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4%% NOTE TO EDITORS: NEVER put spoiler tags in folder titles or the description of characters above the list of trope examples. Ever. NEVER put the name of a trope at the beginning of a trope entry in spoiler tags. Ever. Don't put spoilers in the descriptions at the beginning of the list of examples at all. If the trope name on its own is a spoiler, either don't add an entry for it at all or embed it as a pothole from another example. Read Administrivia/HandlingSpoilers for further details.
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7%% FURTHER NOTE TO EDITORS: Trope entries NEVER get second-level bullets. Ever. Not even below relevant supertropes - many tropes have multiple supertropes anyway. If you are adding a trope entry as a subbullet under another trope, stop. Put the trope in its correct place alphabetically, as a FIRST-level bullet. See Administrivia/ExampleIndentationInTropeLists for details.
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12%% This page should only list characters who are currently in the game; fighters who are scheduled as future DLC (Octodad, Dust, etc.) do not have finalized movesets, making it difficult to properly give them tropes.
13
14An under-construction list of major characters in ''VideoGame/IndiePogo''.
15----
16
17[[foldercontrol]]
18
19!Playable Fighters
20
21[[folder:Blockman]]
22[[quoteright:302:https://static.tvtropes.org/pmwiki/pub/images/blockman.png]]
23-> '''Origin:''' ''The Blocks Cometh''
24"The world is being destroyed...now is not the time to lounge around and sip margaritas! As the world crumbles around him, Blockman and various video game friends must run, jump, shoot and climb a seemingly never-ending deluge of falling blocks in order to survive." ― Trophy Description
25----
26* AdaptationalBadass: His home game didn't have much combat, unless if you counted shooting blocks to destroy them. Here, he is a strong all around character and can use the blocks he was running from in battle.
27* AttackReflector: His neutral special, Tetro Twist, can knock away enemies and deflect projectiles.
28* CompositeCharacter: Has some elements of the other playable characters, namely in his Side Special, which comes from the Agent.
29* DashAttack: His Side Special, Agent Combo, lets him dash up to three times.
30* DeathFromAbove: Is designed with strong downward power in mind, though not as much as Welltaro.
31* TheFaceless: The helmet he wears completely conceals his facial features.
32* FallingBlocks: Most of his gameplay involves dropping these and knocking them around.
33* GroundPound: His down special, which has him dive straight down. Notable in that it can also be used to kick the blocks he places.
34* GunsAkimbo: Can fire twin pistols as his neutral melee. It has substantial knockback, too.
35* ToiletHumor: Using his up special while a block is already placed has him fart. It deals decent damage and is a MeteorMove, to boot.
36* UseYourHead: Does a headbutt in his up melee.
37
38[[/folder]]
39[[folder:Bullet Kin]]
40[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bullet_kin_6.png]]
41-> '''Origin:''' ''VideoGame/EnterTheGungeon''
42"There are many members of the Cult of the Gundead that haunt the rooms and corridors of the Gungeon. However, none are as recognizable as the Bullet-Kin, the base minions in the Lich's army. By default, most carry a Magnum, and are known to hide behind flipped tables and enjoy riding minecarts." ― Trophy Description
43----
44* AKA47: Their AKEY-47 is a rapid-fire gun which deals low damage, but unlocks the chests they spawn with down special.
45* CherryTapping: Their super can only deal a maximum of five damage, but its main purpose is to push enemies away. Goes into this trope since you can use it to finish off low health enemies.
46* CompositeCharacter: Combines elements of different bullet-kin breeds and common gungeoneer abilities.
47* DamageOverTime: Their Phoenix gun fires a short-range blast of fire which deals damage over time. It can be gotten rid of early by rolling.
48* DashAttack: Their Side Special has them do this, referencing the electrified rubber bullets. They can aim the dash up and down, and they can bounce off of walls while doing so.
49* GroundPound: Their Down Special has them do this with a chest, placing one down. Using Down Special again while a chest is already on the stage has them just do a traditional dive.
50* HealThyself: Their chests have a chance to spawn hearts, which heal whoever picks them up. Enemies can pick them up if they're quick enough.
51* HeroesPreferSwords: They use the sword blasphemy in their melees. It shoots sword beams at full health and gets rid of projectiles.
52* LongRangeFighter: Thanks to their guns, they can zone pretty easily.
53* MechanicallyUnusualFighter: Hoo Boy. For starters, unique to them, they can aim their guns in 360 degrees with the right stick, and can fire with the unique input of right bumper. They also start with a few guns, which can be changed with Neutral Special. Down Special places a chest, which can be opened with the AKEY-47 that they start with, which can either hold items or more guns. All of their guns have a clip which shooting deducts from, and if they run out of bullets, they have to reload. If they are hit while reloading, they'll drop their gun. They also have a unique parkour in the form of the dodge roll, which isn't good for mobility, but deals damage and gives invincibility. Got that?
54* MultiRangedMaster: They have a wide selection of guns at their disposal.
55* PinballProjectile: Their Brick Breaker Gun fires a green shell that bounces off of walls and as such can hit enemies multiple times.
56* PlayerGuidedMissile: Their RC Rocket fires one, which can be controlled with the right stick.
57* PowerGivesYouWings: Their up special has them sprout Bullat wings and fly upwards before entering a glide.
58* ShockAndAwe: Their side special has them do an electrified dash.
59* ShortRangeShotgun: Their default shotgun fires a spread of bullets which deal great damage up close.
60* SniperRifle: One of their available guns. It is hitscan and deals more damage the farther away you are from your opponents.
61* SwordBeam: Their melees shoot one while they are at full health.
62* UnnecessaryCombatRoll: Their parkour is instead a dodge roll, which gives a few frames of invincibility.
63[[/folder]]
64
65[[folder:[=CommanderVideo=]]]
66[[quoteright:326:https://static.tvtropes.org/pmwiki/pub/images/commander_video.png]]
67-> '''Origin:''' ''VideoGame/BitTrip''
68"The always imperturbable [=CommanderVideo=] is known far and wide for his rhythmic athleticism. His interdimensional exploits in chase of the maniacal Timbletot have brought him to many a strange land. He is often seen with a rainbow trailing behind him." ― Trophy Description
69----
70* AntiAir: His Up special has him fire a beat upwards as a projectile.
71* AttackReflector: Can use his paddle to deflect projectiles.
72* DamnYouMuscleMemory: Unlike other characters, [=CommanderVideo's=] up attack is not a recovery move. Instead, you need to use his ''down'' attack to recover.
73* DivingKick: His side special is an aimable one.
74* ExtremityExtremist: Mainly uses kicks in his melee attacks.
75* LuckilyMyShieldWillProtectMe: Again, his paddle can both protect him from projectiles and he can slap it upwards to damage enemies.
76* SlideAttack: His grounded charge.
77* SpringCoil: Summons one in his down special. Apart from it being his recovery, the kick he does after jumping can deal damage, and the spring itself can bounce enemies upwards.
78* SuperMode: After landing a pogo chain of three or more, he gains his trademark rainbow trail, adding a little extra damage to his attacks.
79* ThePowerOfTheVoid: His super, which creates a large blob from Bit Trip Void.
80
81[[/folder]]
82
83[[folder:Diogenes]]
84[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/diogenes2.png]]
85-> '''Origin:''' ''VideoGame/GettingOverItWithBennettFoddy''
86"Diogenes lives in an unusual and unfriendly world full of recycled parts. In it, he has been tasked with dragging himself up a sheer, convoluted mountain, with nothing but a trusty Yosemite hammer. He is constantly in danger of falling and losing every inch of progress earned, and as such is perhaps the bravest, most stubborn, and most foolishly dedicated man alive." ― Diogenes' Trophy Description
87----
88* AdaptationalBadass: He was not a fighter in his source game, but here he puts that hammer to great use in combat.
89* AttackReflector: His Up Special can reflect projectiles.
90* BoringButPractical: His super has him... summon a bucket on a rope. However, it is a good recovery that he otherwise lacks.
91* BlockingStopsAllDamage: He can crouch in his pot to avoid all damage. However, he cannot attack in this state and he is still vulnerable to knockback.
92* BlowYouAway: His Down Special, in addition to dealing a lot of damage up close, also creates a shockwave that pushes enemies downwards.
93* CriticalStatusBuff: His Neutral Special has a larger hitbox and sets enemies on fire if he is under 15 health.
94* FightingClown: To a degree, suprisingly enough. He makes the [[MemeticMutation Rage Face]] whenever he does his Neutral Special, some of his attacks are silly, like his [[RubberMan Grounded Charge]], and he is rather expressive.
95* {{Hammerspace}}: Has an infinite supply of hammers to throw stored in his pot somewhere.
96* MechanicallyUnusualFighter: Possesses the unique ability to cling to walls with his hammer and jump up them.
97* MightyGlacier: Just like Fishy, he is slow but has tremendous damage potential, dealing 4 damage instead of 3 on his basic pogo attack.
98* SituationalSword: His Side Melee deals a whooping 7 damage if the hammer itself hits. If the handle connects, it only deals 2 damage.
99* RageBreakingPoint: His Neutral Special is borderline useless normally, but if Diogenes has under 15 health, it has a larger hitbox, deals more damage, and sets enemies on fire.
100* RubberMan: Somehow stretches a good distance out of his pot to grab enemies in his grounded charge.
101* ThrowingYourSwordAlwaysWorks: Well, Hammer in this case. His Side Special has him throw his hammer, which is a very strong projectile. However, he is left open afterwards for a while in order to pull out another hammer.
102* WallCling: Can cling to walls and platforms with his hammer and climb them.
103
104[[/folder]]
105
106[[folder:Fishy]]
107[[quoteright:266:https://static.tvtropes.org/pmwiki/pub/images/fishy.png]]
108-> '''Origin:''' ''VideoGame/{{Shutshimi}}''
109"Fishy is a muscle-bound fishy cursed with an incredibly short attention span. Armed with a bullet-morphing shotgun and an affinity for randomized power-ups, the task of defending the seven seas is an interesting one...or it would be if Fishy could remember." ― Trophy Description
110----
111* CigarChomper
112* CloseRangeCombatant: He has no ranged attacks, but his close ranged attacks are very powerful. Averted as of Heavy Metal, as he gained two projectiles.
113* FlyingSeafoodSpecial: His Up Special has him swim in the air a good distance.
114* GoodOldFisticuffs: His Down Melee and Grounded Charge attacks have him use these. The Down Melee is notable in that it's one of his strongest attacks, especially if used after a Side Special.
115* HumanCannonball: Or a fish cannonball, done via his Side Special. Fishy can even use his shotgun or a powered-up down melee after the launch.
116* MightyGlacier: His attacks are very strong, but he is rather slow in the movement department.
117* NotQuiteFlight: His DoubleJump behaves oddly. Instead of jumping a second time, he swims upwards for a short amount of time. As of Heavy Metal, it was changed to his Up Special and he gained a proper air jump.
118* OrbitingParticleShield: Can create one made of smaller fish by charging up his ground attack. The fishes themselves only deal 2 damage without flinching, but after you charge them, they contstantly follow you.
119* ShortRangeShotgun: His shotgun, despite firing side-to-side, has very little range, making it act more like a melee weapon than a true firearm. As of Heavy Metal, it only fires to one side, though it is classifed as a melee attack rather than a special.
120* YouWillNotEvadeMe: His down special, if it hits, allows him to throw enemies towards himself. Great for getting around his lack of speed.
121
122[[/folder]]
123
124[[folder:Jack]]
125[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/jack_04.png]]
126-> '''Origin:''' ''Jack The Reaper''
127"When the moon falls, bringing the spirits of the afterlife to the mortal world, there's only one hero you should call on to restore the natural order. The Angel of Death: Jack the Reaper! By collecting the spirits of defeated foes, he can equip and combine weapons." ― Trophy Description
128----
129* ChainsawGood: Jumps up in the air and then falls down while holding one in his grounded charge after Heavy Metal.
130* CrosshairAware: His Neutral Special does a version of this, showing a line going along the ground, showing when pillars of fire will come out.
131* EpicFlail: He can utilize a chained spike ball with his down special, which synergies excellently with his hover.
132* EnergyWeapon: His Neutral Special has him fire a laser along the ground. The laser doesn't deal damage, but after a little while, a flame pillar rises out of the ground wherever the laser went.
133* LaserBlade: Swings one in his side melee.
134* TheGrimReaper: Albeit in a much smaller and cuter form.
135* PrecisionGuidedBoomerang: He uses his scythe as this for his side special. It cannot be aimed after Heavy Metal, but it has a long range and can deal multiple hits on the way back. It does not come back directly to you after Heavy Metal, but if it is caught it powers up the next time you use it.
136* SinisterScythe: Of course, being a reaper. His Side Special has him throw one like a boomerang, and his Down Melee has him attack with them at close range.
137* ThisIsADrill: His super, which creates two expanding rings of drills around him. His up special has him now jump upwards while holding two drills.
138
139[[/folder]]
140
141[[folder:Kick]]
142[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kick_fighter_transparent_0_2.png]]
143-> '''Origin:''' ''VideoGame/{{Divekick}}''
144"In West Philedelphia, born and raised, on the playground is where he spent most of his days. Chillin' out maxin' relaxing all cool, and shooting some basketball outside of the school. When a couple of guys who were up to no good, started making trouble in the neighborhood. After getting into a fight Kick's mom sent him and Dive off to their Uncle Sensei where they began training in the art of Divekicking. His goal is to become so famous that all girls will swoon over him." ― Trophy Description
145----
146* CallingYourAttacks: "Party starter!" (notably making him one of the only characters who's not TheVoiceless)
147* TheCasanova: His up melee attack involves him pulling out his cell phone to call one of his many girlfriends.
148* DivingKick: His down special. Because duh.
149* {{Expy}}: Like in his home game, he's a blend of ''Franchise/StreetFighter'''s Yun and Creator/WillSmith.
150* GroundPound: His Party Starter can momentarily stun any fighter on the ground.
151* IKnowMaddenKombat: One of his attacks involves throwing a basketball, while another has him grabbing an opponent and dunking them into a hoop.
152* MicDrop: His side melee attack has him do this when it connects.
153* OneHitKill: His Fraud Detection super. If he divekicks an opponent while it's active, they'll be instantly KO'd.
154* ShoutOut: His bio is one big ''Series/TheFreshPrinceOfBelAir'' reference, and many of his defeat quotes are him just yelling out the names of Creator/WillSmith movies.
155* WeaponizedBall: Kick's Neutral Special has him toss a basketball which bounces around the stage and deals damage.
156
157
158[[/folder]]
159
160[[folder:Lilac]]
161[[quoteright:290:https://static.tvtropes.org/pmwiki/pub/images/lilac.png]]
162-> '''Origin:''' ''VideoGame/FreedomPlanet''
163"Sash Lilac is a half-water dragon, believed to be the last of her kind. She is known for helping someone in need without hesitation. Along with her best friend Carol Tea, she lives in a treehouse hidden deep within Dragon Valley, stealing off the rich to survive." ― Trophy Description
164----
165* CallingYourAttacks: "Cyclone!" (notably making her one of the only characters who's not TheVoiceless)
166* CloseRangeCombatant: Unlike most other characters in the roster, she does not have any projectiles, apart from her super.
167* DashAttack: Her Up Special, which can be aimed in any direction.
168* DivingKick: Her Down Special. Its trajectory can be aimed to either go straight down or at a downwards angle.
169* FlashStep: Her Side Special has her do one. It is even powered up after doing a grounded charge.
170* {{Shoryuken}}: Does an uppercut with her up melee.
171* StatusBuff: Her grounded charge after Heavy Metal has her jump through a time gate, gaining a dragon star. This powers up her side melee, Side Special, and Up Special, but it disappears if the latter two are used.
172* SpinAttack: To be expected from a move called Cyclone.
173* WaveMotionGun: Her super attack. It even moves up and down after Heavy Metal.
174
175[[/folder]]
176
177[[folder:Meat Boy]]
178-> '''Origin:''' ''VideoGame/MeatBoy''
179"Meat Boy is no stranger to advenure. He is always ready to answer the call to action whenever his arch nemesis, Dr. Fetus, starts causing trouble. Meat boy will run, punch, and kick his way to success, to rescue his darling Bandage Girl, or their daughter Nugget. But with adventure comes danger, especially for a boy with no skin. No matter how many times he's defeated, Meat Boy will keep trying forever!" ― Trophy Description
180----
181[[/folder]]
182
183[[folder:Orcane]]
184[[quoteright:303:https://static.tvtropes.org/pmwiki/pub/images/orcane_2.png]]
185-> '''Origin:''' ''VideoGame/RivalsOfAether''
186"Orcane is well known as a deviant trickster by the Water Merchants of Water Town. Despite their apparent disdain, they often commission him for stealthy missions, to which he puts his unique ability to transform into water to great use." ― Trophy Description
187----
188* BubbleGun: Also capable of [[RecoilBoost propelling him]] when he uses it in his down special. Deals low damage but is good for juggling enemies. Bubbles also come out of his puddle when he uses his Neutral or Down Special while it is present.
189* DashAttack: His melees have him dash in any direction.
190* MakingASplash: Just like in his home game, his moveset is made up of water-based attacks.
191* MixAndMatchCritter: Part Orca, part dog.
192* RollingAttack: If he rolls into his puddle, he can deal damage to enemies by rolling into them. He is also perpetually rolling in his Super attack.
193* TeleportSpam: His Side Special has him teleport horizontally, and his Up Special has him teleport to his puddle.
194* TeleFrag: He can teleport right on top of enemies who were hit by his puddle projectile, delivering a considerable amount of damage to them in the process. With good timing, he can also teleport into enemies who get too close to his puddle for even more damage. His Side Special also can deal damage.
195* TrapMaster: Courtesy of his puddle, which can be placed in either his Neutral, Up, or Down Specials.
196
197[[/folder]]
198
199[[folder:Penelope]]
200[[quoteright:260:https://static.tvtropes.org/pmwiki/pub/images/penelope_7.png]]
201-> '''Origin:''' ''VideoGame/TheNextPenelope''
202"After her hometown of Ithica is savagely attacked, Penelope is sent on a quest by her conqueror, Poseidon, as a bargain to keep her people safe. With nothing but her race ship in tow, she must search the galaxies for her husband Odysseus after his 10-year absence." ― Trophy Description
203----
204* AmbidextrousSprite: Her missing arm depends on which direction she is facing.
205* ArmCannon: Her grounded attack has her charge up a barrage of bullets.
206* CastFromHitPoints: After Heavy Metal, placing a vampire mine deals a bit of damage to herself. The healing from the mine is greater than the damage taken, meaning this is to curb spam.
207* DashAttack: Her side special has her boost forwards. It covers a long distance, but it doesn't deal damage. Its main function is to start or extend combos.
208* GrapplingHookPistol: Uses one in her down special. It can be used both to grab onto enemies and to get you back to the ground.
209* HandicappedBadass: Missing an eye and an arm. Will kick your ass regardless.
210* KickChick: Her melees are all graceful kicks. Somewhat justified in that she only has one arm.
211* LifeDrain: Her vampire cubes damage enemies and restore a little bit of her health.
212* MoreDakka: Her grounded charge has her do this. It can even pump up her mines to deal more damage.
213* TeleFrag: Her Up Special works like this, dealing damage to enemies she teleports into. It can also be used to push her vampire cubes around.
214* TrapMaster: Can be this with her vampire mines, which she can knock around with her up special or pump up to deal more damage with her grounded charge.
215* RammingAlwaysWorks: Her super involves summoning her ship to crash into enemies. The ship itself also leaves a lot of vampire cubes behind.
216
217[[/folder]]
218
219[[folder:Shovel Knight]]
220[[quoteright:330:https://static.tvtropes.org/pmwiki/pub/images/shovel_knight.png]]
221-> '''Origin:''' ''VideoGame/ShovelKnight''
222"A practitioner of the ancient code of Shovelry, Shovel Knight can do almost anything with his signature weapon: the Shovel Blade. He uses it to mercilessly attack, dig up treasure, & bounce on foes in search of his long-lost partner Shield Knight, against all odds." ― Trophy Description
223----
224* AttackReflector: Just like in his home game, his Neutral melee can reflect projectiles.
225* BouncingBattler: In addition to automatically jumping like everyone else, you can hold down to have him hold his shovel blade downwards like in his home game. While it actually makes your GoombaStomp weaker, it can be useful for mobility since you don't have any landing lag with his Shovel Drop.
226* GoodOldFisticuffs: His Side Special has him bring out his dust knuckles, dashing forward a bit and allowing for multiple punches.
227* HeroesGoneFishing: He can pull forth his fishing pole in the heat of battle and drop it down bottomless pits before yanking up healing items. The hook can also be dropped onto opponents, and when he chooses to reel it in, anyone caught in the path of his hook coming back will take damage.
228* ImprobableWeaponUser: In addition to his shovel blade, he uses his fishing rod in his down special. See HeroesGoneFishing.
229* MightyGlacier: Not that fast, but has a wide variety of options to deal with enemies.
230* MusicalAssassin: His super move is blowing his war horn.
231* PlayingWithFire: Uses the flare wand in his neutral special. It was nerfed in a patch, only dealing 1 damage and requiring a cooldown after usage.
232%%* ShovelStrike: Natch.
233%%* SwordPlant: See BouncingBattler.
234
235[[/folder]]
236
237[[folder:Stardrop]]
238[[quoteright:305:https://static.tvtropes.org/pmwiki/pub/images/stardrop_2.png]]
239-> '''Origin:''' ''Stardrop Blaster''
240"As a supernova sentry, Stardrop was sent by the lords of the cosmos to bring justice to the universe. Running at the speed of a shooting star, defying gravity, and utilizing a wide array of cosmic magic, Stardrop has brought entire civilizations to their knees." ― Trophy Description
241----
242* DashAttack: His Up Special has him curl into a ball before charging upwards or at an angle, and his Side Special has him jump forwards, grabbing anyone he hits. His Super attack has him do this a lot as well.
243* HavingABlast: His Neutral Melee creates an explosion on both sides of him. His charged ground attack also summons an exploding star.
244* LightningBruiser: Very quick and mobile in the air, and has some pretty strong attacks. It's for this reason that he's the tutorial character.
245* PerpetualSmiler: Happiness is the only emotion he can feel, thus he almost never wipes the smile off his face.
246* PopGoesTheHuman: Inflates before popping in his death animation.
247* SeriesMascot: Effectively the mascot of the game, appearing in the start screen icon, being the tutorial character, and is a character made by the same studio as the game.
248* ShockwaveClap: Does one when detonating the star in his grounded charge. It also deals damage to anyone close enough. He also does one in his Neutral Special, dealing damage around himself and sending a star he has out towards him at a high speed.
249* SpectacularSpinning: Does a spinning kick in his down melee, which deals many hits.
250* StarPower: His grounded charged attack and down special both involve stars.
251* TrapMaster: Downplayed, but holding down the down special turns the star projectile into a trap that can be remotely detonated or thrown in his direction after using Neutral Special.
252
253[[/folder]]
254
255[[folder:Teslakid]]
256[[quoteright:198:https://static.tvtropes.org/pmwiki/pub/images/teslakid.png]]
257-> '''Origin:''' ''VideoGame/{{Teslagrad}}''
258"On a dark and stormy night, he was forced to flee from the Kingsguard of Elektropia. Upon reaching an imposing tower in the capital of Teslagrad, he began to unravel the now forgotten order of the Teslamancers, and of the King's gruesome reign." ― Trophy Description
259----
260* {{Combos}}: Thanks to his magnetism, he has a wide variety of unique combo strings.
261* EnergyBall: His grounded charge summons one, which can be moved around with his Neutral Special.
262* FlashStep: His Side and Up Specials have him teleport forwards or upwards, respecitvely, courtesy of the Blink Boots.
263* HollywoodMagnetism: Any of his attacks will magnetize the enemy that they hit, making them fly towards him when he uses his Neutral Special.
264* KidHero: Seems to be one of the youngest fighters in the cast.
265* LightningGun: His down special fires an electromagnetic beam towards the ground for as long as the player holds the button.
266* MagicStaff: Uses the Teslastaff both as a melee weapon and to summon electricity in his Down Special and Grounded Charge.
267* MechanicallyUnusualFighter: Again, enemies that are hit by his specials will be magnetized. If they are within a certain distance from him, he can pull them in with his Neutral Special.
268* MegatonPunch: His Up Special has him teleport, then punch in a direction of your choice. The teleport itself and the punch can magnetize enemies. His Side Special has him do the same thing, except he teleports forwards.
269* {{Nerf}}: Got hit by this rather hard in the Heavy Metal update, mostly to reduce his massive burst damage potential.
270* ShockAndAwe: In addition to his LightningGun, his grounded attack shoots an electrical orb upwards which can be attracted with his Neutral Special.
271* TakenForGranite: Turns to stone before shattering in his death animation.
272
273[[/folder]]
274
275[[folder:Velocispider]]
276[[quoteright:269:https://static.tvtropes.org/pmwiki/pub/images/velocispider_2.png]]
277-> '''Origin:''' ''Velocispider''
278"Velocispider is a lethally dangerous specimen called an Araknasaur. The evil Robot Seafood Corporation found this out the hard way when they attempted to steal its coveted eggs with an onslaught of weaponized Aquabots. Nobody messes with Velocispder's eggs." ― Trophy Description
279----
280* AntiAir: As said below, many of its attacks fire upwards.
281* ChargedAttack: Velocispider's grounded charge is notable since it is also his neutral and side specials. In the air, the blast can be aimed.
282* DeathFromAbove: {{Inverted}}; many of its attacks fire upwards, forcing it to stay on or near the ground for maximum effectiveness. This makes it more-or-less the opposite of Welltaro gameplay-wise.
283* EpicFail: If he lands on the ground while trying to angle his Neutral Special, he'll fall flat on his face, leaving himself vulnerable.
284* HavingABlast: Its Up and Down Melees create a short-range explosion from its head cannon.
285* ManBitesMan: His neutral melee is a bite attack.
286* MixAndMatchCritters: As its name implies, it has the legs and stubby appearance of a spider as well as the scales and head of a ''Velociraptor''.
287* RecoilBoost: Minor example with his Down Melee. It sends him upwards a bit, but this is more useful for positioning than for mobility.
288* ShockAndAwe: His Up Special has him fire a controllable spark, which he follows when the attack button is released.
289* ShortRangeLongRangeWeapon: His Up and down melees have him create a short-range explosion from his head cannon, which is normally used as a projectile weapon with his grounded charge and his Neutral and Side Specials.
290* WaveMotionGun: Fires one upwards for its super attack.
291* WeaponizedHeadgear: Has a cannon attached to their head.
292* WhenAllYouHaveIsAHammer: Effectively has only three specials, thanks to Side, Neutral, and Grounded Charge being the same thing, i.e. shooting an energy shot.
293[[/folder]]
294
295[[folder:Viridian]]
296[[quoteright:170:https://static.tvtropes.org/pmwiki/pub/images/viridian_6.png]]
297-> '''Origin:''' ''VideoGame/{{VVVVVV}}''
298"Viridian is the captain of the D.S.S. Souleye. When his ship fell victim to the VVVVVV dimension and his crew teleported away, it became his mission to rescue them all and forge a way home. His hallmark ability to flip his own gravity was crucial on this perilous journey." ― Trophy Description
299----
300* AdaptationalBadass: His only ability in his home game was being able to alter his personal gravity; here, he can also throw V spikes around and use his Super to temporarily alter the gravity of ''everyone else''.
301* CherryTapping: His Super deals very low damage, but it launches anyone hit by it downwards and forces them to be on the ground for a little while, allowing him to either set up a combo or launch them into a BottomlessPit.
302* DeathOfAThousandCuts: His Neutral and Side Specials work like this, being a spin attack which deals 1 damage per hit but can hit many times.
303* GravityMaster: In addition to his air jump reversing his gravity, he can increase the gravity of everyone else with his super.
304* MechanicallyUnusualFighter: Instead of having a traditional DoubleJump, he temporarily reverses his own gravity. This lets him pull off tricks that no other character can accomplish, such as standing on the bottom of platforms and giving him a very tall jump.
305* MeteorMove: His SUPER, which emits a wave that spikes anyone hit by it.
306* SpinAttack: His Neutral and Side Specials. It can deal multiple hits and you can even reverse your gravity while spinning. Using both in the air powers up the second one, as well.
307* SpikesOfDoom: His Down Special has him create some spikes, which then go downwards. It deals much more damage at close range than after they're thrown.
308* TeleportersAndTransporters: His Up Special has him create two teleporters, which teleport enemies between them. Throwing an enemy into one will deal a little extra damage to the enemy.
309* WordsCanBreakMyBones: His melees has him physically attack with words.
310
311[[/folder]]
312
313[[folder:Welltaro]]
314[[quoteright:288:https://static.tvtropes.org/pmwiki/pub/images/welltaro.png]]
315-> '''Origin:''' ''VideoGame/{{DownWell}}''
316"Welltaro is a curious young person who fell down a well. He utilized a trusty pair of Gunboots to slow his descent speeds and damage enemies below. In order to reload ammo, he needed only touch ground (or an enemy's head). Reaching the bottom yielded a special reward." ― Trophy Description
317----
318* AllThereInTheManual: This game happens to be the first time his name is mentioned.
319* ArmedLegs: Welltaro's gunboots.
320* {{Balloonacy}}: He can utilize a balloon for recovery, though it doesn't go very far and can easily be popped. He can also pop it on command by using his up special again.
321* DeathFromAbove: Much of his moveset consists of attacks that fire below him to varying degrees, so he must stay above the enemy as long as possible in order to be effective.
322* EnergyWeapon: Welltaro's down special is firing a quick laser blast immediately downward.
323* HealThyself: The Apple upgrade in his super heals him for 10 HP.
324* HyperactiveMetabolism: The Knife and Fork upgrade from his super creates knife and fork icons when he defeats an enemy which heal him.
325* MadeOfExplodium: His balloon, which can be commanded to blow up on demand.
326* MagikarpPower: While not underpowered, Welltaro can give himself a permanent upgrade with his super, eventually making him a force to be reckoned with.
327* MechanicallyUnusualFighter: Instead of double jumping (like everyone else sans Viridian), he shoots his Gunboots downwards as a RecoilBoost. While he only has to fire one bullet to act as a double jump, he can spend more to gain more lift and deal damage to enemies below you. He also has an ammo mechanic which he must restore by landing on the ground or on enemies, making him one of the few characters that can use their specials more than once in the air. After Heavy Metal, he can also gain upgrades with his super that persist for the entire match.
328* MercyInvincibility: The Candle Upgrade gives him this after getting hit.
329* MoneyMultiplier: Gem Sick acts like one, making him gain double gems from combos, allowing him to gain upgrades faster.
330* RecoilBoost: Does this instead of a double jump.
331* RocketJump: His grounded charge.
332* RocketBoots: The safety jetpack upgrade from his Super lets him turn his gunboots into one when he is out of ammo.
333* ShortRangeShotgun: His side special makes his gunboots act like this, after jumping sideways.
334* SpreadShot: His neutral special has him fire three bullets downwards. It also behaves similarly to his air jumps in that it gives you a RecoilBoost.
335* SuperMode: After aquiring a pogo chain of 2 or higher, he gains Gem High, boosting the damage of his specials and air jump until he takes damage.
336* SwissArmyWeapon: His gunboots fire a lot of different projectile types.
337* UnorthodoxReload: Like in Downwell, Welltaro can run out of ammo, and it won't be restored until you bounce off the ground or an enemy's head.
338
339[[/folder]]
340
341[[folder:Yolk]]
342[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/yolk_transparent.png]]
343-> '''Origin:''' ''Leap Day''
344"Yolk is the star of a mobile platforming game with a unique twist. He must climb the towering vertical landscapes which change EVERY SINGLE DAY, all while collecting an amalgamation of tasty fruit. Yolk is also known for taking charismatic selfies." ― Trophy Description
345----
346* JackOfAllStats: Yolk has the right tools to carry him through many situations, but has poor base mobility to make up for it.
347* PromotedToPlayable: Yolk was originally just a trophy cameo, but was added in as a playable character in the 3.0.0 update.
348[[/folder]]
349
350[[folder:Zorbie]]
351[[quoteright:312:https://static.tvtropes.org/pmwiki/pub/images/zorbie.png]]
352-> '''Origin:''' ''Zorbie''
353"Zorbie is out of jail and he iz hungry. Upon release, he does what any sensible person would do: Throw an axe (& other wacky power-ups) at birds overhead to make a nice meal. Can he take out the evil Gordolex before he's re-captured into police custody?" ― Trophy Description
354----
355* DashAttack: His Side Special has him dash forwards, propeling himself with a fart.
356* ExtremeOmnivore: Can eat just about anything in the game with his up special: projectiles, his own axe, and even other fighters.
357* {{Fartillery}}: Again, his side special has him dash while being propelled by a fart. The fart clouds themselves deal low damage to enemies inside them, but cannot kill.
358* FightingClown: He is rather wonky and expressive, but he is still a force to be reckoned with.
359* GroundPound: His Down Special, which actually gives him a bit of lift before the fall.
360* HoistByHisOwnPetard: He must be careful when throwing his axe as a projectile, as he can potentially damage or even K.O. himself with it in the same way as his home game.
361* ImprobableWeaponUser: His Up Melee has him attack with an extending fork.
362* StanceSystem: In a sense. He can throw his axe as a strong projectile, but he doesn't pick it up, it makes his SpinAttack less effective and changes his ground attack to bringing the axe to his location.
363* SpinAttack: His neutral special; it does noticeably less damage if the axe isn't in his hands.
364* SwallowedWhole: His Up Special is to attack from beneath by swallowing his opponent, and them eject them [[ToiletHumor out the back door]].
365* ThrowingYourSwordAlwaysWorks: In this case, his Axe can be thrown with his ground attack. However, be careful since you can hit yourself with it and you have to manually pick it up after you throw it.
366* ToiletHumor: In addition to pooping out enemies after eating them, his side special has him dash forwards while farting.
367* UseYourHead: Does a dashing headbutt in his Side Special. Somewhat exploited since he wears a helmet while doing so, but if he keeps using it, he'll dash without the helmet.
368
369[[/folder]]
370
371!Enemies
372
373[[folder:Crow]]
374[[quoteright:304:https://static.tvtropes.org/pmwiki/pub/images/crow_2_7.png]]
375-> '''Origin:''' ''VideoGame/{{Nefarious}}''
376"He may have finally gained villainous momentum after his heroic archnemesis Mack forfeited a battle. By harnessing the magic power of the princesses to fuel his ultimate death machine, the Doom Howitzer, Crow may just end up on top of a new world order." ― Trophy Description
377----
378* TheComputerIsACheatingBastard: He can break parts of his ship to reveal the circuitry underneath. Only you get hurt by touching it though. This is actually [[JustifiedTrope justified, somewhat.]] Crow's PoweredArmor is calibrated so that he can't be hurt by his own machines, which allows him to use his grenades to RocketJump in his home game. Presumably it has something similar to protect him from stray charges when he's working on said machines. Not to mention Crow is a CardCarryingVillain, so cheating is pretty much in his nature.
379* DefeatEqualsExplosion: He inexplicably explodes when defeated.
380* FinalBoss: He is always the last opponent encountered in Arcade Mode.
381* GroundPound: One of his attacks, which cracks the ground that he hits.
382* HomingProjectile: One of his attacks as him fire several homing missiles.
383* ImmuneToFlinching: Most attacks, including your GoombaStomp, won't make him flinch. Only stronger attacks and some command grabs will knock him around.
384* MyRulesAreNotYourRules: Is generally immune to flinching, if he somehow is knocked off-stage, he will just fly back on to the stage. One of his attacks breaks parts of the ship to reveal the circuitry underneath, which only hurts you if you touch it.
385* SNKBoss: He has a health bar three times the normal length, hits like a truck, [[ImmuneToFlinching rarely flinches from attacks]], has multiple hard-to-avoid projectiles, and can freely move through the air during some of his moves. If you don't go into the fight with all three lives, you probably won't come out on top.
386** Taken up a notch with his Challenge fight, where on top of everything else mentioned, his HP has been raised to ''FIVE HUNDRED''. Good luck with that.
387* ThisIsADrill: One of his more dangerous attacks; it can singlehandedly throw you off the stage due to it being able to combo into itself.
388* ThrowDownTheBomblet: Throws bouncing bombs around as one of his attacks.
389
390[[/folder]]
391%%[[folder:Xenorgs]]
392%%[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/xenorgtrophy_1.png]]
393%%-> '''Origin:''' ''Stardrop Blaster''
394%%"Their mission in life is to invade planets & conquer all native life. This is why Stardrop was tasked to enter the Xeneorg homeworld, delve into its molten core, & self-explode to destroy it from the inside. They now reside on a space station, regrouping...planning." ― Xenorg's Trophy Description.
395%%----
396%%* GalacticConqueror
397%%* MechaMooks
398%%* ProudWarriorRace
399%%* TheGoomba
400%%[[/folder]]
401
402!Cameos
403
404%%[[folder:Adventure Pals]]
405%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/adventurepalssprite.png]]
406%%-> '''Origin:''' ''VideoGame/TheAdventurePals''
407%%"The diabolical Mr. B. is kidnapping old people and turning them into hot dogs! It's up to the Adventure Pals to save the day. Sparkles the Giraffe can stretch and shapeshift to reach new heights. She also fits conveniently inside a nifty backpack" ― Trophy Description
408%%----
409%%[[/folder]]
410
411%%[[folder:Bart]]
412%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/bartsprite.png]]
413%%-> '''Origin:''' ''Aegis Defenders''
414%%"Traveling with a party of Ruinhunters, his granddaughter Clu among them, Bart's mission is to recover lost technology and salvage it for a price. His knack for engineering allows him to restore tech found in disrepair and build turrets to siege monsters." ― Trophy Description
415%%----
416%%[[/folder]]
417
418%%[[folder:Cadence]]
419%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/cadence_trophy_transparent.png]]
420%%-> '''Origin:''' ''VideoGame/CryptOfTheNecrodancer''
421%%"Against her Uncle Eli's wishes, Cadence approached a magical crypt in search of her missing father. When entering, she fell, enduring what should have been a mortal blow. While unconscious, the Necrodancer stole & cursed her heart to forever beat to his music" ― Trophy Description
422%%----
423%%[[/folder]]
424
425%%[[folder:Carrie]]
426%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/carrie_trophy_transparent.png]]
427%%-> '''Origin:''' ''VideoGame/CarriesOrderUp''
428%%"When Carrie showed up to work one day to a notice of closure on the restaurant door, she knew she was the only crab with enough pizzazz to keep it afloat. She tirelessly runs, carries, & spins through an array of rambunctious customers in classic arcade fashion!" ― Trophy Description
429%%----
430%%[[/folder]]
431
432%%[[folder:Chicken Wiggle]]
433%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/chickenwigglesprite.png]]
434%%-> '''Origin:''' ''Chicken Wiggle''
435%%"When an evil witch on a pogo stick kidnapped all of Chicken's friends, he teamed up with an unlikely ally. %%Together with Wiggle the worm, the dynamic duo lay chase. Chicken is able to peck enemies, while Wiggle's stretchy body can be used as a hookshot." ― Trophy Description
436%%----
437%%[[/folder]]
438
439%%[[folder:Clawed Girl]]
440%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/clawedgirlsprite.png]]
441%%-> '''Origin:''' ''VideoGame/TheyBleedPixels''
442%%"When she first arrived at Lafcadio Academy for Troubled Young Ladies, she had no way of knowing what horrors would befall her. After reading the demonic Book of Claws in the library, nightmarish visions began to overtake her dreams, and transform her waking body." ― Trophy Description
443%%----
444%%[[/folder]]
445
446%%[[folder:Cluck]]
447%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/clucksprite.png]]
448%%-> '''Origin:''' ''Road Warriors''
449%%"Cluck is an up-and-coming challenger to the Road Warriors. This means he must compete in high-octane, intergalactic combat races against dangerous foes. He puts his driving, sniping, and car mechanic skills to use to become the greatest racer in the universe!" ― Trophy Description
450%%----
451%%[[/folder]]
452
453%%[[folder:Creep A. Crow]]
454%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/creeps_sprite.png]]
455%%-> '''Origin:''' ''VideoGame/{{Redungeon}}''
456%%"A scarecrow with a watermelon for a head that is always jumping. When entering the Redungeon, Creep A. Crow puts that jumping to use by resisting cobwebs that would paralyze most explorers. It has the ability to scare any living entity, quite literally, to death!" ― Trophy Description
457%%----
458%%[[/folder]]
459
460%%[[folder:Corbié]]
461%%[[quoteright:224:https://static.tvtropes.org/pmwiki/pub/images/corbie_1.PNG]]
462%%-> '''Origin:''' ''Zorbie''
463%%"Corbié is the faithful doggo belonging to Zorbié. He was trained to fetch Zorbié's axe whenever Zorbié gives his doghouse a knock. Whenever his axe is thrown and lands, Corbié will always bring it back. He too likes to eat birds and turds, just like his master." ― Trophy Description.
464%%----
465%%[[/folder]]
466
467%%[[folder:Dandara]]
468%%[[quoteright:160:https://static.tvtropes.org/pmwiki/pub/images/troph1_8.PNG]]
469%%-> '''Origin:''' ''VideoGame/{{Dandara}}''
470%%"The once prosperous land of Salt is now a directionless world on the brink of collspse. Dandara, a savior from the %%Crib of Creation has awoken to restore order. She uses gravity-defying leaps to navigate mazelike domains, and defeats foes bent on oppression." ― Trophy Description
471%%----
472%%[[/folder]]
473
474%%[[folder:Duck]]
475%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/duck_trophy_transparent.png]]
476%%-> '''Origin:''' ''VideoGame/DuckGame''
477%%"In the futuristic year of 1984, ducks run wild in frantic battle. Donning hats of their own making, these blood-thirsty heathens wield weapons of almost every description in order to claim the ultimate prize: A shiny golden trophy." ― Trophy Description
478%%----
479%%[[/folder]]
480
481[[folder:Duke Dashington]]
482[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/dukedashingtonsprite.png]]
483-> '''Origin:''' ''Duke Dashington''
484"Duke Dashington takes treasure hunting to a new extreme. This classy macho man uses his signature jab to dash thru corridors at gravity defying speeds. This has been useful since the ancient temple of Nenapmis began to crumble as he neared." ― Trophy Description
485----
486* LightningBruiser: He had to rush room per room within a temple before it collapsed.
487* MusclesAreMeaningful: He uses them to break through cracked walls and pillars.
488%%* TopHeavyGuy
489[[/folder]]
490
491%%[[folder:Flappy Fighter]]
492%%[[quoteright:218:https://static.tvtropes.org/pmwiki/pub/images/flappy.png]]
493%%-> '''Origin:''' ''Flappy Fighter''
494%%"Who needs flying through pipes when you can beat the feathers off of someone? The Flappy Fighter is a burly bird who uses devastating punches, kicks and signature Flappyken and Flapoken moves to dominate foes. Claim victory to earn medals and sharpen your beak!" ― Trophy Description.
495%%----
496%%[[/folder]]
497
498%%[[folder:FlagSeed]]
499%%[[quoteright:195:https://static.tvtropes.org/pmwiki/pub/images/flags.png]]
500%%-> '''Origin:''' ''TumbleSeed: A Rolly Roguelike.''
501%%"While taking a nap on a beautiful, sunny day, FlagSeed was awoken by the Vinegard to climb a treacherous mountain. %%FlagSeed and friends dodge pits and foes in order to save their fellow TumbleSeeds by planting themselves atop the mountain's peak. FlagSeed has the ability to plant flags in glowing soil in order to prevent itself from falling too far down the mountain." ― Trophy Description
502%%----
503%%[[/folder]]
504
505%%[[folder:Fin]]
506%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/finnsprite.png]]
507%%-> '''Origin:''' ''Skyhook''
508%%"Fin is a pirate shark with a trident harpoon affixed to his arm. Along with four other grappling marauders, he often partakes in an aerial bloodsport called "Skyhook". His powerful teeth and ability to land-swim come in handy in a pinch. He also enjoys basketball." ― Trophy Description
509%%----
510%%[[/folder]]
511
512%%[[folder:Guide]]
513%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/guidesprite.png]]
514%%-> '''Origin:''' ''VideoGame/TwoBrothers''
515%%"When Roy Guarder found himself no longer in the land of the living, he discovered a realm of unseen color in the %%Afterlife Hub. While exploring, The Guide provided helpful commentary. He was also responsible for sending Roy and company back to the mortal world." ― Trophy Description
516%%----
517%%[[/folder]]
518
519%%[[folder:Goji]]
520%%[[quoteright:280:https://static.tvtropes.org/pmwiki/pub/images/goji.PNG]]
521%%-> '''Origin:''' ''Kaiju Rush''
522%%"The city of Normalville is a particularly peaceful place... or at least it was until monstrously large Kaiju started to attack! Goji was the first Kaiju to appear, leaping high into the sky and feverishly slamming down upon residences and businesses alike. For fun, he even likes to keep track of just how many buildings he's smashed!" ― Trophy Description
523%%----
524%%[[/folder]]
525
526%%[[folder:Henk]]
527%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/henksprite.png]]
528%%-> '''Origin:''' ''Action Henk''
529%%"After a hiatus that left the 'Toy of the Year' in a slight state of out-of-shapeness, Henk set out on a journey to reclaim the title of Action Henk. He had to master momentum and defy physics, all while making sure no ragged 90's action figures outrace him." ― Trophy Description
530%%----
531%%* TopHeavyGuy
532%%[[/folder]]
533
534%%[[folder:Hue]]
535%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/hue_trophy_transparent.png]]
536%%-> '''Origin:''' ''{{VideoGame/Runbow}}''
537%%"When the femme fatale Satura showed up to crash his luau, it was up to Hue, alongside his rival Val, to restore order. While running races consume much of his time, he's also an accomplished cosplayer. Despite his competitive nature, he's quite the gentleman." ― Trophy Description
538%%----
539%%* FriendlyRivalry: With Val
540%%* SpiritedCompetitor
541%%[[/folder]]
542
543%%[[folder:Jack B. Nimble]]
544%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/jack_b.png]]
545%%-> '''Origin:''' ''Jack B. Nimble''
546%%"Jack was nimble, Jack was quick, Jack whipped every candlestick...or so the legend goes. Jack has been known to leap and dash across spooky hilltops, gothic cityscapes, and dank dungeons. With his trusty whip in tow, he is able to destroy candles along his path." ― Trophy Description
547%%----
548%%[[/folder]]
549
550[[folder:Jack N' Jill]]
551[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/jacknjillsprite.png]]
552-> '''Origin:''' ''Jack n' Jill''
553"Jack & Jill are a match made in 8-bit heaven. If ever the pair becomes separated, it's their mission to reunite at all costs, despite what perils may be between them. They tend to be a bit single-minded, often electing to do only one action at a time." ― Trophy Description
554----
555%%* OfficialCouple
556* OfficialCoupleOrdealSyndrome: To the point where their entire game and every single level involves Jack jumping and evading danger to reunite with Jill.
557[[/folder]]
558
559%%[[folder:Kiki]]
560%%[[quoteright:268:https://static.tvtropes.org/pmwiki/pub/images/kikiplusone.png]]
561%%-> '''Origin:''' ''VideoGame/GatoRoboto''
562%%"When Lieutenant Gary receives a distress signal while on his patrol route, he is left immobilized after crashlanding his ship into a mysterious Research Facility. Only his kitty, Kiki, can escape the wreckage to save her stranded owner. She is able to climb walls, sneak into small passages, and... pilot a mech suit?! It's strange that it even fits her size!" ― Trophy Description
563%%----
564%%[[/folder]]
565
566[[folder:Knight]]
567[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/knightsprite.png]]
568-> '''Origin:''' ''Slayin''
569"A Knight sets forth on a quest to slay a dreaded dragon. A bit of a narcissist, he spends earnings on decorations for his eventual gravestone as a tribute to his great deeds. Luckily, he's found a method for maximizing loot drops by slaying in quick succession." ― Trophy Description
570----
571* FaceDeathWithDignity: Can be applied here, stated he buys decorations for his eventual gravestone.
572* GlorySeeker: A major reason why he went on his quest to begin with. Fame happens to be your total score's name within his own game.
573* TheHero: He sought forth on his quest to slay a dreaded dragon.
574%%* TheNarcissist
575[[/folder]]
576
577%%[[folder:Magical Touch Wizard]]
578%%[[quoteright:292:https://static.tvtropes.org/pmwiki/pub/images/wizardsnfrogs.png]]
579%%-> '''Origin:''' ''Magic Touch: Wizard for Hire''
580%%"The Wizard was hired to perform defensive duties. Unlike a normal attack, aggressive hordes of intruders have been dropping into castles from above via colorful balloons. He was a bit of a novice at the start, but learned how to turn enemies intro frogs, summon lightning, and even stop time, all on the job!" ― Magic Touch Wizard's Trophy %%Description
581%%----
582%%[[/folder]]
583
584%%[[folder:Masked Kid]]
585%%[[quoteright:195:https://static.tvtropes.org/pmwiki/pub/images/notsoshyguy.png]]
586%%-> '''Origin:''' ''VideoGame/{{Underhero}}''
587%%"One of the masked minions who make up the sinister Mr. Stitches' army might have found a way to incapacitate the fabled hero. Now wielding the hero's legendary talking sword, named Elizabeth IV, the Masked Kid must traverse the Chestnut Kingdom, with the goal of returning the Triviality Stones to various boss monsters." ― Trophy Description
588%%----
589%%[[/folder]]
590
591%%[[folder:Max]]
592%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/max_trophy_transparent.png]]
593%%-> '''Origin:''' ''VideoGame/MutantMudds''
594%%"Armed with heavy-duty water cannon, Max has what he needs to vanquish his long-term nemesis, the Mutant Mudds. Max has blasted and hovered his way across soiled landscapes in search of mysterious water sprites who hold the power to banish the Mudds away forever." ― Trophy Description
595%%----
596%%* MakingASplash
597%%[[/folder]]
598
599%%[[folder:Molli Pop]]
600%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/spr_molli_trophy_0_big.png]]
601%%-> '''Origin:''' ''VideoGame/CandiesNCurses''
602%%"Everyone knew Molli Pop was the bravest girl around. After taking a dare to enter the dreary mansion near the forest's edge, she discovered the rumors of ghostly hauntings were true. It was there that she faced the Phantom King to discover a devilish curse." ― Trophy Description
603%%----
604%%[[/folder]]
605
606%%[[folder:Moth]]
607%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/moth_4.png]]
608%%-> '''Origin:''' ''VideoGame/CreepyCastle''
609%%"Moth, a plucky adventurer, has arrived to investigate a conspiracy that has been welling deep within the stone walls of an ancient castle. Little does he know, the keep's master has been leading its denizens to build a dangerously revolutionary device. Hurry, Moth!" ― Trophy Description
610%%----
611%%[[/folder]]
612
613%%[[folder:Mr. Serious]]
614%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/mrserious_trophy_transparent.png]]
615%%-> '''Origin:''' ''Super Puzzle Platformer Deluxe''
616%%"Why match colored blocks when you can just shoot the hell out of them? That's the question Mr. Serious had when he found himself trapped on an island full of falling blocks. But he must watch his combos, as it may leave him plummeting to hazards below." ― Trophy Description
617%%----
618%%[[/folder]]
619
620%%[[folder:Mr. Tako]]
621%%[[quoteright:216:https://static.tvtropes.org/pmwiki/pub/images/octopus_3.png]]
622%%-> '''Origin:''' ''Save Me Mr. Tako!''
623%%"The war between the human world and the denizens of Octopus Village are at an all time high. Despite being a soldier in the octopus army , Tako saves a woman named Mireille from drowning. From there his glorious adventure begins. Tako is able to spit out ink to slow enemies, which is an ability rare among his kind." ― Trophy Description
624%%----
625%%[[/folder]]
626
627%%[[folder:Nocturna]]
628%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/spr_nocturna_trophy_0_big.png]]
629%%-> '''Origin:''' ''VideoGame/CryptOfTheNecrodancer''
630%%"Her tale predates the creation of the Necrodancer's crypt. Once an ordinary girl, Nocturna was turned into a vampiric entity. In order to regain her humanity, she hunted down a mysterious scientist known as the 'Conductor' to recover the now-famed Golden Lute." ― Trophy Description
631%%----
632%%[[/folder]]
633
634%%[[folder:Pix]]
635%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/pix_trophy_transparent.png]]
636%%-> '''Origin:''' ''Pix the Cat''
637%%"Pix has the cat-like reflexes required to rescue forsaken ducklings from the nested levels of the infamous GRID of INFINITY. The ducklings followed him closely, believing him to be their mother, until he could safely drop them off at exit portals." ― Trophy Description
638%%----
639%%[[/folder]]
640
641%%[[folder:Pizza]]
642%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/pizzasprite_4.png]]
643%%-> '''Origin:''' ''Pizza Vs. Skeletons''
644%%"On a moonlit night, every 1000 days, the restless dead rise up to play. They did not expect, on this night though, a fierce opponent of sauce, cheese, & dough. And when our hero's quest is complete, will prove pizza more than something good to eat." ― Trophy Description
645%%----
646%%[[/folder]]
647
648%%[[folder:PsychoBot]]
649%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/psuchobot_trophy_transparent.png]]
650%%-> '''Origin:''' ''Tetrobot and Co.''
651%%"15 years after Tetrobot's first adventure, he's now one of the world's most popular robots. But he's not indestructible. Psychobot, a miniaturized robot was created to go inside his big brother Tetrobot and repair internal damages by vacuuming up blocks that matter." ― Trophy Description
652%%----
653%%[[/folder]]
654
655
656%%[[folder:Randy Ronin]]
657%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/randy_ronin_trophy_transparent.png]]
658%%-> '''Origin:''' ''Samurai Blitz''
659%%"A fearless samurai whose claim to fame was a solo head-on assault against an army of invading Oni. His katana is so sharp it can slice wind, allowing him to stay airborne longer than humanly possible. After eating his favorite ramen, not even death can stop him." ― Trophy Description
660%%----
661%%[[/folder]]
662
663%%[[folder:Ref]]
664%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/ref_trophy_transparent.png]]
665%%-> '''Origin:''' ''Expert Wrassling''
666%%"Wrassling is the national sport of Slamdovia, where champion Wrasslers are regarded as the most skilled athletes in the world. As Wrasslers expertly waggle their arms, it is the Ref's job to determine a victor. He also enjoys officiating Indie Pogo matches." ― Trophy Description
667%%----
668%%[[/folder]]
669
670%%[[folder:Rex]]
671%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/rex_trophy_transparent.png]]
672%%-> '''Origin:''' ''VideoGame/JumpjetRex''
673%%"Rex is a Dinonaur who loves 3 things: Speed. Style. Shiny Trinkets. When he straps on his trademark Jump-Jet boots, he is able to defy gravity by endlessly jumping. This is exceptionally useful in his misssion to save earth from an incoming asteroid." ― Trophy Description
674%%----
675%%[[/folder]]
676
677%%[[folder:Rosy Cheeks Boy]]
678%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/rosy_cheeks_boy_trophy.png]]
679%%-> '''Origin:''' ''Platform Panic''
680%%"Rosy Cheeks Boy doesn't know why he was abducted and thrown into a research testing facility. Perhaps it was because the Panic Bots confused him for a dragon of legend. Regardless, he had to navigate the perils of the lab in order to regain his freedom!" ― Trophy Description
681%%----
682%%[[/folder]]
683
684%%[[folder:Roy G. Biv]]
685%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/roygbivsprite.png]]
686%%-> '''Origin:''' ''Ink''
687%%"Imagine a reality where you cannot see surrounding terrain until you touch it. That's the challenge put in front of Roy. With a unique ability to spread multicolored ink across the land, he's found a way to learn from failures of the past to improve chance of success." ― Trophy Description
688%%----
689%%[[/folder]]
690
691%%[[folder:Satura]]
692%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/saturasprite.png]]
693%%-> '''Origin:''' ''{{VideoGame/Runbow}}''
694%%"After her plans to conquer the Runbow universe by turning it's inhabitants into monsters was thwarted, Satura finally realized her true passion. Space Adventure! Since defeating Plunto with the help of Hue & Val, she's starting to feel less lonesome." ― Trophy Description
695%%----
696%%[[/folder]]
697
698%%[[folder:Scout]]
699%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/scout_53.png]]
700%%-> '''Origin:''' ''Sausage Sports Club''
701%%"Scout is the dog who welcomes new animals into the Sausage Sports Club! With his long springy neck, he and other participants waggle their heads around to hit sports balls, fellow contestants, and other objects. He's also an aficionado of stylish hats." ― Trophy Description
702%%----
703%%[[/folder]]
704
705%%[[folder:Slime-san]]
706%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/slimesansprite.png]]
707%%-> '''Origin:''' ''Slime-San''
708%%"Slime-san lived with his family until he was eaten by a monstrously large worm! Using his morphing ability to secrete through various obstacles, his mission is to find a way out of the worm's belly before the rising acid gets him. Slime-san loves green apples!" ― Trophy Description
709%%----
710%%[[/folder]]
711
712%%[[folder:Slugcat]]
713%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/troph2.PNG]]
714%%-> '''Origin:''' ''VideoGame/RainWorld''
715%%"Slugcats are nomadic creatures that are both predator and prey in a broken ecosystem. After being separated from its family following a devastating flood, this slugcat was forced to wield a spear and brave the industrial wastes, hunting enough food to survive." ― Trophy Description
716%%----
717%%[[/folder]]
718
719%%[[folder:Spark]]
720%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/spark_trophy_transparent.png]]
721%%-> '''Origin:''' ''VideoGame/SparkTheElectricJester''
722%%"Spark entertained many in his career as a jester...that is, until he lost his job and was replaced by a robot version of himself, Fark. In a strange twist of fate, robots soon began attacking cities around the world, leaving Spark no choice but to stop them." ― Trophy Description
723%%----
724%%[[/folder]]
725
726%%[[folder:Spicy Piggy]]
727%%[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/flamepiggy.png]]
728%%-> '''Origin:''' ''Spicy Piggy''
729%%"How many hot peppers is one too many? Spicy Piggy may just know the answer as his mouth is literally on fire from consuming too many. Which is lucky, because this allows him the ability to snort fire from his snout. He puts this ability to use as he runs to the nearest Cool-Aid stand to finally cool off among his friends." ― Trophy Description
730%%----
731%%[[/folder]]
732
733%%[[folder:Splashy]]
734%%[[quoteright:207:https://static.tvtropes.org/pmwiki/pub/images/splashy.png]]
735%%-> '''Origin:''' ''Flappy Fighter''
736%%"Ken is to Ryu as Splashy is to Flappy. Despite their similarities though, he focuses more on powerful punts and a devastating hurricane kick to claim victory. Splashy has the iron will it takes to dominate his opponents and to stand out among his rivals." ― Trophy Description.
737%%----
738%%[[/folder]]
739
740%%[[folder:Spooky]]
741%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/spooky_trophy_transparent.png]]
742%%-> '''Origin:''' ''VideoGame/SpookysJumpScareMansion''
743%%"She is the ghost of a preteen girl who inflicts her will upon anyone who enters her derelict mansion upon a hill. Despite her appearance, spooky wants to be feared and despises being called 'adorable' or 'cute'. It appears she's planning something sinister." ― Trophy Description
744%%----
745%%[[/folder]]
746
747%%[[folder:Strongman]]
748%%[[quoteright:288:https://static.tvtropes.org/pmwiki/pub/images/rambo.png]]
749%%-> '''Origin:''' ''Pocket Strongman 2: Strongerman''
750%%"Strongman has the distinct honor of hailing from not 1, but 2 Gameboy Jam games titled 'Pocket Strongman' and 'Strongerman'. His mission is difficult but simple: Rescue his buddies from the clutches of the nefarious Bird Brosw by running and gunning." ― Trophy Description
751%%----
752%%[[/folder]]
753
754%%[[folder:Tamako]]
755%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/troph3_1.png]]
756%%-> '''Origin:''' ''VideoGame/RisingDusk''
757%%"Tamako is a young girl who finds herself trapped in the shadowy realm of the Yokai. On her journey to return home, she must avoid the coins she finds. They weigh her down, preventing her from being nimble enough to make the journey out of the spectral realm." ― Trophy Description
758%%----
759%%[[/folder]]
760
761%%[[folder:Timmy]]
762%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/timmy_trophy_transparent.png]]
763%%-> '''Origin:''' ''Super Dangerous Dungeons''
764%%"Despite his young age, when it comes to theiv...errr... treasure hunting, Timmy is no amateur. With nothing but his wits reflexses, and whatever equipment he finds along the way, Timmy fearlessly springs into even the most dangerous of dungeons!" ― Trophy Description
765%%----
766%%[[/folder]]
767
768%%[[folder:Val]]
769%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/val_trophy_transparent.png]]
770%%-> '''Origin:''' ''{{VideoGame/Runbow}}''
771%%"Val joined the Runbow ensemble to give Hue a run for his money. She's a tireless runner, an expert uppercutter, and a powerful ground pounder. Among her greatest feats is being swallowed by the Bowhemoth and escaping successfully, trophy in hand" ― Trophy Description
772%%----
773%%* FriendlyRivalry: With Hue
774%%* SpiritedCompetitor
775%%[[/folder]]
776
777%%[[folder:Vampire Hunter]]
778%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/spr_vampire_hunter_trophy_0_bi_1.png]]
779%%-> '''Origin:''' ''Turn Undead''
780%%"He roams the land in the dead of night, seeking out monsters to slay. But no prey has ever been more elusive than his nemesis, Dracula. The Vampire Hunter dual-wields golden guns that shoot wooden stakes. When they cling to walls, he is able to climb them." ― Trophy Description
781%%----
782%%[[/folder]]
783
784%%[[folder:Washing Machine]]
785%%[[quoteright:194:https://static.tvtropes.org/pmwiki/pub/images/washingmachine.png]]
786%%-> '''Origin:''' ''King of the Hat''
787%%"In the world of Hatlandia, where everyone has a hat, which if destroyed means they will DIE, brave souls use their lifesource as a weapon in hat-based combat. This includes a sentient, teary-eyed Washing Machine who is always sad because it's forced to clean the dirty laundry of the evil businessman, Fatcat." ― Trophy Description
788%%----
789%%[[/folder]]
790
791%%[[folder:Wyrn]]
792%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/troph4.png]]
793%%-> '''Origin:''' ''VideoGame/{{Bleed}}''
794%%"Wyrn is a girl with big ambitions. She strives to become the Ultimate Videogame Hero. In order to do that, she must topple the world's current heroes. Equipped with dual pistols and a mean-looking sword, she uses insane aerial maneuverability to stay on top." ― Trophy Description
795%%----
796%%[[/folder]]
797
798%%[[folder:Xenorg Bomb]]
799%%[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/xenotrop.png]]
800%%-> '''Origin:''' ''Stardrop Blaster''
801%%"When the alien Xenorg race invades planets, they use Xenorg Bombs as part of their arsenal. Their explosive capabilitiescan be devastating and their AI allows them to target objectives without input from warriors." ― Xenorg Bomb's Trophy Description.
802%%----
803%%[[/folder]]
804
805%%[[folder:Zoe]]
806%%[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/zoe_trophy_transparent.png]]
807%%-> '''Origin:''' ''Alwa's Awakening''
808%%"The Land of Alwa was once a peaceful place...until the mystical Vicar enslaved the people and reigned supreme. In order to fight back, an elderly woman summoned Zoe from another world, a heroine whose might and magic could restore Alwa to it's former glory." ― Trophy Description
809%%----

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