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1Characters in ''The Grand Heist''
2
3----
4[[foldercontrol]]
5
6
7!PlayerParty
8
9[[folder:Party as a Whole]]
10
11* ActionGirl: With a party of 5 women, this trope applies to varying degrees, but Rhen probably fits it the most
12* AntiHeroTeam: Aster being the main exception
13* DarkAndTroubledPast: Most of the party in some way
14** [[spoiler: All of the party.]]
15** The gods take advantage of this with Theia and Hope
16* DarkSecret: DM encouraged all players to come up with dark secrets about their characters that only they know. Plays heavily into the overarcing plot.
17* DeadpanSnarker: The party has various amount of snark
18* RagtagBunchOfMisfits: Most members are relatively new to adventuring. They quickly become stuck to each other because they have no chance otherwise
19* TheSmurfettePrinciple: An inverted example, where Aster is the only male
20* SlidingScaleOfIdealismVersusCynicism: From Idealistic to Cynical
21** Aster
22** Rhen
23** Hope
24** Jaima
25** Ari
26** Theia
27* TrueCompanions: Working on it. [[spoiler: Getting better after Theia opens up]]
28* WithFriendsLikeThese: Sometimes the party is its own worst enemy
29
30[[/folder]]
31
32[[folder:Aletheia "Theia" Ondolire[[spoiler:/Barnes/Caemian]]]]
33
34->''(Gives an ugly (stolen) statue to Calypso the Sphinx) “It’s modern art.”''
35->[[spoiler: "'Talking to you as an equal is the only way I can show I respect you'"]]
36
37The half-elf bard. Mysterious, dignified, and unpredictable, Theia almost always acts for her own benefit. Though relatively new to Yale City, Theia has quickly developed a network of awed peers and infatuated nobles. Yet, she tells so many lies, one has to wonder if she believes them herself.
38
39* AloofAlly: Initially reluctant to join in on the team's plans, claiming, for example, that she had a date when the rest of the team planned to investigate the Bronze Rat Tavern. Seems to be coming around, however.
40* TheBard
41* BeatThemAtTheirOwnGame: Theia outploys Caemian
42* BeautyIsNeverTarnished
43* Brainwashed: Very minorly. The orb is compelling her to visit the location in her visions
44** The orb almost makes her touch it in the penultimate battle, but she is blasted away by Hope's water
45* CharacterDevelopment: Several instances, some genuine, some not
46** In session 4, appeared to be opening herself up the rest of the party about her past
47*** [[spoiler: Not actually her true history and a bit of a sympathy ploy, but at least it makes the party feel closer for a bit.]]
48** Selflessly gives gold to the bandits that attacked the party and opened up to Hope
49** Actually cares for the party at the end. Attacks Hope to stop her and makes sure she's okay
50* TheCasanova who ReallyGetsAround: Labels aren't her thing though
51* CloudcuckoolandersMinder: Keeping Rhen focused
52* ChildOfTwoWorlds
53** A bit of Theia's childhood was shown by Vecna. She lived with her parent in a small house
54** Common human mother, noble elf father
55* CombatPragmatist
56** Likes using flammable oil with a simple prestidigitation spell
57* ConsummateLiar: With both the important and the mundane
58** Tends not to lie to Rhen.
59* ConvenientlyUnverifiableCoverStory
60* ADayInTheLimelight: Theia's dinner with Andy Starwind
61** Her journey into the labyrinth with Rhen
62* EarWorm: Theia's songs can get stuck in Hope's head.
63** Hope humming Theia's mandolin rendition of "Dirty Little Secrets" greatly amused Seth
64* HalfHumanHybrid: [[spoiler: Noble elf and lowly human]]
65* IDidWhatIHadToDo: Theia experiments with the obviously evil Orb of Vecna, but she was trying to gather information to help the party.
66* IJustWantToBeSpecial: Emphasizes her eccentricities and elf heritage. Contrast with Hope's IJustWantToBeNormal
67* ImpossiblyCoolClothes: Has a cloak that can magically create holes and dogs, among other things. Unfortunately, it's so unstylish.
68* IronicName: Aletheia literally means "truth"
69* IShallTauntYou: Frequently fights using "vicious mockery"
70* HeroicBastard
71* HeroicNeutral: One of Theia's end goals is to be left alone. At least from all these gods and politics
72* HiddenDepths
73** Theia isn't easily tempted by Vecna's offer of immortality, but it could just be due to the potential drawbacks
74* HiddenHeartOfGold: Deliberately hides the fact that she gives enough money to the bandits to pay off their debts
75** She tries to use the Orb of Vecna to help fix her friends' problems
76** Tells the party that Hope was lying for her, and after a talk, offers Hope a place to stay
77** Wakes up early and makes breakfast for the party
78* KickingAssInAllHerFinery: Armour is uncouth and unstylish
79* LeaningOnTheFurniture: Notably she puts her feet up on the table. Theia tends to dominate the spaces she is in.
80* LetsMockTheMonsters: Vicious mockery
81* MagicMusic: She also plays mundane music for Mufasa tavern
82* [[spoiler: NouveauRiche]]
83** [[spoiler: Or at least that's one of her cover stories. In actuality, her father's aristocracy, her mother's a commoner, and she doesn't seem to have much money, so probably not really an example of this trope.]]
84* OOCIsSeriousBusiness: [[spoiler: When she gets honest]]
85* OddFriendship: With Rhen, considering their demeanor and backgrounds
86** Continues to become odder as it is revealed how close they are
87** [[spoiler: Turns out they were secret childhood friends all along]]
88* OnlyInItForTheMoney: Theia seems to start out this way. [[spoiler: She actually wants to build legitimacy and notoriety for her fake nobility]]
89* PetTheDog: Gives gold to the bandits that attacked the party.
90* PowerAtAPrice: Not very well defined by Vecna
91* PragmaticHero: Flirts between pragmatic and selfish sometimes
92* TheRockStar: In her own mind if nothing else
93** One of her last moments in the campaign is playing an enrapturing experimental song
94* QuirkyBard: Well done example. Theia balances quirky and serious
95* SafetyInIndifference: Theia seems not to care about issues that don't directly affect her, but is this out of true indifference or cynicism about caring?
96* SecretKeeper: For Rhen
97* ShipperOnDeck: Has notes on party member sexualities for ''reasons''
98* [[spoiler: SmallNameBigEgo]]
99* SticksToTheBack: For tactical and personal reasons
100* TrashTalk: Theia's basic method of attack
101* TroubledBackstoryFlashback: Vecna gives some insight into Theia's past
102* RefusalOfTheCall: Theia sometimes needs to be dragged to start an adventure, but will quickly start running with it
103** Seems pretty eager to refuse Vecna's offer of immortality
104* UnreliableExpositor: Has difficulty identifying magic objects
105* WasItAllALie: A question in everyone's mind when she reveals something about herself
106* WeNeedADistraction: Theia's speciality
107** Tried to distract the guards of Sterling by saying someone else was attacking
108[[/folder]]
109
110[[folder:Arianella “Ari” Luanzan]]
111
112->''“I would generally rather avoid people with glowy red swords.”''
113->[[spoiler:'"What's the damage like? Are people okay?"']]
114
115The human wizard. She's a noblewoman with a rather large gambling debt owned by an "asshole elf noble", as the party calls him.
116
117* AloofDarkHairedGirl
118%%zce* BigSisterInstinct: Especially around Jaima
119* BlueBlood
120* BoringButPractical: Spends a lot of time casting Detect Magic
121* BrainyBrunette
122* BrilliantButLazy: A talented Wizard, but didn't put that much effort into school
123* CantHoldHisLiquor: Gets drunk very fast after hearing that Tris will be king
124* CharacterDevelopment: [[spoiler: Slowly realizing to not play with fire. Literally and metaphorically]]
125** Jaima helps Ari realize that she needs to tell her sister about what's wrong
126* TheComicallySerious
127* CoolBigSis: Does a lot to care for her sister
128* DealWithTheDevil: [[spoiler: Exchanged her gambling debt with favours to a corrupt noble]]
129* DefrostingIceQueen
130* DirtyBusiness: [[spoiler: She ends up helping her sister in ways the crown can't approve of explicitly]]
131* {{Familiar}}: Ari's weasel, Perspicacity or "Percy"
132* {{Fireballs}}
133* {{Foil}}: To Jaima's rough demeanor. Leads to...disagreements
134* FoolishSiblingResponsibleSibling: Much more of a party girl than her sister
135* TheGamblingAddict
136* GentlemanWizard
137* GlassCannon
138* GoodBadGirl
139* HardDrinkingPartyGirl: It's implied she spent relatively little time in college actually studying.
140* IDidWhatIHadToDo: [[spoiler: Ari's deal to keep her sister protected]]
141* IfYouEverDoAnythingToHurtHer
142** Mentioned when Theia went out of her way to befriend her sister (knowing Theia, to potentially dubious ends). Ari gave her mad shade
143* ImprobableAimingSkills: Ari is very surprised when she nails a bandit in the head with the hilt of her dagger.
144* ImpoverishedPatrician: Is adventuring to earn enough money for her sister to maintain their family's estate
145* KillItWithFire[=/=]KillItWithIce: Ari's elemental spells of choice
146 **Ari and Theia's oil+fire spell combo is particularly devastating
147* LightemUp
148* MySisterIsOffLimits
149* NoGoodDeedGoesUnpunished: Tries to support her sister, but ends up getting into a bigger mess
150* NotAMorningPerson: Compared to the rest of the party
151* NotCheatingUnlessYouGetCaught
152* PlayingWithFire: Her preferred method of attack.
153* {{Protectorate}}: To her sister. Even keeping the truth of the situation from her
154* PowerCrystal
155* SquishyWizard
156* SpellBook
157* TrappedByGamblingDebts
158** Note that this doesn't stop her from continuing to gamble
159
160[[/folder]]
161
162[[folder:Aster Bumbleflick and Puppy]]
163-> ''"I want to ride it!"''
164-> [[spoiler: '"Are you sure you're okay?"']]
165The halfling paladin. He thinks he's intimidating. People are just running from the hungry mastiff right behind him.
166
167* ABoyAndHisX: [[spoiler: Aster became a paladin after saving Puppy from bullies]]
168* AdorablyPrecociousChild: Aster is only 15, but has a lot of responsibility
169* AnimalBattleAura: In the final battle, he is surrounded by the aura of a lion.
170* AttackAnimal
171* BadassAdorable
172* BadLiar: {{Subverted}}. While one would think that Aster couldn't lie, he's actually quite competent at it, if the reasons are just
173* BerserkButton: Don't hurt Puppy
174** Aster is growing increasingly frustrated with the party's lies
175* BewareTheNiceOnes
176* BigFriendlyDog: Emphasis on big
177* BlackAndWhiteMorality
178** Because Hope is his friend, he can't even conceive of her being a bad person. He won't even imagine it when Hope asks
179* BrattyHalfPint: Others' view of him
180* BullyHunter: Primary motivation
181* CantHoldHisLiquor: According to the [=DM=], Aster would get drunk after about one tall drink
182* CheerfulChild
183* ChronicHeroSyndrome: Most likely a terminal case
184** His outlook compels him to fix others' problems. This comes into conflict with Hope's desire to fix her own problems by herself
185* [[CoolHorse Cool Dog]]: Aster rides Puppy as a mount
186* CuddleBug: Aster is always ready to hug a distraught party member
187* DualWielding
188* DudeWheresMyRespect: Aster's carefree attitude causes others to disregard his actual competence and abilities
189* FluffyTheTerrible: Puppy is a large and at times intimidating mastiff. His name is literally Puppy.
190* ForGreatJustice
191* FriendToAllLivingThings: Dogs, bears, and mini gryphons all seem to love Aster
192* GoldenSnitch: Aster has a literal one.
193* TheGoodGuysAlwaysWin
194* HappilyAdopted
195* HealingHands: Aster combines this with IntimateHealing and an IndirectKiss in order to kiss wounds better
196* TheHero: In his own mind if nothing else
197* HeroWorship: A little bit with Bjorn
198* [[{{Hobbits}} Halfling]]
199* HypercompetentSidekick: Aster's dog Puppy is a legitimate member of the party
200* InterspeciesAdoption: Taken in by the human Bjorn, despite not being an actual orphan
201* LightEmUp: His holy infused banishing of the demon was particularly impressive use of holy magic
202* KidHero
203* KnightInShiningArmour: Aster fights bullies and protects the innocent
204* MoralityChain
205** Hope tries to make him promise to kill her if she becomes evil. He agrees to intervene
206* MoreThanMeetsTheEye
207* MundaneUtility: Aster uses Speak with Animals to chat up Puppy
208* OneSizeFitsAll: Aster has a shield that literally changes size
209* ThePaladin
210** Aster's ability to detect evil allows him to discover Bjorn's secret
211* PaperThinDisguise: Aster's red hair. Justified in that Aster wasn't trying to hide from Rag just other agents
212* ParentalAbandonment: PlayedWith. Was mistaken for an orphan by his mentor, but actually has a loving mom
213* ParentalSubstitute: Bjorn. Despite not being an orphan
214* PintSizedPowerhouse: As is to be expected of a halfling
215* TheTalk: Aster has yet to receive The Talk from Bjorn. Hope offers to give him the religious version of TheTalk. Theia offers the talk with Minor Illusion for diagrams
216* TeamPet: Puppy and/or Aster
217* SpeaksFluentAnimal
218* SquareRaceRoundClass: Bucks the usual Halfing Rogue Archetype
219* UndyingLoyalty
220* WalkingTheEarth: Wandered and trained with Bjorn
221* WiseBeyondTheirYears
222[[/folder]]
223
224[[folder:Failarhen “Rhen” Miyatal]]
225->''"A date is when two people drink wine together I think."''
226->[[spoiler: '"This is it. I found it"']]
227The wood elf rogue. Instead of just taking objects, she swaps them. A ring for a pretty feather, a candle for a magical orb. The party no longer trusts her with plot [[MacGuffin MacGuffins.]]
228
229* AttentionDeficitOohShiny: Only when Rhen isn't being serious
230* BackStab
231* BewareTheSillyOnes
232* ConstantlyCurious
233* CloudCuckoolander: Rhen can be serious when she wants to, but this is her default state
234** This caused her quite the problem when Rhen accidently [[spoiler: stole a major magical artifact of her people]]
235* [[spoiler:TheCuckoolanderWasRight]]: Rhen thought she saw an extinct Drow. [[spoiler:And she was right]]
236* CombatPragmatist: Rarely gets into an up-front fight
237* CombatParkour: Rhen's preferred method of fighting. Especially prominent in session 5 when she flips onto the bandit captain's shoulders.
238** Dives from the wall and knocks Lamora prone with lightning daggers
239* CrouchingMoronHiddenBadass: It's a mistake to take her Cloudcuckoolander attitude lightly
240* DrunkenMaster
241* TheExile: From the forest. Compare to Hope
242* FriendToAllLivingThings: Subverted. Despite Rhen loving animals, animals don't love Rhen
243* HumanPackMule: Thanks to the bag
244* InTheHood
245* KleptomaniacHero: PlayedWith. Rhen usually does not take objects out of greed but rather momentary interest, and swaps the new items with random ones in her bag
246 **The dragon's name for her implies being a Thief is an important part of her identity
247 **Rhen's secret is that she [[spoiler: stole the ring of her people accidentally. She gave it back, but the damage was done]]
248* LuckBasedMission
249** [[spoiler: Not knowing where the ring would be or when it was last seen, Rhen's mission to find it is heavily dependent on luck]]
250* MakingASplash: The ring has teh ability to control water
251* MoralityPet: To Theia.
252** Rhen is really hesitant about Theia using the orb
253* MsExposition: Rhen tells Hope all about the forest in her own Cloudcuckoolander way
254* NatureHero: Experienced with the forest and prefers to sleep under the stars
255** She becomes really confused when Theia wants to buy a house and live indoors
256* OddFriendship: With Theia, considering their demeanor and backgrounds
257** Even odder by being the only one Theia seems to trust
258* TheOnlyOneITrust: Only Theia seems to know about Rhen's history
259* RoofHopping: Favourite passtime
260* TheSneakyGuy
261* StealthExpert: Even moreso with the Hide Armor of Hiding.
262* TattooedCrook: Rhen has a tattoo on her wrist and she is a thief, but otherwise doesn't play into this trope.
263* WideEyedIdealist
264** Rhen seems to think that giving the other ring back to her people will redeem her. There is absolutely no guarantee to this
265* YouCantGoHomeAgain
266[[/folder]]
267
268[[folder:Hope/[[spoiler: Vaermina Poisonheart]]]]
269->'"I love this place. I'd do anything to protect Yale City."'
270->[[spoiler:'"Aster, pretend I was evil. What would you have to do?"']]
271
272Protector of the poor and the underprivileged, Hope strives to be all the good that the teachings of Dol Arrah promote. She is fiercely protective of the rest of the party, yet also relies on them to fight the battles she faces. But, not everything is completely clear with her.
273
274* BadLiar: Hope tells a terrible lie, but Theia covers for her
275* BadPowersBadPeople: [[spoiler: Averted. Hope seems to use blood magic to heal others]]
276** [[spoiler: Hope tries to barter with Seth in order to protect the party]]
277* BadPowersGoodPeople: Her powers until the very end of the game came from a chaotic evil god, but she used them to help her party and the people of Yale.
278* ItSucksToBeTheChosenOne: Can't do magic without it being blood magic
279** [[spoiler: Heals Aster without any blood. This may be implying she is the source of her own divine magic]]
280* BerserkButton: Insulting Dol Arrah derailed any attempts at diplomacy with Lamora. Theia seems to notice this now and keeps Hope under control
281** She doesn't take it well when she finds out who killed her sister and mentor
282* BlackCloak
283** Stolen by Asteria and then given back
284* BewareTheNiceOnes
285* BloodMagic: Hope uses a suspicious amount for being a cleric of the light
286* BrutalHonesty
287* ChasteHero: Has taken a vow of celibacy. {{Foil}} To Theia.
288* CreepyGood: Perhaps the most traditionally "good" (or at least most moralistic), but the blood magic is off-putting.
289* DarkIsNotEvil: Red skin, Red eyes, Horns, BloodMagic, but made it a point to go back and heal others from the fire
290* [[spoiler: DeityOfHumanOrigin]]: As of the end of the final battle
291* DoesNotLikeMen: Speculation
292* ExactWords
293* TheExile: From the city. Compare to Rhen
294* FantasticallyIndifferent: Completely unfazed by Aster's holy retribution
295* GoodIsNotSoft: Despite wanting to help everyone, Hope can be rather tough to get along with
296** Hope is willing to sacrifice in order to protect the party
297* HealingHands
298* [[spoiler: HearingVoices]]
299* HopeBringer: For many downtrodden in the city
300* HopeIsScary: Ignoring the literal name, this trope still applies. Hope was banished from the city and was ready to give up hope until she found the party. Unfortunately, this now gives her something to lose.
301* IJustWantToBeNormal: Hides herself in her black cloak and doesn't seem to enjoy her magic. Contrast with Theia's IJustWantToBeSpecial
302* IJustWantToHaveFriends: Type B
303* LettingHerHairDown
304* LuckilyMyShieldWillProtectMe: The only one of the party that uses one
305** Aster technically has a magical one, but he keeps it shrunk down and never uses it.
306* MeaningfulName
307* TheMedic
308** Though Aster also has some healing ability
309* MoralityAdjustment: Hope's definitely still good at the end of the campaign, but she's abandoned a lot of her lawful ideals.
310* MorningRoutine: Says her prayers at sunrise
311* NoSocialSkills: Her pride can get in the way of negotiations
312 ** Her rudeness ruins her budding friendship with Theia
313 ** Gets into a really awkward hug with Theia
314* TheOathBreaker: [[spoiler: She kills Malikos, summons an undead army, [[ArsonMurderAndJaywalking and eats bacon]] in the last session]]
315* NeverLiveItDown: Accidentally states: "Religion is uh...dumb" [[spoiler: Turns out she actually meant it]]
316* OnlySaneWoman: Hopes plays it up, even if its not technically true. Other party members are quite competent and moral.
317** Not quite so true by the end of the campaign
318* OnlyOneName
319** [[spoiler: Hope is revealed to have a second name]]
320* OverdrawnAtTheBloodBank
321* PowerAtAPrice
322* {{Protectorate}}: Hope seems to really care about the party
323** Her zealousness comes in conflict with Theia. Though they are both working towards the same goals, Hope is weary of Theia's secrets
324** [[spoiler: enough to make a deal with Seth]]
325* RealNameAsAnAlias: Uses the "alias" of Vaermina at the Temple of Dol Arrah
326* RedEyesTakeWarning: Subverted. Hope's eyes are red, but she is the only Lawful Good member of the party. [[spoiler: Some members of the party are still suspicious of her]]
327** [[spoiler: All the undead that she summons have glowing red eyes]]
328* SamaritanSyndrome: Hope ''has'' to help people
329* SupportPartyMember
330* TechnicalPacifist: Has taken a vow to not kill. Doesn't stop her from healing the people that do
331* ThouShallNotKill
332** [[spoiler: Tears Malikos limb from limb]]
333* TokenMinority: Of the FantasticRacism variety
334* TurnUndead
335* WeHelpTheHelpless
336* WronglyAccused: According to Hope.
337
338[[/folder]]
339
340[[folder:Jaima "Spitfire" Marsk]]
341->''(takes a swig)''
342->[[spoiler: ''(Tries to punch Ari in the back of the head)'']]
343The human barbarian. Quick to anger and reluctant to take orders. She moved to Yale to join the army. It didn't go well.
344
345* AHeroToHisHometown: Has the folk hero background, because she helped lead a militia in her hometown. Given that she hasn't been back in about 5 years (and has no plans to go back), it's unclear if she still has this status.
346* AndTheAdventureContinues: Jaima's plot ends with her asking Sorensen if she can continue working with him and fixing the city.
347* TheAlcoholic: PlayedWith Responds to the party's hijinx by drinking out of flask. Doesn't seem to negatively affect her life.
348* ArmorIsUseless
349* BadLiar: Occasionally lies by omission, but that's mostly due to forgetfulness
350* BarBrawl: Jaima recalls breaking up a few, and likely starting a few as well
351** Started one in good fun in session 6
352* TheBerserker: She's a berserker path barbarian.
353* BloodKnight: She really enjoys violence.
354* {{Bouncer}}
355* BruiserWithASoftCenter
356** She cares about Ari's little sister or at least the harm she might be in
357* CannonFodder: Her former squadron effectively served this role.
358* CourtMartialed
359* FarmGirl: Jaima grew up on a farm, but she didn't like it much.
360* {{Foil}}: To Ari's posh demeanor. Leads to...disagreements
361* GoodIsNotSoft: Completely okay with chopping off a bandit's arm, but spares her life
362* HatesSmallTalk
363* INeedAFreakingDrink: After a hard battle, Jaima just wants to sleep
364* InSeriesNickname: Her army friends (and Sorensen) call her Spitfire.
365* InHarmsWay
366* ItsPersonal: Wants to fight Rag, face to face
367* TheLadette
368* LeeroyJenkins: When she gets bored of talking
369* RebelliousSpirit
370* SirSwearsALot: Spent much of the first fight swearing in Dwarvish (after failing to hit the skeletons)
371* ShutUpHannibal: Cut off Lamora's speech by punching her guard in the face
372* UnstoppableRage
373* WalkItOff
374* YouDidEverythingYouCould: Hope tells Jaima this when Jaima admits she should have told someone earlier
375
376[[/folder]]
377
378!Non-Player Characters, Antagonists, and other Yale Citizens
379
380[[folder:Allies and Neutral Characters]]
381
382!Asteria the Noble
383* HeroAntagonist
384* HeroOfAnotherStory: It's implied that she knew the wizard and had a history with him
385* KnightInShiningArmour: For Hope when she was little
386* ThePaladin
387* SympatheticInspectorAntagonist: Pretty close fit. Asteria just wants to find the truth behind the murder of Hope's mentor
388* WouldNotShootAGoodGuy: Doesn't actually use any spells on Hope
389
390!Bjorn
391* BackForTheFinale
392* BigBrotherMentor: Balances a paternal vs big sib vibe
393* DemonicPossession: uh-oh
394* MentorOccupationalHazard: [[spoiler: Averted! Bjorn is alive, but not around all the time.]]
395** [[spoiler: as of session 7, its not looking good for Bjorn]]
396** [[spoiler: Beginning of session 8: They got better!]]
397* GuestStarPartyMember
398* MentorArchetype
399* OlderAndWiser
400* OutOfFocus: Though talked about by Aster
401* PapaWolf: With Aster
402* ParentalSubstitute: Even though Aster still has his
403* RealLifeWritesThePlot
404* RelegatedMentor
405
406!Brennan Sorensen
407* BeneathTheMask: Sorensen was only posing as a corporal to investigate the military, but he admits that he grew attached to Jaima's regiment.
408* DeepCoverAgent: Sorensen claims he was sent to spy on the army
409* DrillSergeantNasty: "An equal opportunity hardass" as Jaima says
410* EyepatchOfPower
411* HandicappedBadass: Sorensen has only one eye
412* MagicalEye: Implied that Sorensen has one beneath his eyepatch. Saw through Theia's magical disguise
413* ReasonableAuthorityFigure: Sorensen appears to be this
414* ShipperOnDeck: For Jaima and Ari, apparently
415* TheSpymaster
416
417!Calypso
418* CoolOldGal: Calypso is more than a few hundred years old
419* RiddlingSphinx
420
421!Grace Winterwood
422* Badass: Grace delivers beer to a terrifying dragon on the back of a bear
423* BearsAreBadNews: Averted. Grace's bear, Grumbles, is calm and approves of Aster
424* CityMouse: Grace accuses the entire party besides Jaima of being cityfolk
425* HypocriticalHeartwarming: Rakes Rag over the coals for abandoning her but also rushes to his defense when the party wants to throw him in jail
426* SarcasmBlind: Theia's sarcasm flies over Grace's head
427
428!Inryan
429* TheAlcoholic: Apparently like mortal beer enough to request that it is brought to him
430* BigEater: Big Drinker. Needs barrels of beer to get his fix
431* ConLang: The [=DM=] mixes his Common with Draconic conlag
432* DragonHoard: Of course. He gives the party some gems for the road though
433* TheDreaded: Many beneath the town fear him. The priest of city mocks Hope for praying to Dol Arrah so close to him
434* GentleGiant: The dragon turns out to be quite nice, all things considered
435* TheHermit
436* LastOfHisKind: While not entirely true, many dragons were wiped out by the mortal races in a coordinated attack
437* MacGuffinGuardian: Inverted. The party wants to give the Orb of Vecna to him. Not take it
438* MeaningfulName: The dragon gives one to each of the party members
439** Aster: Krilkaazmey (brave-cat-fool)
440** Ari: Yollaasroh (fire-life-balance)
441** Theia: Vaasmulaag (song of power).
442*** She also receives the name [[spoiler: Touched by chaos/dark-doom: "Haalvut vuldahniik" from interacting with the orb]]
443** Rhen: [[spoiler: Feykrotafiir (forest-thief)]]
444** Jaima: Wuldhahkunn (whirlwind-axe)
445** Hope: [[spoiler: Not given]]
446*** [[spoiler: WordOfGod says that the name she would have gotten was Jundahniikfeyn (light-doomed-bane).]]
447* NonMaliciousMonster: Seems to be quite understanding
448
449!Tris Luanzan
450* AChildShallLeadThem: Not quite a child, but only 18 and generally sheltered by Ari up until recently
451* FoolishSiblingResponsibleSibling: Considered the responsible and respectable one compared to Ari
452* OfferedTheCrown
453* NaiveNewcomer: Not entirely new to politics, but she has a lot of big ideas
454* SheIsTheKing: King is simply a title that applies to any gender
455
456!Other [=NPCs=]
457* AngelUnaware: Hope had no idea who the priest actually was
458* GodInHumanForm: The old grey priest that Hope met was implied to be [[spoiler: Arwan, the god of life and death]]
459 [[/folder]]
460[[folder:Party Antagonists]]
461
462!The Dragon Skulls
463* AuthorityEqualsAsskicking
464* AWolfInSheepsClothing: [[spoiler: Little Red]]
465* BackFromTheDead: [[spoiler: Little Red]], apparently
466* BodyguardingABadass
467* BringMyBrownPants: After seeing their compatriots destroyed by the party, the ritualists are rather afraid.
468* CloakAndDagger
469* CreepyChild: Little girl protecting Lamora [[spoiler: Turns out to be a werewolf named Little Red]]
470* EvilPaysBetter
471* GenreSavvy: Lamora knows to leave when the heroes start killing people
472* TheRevolutionWillNotBeCivilized: The Dragon Skulls will kill, destroy, and burn in the name of Tiefling power
473* ThrowEmToTheWolves: [[spoiler: Lamora literally leaves the party with a room full of werewolves.]]
474* YourTerroristsAreOurFreedomFighters
475* [[spoiler: WerewolfThemeNaming]]: [[spoiler: Big, Bad, and Wolf being the three male werewolves, and Little Red is the female leader.]]
476
477! Lamora
478* BigBad
479* EvilCounterpart: Lamora and Hope
480* EvilPlan: Summon Vecna onto the mortal plane and revive the Drow race
481* OlderThanTheyLook: Despite having timeless beauty, Lamora is implied to be rather old
482* RebelLeader: In her mind.
483* WhiteHairBlackHeart
484
485! Malikos
486* EvilSorcerer: At least a WellIntentionedExtremist
487* {{Necromancer}}: Revived Little Red it seems
488
489!Rag Winterwood
490* TheDragon: Rag to Lamora
491* EvenEvilHasStandards: lamora is a little too harsh for even this violent revolutionary
492* FriendlyEnemy: Rag and Aster seem to get along
493** [[spoiler: At least, from Aster's point of view.]]
494** Rhen and Rag also seem to have a reasonably friendly rooftop confrontation.
495* MoralityPet: Grace. He seems to honestly care enough for to begin to repent
496* MustMakeAmends: Wants to make up for abandoning Grace.
497* PetTheDog: Rag is given a friendly conversation with Aster to prove he's not all bad.
498* RebelLeader
499* ScrewThisImOuttaHere: Seems ready to desert Lamora as of session 8.
500
501!Valdis Caemian
502* AristocratsAreEvil
503* EvilDebtCollector
504* TheSpymaster
505
506

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