Follow TV Tropes

Following

Context Characters / Furi

Go To

1%% Zero Context Examples and spoiling trope names goes against TV Tropes' Administrivia policies. Please don't do it.
2
3All the different interesting characters in ''VideoGame/{{Furi}}''.
4
5Perhaps needless to say, given how obscured much of the story is for most of the game, but '''unmarked spoilers are plentiful'''. Administrivia/YouHaveBeenWarned.
6
7[[foldercontrol]]
8
9!!Protagonists
10
11[[folder:The Stranger]]
12!!The Stranger/[[spoiler:The Rider]]
13[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/the_stranger_4.jpg]]
14->''"You were a weapon, a bringer of death. And now, you're nothing."''
15-->--'''The Chain'''
16
17The PlayerCharacter. A nameless man and "bringer of death", imprisoned by the Guardians. The Voice frees him from his prison at the start of the game and he fights his way to freedom. [[spoiler: He is, in actuality, a scout for an alien invasion of the planet to harvest its resources, and him returning to the ship at the end of the game jumpstarts the destruction of the planet, something he can either let happen or interrupt.]]
18----
19* ApocalypseMaiden: [[spoiler:His return to The Star will result in the world's destruction, [[AntiAntichrist unless he decides to rebel.]]]]
20* BadassCape: The Stranger wears a long red cape and he's a formidable fighter.
21* BizarreAlienBiology: An analysis by the Burst reveals that his heart has 8 beats per minute, and that his DNA either can't be analysed or is otherwise nonexistent.[[spoiler: This is likely due to his [[HumanAlien true nature.]]]]
22* DarkIsNotEvil: [[spoiler:You'd be forgiven for thinking so. Then again, this trope ''could'' be true if The Stranger ends his vengeful quest or saves the Free World.]]
23* HealingFactor: He can regenerate damage by parrying attacks, beating one phase of a boss, or [[ResurrectiveImmortality by dying.]]
24* HeelFaceTurn: Potentially, if he [[spoiler:takes The Song's offer and gives up his quest for vengeance, or if he refuses The Star's commands and saves the planet from assimilation]].
25* HeroicMime: He is completely silent, though he is quite emotive. [[spoiler: However, the "heroic" part of this trope gradually fades away while the game progresses. The only way the trope can play itself straight again is if The Stranger accepts The Song's peaceful offer or rebels against The Star to save the Free World.]]
26* HiddenDepths: Despite not saying anything, it's clear that he understands what's transpiring, and he makes a lot of interesting facial expressions.
27* HorsemenOfTheApocalypse: Has the motif of both War (dressed in red cloak, wielding a sword and being an invincible warrior) and [[spoiler:Death (being the herald of the world's destruction, and being a WalkingWasteland).]]
28* HumanAliens: Looks like a cybernetic human, but [[spoiler:he's actually a mass-produced alien scout to determine if the Free World is fit for assimilation.]]
29* HumanityIsInfectious: [[spoiler: A possible explication to his potential HeelFaceTurn against [[TrueFinalBoss The Star,]] at the very least The Star appears to believe that this is the case.]]
30-->[[spoiler:''' The Star:''' ''They said you corrupted their world, but they corrupted you.'']]
31* KatanasAreJustBetter: His Graphene Composite Saber more closely resembles a katana.
32* LaserBlade: Overlapping with HotBlade, as his Graphene Composite Saber tends to crackle with power but is not ''made'' of PureEnergy.
33* {{Leitmotif}}: "[[https://furi.bandcamp.com/track/my-only-chance My Only Chance]]", by "The Toxic Avenger" (the music artist, not [[Film/TheToxicAvenger the movie]] the artist is named after).
34* LightningBruiser: Able to dash at speeds up to 73 kilometers an hour, slice things to ribbons with his graphene-composite blade, and regenerate wounds and resurrect himself after death.
35* MagicGenetics: The Burst's drones receive an error when trying to figure out what his DNA is.
36* MeaningfulName: Yes. "The Stranger" applies because he's an enigma to the player at the start of the game, and hence is a '''Stranger''' to them. [[spoiler:As for his other title, "The Rider", well, Literature/TheBible [[HorsemenOfTheApocalypse gives us a pretty big hint.]]]]
37** ThisIsMyNameOnForeign: He's still named "[[spoiler:Rider]]" even in the French version.
38* TheMusketeer: A [[KatanasAreJustBetter Graphene Composite]] [[LaserBlade Saber]] and an [[RayGun Automatic Laser Handgun]] are The Stranger's weapons of choice.
39* MysticalWhiteHair: Who or indeed what he is is a mystery for most of the game. [[spoiler: As the game slowly reveals The Stranger's past, he falls under WhiteHairBlackHeart unless he saves the Free World.]]
40* RayGun: His other weapon, capable of both semi-automatic fire and {{Charged Attack}}s.
41* RedIsHeroic: The Stranger wears a long red cape and black clothing that sometimes glows blue TronLines, and he is seemingly on an epic quest for freedom. [[spoiler: Then this trope gets subverted in favor of RedAndBlackAndEvilAllOver when The Stranger is revealed to be a VillainProtagonist halfway through the game. Then again, it's possible for The Stranger to redeem himself, whether by accepting The Song's offer of peace or by fighting The Star to save the Free World.]]
42* ResurrectiveImmortality: Serves as a justification for VideoGameLives, and for why the Guardians don't just kill him; they ''tried'', but nothing keeps him permanently down. They had to settle with locking him away and convincing him that he couldn't escape. The Chain exploits this to torture him endlessly.
43-->'''The Chain:''' ''I will keep on killing you. Again. And Again. I am your future: an eternity of slow, painful deaths.''
44* SealedEvilInACan: What the Guardians see him as. [[spoiler:Depending on the player's actions, they might be right.]]
45* ShockAndAwe: His sword occasionally crackles with energy, implying this, particularly considering graphene's conductivity.
46* SuperSpeed: According to The Burst's scanner, he can run at 73 kilometers an hour. It's unknown if that counts his ability to dash even faster than he runs.
47* ThoseWereOnlyTheirScouts: [[spoiler: A rare protagonist example. The Stranger/Rider is "merely" a mass-produced alien scout, but despite this his initial defeat required the committal of hundreds of warriors just to wear him down enough to get imprisoned, and afterwards placing a group of powerful guardians to imprison him away from Earth.]]
48* TronLines: His suit is covered in these. They glow blue regularly, green when healing from a parry, and bright yellow when his sword is charged up.
49* {{Unobtainium}}: His sword is made of graphene, [[https://en.wikipedia.org/wiki/Graphene an allotrope of carbon]]. ZigZagged in that while graphene can be made today, it can't be used in layers any thicker than a single molecule. Perhaps justified as well, considering that it's a graphene composite rather than just pure carbon.
50* VillainProtagonist: [[spoiler: As the game progresses, this is ultimately what he's revealed to be. The first four bosses are either insane or sadistic, or both (with the notable exception of The Line). From the fifth boss onwards, the game begins twisting what you think was a heroic escape from a terrible situation into a horrific tale of an escaping apocalyptic threat and the people trying to save their world from him.]]
51* TheVoiceless: Never speaks. In combat, however, he can occasionally be heard [[VoiceGrunting grunting]] when either getting hit or delivering an attack string finisher.
52* WalkingWasteland: [[spoiler: Outside of the Prison, anyway.]]
53[[/folder]]
54
55[[folder:The Voice]]
56!!The Voice/[[spoiler:The Architect]]
57!!! '''Voiced by: Eric Aubrahn (French), Creator/DavidGasman (English), Creator/YasuhiroMamiya (Japanese)'''
58[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/the_voice.jpg]]
59->''"The Architect gave up, and The Father made a plan."''
60
61A mysterious man wearing a rabbit mask who helps The Stranger escape. He knows much about The Prison and the Guardians, and seems to be using The Stranger to further his own agenda.
62----
63* AnimalMotifs: The rabbit, natch.
64* DefectorFromDecadence: [[spoiler: Is the seventh Guardian and the architect of The Stranger's prison. He's so determined to see his daughter again that he doesn't care any more about holding the Stranger in the Prison]].
65* {{Expy}}: The big animal head and the fact he only interacts with The Stranger are very invocative of Anime/AfroSamurai's Kuma and Ninja-Ninja, respectively.
66* {{Foreshadowing}}: He's surprisingly spiteful towards the Hand, as he focuses around building up The Stranger's anger at the person who led an army to defeat him. [[spoiler:This is because the Hand gets to raise his child on his world in the Prison. The Voice is angry that he wasn't given the same leisure.]]
67* GoneHorriblyRight: [[spoiler: The Architect that designed the Prison did his job so well that even he, with all his control and knowledge of the place, couldn't escape from it once he wanted to leave]].
68* IJustWantToBeFree: He wants to be free [[spoiler: so he can be with his daughter.]]
69* {{Leitmotif}}: "[[https://furi.bandcamp.com/track/love-and-madness Love And Madness]]"
70* ManipulativeBastard: Describes the Guardians in the worst light to The Stranger, in order to encourage the latter to fight. In truth, [[AlternativeCharacterInterpretation the jury is still out]] [[UnreliableNarrator on many of them...]]
71* MeaningfulName: You'll be hearing his '''Voice''' a lot, because [[MrExposition he talks. ]] [[SpeechesandMonologues A lot. ]]
72** [[spoiler:His other name, "the Architect," also applies, as he designed the prison.]]
73* MoralityPet: Can eventually be this for The Stranger. If it sticks or not [[spoiler: depends on the player's choice]].
74* MrExposition: Tells you bits and pieces about the Prison and the Guardians before and after each fight. [[spoiler: Justified, as he's the one who designed the Prison, and he's trying to motivate the Stranger to fight his jailers in order to help the Stranger and himself escape.]]
75* OffscreenTeleportation: He can instantly move from a place to another when the camera's not on him, and at some points, even float in midair. It is implied he has some control over what he can do in the Prison [[spoiler: since he's its Architect]].
76* OnAScaleFromOneToTen: This is how he describes the Burst's combat skill to the Stranger, as well as warn him [[ThatOneBoss exactly how difficult the fight is going to be]].
77-->'''The Voice''': On a scale from 1 to 10, she's an 11, and she'd give herself a 12.
78* PapaWolf: [[spoiler: Helps The Stranger escape so that he can see his daughter before the end of the world.]]
79* ScrewDestiny: He puts little stock in The Line's fatalism. [[spoiler: On a larger scale, he may be trying to get The Rider to fight and destroy The Star.]]
80-->''There is no fate. We build our own destiny.''
81* TricksterMentor: To The Stranger. His advice is always cryptic and unflattering toward the Jailers to encourage the Stranger to keep going.
82* TheUnfought: [[spoiler: As the seventh guardian.]]
83* UnreliableNarrator: It's left ambiguous just how much of what The Voice tells The Stranger is true, half-true, or a complete fabrication.
84* UnwittingInstigatorOfDoom: [[spoiler: In the "Inferno" ending, since his freeing of the Stranger brings about the end of the world.]]
85[[/folder]]
86
87!!Antagonists
88
89[[folder:Shared Tropes]]
90* BossBanter: With the exception of The Strap, who simply screams wildly and otherwise makes no vocal sounds, all the bosses will speak to and question, taunt or compliment The Stranger during their fights.
91* BossFight: Enforced by the design of the Prison, as it's impossible to leave a section without the resident Guardian dying.
92* TheFaceless: The Chain, The Strap, and The Scale never show their faces. The Burst also usually has her face obscured by her purple veil, but there are a couple moments where it can be glimpsed.
93* FisherKing: Each environment in the prison matches its Guardian.
94* ImpaledWithExtremePrejudice: [[spoiler:The Chain, The Line, The Hand, The Burst, and The Beat]] are finished off this way.
95* InescapableAmbush: The only way out of each section of the Prison is to kill that area's guardian. Lampshaded by The Voice, as he couldn't find any other way to escape, and [[NonActionGuy he is incapable of killing them himself.]]
96* SealedEvilInADuel: Exaggerated and Inverted: Killing every last jailer is the only way to escape the Prison, and they volunteered for this duty for various reasons [[spoiler: but the main one is to keep the harbinger of the alien Star locked away]].
97[[/folder]]
98
99[[folder:The Chain]]
100!!The Chain
101!!! '''Voiced by: Emmanuel Gradi (French), Geoffrey Bateman (English), Tomotaka Hachisuka (Japanese)'''
102[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/the_chain.jpg]]
103->''"I was hoping you'd try to get out. So I can hurt you, real bad."''
104
105The Jailer directly responsible for guarding The Stranger. A three-faced man who serves as the tutorial boss of the game.
106----
107* BattleInTheRain: His room apparently experiences a perpetual thunderstorm.
108* BloodKnight: He's very thrilled at the prospect of having a good fight.
109-->'''The Chain:''' I swear I'll put you right back in your cell. There's an easy way and a hard way. ''You choose.''
110-->[The Stranger draws his sword]
111-->'''The Chain:''' [laughs] Excellent choice!
112* CoolMask: Three of them, in fact. They float in front of his face on a band of some sort and rotate around as the fight goes on.
113* DefiantToTheEnd: Even as the Stranger is about to kill him, his only response is to taunt him that he has no hope of escaping in the same cold, mocking tone he spoke with when he was torturing him in his cell.
114* TheEasyWayOrTheHardWay: Offers this choice to The Stranger before they fight.
115* HiddenDepths: He's easily the most arrogant of the Guardians, but it's interesting to note the very first thing he does upon noticing The Stranger's escape is sounding the alarm so the other Guardians will know he's coming. Maybe he's not as confident in stopping him as he seems.
116* {{Leitmotif}}: "[[https://furi.bandcamp.com/track/danger-6-24 6:24]]", by "Danger".
117* MalevolentMaskedMen: The Chain wears a trio of sinister masks based on Noh theater masks and he's the cruelest Jailor in the game. Once you're past the tutorial phases, they'll rotate around his head.
118* MeaningfulName: '''Chain'''s are associated with jailers and torturers, both descriptions that apply to The Chain himself.
119* PunctuatedPounding: In the opening scene, he does this to The Stranger to [[ToThePain accentuate what he's in for.]]
120* {{Sadist}}: He's quite open about his wish to inflict pain on the Stranger.
121* ToThePain: Much of his dialogue is him talking about his plans to hurt the Stranger.
122-->'''The Chain:''' I will keep on killing you. Again. And again. I am your future: an eternity of slow, painful deaths.
123* TokenEvilTeammate: While most of the Guardians are {{Tortured Monster}}s who are too insane to be considered evil, AmbiguouslyEvil, people whose moral alignment can't really be gleaned because all they do in the story is stand in The Stranger's way, or even outright {{Hero Antagonist}}s, The Chain is a barbaric sadist who spends most of his screen-time smugly talking about the pain he intends to inflict on the Stranger.
124* TortureTechnician: He certainly enjoys torturing the Stranger.
125* WarmUpBoss: On Furi difficulty, he's this, serving as a tutorial and moving fairly slowly. Less so on Furier, however, where he's just as dangerous as every other boss.
126* WeHardlyKnewYe: Compared to all the other bosses, The Chain doesn't have much exposition related to him, though it can be surmised he's voluntarily working as a Guardian in order to torture the Stranger, and has been doing so for an unstated length of time.
127[[/folder]]
128
129[[folder:The Strap]]
130!!The Strap
131[[quoteright:277:https://static.tvtropes.org/pmwiki/pub/images/the_strap.jpg]]
132->''"But you and me, we both know that being locked up fucks you up inside. We know that so well..."''
133-->-- '''The Voice'''
134
135A wild woman who showed up one day, searching for something and destroying everything in her way, before getting imprisoned into a cell that would just keep growing back around her as she tried to tear it down, driving her totally insane. She serves as the second "jailer" in the sense that she's in the way.
136----
137
138* AmazingTechnicolorPopulation: She somehow appears to have pink skin.
139* AmbiguouslyHuman: Her bright pink skin, as well as her nature as a wild PersonOfMassDestruction who came out of nowhere, make it hard to pin her down as human.
140* AxCrazy: Her wild screaming and crazed attacks pretty obviously point to her being completely insane. It's not likely she was very sane to begin with, as her finding something that she couldn't destroy permanently seems to have caused her current mental state. She's too obsessed with trying to destroy her part of the Prison to even consider trying to find a way out.
141* BoundAndGagged: She's tied up to a segway-looking machine at the start of the boss fight. She breaks free after a few phases, however.
142* FemmeFatalons: Her fingernails are very long and sharp, and she puts them to good use after discarding her scythe.
143* {{Foreshadowing}}: [[spoiler:What little information you find out about her also happens to apply to The Stranger, namely their origins of appearing out of the blue and making the situation worse.]]
144* GiantSpaceFleaFromNowhere: In-universe. She just burst into the Prison one day, and part of it was built around her so she could serve as an unwilling BeefGate. Even The Voice doesn't know why she was originally here or where she was going.
145* HoistByHisOwnPetard: Her fight with the Stranger ends with her nearly pushing him into a pit of electricity, only for the Stranger to throw her in instead.
146* {{Leitmotif}}: "[[https://furi.bandcamp.com/track/enraged Enraged]]", by "Music/CarpenterBrut".
147* MeaningfulName: She's '''Strap'''ped down in her restraints.
148* MercyKill: Basically sums up her boss battle, even The Voice considers killing her as simply putting her out of her misery.
149* NonHumanHead: Her head appears to be a stage light that shoots lasers. She occasionally bashes it against a wall allowing you time to attack her. It's ambiguous if she has a real head underneath it.
150* RiddleForTheAges: Why was she attacking the Prison in the first place? Where did she even come from? What does her head look like under her restraints? Not even [[MrExposition The Voice]] knows.
151* RunningOnAllFours: In her last phase.
152* ScreamingWarrior: The only jailer who doesn't talk, because she's too busy screaming in berserker fury.
153* SinisterScythe: For phases three and four, she uses a scythe that was part of her restraints to fight the Stranger.
154* TheUnreveal: During the entire fight, she bashes her head against a wall and claws at her restraints to try and remove the laser turret helmet on her head. It obviously drives her into furious anger that it's there and can't be removed. In the end, she is killed before it can be taken off of her.
155* WaveMotionGun: Which she fires from her "face."
156[[/folder]]
157
158[[folder:The Line]]
159!!The Line
160!!! '''Voiced by: Frederic Cerdal (French), Christian Erickson (English), Masafumi Kimura (Japanese)'''
161[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/the_line_5.jpg]]
162->''"Time is a picture in motion through eternity."''
163
164An old man with some amount of power over time. He serves as the third boss, and seems to know more about the Stranger than anybody else.
165----
166* UsefulNotes/AustralianAborigines: Possibly. His [[LoinCloth attire]], [[MagicalNativeAmerican mystical nature,]] and the red sands around him seem to suggest it, at least.
167* BarrierWarrior: He begins his boss fight by summoning three layers of rotating shields that deflect gunfire.
168* {{BFS}}: Wields a sword that is larger than he is, and throws it around with minimal effort.
169* BloodKnight: Downplayed. He mentioned he's been looking forward to fighting The Stranger, and is glad he made it to him, but is otherwise nonplussed.
170* {{Cyborg}}: Has some mechanical implants on his back, as revealed during his death cutscene.
171* CassandraTruth: Knew of The Stranger's purpose, but his warnings fell on deaf ears. This [[TheFatalist is likely part of why he didn't do anything else about The Stranger's arrival]], despite The Voice wondering about it.
172-->'''The Voice:''' '' "Look at the sky" he kept saying, "the dot on the sun!" But no one listened. ''
173* EnlightenedAntagonist: A very wise mystic who opposes The Stranger.
174* TheFatalist: As revealed by many of his quotes.
175-->'''The Line:''' You live under the illusion of control. Abandon the fight. It is written.
176--->Everything was meant to be.
177--->You are too impulsive. This is my time, my space. Your escape will fail.
178* {{Foreshadowing}}: [[spoiler: "Look to the sky, Stranger. Therein lies your answer."]]
179* HermitGuru: Invokes this with his appearance in the middle of the desert, and with how he knows even more than he lets on.
180* {{Leitmotif}}: "[[https://furi.bandcamp.com/track/wisdom-of-rage Wisdom of Rage]]", by "Waveshaper".
181* MeaningfulName: The line as in Time'''line.''' Also refers to him trying to HoldTheLine against you, and how his time powers have made him TheFatalist: there's only one "line" forward.
182* MindOverMatter: In the cutscene introducing him, he's shown using his mind to float some stones in the air.
183* MiniatureSeniorCitizens: Not that is stops him in the slightest. His sword is bigger than the Stranger, let alone himself!
184* NonLinearCharacter: Implied by several of his quotes.
185--> '''The Line:''' I can't kill you... but I can remove you from my here and now... until the next cycle.''
186--> And thus the cycle ends. We will meet again... at the beginning.
187* NotSoOmniscientAfterAll: He mentions that he knew that The Stranger would escape, but not how far he would come, suggesting what future sight he has is quite limited. Not to mention how The Stranger eventually kills him, despite [[TheFatalist his statements to the contrary.]]
188-->'''The Voice:''' But if he's such a master, if he saw it all coming, [[TheFatalist why didn't he do anything about it?]]
189* NothingButSkinAndBones: He's visibly emaciated. Best illustrated in his concept art, where his ribs can be clearly seen.
190* {{Seers}}: He can see the future due to his connection with time.
191* ShieldedCoreBoss: The very first phase of his fight involves shooting down [[AttackReflector reflective barriers]] that surround him.
192* TimeCrash: A prophecy-based example, mentioned at the start of his boss-fight. [[spoiler: It's one of the first hints to The Stranger's [[ApocalypseMaiden true nature.]]]]
193-->'''The Line:''' When you appeared, everything got still. You made the picture stop. [[PreAssKickingOneLiner I'm here to make my clocks tick again.]]
194* TimeMaster: He holds some power over time, including [[TimeStandsStill stopping]] and rewinding it, as well as seeing the future.
195* WakeUpCallBoss: Serves to test the player on their knowledge of Furi's dashing and parrying mechanics, crushing players who have been reliant on running past or shooting through bullets.
196* WalkingShirtlessScene: He wears nothing but a loincloth.
197[[/folder]]
198
199[[folder:The Scale]]
200!!The Scale
201!!! '''Voiced by: Benoit Seguin (French), David Coburn (English), Tomotaka Hachisuka (Japanese)'''
202[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/the_scale.jpg]]
203->''"Look at the filth around you. Look at the darkness. Look at ME!"''
204
205A man wearing a diving suit, who was contaminated by an unknown catastrophe. The Voice says that most of what he says is crazy babble, [[TemptingFate so all that talk about vengeance on the Stranger is surely nothing more than nonsense, right?]]
206----
207* AxCrazy: He's very obviously been driven insane by his condition.
208* CreateYourOwnVillain: He ''believes'' the Stranger made him so at least.
209* DarkLordOnLifeSupport: Implied. He's wearing a diving suit which may or may not be needed to keep him alive [[spoiler: due to being "contaminated" by The Stranger's landing.]]
210* DoppelgangerAttack: He's capable of creating multiple copies of himself to attack you. Luckily enough, they go down in a few hits, but the real one will always be the last.
211* InterfaceScrew: Getting damaged by any of his non-melee attacks causes your screen to blur.
212* ItsPersonal: The other Guardians oppose The Stranger more over philosophical or self-preservation reasons, but The Scale has a very personal reason to hate his guts seeing as [[spoiler: The Stranger contaminated and horribly mutated him]].
213* {{Leitmotif}}: "[[https://furi.bandcamp.com/track/set-me-free Set Me Free]]", by "Lorn".
214* MeaningfulName: The scales in this case refers to the mutation he suffered, which gave him reptilian scales.
215* PoweredArmor: One that looks like a bizarre diving suit.
216* {{Revenge}}: Blames The Stranger for his condition.
217* SanitySlippage: He grows less and less coherent as the fight continues.
218* SicklyGreenGlow: His armor glows with a sinister green light.
219* TalkativeLoon: The Voice dismisses him as a madman, but he's an UnreliableNarrator, and there are many hints that Scale's more lucid than that would suggest.
220* WalkingWasteland: [[spoiler: Contaminated by his previous contact with The Stranger.]]
221[[/folder]]
222
223[[folder:The Hand]]
224!!The Hand
225!!! '''Voiced by: Creator/PaulBorne (French), Geoff Bateman (English), Creator/KenichirouMatsuda (Japanese)'''
226[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/the_hand.jpg]]
227->''"I look at you, Stranger, and I see nothing. Desolation. Death. You are alone."''
228
229A Knight, and the one who imprisoned the Stranger. He fights to protect his son, and lectures The Stranger for having nothing to fight for.
230----
231* AnimalMotifs: The [[BrutishBulls bull]], particularly his helmet's horns.
232* BadassNormal: As an extension, he seems to be the least tech-assisted of the bosses along with The Edge, facing the Stranger with only a sword, shield, and suit of armor.
233* DeathOrGloryAttack: Most bosses have one, but The Hand is notable for his being a ''17-hit melee combo'' followed by a shockwave, the single longest uninterrupted melee string in the entire game. Fortunately for you, his fatigue will cause him to slow down as the attack progresses, until his last few hits become pathetically easy to block.
234* HeroAntagonist: His sole reason to battle The Stranger is to protect the Free World, its people, and his son. Along with [[AllLovingHero The Beat]], The Hand is one of the most heroic Jailors in the game.
235* HeroesPreferSwords: A heroic Jailor who fights with a sword as his weapon.
236* KnightInShiningArmor: Certainly has the persona, though his armor isn't quite so brilliant by itself, but the energy effects it has do make it glow.
237* {{Leitmotif}}: "[[https://www.youtube.com/watch?v=XXZlbioMoyc What We Fight For]]", by "Music/CarpenterBrut".
238* LuckilyMyShieldWillProtectMe: He wields a shield in combat that can [[AttackReflector reflect your projectiles]], including charged ones. He'll lose the shield after you knock him around for a bit.
239* MeaningfulName: It refers to being the '''Hand''' of justice, befitting his knightly persona.
240* MightyGlacier: Moves slow, but hits hard. If his armor wasn't protecting him enough, [[LuckilyMyShieldWillProtectMe his shield]] makes him extra tanky.
241* OffscreenMomentOfAwesome: The warrior who defeated The Stranger prior to the events of the game. Granted, he was leading a ''small army'' at the time.
242* PapaWolf: Fights to protect his son from The Stranger.
243* ThePowerOfLove: Exclaims frequently that having someone to fight for (his beloved son) makes him stronger than The Stranger. [[spoiler: The Stranger's decision to aid the Free World in one of the endings may be motivated by realizing The Hand was right.]]
244* ShedArmorGainSpeed: About halfway through his fight, he abandons his shield and handles his sword with both hands, attacking much more aggressively.
245* TechnicolorFire: His sword, shield and armor glow with this, even forming the horns of his helmet. If he's knocked around, the fire fades for a moment.
246[[/folder]]
247
248[[folder:The Song]]
249!!The Song
250!!! '''Voiced by: Stéphanie Lafforgue (French), Kim Tilbury (English), Michiko Kaiden (Japanese)'''
251[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/the_song.jpg]]
252->''"If you go any further, I have no other choice and you, even less than me."''
253
254A woman who uses energy wings and is not initially hostile to the Stranger, offering to let him stay in her section of the prison where she'll look after him. The Voice says she's messing with his head, however.
255----
256* AutomaticCrossbows: Wields two energy crossbows, and the rate at which she fires them implies something like this.
257* AmbiguousSituation: It's uncertain if the Stranger actually kills her, due to the lack of visible injuries in her body after he swings his sword. It's possible he spared her.
258* BerserkButton: She goes ''ballistic'' if you refuse her offer to stay with her.
259-->'''The Song:''' How dare you shun me? And turn down all of this. You have no idea. I was your only hope. You have brought this upon yourself, Stranger. I'll make you stay.
260* BitchInSheepsClothing: Her offer for peace for the Stranger will quickly become sour if he walks away, and the rest of the fight has her berating him over his choice. [[spoiler: Considering the Stranger's true identity and purpose, however, the "bitch" part is highly debatable.]]
261* BullfightBoss: Will dive at you in some phases, which can then be parried for massive damage.
262* DatingCatwoman: [[spoiler:In her ending, she offers to be his girlfriend while he's trapped.]]
263* FaceDeathWithDignity: Her uncanny peace causes the Stranger to hesitate in killing her. She's also DefiantToTheEnd.
264-->'''The Song:''' This will eat you up inside for the rest of your days.
265* GildedCage: What her offer boils down to. Yes, the Stranger will be able to stay without being restrained or tortured in a nice place, but he will still be trapped there, and not truly free.
266* HairOfGoldHeartOfGold: Presents herself as this. Whether she actually is this is not so clear.
267* LeaveYourQuestTest: Offers to let The Stranger stay in the GildedCage, instead of continuing on his destructive path.
268* {{Leitmotif}}: "[[https://furi.bandcamp.com/track/make-this-right Make This Right]]", by "The Toxic Avenger", which gets a [[https://furi.bandcamp.com/track/make-this-right-remix Remix]] in [[spoiler: her ending.]]
269* MeaningfulName: She tries to [[LeaveYourQuestTest tempt you away from your goal]], in effect chanting a metaphorical siren's '''Song'''. In addition, it fits her motif as [[OurAngelsAreDifferent angels]] are known to sing the praises of God, to the point that a group of them is called a choir.
270* NonStandardGameOver: [[spoiler: If you accept her offer. One of the few examples where leaving your quest is probably the better outcome.]]
271* OurAngelsAreDifferent: Her appearance evokes a high-tech version of this, complete with a halo that flips down to become a combat visor.
272* ShieldedCoreBoss: She surrounds herself with an invulnerable energy shield toward the end of her fight, powered by several generators. Every time a generator is destroyed, she adds a new attack to her barrage.
273[[/folder]]
274
275[[folder:The Burst]]
276!!The Burst
277!!! '''Voiced by: Fiona Chauvin (French), Bibi Jacob (English), Airi Otsu (Japanese)'''
278[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/the_burst.jpg]]
279->''"On a scale of 1 to 10, she's an 11, and she'd give herself a 12."''
280-->-- '''The Voice'''
281
282A playful woman who delights in planning every single thing and hunting down somebody to perfection. She's watched all the other fights the Stranger has had, and even does a total scan of him in order to have every advantage possible against him.
283----
284* ArrogantKungFuGirl: She is certainly quite arrogant about her skill and rightly so as one of the harder bosses, but is still ultimately defeated by The Stranger.
285* BloodKnight: Enjoys the challenge that fighting the Stranger offers.
286* CombatPragmatist: Unusually for a BloodKnight. The very first thing she does when the Stranger walks into her section is perform a [[SherlockScan full scan of his body and weaponry]], so she can prevent any surprises. Not only does she try to snipe you from afar, far out of reach and sight, she deliberately sets up her arena to give herself an advantage (being capable of reforming it at a whim), uses a cloaking device to reposition and perform sneak attacks, and sends countless drones and mines after you to slow the Stranger down and possibly kill him through ScratchDamage.
287* CrazyPrepared: The Voice describes her as a incredibly well-prepared planner.
288* EvilBrit: She speaks with an upper-class, sultry British accent.
289* EvilGenius: So says the Voice.
290* FlunkyBoss: She'll send multiple [[AttackDrones unmanned drones]] after you and [[LandMineGoesClick lay down mines]] all over her arena.
291* FriendlySniper: Antagonistic as she is, she considers the Stranger a WorthyOpponent, and most of her BossBanter is cheeky taunting and borderline flirting.
292* GetBackHereBoss: For the first half of her fight, she tries to snipe the Stranger from far off-screen and will run away if you get too close and don't attack her soon enough, or if you attack her at any time other than immediately after she fires her gun. Thankfully, just one hit causes her to stop running until she reaches her next health bar.
293* HighTechHexagons: Her primary design motif. Her optic cloak is covered in hexagons, her arena is made of hexagonal platforms with hexagonal floor tiles that can extend upward as walls, and her AttackDrones are made of a hexagonal control unit and hexagonal "wings".
294* {{Leitmotif}}: "[[https://furi.bandcamp.com/track/youre-mine You're Mine]]", by "Music/CarpenterBrut".
295* MeaningfulName: A more meta one; out of all the bosses, she does the most '''Burst''' Damage, due to her OneHitKill attack.
296* OneHitKill: If you haven't put a wall between you and her when she fires off her laser rifle, no matter how much life you've got left, you can kiss one of your lives goodbye.
297* PurpleIsPowerful: The Burst is both clad in purple gear and possesses the only one hit kill attack in the game.
298* VillainousBreakdown: She loses her arrogant demeanor and starts ranting at the Stranger when she unleashes her final attack. Despite all her preparations for fighting him, she's ''still'' losing.
299-->'''The Burst''': This is my moment! I ''prepared'' for it! You are ''not'' taking it away from me!
300[[/folder]]
301
302[[folder:The Edge]]
303!!The Edge
304!!! '''Voiced by: Guillaume Desmarchelier (French), Tom Morton (English), Creator/KenichirouMatsuda (Japanese)'''
305[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/the_edge_2.jpg]]
306->''"Excellence is not an art, it's pure habit. We are what we repeatedly do."''
307
308A samurai, and the eighth guardian. Obsessed with fighting The Stranger, ostensibly to prove his mastery of his art and fulfill his destiny.
309----
310* CombatCompliment: Compliments The Stranger on successful attacks, and remarks on how quickly The Stranger learned his form.
311* CyberNinja: Samurai, but he appears to have numerous cybernetic augmentations.
312* {{Expy}}: Possibly one for UsefulNotes/MiyamotoMusashi, considering he's a samurai at the peak of his craft and utilises an oar through half his boss fight.
313* {{Foil}}: To the Hand. Both are swordsmen whose battles are almost entirely in melee, but the Hand fights you for altruistic reasons such as protecting others, while the Edge fights you to improve his personal skill and because he wants to. The Hand is [[MightyGlacier a heavily armored knight]], while the Edge is [[GlassCannon a fragile yet deadly samurai]].
314* FriendlyEnemy: He is ''delighted'' to fight the Stranger, and encourages the prisoner to defeat him.
315* GlassCannon: He has a lot less health than the other bosses, with only 4 health bars that each take only 6 basic hits to deplete (12 for the last one); his first three health bars also each go down in a ''single'' charged blow, letting you potentially end phases instantly if you know what you're doing. In return, his attacks take off massive chunks of your health, with his basic attacks each dealing 3 bars of damage (making his full combos liable to be {{One Hit Kill}}s) and his stronger wave attacks dealing ''5''.
316** Notably, he's the only boss in the game that doesn't gain a HP boost on Furier difficulty. The upgrades to his attack frequency and speed are more than enough to make up for it.
317* ImprobableWeaponUser: Sheathes his katana during the third phase of his boss fight after recognizing the Stranger's too in-sync with his sword style to rely on it further, using an oar for the rest of the fight.
318* {{Leitmotif}}: "[[https://furi.bandcamp.com/track/something-memorable Something Memorable]]", by "[=Kn1ght=]".
319* MasterSwordsman: Exemplified by the fact that landing a charged attack/perfect parry on him ''doesn't'' lead to a deadly combo inflicting massive damage, but to a QuickTimeEvent where losing sees you losing a big chunk of your health, and winning deals as much damage as a normal blow.
320* MeaningfulName: The '''Edge''' of a blade, and referring to the Edge being at the "cutting edge" of skill.
321* MirrorBoss: Has a similar appearance to The Stranger, down to the TronLines and hairstyle, and wields a similar weapon.
322* RushBoss: His boss fight usually ends very quickly, regardless of who wins.
323* SingleStrokeBattle: At the end of his boss fight, as befitting a Samurai.
324* SpiritedCompetitor: Wants to fight The Stranger very much, as he feels The Stranger is one of the few people who can teach him anything anymore.
325* UnexpectedGameplayChange: Not only is he the only boss fought [[CloseRangeCombatant exclusively in melee range]], halfway through the fight he changes venues to a narrow pier, turning the fight into a 2D FightingGame battle.
326* WorthyOpponent: Sees The Stranger as this. It's left ambiguous as to whether The Stranger returns the favor, but The Voice certainly thinks he does.
327[[/folder]]
328
329[[folder:The Beat]]
330!!The Beat
331!!! '''Voiced by: Jessica Monceau (French), Kaycie Chase (English), Yui Kondo (Japanese)'''
332[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/the_beat.jpg]]
333->''"I wanted to be here. Where else would I be? Here is where I can make a difference."''
334
335A young girl, and the final Jailer. She comes across as an idealistic, somewhat naive girl. The Voice is disgusted that such a young girl is the final Jailer, though he warns that while she may be an amateur, she is still dangerous.
336----
337* AllLovingHero: Her motivation to fight The Stranger is completely selfless, and even tries to show sympathy for him in spite of this.
338* BreakTheCutie: Practically in tears when cornered in her final phase.
339* CombatPragmatist: Since she can't fight you head-on and knows it, she relies on her arena's unique construction and traps along the way to stop you.
340* FinalBoss: She's this if you [[spoiler:choose to have the Free World assimilated]], unless you're playing on Xbox One (where [[spoiler:The Flame]] fills this role instead).
341* GetBackHereBoss: Much of the fight is spent chasing her across floating platforms to small arena segments.
342* HeroAntagonist: She is the idealistic and compassionate last hope for the Free World, [[spoiler:as well as the only thing left in [[VillainProtagonist The Stranger's]] way.]]
343* {{HeroicBSoD}}: She nearly ''collapses'' in her final phase. She's desperate, exhausted, frustrated, [[spoiler:probably concussed from that giant laser cannon she just fired at the Stranger, and practically grieving for [[WalkingWasteland the impending fate]] of her home.]]
344* KillTheCutie: The inevitable outcome of her fight, unless the player stops their journey here.
345* {{Leitmotif}}: "[[https://furi.bandcamp.com/track/you-are-the-end You Are The End]]", by "Waveshaper".
346* LightIsNotGood: Wears mostly white, fights in a snowy area and is probably the nicest and most sympathetic of the Jailers.
347* MakeSomeNoise: As suggested by her name, she utilizes sonic waves from the oversized speakers she wears.
348* MeaningfulName: She has music-based attacks and is pretty up'''Beat.'''
349* NaiveNewcomer: The poor girl really thinks she can make a difference, she really does. Too bad she's up against [[SuperSoldier the Stranger]].
350* OhCrap: Her BossBanter becomes less idealistic and more panicked as the fight goes on, as it becomes clear her arena isn't enough to stop the Stranger.
351* RousseauWasRight: Thanks to her idealistic character, The Beat believed in the best of others and tried to reason with The Stranger, [[spoiler:even if it got her killed. Then again, her words could influence The Stranger to [[HeelFaceTurn rebel The Star and save the Free World]].]]
352* SadBattleMusic: Her last phase's theme, [[https://www.youtube.com/watch?v=xZv2OCbQOmI A Monster]], really underscores the fact that she's a barely adult girl who spends her "battle" being scared and running away from you, letting her turrets do the work, and once you corner her she's practically ''terrified for her life'', knowing full well she doesn't stand a chance against you without the turrets.
353* SkilledButNaive: Downplayed. She's skilled enough to be a guardian, but is the weakest among them and the most naive.
354* SnowMeansDeath: The last of the Jailers to be killed off and fought in a room designed like a snowy mountain.
355* SympathyForTheDevil: One of her lines has her state how similar she and The Stranger really are, [[spoiler:as they are both each the last hopes for their respective home planets.]]
356-->''"I look at you and I don't understand. We are so alike."''
357* TheTurretMaster: While she is capable of ranged attacks of her own, at least half of her damage output comes from turret guns that surround her platforming segments and arenas.
358* WaveMotionGun: Her last effort to kill you is via a massive laser blast from a cannon the size of a building.
359* WideEyedIdealist: She fights in hopes of saving her people. She refuses to judge The Stranger based on his reputation as "a monster," instead trying to reason with him. [[spoiler:[[KillTheCutie As if it could save her.]] However, if The Stranger chooses to save the Free World, [[TheIdealistWasRight The Beat's ideals might carry some truth]].]]
360* YouMonster: Zig-zags on this trope throughout her boss banter. She initially rebukes the other Jailors' claims that the Stranger is a heartless monster and offers him sympathy, believing him to not be as bad as they said he was. Once she's pushed back into a corner with no way out, she'll instead break down and acknowledge that they were right.
361* ZeroEffortBoss: In her final stage, [[spoiler:all the running and the superweapon's blast has tired her out to the point she can barely fight back. She can't even hurt you at this point, even if you intentionally let her hit you.]]
362[[/folder]]
363
364[[folder:The Flame]]
365!!The Flame
366!!! '''Voiced by: Creator/PaulBorne (French), Geoffrey Bateman (English), Creator/KenichirouMatsuda (Japanese)'''
367[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/the_flame.png]]
368->''"For Seta, For Emon, For Dimès. For the ones who fell."''
369
370A man with multiple robotic arms who guards the tower [[spoiler:that stores the Rider's armor]]. He was added to the game in ''One More Fight'' as a new opponent, and he certainly [[NintendoHard took that time to prepare]].
371----
372* BeamSpam: Overlaps with WaveMotionGun.
373* BulletHell: He has three arms, all of which carry guns. Do the math.
374* CounterAttack: All bosses have one if you recklessly attack them while they're guarding, but instead of a melee blow, the Flame can retaliate with a massive frontal explosion that must be dodged instead of parried.
375* {{Cyborg}}: His original arms have been replaced with his current mechanical set.
376* TheDeadHaveNames: He names three people that have apparently fallen by the Stranger's hands, though it's unknown if he's referring to the Guardians or someone else.
377* FinalBoss: In the Xbox One version, if you [[spoiler:don't fight The Star]].
378* GunsAkimbo: As shown, he has a pistol in each hand.
379* {{Leitmotif}}: "[[https://www.youtube.com/watch?v=PHOQD2upGBU Shambles]]", by "Scattle".
380* MultiArmedAndDangerous: Starts off with three mechanical arms (with the fourth having been broken at some point before the story), but he later rips one out of its mounting to use as a club.
381* NintendoHard: All of his attacks are wide-reaching and come out quick, often saturating upwards of half of the arena with some form of projectile.
382* NoBodyLeftBehind: Vaporised by the Stranger's gun at the end of his fight. The only surviving part of him is one of his arms.
383* NonIndicativeName: Out of all the characters [[spoiler:save Bernard]], he's the [[OddNameOut only one]] that doesn't have a MeaningfulName. He doesn't have any PlayingWithFire attacks (the one that could be argued as fire is more of an explosion) or association with fire at all, except perhaps his omnipresent [[SmokingIsCool cigarette]].
384* OhCrap: His reaction before he's blasted into nothing by the Stranger.
385* OptionalBoss: In the PC, [=PS4=], and Switch versions. Averted in the Xbox One version, where he's made into a mandatory boss fight.
386* ScreamingWarrior: He lets out bellowing {{Kiai}}s just as often as he actually speaks.
387* SmokingIsCool: Throughout his boss fight, he keeps a cigarette in his mouth.
388* WaveMotionGun: His guns are slightly larger than pistols, but the beams they shoot out are much broader.
389[[/folder]]
390
391[[folder:The True Final Boss ('''Major spoilers''')]]
392!!The Star
393!!! '''Voiced by: Stéphanie Lafforgue (French), Kim Tilbury (English), Michiko Kaiden (Japanese)'''
394[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/the_star.jpeg]]
395->''"Welcome back, Rider. Let's see your report on your target planet."''
396
397The AI controlling the mothership the Stranger was sent from, serving as an optional TrueFinalBoss should the Stranger rebel against them.
398----
399* AlienInvasion: The Star is an extraterrestrial ArtificialIntelligence who sent The Stranger to the Free World to see if the planet is compatible for {{assimilation|Plot}}. The reason? She claims that assimilating the Free World will save The Stranger's species, but it could possibly be a mere lie.
400* BigBad: Was the one who sent the Stranger to the Free World in the first place, kicking off the entire plot of the game.
401* BulletHell: Almost all the bosses have this to some degree, but she takes it to its conclusion by being nothing ''but'' BulletHell.
402* HugeHolographicHead: The only hint as to its appearance. As an ArtificialIntelligence, it probably doesn't have an actual body.
403* {{Leitmotif}}: "[[https://furi.bandcamp.com/track/danger-8-02 8​:​02]]", by "Danger".
404* MachineMonotone: Her tone never budges from this.
405* MeaningfulName: Zigzagged. For one, The Star is in space, among the '''Star'''s. However, The Star [[TarotMotifs In the Tarot]] implies "[[TomatoInTheMirror Sudden change and awakening]]" "[[HumanityIsInfectious Inspiration]]" and "[[AntiAntiChrist Hope for the future.]]" All these descriptions fit [[HeelFaceTurn The Stranger]], rather than The Star itself. If The Star as a WellIntentionedExtremist [[UnreliableNarrator as it suggests,]] then the normal meaning fits it as well, as it refers to a [[TheReveal sudden change/awakening in the plot,]] and is hope for the future of [[HumanAliens whatever species The Rider is.]]
406** IronicName: The '''Star''' in tarot can refer "Hope for the future." The future for the Free World if the [[AlignmentBasedEndings Inferno Ending is chosen]] is rather hopeless.
407* PlanetLooters: By way of being TheAssimilator...[[ImpliedTrope presumably.]]
408* TrueFinalBoss: Of the good ending.
409* UnexpectedGameplayChange: The final battle is a pure shmup compared to the rest of the game which is more of a hybrid of shmup and fighting elements due to the Stranger riding a spacecraft the entire time. The entire fight is spent shooting the boss while avoiding the increasingly elaborate bullet patterns.
410* WalkingSpoiler: Mentioning her existence will inevitably spoil TheReveal that [[spoiler:it sent The Stranger down to scout the world to prepare it for assimilation, and that the Jailers imprisoned the Stranger in order to stop this.]]
411* WellIntentionedExtremist: Claims that the assimilation of the Free World is necessary to the survival of the Stranger's species. Whether she's telling the truth about this or simply trying to manipulate the Stranger is left ambiguous.
412[[/folder]]
413
414[[folder:Bernard]]
415!!Bernard
416[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/bernard_3.jpg]]
417
418A grey, mannequin-like being. The second boss introduced in ''One More Fight'', unlocked after defeating The Flame. Has no part in the story, but is the [[{{Superboss}} single greatest challenge]] that the player can battle, and is locked to Furier difficulty to boot.
419----
420* TheBlank: A completely featureless 3D model.
421* BunnyEarsLawyer: It's hard to take a mannequin named [[TomTheDarkLord Bernard]] seriously...until he beats you silly.
422* FinalExamBoss: He fights with empowered versions of all the Guardians' attack patterns, with each health bar comprising one Guardian's behavior in the order that they're fought in (with The Beat and The Edge sharing the eigth to make up for their lack of melee/ranged phases respectively).[[note]]The only Guardians he doesn't mimic are The Flame and [[spoiler:The Star]][[/note]] He even shares many of their animations and copies their melee combos to the letter. His final attack in particular is a nonstop string of all their attack patterns dialed up to eleven, which the player must merely survive until he gets exhausted enouugh to finish off.
423* InexplicablyAwesome: No explanation whatsoever is given as to what he is or why he's so powerful.
424* {{Leitmotif}}: A combination of of "[[https://www.youtube.com/watch?v=SGxHlq8OeX0 6:24]]" and "[[https://www.youtube.com/watch?v=T9QmKYttBt4 8:02]]", by Danger, with the last segment of the latter being completely exclusive to his final phase. Interestingly, these are the themes of both the first and last bosses in the main story.
425* MarathonBoss: He has ''nine'' health bars compared to all of the other Guardians' 4-6, and this being Furier means that each of said health bars has a lot of HP packed into it. Even for a seasoned player, it'll likely take a good 10 minutes to chew through all his health, which is bad news considering what he'll put you through during that time.
426* TheSilentBob: Never speaks or makes any vocal noises outside of occasional grunts, but that doesn't stop him from getting his taunts in through body language alone.
427* StandardPowerupPose: Does this a couple times between phases.
428* {{Superboss}}: The second boss that ''One More Fight'' adds to the game, and the "bonus boss" of ''Furi.''
429* ThroatSlittingGesture: How he taunts the Stranger when he gets a KO.
430* TomTheDarkLord: He has a rather mundane name, especially compared to the flashy names of the Guardians, but don't let that fool you into thinking he's not a tough opponent.
431[[/folder]]

Top