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1[[foldercontrol]]
2
3[[folder:Sasuke Uchiha vs. Ichigo Kurosaki]]
4!! [[Franchise/{{Naruto}} Sasuke Uchiha]]
5
6* BattleAura: Sasuke can focus his chakra into a visible aura that surrounds his body.
7* BloodFromTheMouth: Ichigo injures him to the extent that he coughs up blood.
8* DeadpanSnarker: In his cameo he quips that Naruto is as talentless as ever. His fight with Ichigo picks up in the immediate aftermath.
9* EarlyBirdCameo: Shows up at the very end of "Rorona Zoro vs. Kenshin Himura" to snark at Naruto's defeat.
10* ForgotAboutHisPowers: Sasuke's Cursed Seal, Summoning tattoos, Mangekyo Sharingan, and Rinnegan - and by extension their powers - go completely unused [[RealLifeWritesThePlot due to sprites either being non-existent or not readily available]].
11* KatanasAreJustBetter: Sasuke's ''chokutō'' sword is abnormally sharp, and he can make it sharper by [[SpellBlade channelling his Chidori into it]].
12* KiManipulation: When using ninjutsu, Sasuke channels a supernatural energy called chakra.
13* MagicalEye: As a member of the Uchiha clan, Sasuke has potent abilities that manifest through his eyes.
14** The Sharingan, which turns his iris red with three comma-shaped tomoe markings. It lets him track even the most minute of movements to the point of [[CombatClairvoyance preemptively predict an opponent's next move]] and [[PhotographicMemory copying an opponent's techniques by memorizing their movements]], [[MasterOfIllusion hypnotize and cast powerful illusions via eye contact]], [[AuraVision see chakra]], and [[JourneyToTheCenterOfTheMind see into]] his opponent's MentalWorld.
15%%** The Mangekyo Sharingan, which turns his irises black with three overlapping red ellipses, and when upgraded into the Eternal Mangekyo Sharingan gains three straight tomoe. In addition to the abilities granted by the normal Sharingan, it allows him to cast [[{{Hellfire}} Amaterasu]] with his left eye and manipulate the flames with his right, as well as increasing the fluidity of his combat skills.
16%%** The Rinnegan, wielded in his left eye, turns his eye purple with concentric rings bearing six tomoe. It allows Sasuke to use the Six Paths techniques, see into and open portals to other dimensions, and teleport himself and others short distances.
17* MasterOfIllusion: His Sharingan enables him to trap opponents in vivid illusions. [[spoiler:He catches Ichigo in one just before the final blow is dealt, incapacitating him. Rather than finish Ichigo off, Sasuke decides to leave with Naruto instead.]]
18* MasterSwordsman: Sasuke's skill with his ''chokutō'' sword is such that he can easily cut down highly-trained enemies.
19* PlayingWithFire: Sasuke has Fire element chakra, which he wields in various techniques. %%Using his Mangekyo Sharingan, he can also create black flames called Amaterasu, which are capable of burning anything except raw chakra.
20* ShockAndAwe: He has lightning element chakra, which he usually wields in the form of [[RazorSharpHand Chidori]] and its variants.
21* SpellBlade: Sasuke can channel his Chidori or Amaterasu into his sword, increasing its cutting power.
22* SupernaturalMartialArts: Sasuke's taijutsu, kenjutsu, and ninjutsu rely on using charka to augment his strength, speed, and reflexes, and to perform KiManipulation.
23* TacticalWithdrawal: [[spoiler:After getting overpowered once Ichigo unleashes his Bankai, Sasuke decides to use his Sharingan to knock Ichigo out with a genjutsu in order to escape with Naruto.]]
24* WorldsBestWarrior: As an adult and with only one arm, Sasuke is more-or-less tied with Naruto in regards to being the [[WorldsStrongestMan strongest living ninja]] of his world.
25
26!! [[Franchise/{{Bleach}} Ichigo Kurosaki]]
27
28* AdaptationDyeJob: Ichigo's regular Getsuga Tensho is colored black-and-red (its bankai colors in the anime) rather than yellow like in the manga or blue like in the anime.
29* BadassLongcoat: His bankai changes the ''kosode'' of his ''Shihakushō'' uniform into a black-and-red coat with a tattered hem. How intact it is serves as a barometer of how much power he has left.
30* BadPowersGoodPeople: Ichigo can channel Hollow reiatsu into a Black Getsuga Tensho, don a Hollow mask to augment his powers, and transform into a super-powerful Hollow if his Inner Hollow decides to intervene.
31* BattleAura: Ichigo can focus his reiatsu into an aura that surrounds and even protects him.
32* {{BFS}}: The shikai form of Ichigo's Zanpakuto originally manifested in the form of a khyber knife as long as he is tall and almost as wide.
33* BlackEyesOfCrazy: When using his Hollow powers, his sclera turn black and his irises turn yellow.
34* FlashStep: Using Shunpo, Ichigo can move with such speeds that he appears to teleport. His Hollow form can use the Arrancar version of the technique, Sonido.
35* ForgotAboutHisPowers: Ichigo's Hollow mask only appears in his VersusCharacterSplash, to say nothing of his Hollow form, true Zanpakuto, or Quincy powers.
36* HeinzHybrid: His father was a Captain-class Soul Reaper and his mother was a pure-blood Quincy. Throw a super-powerful parasitic Hollow into the mix, and you get Ichigo.
37%%* KamehameHadoken: His Hollow form can fire beams of crimson reiatsu called Cero, which are noted to be abnormally powerful.
38* KatanasAreJustBetter: His bankai turns his Zanpakuto into a long black katana with a [[UsefulNotes/NonNaziSwastika manji-shaped]] hilt.
39* KiManipulation: Ichigo fights using a supernatural energy called reiatsu.
40* MaskOfPower: By drawing on his Inner Hollow's power, Ichigo can don a skull-like white mask with black/red markings, greatly amplifying his abilities.
41* MasterSwordsman: Despite a lack of formal training, Ichigo is a natural sword-fighter who has defeated highly-trained opponents.
42* OneWingedAngel: If he loses control of his Hollow powers through rage, being on the brink of defeat, or because his Inner Hollow wants to intervene, Ichigo transforms into an immensely powerful Hollow until his mask is destroyed or he regains control of his body.
43* SoulCuttingBlade: His Zanpakuto is intended to be used to slay Hollows and send ghosts to Soul Society. It can cut flesh just as easily as spiritual matter.
44* SuperMode:
45** By activating his bankai, Tensa Zangetsu, Ichigo becomes faster, stronger, and more powerful.
46** By wearing his Hollow mask - usually in conjunction with his bankai - Ichigo gains a vast increase in strength, speed, and his Getsuga Tensho's power. His mask only appears in the versus splash and goes unused in the fight itself.
47* SupernaturalMartialArts: Ichigo relies on swordsmanship during his fights, which is augmented by his reiatsu granting him superhuman strength, speed, and durability.
48* SwordBeam: His Zanpakuto's special ability, Getsuga Tensho, launches a crescent-shaped wave of reiatsu from its blade. His bankai's version of the attack draws on his Inner Hollow's power and is black and jagged, growing more potent when used in conjunction with his Hollow Mask.
49* WorldsStrongestMan: Courtesy of his insane amount of reiatsu, his exponential growth rate, and his eclectic collection of Soul Reaper, Quincy, and Hollow powers, Ichigo at full-power is by far one of the strongest Soul Reapers, to the point where Soul Society is considering banning him from entering the World of the Living lest he prove to be a PersonOfMassDestruction.
50[[/folder]]
51
52[[folder:Heihachi Mishima vs. Geese Howard]]
53!![[VideoGame/{{Tekken}} Heihachi Mishima]]
54* AnimeHair: His distinctive v-shaped hairdo makes an appearance.
55* BearsAreBadNews: [[spoiler: His guard bear Kuma helps him out in the final few seconds of the fight, setting Geese up for Heihachi to knock him out.]]
56* BringIt: When he challenges Geese to a fight-
57-->'''Heihachi:''' What are you capable of, bastard? How about you show me?
58* CombatPragmatist: [[spoiler:It isn't certain if Heihachi planned Kuma's interference, but he didn't think twice about taking advantage of his intrusion.]]
59* MadeOfIron: For someone who missed out on the Devil Gene, he can take a ridiculous amount of punishment. He takes being blasted several stories high into the air by the Raging Storm and the resulting fall in the fight-- all whilst being sliced with energy blades from Geese's Hishou Nichirin Zan and struck by lightning on the way down-- and recovers easily.
60* PreMortemOneLiner: [[spoiler: Just after he knocks out Geese and takes him away to be chained to the rocket--]]
61-->'''Heihachi:''' You're an eyesore.
62* ShockAndAwe: A Mishima specialty.
63* ShoutOut: [[spoiler: The way he finishes off Geese after the fight ends (Strapping him to the nosecone of a rocket and blasting him off into Space as he watches on) is a reference to him doing the same thing to [[BigScrewedUpFamily Jinpachi, Kazuya and Jin]] in his ''Tekken 5'' ending]].
64* SpellMyNameWithAnS: The episode's title misspells his name as [=HeiHachi=].
65* UseYourHead: Heihachi makes use of a headbutt to [[spoiler:knock Geese towards [[BearsAreBadNews Kuma]]]].
66* WrestlerInAllOfUs: Pro wrestling moves are part of his fighting style, even though he's a karateka. In particular, he uses his trademark Jumping Powerbomb to smash Geese through a wooden floor, [[spoiler: which sets him up for Heihachi and Kuma's knockout combo]].
67
68!![[VideoGame/TheKingOfFighters Geese Howard]]
69* BadassBoast: In response to Heihachi challenging him--
70-->'''Geese:''' I'll stain my hands...''with your blood.''
71* BringIt: When Heihachi threatens to toss a pillar at him, he merely laughs and dares him to do it.
72* CombatPragmatist: Makes heavy use of his Repuuken waves to keep Heihachi under control early on, and attacks him as he's falling from a great height with the Hishou Nichirin Zan and Thunder Break. [[spoiler:However, he gets outdone in this regard when Heihachi sics Kuma on him.]]
73* FunetikAksent : His distinctive Austrian-American accent makes an appearance here.
74* GratuitousEnglish: Geese is half-American (on his Mother's side) and half-Austrian (on his Father's side), which is highly evident in his accent.
75* KiManipulation: Makes impressive use of these halfway through the fight-- most notably, his [[ShockwaveStomp Reppuuken]], [[WaveMotionGun Raging Storm]], and [[SwordBeam Hishou Nichirin Zan]].
76* PreAssKickingOneLiner: When he's about to launch Heihachi with his Raging Storm--
77-->'''Geese:''' ''Predictable!'' You cannot escape death!
78* ShockAndAwe: As his opponent is falling after being launched, Geese spikes Heihachi back down to the ground with a lightning bolt from his Thunder Break.
79* ShockwaveStomp: His signature Reppuuken energy waves, which he uses to turn the fight around in his favour early on by launching them repeatedly at Heihachi and attacking whilst he's distracted.
80* SwordBeam: The Hishou Nichirin Zan (Soaring Sun Slasher) allows Geese to fire sharp and powerful blades of energy. It makes an appearance when he launches Heihachi up with the Raging Storm, then he sends the blades up after him whilst he can't get away.
81* WaveMotionGun: The Raging Storm is one of these that is fired straight up to launch an opponent into the air. In the fight itself, Geese blasts Heihachi into the air with it, and then attacks him as he's falling with the Hishou Nichirin Zan.
82[[/folder]]
83
84[[folder:Goku vs. Sonic?]]
85
86!! [[Franchise/DragonBall Goku]]
87
88* AdaptationalVillainy: Justified. The "Goku" featured in the episode was a clone that he and Gohan accidentally created during a training session.
89* BerserkButton: Sonic steals his food, making him mad. He then proceeds to murder everyone who gets between him and his food.
90* ButtMonkey: In the ''Superman vs. Saitama'' fight, not only are we treated to [[spoiler: shots of Goku's decapitated head, but Black Widow refers to him as the guy who Superman killed ''twice.'']]
91* ComedicSociopathy: Hope of the universe, this Goku isn't.
92* CurbStompBattle: Inflicts this on Sonic, Godzilla, Kirby, the Avengers, and the Death Star. In less than a minute. [[spoiler:He's then gibbed by Saitama.]]
93* KamehameHadoken: He kills Iron Man and Hawkeye with his trademark Kamehamehas, before using one to launch the Hulk into the [[Franchise/StarWars Death Star]], causing it to blow up.
94* LudicrousGibs: [[spoiler: He's blown to pieces with a single punch by Saitama at the end of the match.]]
95* LostFoodGrievance: Long story short- his rampage happens due to Sonic stealing his food, it ending up in various other people's hands somehow or other, and him taking bloody vengeance upon them to get it back.
96** A bit OutOfCharacter granted, but RuleOfFunny is in full effect, here. Also justified, due to him actually being an impromptu-created clone.
97* MakeMeWannaShout: He explodes Kirby by screaming at him with a DemonHead.
98* RegretEatingMe: He explodes Godzilla from the inside after being eaten.
99
100!! Franchise/SonicTheHedgehog
101
102* DidntThinkThisThrough: As the match begins and Goku closes in instantly, [[ThisIsGonnaSuck all of Sonic's regrets are palpable upon his face]].
103* KnowWhenToFoldEm: Sonic doesn't even ''try'' to come back after Goku clocks him, he just wisely decides to lay down and ''stay'' down. This proves to be the smartest decision anybody in Goku's path makes.
104* RuleOfFunny: Much like in the games, one hit from Goku sends all the Rings he has flying out of him.
105* NonSequiturThud: After having all his Rings knocked out of him by a single punch, a dazed Sonic asks if the match is over already before passing out.
106* SuperSpeed: Sonic can run fast enough to swipe Goku's food before he can react, but is no match for Instant Transmission.
107* UnwittingInstigatorOfDoom: Everyone would have still been alive if Sonic hadn't swiped Goku's food.
108
109!! [[WebComic/OnePunchMan Saitama]]
110
111* OffscreenTeleportation: He gets punched across a city and into a mountain, then [[SuperSpeed appears from the opposite direction he was launched]].
112* PunchedAcrossTheRoom: Goku punches him through several buildings and into a mountainside. [[spoiler:Saitama returns the favor with interest.]]
113* NoSell: Goku's MegatonPunch and Superman's heat vision do nothing to him.
114
115[[/folder]]
116
117
118[[folder:Natsu vs. Ace]]
119
120!! [[Manga/FairyTail Natsu Dragneel]]
121
122* AnimalBattleAura: He creates an arm out of fire and uses it to grab Ace.
123* BountyHunter: He targets Ace due to the bounty on his head.
124* PhlebotinumOverload: [[spoiler:Ace feeds him so much fire that he explodes.]]
125* PlayingWithFire: He wields Fire Dragonslayer magic taught to him by the fire dragon Igneel.
126* ThereCanBeOnlyOne: He thinks Ace is a fellow Fire Dragonslayer, and states there can only be one.
127
128!! [[Manga/OnePiece Portgas D. Ace]]
129
130* OhCrap: When he sees Natsu can eat fire. [[spoiler: And then he realizes how he can use this.]]
131* PlayingWithFire: He ate the Mera Mera no Mi / Flare-Flare Fruit, which gave him command over and the physical properties of fire.
132* ThereCanBeOnlyOne: He thinks Natsu's powers are somehow the very ones he has, and states there can only be one because, well ''there really '''can''' be only one.''
133
134[[/folder]]
135
136[[folder:Captain America vs. Guile]]
137!! ComicBook/CaptainAmerica
138
139* AllAmericanFace: The classic example.
140* CaptainPatriotic: His entire schtick, right down to having a USA-themed costume and weapon.
141* CharlesAtlasSuperpower: While he is a SuperSoldier, the serum used on him merely made him reach the physical peak any human can safely achieve.
142* CombatPragmatist: Captain America promises he won't hold back at the start. He proves this by attacking Guile while he tries to help him up from a dangerous fall.
143* FamedInStory: Guile fights him to see how he measures up to his reputation.
144* LiteralCliffhanger: He almost gets knocked off the AirborneAircraftCarrier the two are fighting on towards the end of the fight, [[spoiler: but when Guile runs over to help him back up, he makes use of the ruse to surprise him and turn the fight around in his favour.]]
145* LimitBreak: His [[VideoGame/MarvelVSCapcomClashOfSuperHeroes Hyper Charging Star and Hyper Stars And Stripes.]]
146* LuckilyMyShieldWillProtectMe: His most famous weapon. [[spoiler: At the end of the fight, he's able to win by [[ThrowingYourShieldAlwaysWorks knocking Guile out with it from a distance.]]]]
147* RedBaron: ''"The Sentinel of Liberty"''.
148* ShownTheirWork: [[spoiler: The final set of moves he uses to defeat Guile is a legitimate combo from ''VideoGame/MarvelVSCapcom3'']].
149* SuperReflexes: Although his ability to "see faster" as he once put it might sound ridiculous in theory, it helps a lot combat-wise in practice, [[spoiler: as Guile finds out the hard way when he catches his Shield even after he kicks it toward his head at high velocity]].
150* SuperSoldier: He was the result of a Super Soldier experiment from back in World War [=II=].
151* ThrowingYourShieldAlwaysWorks: [[spoiler: How he ultimately defeats Guile. After hitting him with a particularly tricky combo and sending him reeling, he throws his shield at Guile as he's trying to recover, which knocks him out cold.]]
152* WearingAFlagOnYourHead: Not only does he have the name and outfit down, he's even got the Stars and Stripes on his Shield.
153* WorthyOpponent: After [[spoiler: defeating Guile, he commends him on a match well-fought as he helps him back up-]]
154-->'''Captain America:''' [[spoiler: You're pretty good on your feet as well, soldier. I admire that type of skill.]]
155
156!! [[Franchise/StreetFighter Guile]]
157
158* AllAmericanFace: The ''other'' classic example.
159* AnimeHair: Well, he wouldn't be Guile without his tall brush-like hairdo.
160* BlowYouAway: His special moves are predominantly wind-based, most notably the Sonic Boom and Sonic Hurricane.
161* CatchAndReturn: Kicks Cap's shield back at him with enough force to turn it into a red, white and blue blur at one point. [[spoiler: However, he doesn't count on Steve having the sufficient reaction time to catch it out of mid-air.]]
162* CombatPragmatist: He quickly figures out that Cap relies a lot on his shield to fight and does everything he can to keep him away from it, whilst also maintaining his distance when possible to be ready for his attacks and make use of his superior ranged abilities. [[spoiler: It ultimately doesn't work, however.]]
163* DynamicEntry: Drops down into the arena from a helicopter.
164* LimitBreak: Sonic Hurricane.
165* KiManipulation: His Sonic Booms, and the [[LimitBreak Sonic Hurricane]].
166* OhCrap: Has this reaction after [[spoiler: almost knocking Cap off of the Helicarrier. He even stops fighting to offer Cap a hand to pull him back up.]]
167* RedBaron: ''"The Righteous Avenger"''.
168* SignatureMove: The Sonic Boom and Flash Kick, both of which he makes effective use of, here.
169* StrengthEqualsWorthiness: Although the two are established to be allies right from the start, Guile's reason for battling Captain America is to ensure that he's tough enough to face Shadaloo.
170* WearingAFlagOnYourHead: Downplayed compared to Steve, but still evident. As in, he's so American that he's got the Stars and Stripes tattooed on ''both'' biceps.
171* WorthyOpponent: After [[spoiler: he's defeated, he commends Steve for defeating him as he helps him back up-]]
172-->'''Guile:''' [[spoiler: Damn, couldn't have expected more from you! You're as good as they say, then.]]
173* WrestlerInAllOfUs: Makes use of several mid-air throws which catch Cap off-guard when he takes the fight to the air.
174
175[[/folder]]
176
177[[folder:Asuna vs. Orie]]
178!! [[Literature/SwordArtOnline Asuna Yuuki]]
179* ImpactSilhouette: [[spoiler:How she ultimately loses, after Orie smashes her down through a stone floor]].
180* LadyOfWar: A graceful fencer with a fast and fluid fighting style.
181* RoyalRapier: It's a bit broader than the usual kind though, bearing more resemblance to a ''Ninjato''.
182* SuperSpeed: She's not called the Lightning Flash for no reason. She constantly dashes at Orie throughout the fight.
183* SwordBeam: Switches her strategy to firing these at a falling Orie half-way through the fight.
184
185!! [[VideoGame/UnderNightInBirth Orie]]
186* {{BFS}}: Thanatos wields one of these. [[spoiler:It becomes crucial to her victory by giving her a platform to jump from, and then slam Asuna through the floor.]]
187* CombatStilettos: Not noticeable in sprite form, but they are a whopping six inches high.
188* DivingKick: [[spoiler:Orie pulls this off to score the knockout blow on Asuna.]]
189* GuardianEntity: Thanatos, the EXS of Purity, a spirit that Orie can summon at will to help her fight, much like a ''[=JoJo=]'' stand.
190* LadyOfWar: Much like Asuna in almost the same way.
191* RoyalRapier: A more traditional model than Asuna's.
192* UnexpectedCharacter: A lot of viewers had no idea who she was or what ''Under Night In-Birth'' was about.
193* WreckedWeapon: [[spoiler:Asuna slices her Thanatos's {{BFS}} in half.]] [[spoiler:However, this gives Orie the opportunity she needs to win the fight.]]
194[[/folder]]
195
196[[folder:Mecha Sonic vs. Bowser]]
197
198!! [[WebAnimation/SuperMarioBrosZ Mecha Sonic]]
199
200* ArmCannon: His weapon, which has a built-in [[MacrossMissileMassacre Missile Launcher]] and [[WaveMotionGun Laser Cannon]] in it, just to name a few.
201* BadassBoast: Gives one when he's about to fire off his KamehameHadoken-
202--> '''Metal Sonic:''' THE END HAS COME! '''''DIE!'''''
203* BigWhat: His reaction to having [[spoiler:Bowser dropkick the mountain he just threw at him back in his face.]] He does it again when [[spoiler:Bowser tosses his KamehameHadoken right back at him.]]
204* ButForMeItWasTuesday: Shows no remorse over sadistically beating Bowser Jr., which infuriates Bowser-
205--> '''Mecha Sonic:''' Judging by your expression, I'm assuming you must be this rodent's father.
206--> '''Bowser:''' You got that right. [[PapaWolf And he's got a beef with a certain blue tin-can!]]
207--> '''Mecha Sonic:''' I must say, your child's very durable. [[CruelMercy It's a shame he lived to endure the pain he's currently feeling]].
208* CurbStompBattle: Inflicts one on both Bowser Jr. and Metal Sonic immediately before he fights Bowser. [[spoiler: Unfortunately for him, [[PapaWolf he then finds out why picking a fight with the former's father was such a bad idea]].]]
209* DefiantToTheEnd: [[spoiler: Even after having been defeated by Bowser, Mecha Sonic still takes some time to taunt him. [[DoNotTauntCthulhu Rather predictably, this gets him killed-]]]]
210--> '''Mecha Sonic:''' [[spoiler: [[SarcasmMode Please, spare me your speech.]] It hurts more to listen to ''you'' than the fact I can no longer punch you in the face.]]
211--> '''Bowser:''' [[spoiler: [[PreMortemOneLiner ...good point. I'll just cut to crushing your head.]]]]
212--> '''Mecha Sonic:''' [[spoiler: [[SubvertedTrope Wait,]] [[AintTooProudToBeg don't-!]] ''[Bowser stomps on his head, crushing it like a can]'']]
213* EvilIsHammy: Much like his fight against Bowser Jr., he screams taunts at Bowser as he attacks in [[Anime/DragonBallZ Cooler's]] voice, which makes him all the more intimidating.
214* FromNobodyToNightmare: The nightmarish machine[[spoiler: [[InvertedTrope gets scrapped, and spends the last seconds of his life begging Bowser not to finish him.]]]]
215* GlassCannon: He can certainly deal damage. However, [[spoiler: he's easily launched by Bowser's attacks, not to mention that he can't handle his own strikes.]]
216* HoistByHisOwnPetard: [[spoiler: This happens to him after Bowser catches his KamehameHadoken and hurls it straight back at him. Bowser even lampshades it when performing his FinishingStomp-]]
217-->'''Bowser:''' [[spoiler: What kind of a menace are you if you can't handle the power of ''your own'' attacks?!]]
218* KamehameHadoken: Uses one as a finishing move against Bowser. [[spoiler: However, he doesn't count on Bowser catching it with his [[VideoGame/MarioStrikers Metal Claws]] and throwing it back at him.]]
219* KarmicDeath: [[spoiler: After all the atrocities he's committed in ''Super Mario Bros. Z'' itself, as well as the fact [[WouldHurtAChild he nearly murdered a young child]] in his previous ''One Minute Melee'', [[PapaWolf it's only fitting that he's decimated by his latest victim's father]], especially since he's shown what it's like to be on the ''receiving'' end of a similar NoHoldsBarredBeatdown.]]
220* KilledOffForReal: [[spoiler: He's the sixth character to definitely die in a ''One Minute Melee''.]]
221* LaserGuidedKarma: [[spoiler: After nearly killing Bowser Jr., on top of all the existing atrocities he's committed in ''Super Mario Bros. Z'' itself, he's finally killed by Bowser.]]
222* LightningBruiser: As anyone who's seen ''SMBZ'' knows, Mecha Sonic's strategy is to abuse his TeleportSpam and send his opponents flying, leaving them unable to land a decent hit before they go down. [[spoiler:Unfortunately for him, Bowser is a walking tank who can't be knocked around easily by Mecha Sonic's blows, and can hit back with the same force. The same can't be said for Mecha Sonic when it comes to Bowser's offensive.]]
223* NotSoDifferentRemark: Fires this back at Bowser when the Koopa King calls him out on [[WouldHurtAChild attacking Bowser Jr.]], mentioning his regular habit of princess kidnapping. However-
224--> '''Mecha Sonic:''' Ironic, coming from the one who abducts women for his own personal benefit.
225--> '''Bowser:''' ''[[[BreakingTheFourthWall Points at the screen and grins]]]'' You got that right!
226* OhCrap: Has this reaction when Bowser catches his punch at the beginning of the fight, [[spoiler: again when Bowser uses his [[VideoGame/MarioStrikers Metal Claws]] to send his own energy blast back at him, and once more when he realizes [[DoNotTauntCthulhu he's pushed Bowser too far by taunting him after he's been defeated.]]]]
227* PersonOfMassDestruction: Uses his missiles to blow up an entire mountain, and kicks the massive falling boulders at Bowser like footballs from mid-air. Then later on, when he's smashed into the remains, he annihilates those too with his WaveMotionGun.
228* SuperSpeed: Makes use of this and his teleportation to keep Bowser guessing constantly.
229* TeleportSpam: Makes use of his teleportation ability to get some good blows in on Bowser.
230* TheWorfEffect: He was a [[TheDreaded dreadful]], near unstoppable force [[KnightOfCerebus that always ruins the heroes' days]] in SMBZ. Coming fresh from his absolute maiming of Bowser Jr., [[spoiler: he gets [[KilledOffForReal destroyed by Bowser,]] spending his last moments actually '''BEGGING''' him not to crush his head. His annihilation practically cements Bowser's badassery.]]
231* UnderestimatingBadassery: [[spoiler: This is what gets him killed.]]
232* WaveMotionGun: Uses his laser cannon to destroy the rest of the damaged mountain that Bowser knocks him into.
233* WrestlerInAllOfUs: Uses an enzuigiri to slam Bowser into the turf in their initial close-range brawl.
234
235!![[Franchise/SuperMarioBros Bowser]]
236
237* AuthorityEqualsAsskicking: Undisputed King of the Koopas, regular conqueror of the Mushroom Kingdom ([[GalacticConqueror And even the entire universe]] at [[VideoGame/SuperMarioGalaxy least]] [[VideoGame/SuperMarioGalaxy2 twice]]), and shown to be strong enough to defeat [[Franchise/SonicTheHedgehog Doctor Eggman]] in his previous ''One Minute Melee''. [[spoiler: And further adding to those already-impressive credentials? '''''[[DidYouJustPunchOutCthulhu HE KILLS MECHA SONIC.]]''''']]
238* AttackReflector: Uses his [[WolverineClaws razor-clawed hand guards]] from ''VideoGame/SuperMarioStrikers'' to this effect. [[spoiler: This is how he does in Mecha Sonic- he catches the psychotic robot's KamehameHadoken, before hurling it back to heavily damage him.]]
239* BreathWeapon: Makes use of his trademark Fire Breath throughout.
240* BigDamnHeroes: A rare villainous example- given that he encounters Mecha Sonic when [[CallBack he's just finished beating Bowser Jr. to a pulp]].
241* TheCameo: He shows up at the end of ''Metal Sonic vs. Bowser Jr.'' to rescue his son and safely move him away from the fight after he's just finished defeating Eggman in ''Bowser vs. Dr. Eggman'', which is where ''Mecha Sonic vs. Bowser'' picks up.
242* CatchAndReturn: [[spoiler:Uses his [[VideoGame/SuperMarioStrikers Metal Claws]] to catch Mecha Sonic's KamehameHadoken and throw it right back at him. It wins him the fight and leaves Mecha Sonic crippled and vulnerable for Bowser's FinishingStomp.]]
243* DeathGlare: Bowser gives Mecha Sonic a particularly blood-curdling one while rescuing his son, letting the demonic machine know that he signed his death warrant.
244* DidYouJustPunchOutCthulhu: [[spoiler: Mecha Sonic destroyed an entire world [[HeroKiller and damn near all its heroes]], just to name a few of his feats. Bowser will have none of it, and shows Mecha Sonic just how terrifying an enraged father can be.]]
245* EvenEvilHasLovedOnes: He genuinely loves his son, and was genuinely '''''PISSED''''' that Mecha Sonic hurt Junior. After Bowser finds this out, he vows to beat some basic morality into Mecha's metal skull [[spoiler: and succeeds]].
246* FinishingStomp: [[spoiler: Bowser inflicts this on Mecha Sonic after he's initially defeated him, before finishing the killer robot off with another one that crushes his head.]]
247-->'''Bowser:''' [[spoiler: [[PreMortemOneLiner ...good point. I'll just cut to crushing your head.]]]]
248* KilledOffForReal: [[spoiler: [[AvertedTrope He's the sixth character to outright kill their opponent in a ''One Minute Melee''. Unlike Zero or Sonic however, it's entirely within his character to have done so]], [[PapaWolf especially considering the circumstances.]]]]
249* MegatonPunch: Smashes Mecha Sonic with one to launch him straight into the hill Mecha destroyed.
250* MightyGlacier: Although he's much slower than his opponent, he's shown to be strong enough to resist his blows.
251* NoNonsenseNemesis: [[spoiler: When a heavily-damaged Mecha Sonic [[TemptingFate taunts him about his capacity for making overbearing speeches]], Bowser aptly responds by foregoing said speech and [[FinishingStomp crushing his head with his foot.]]]]
252* PapaWolf: Bowser's NOT happy to find his beloved son sadistically beaten by Mecha Sonic. He even gets a moment in the intro to call the monstrous mecha out for attacking a child.
253-->'''Bowser:''' You've got some nerve, beating a defenceless little boy. [[PreAssKickingOneLiner I think I'm gonna have to reprogram some basic morality into that bike-helmet of a head!]]
254* SlasherSmile: Bowser bears a rather awesome one [[spoiler: right before [[FinishingStomp reducing Mecha Sonic's head to scrap.]]]]
255* SpectacularSpinning: Makes use of his Whirling Fortress technique to get in close and [[SpinToDeflectStuff deflect several of Mecha Sonic's shots.]]
256* TheOnlyOneAllowedToDefeatYou: Still keeps his ''"Only I can defeat Mario and no-one else can"'' mentality from [[CallBack last time]], which comes up when Mecha Sonic mentions defeating Mario and Sonic-
257--> '''Bowser:''' You stay away from that plumber! His hide's ''mine'' for kicking.
258** And again later on, [[spoiler: when he wins-]]
259--> '''Bowser:''' Ya know, you've been causing a lot of trouble round here. I find that kinda disrespectful. Why? Because ''I'm'' the one Mario and his blasted friends should fear! '''''ME!''''' [[LargeHam The Glorious King Koopa!]] '''[[SmallNameBigEgo BOWSER!]]'''
260* UnsportsmanlikeGloating: Engages in some of this after he [[spoiler: defeats Mecha Sonic initially. Considering who he's talking to however, as well as the fact he nearly killed his son, it's pretty justified.]]
261--> '''Bowser:''' [[spoiler: [[EvilLaugh HARRHARR!]] Look at'cha! Nothing but a pile of scrap. That look suits you!]]
262* VillainousRescue: The fight takes place right after the events of ''Bowser Jr. vs. Metal Sonic'' and ''Bowser vs. Dr. Eggman'', with Bowser showing up to rescue Bowser Jr. from Mecha Sonic at the end of the former, after he's just finished beating Doctor Eggman. [[spoiler: Then to top it off, he destroys Mecha Sonic, avenging his son.]]
263* WolverineClaws: He equips his clawed hand guards from ''VideoGame/SuperMarioStrikers'' as weapons later on in the fight. [[spoiler: He uses these to send Mecha Sonic's energy ball back at him and badly damage him.]]
264* WrestlerInAllOfUs: Uses a ''Super Smash Bros.''-style Drop Kick and an Air Throw in his fight.
265
266[[/folder]]
267
268[[folder:Kirby vs. Pac-Man]]
269
270!! Franchise/{{Kirby}}
271
272* AmbiguousInnocence: This side to Kirby's played up a bit more than usual here, given how angry he gets at Pac-Man stealing a Waddle Dee he was about to eat, and that he was skipping around eating everything in his path at the time.
273* AmericanKirbyIsHardcore: Takes this literally by having an angry expression on and being completely relentless for most of the fight, [[spoiler:as well as how [[WeaksauceWeakness even if it was mostly accidental]], he actually ends up ''killing'' Pac-Man by the end of it]].
274* BigEater: The episode opens [[spoiler:and ends]] with Kirby sucking up every enemy in his path.
275* BroughtDownToNormal: Pac-Man manages to beat the Fighter power out of him with a fire hydrant. [[spoiler: Likewise, Kirby deliberately discards his Ninja Ability at the end of the fight to suck up and fire Clyde back at Pac-Man, which directly leads to his victory.]]
276* DeathGlare: When Pac-Man eats a Waddle Dee that Kirby was trying to suck up, he initially sports a [[Webcomic/RageComics blank "._." expression before breaking into a rage face]].
277* FlashStep: Ninja Kirby easily blitzes Pac-Man with raw speed.
278* KameHameHadoken: Fighter Kirby fires a ''Street Fighter''-style Hadoken at Pac-Man, but misses.
279* {{Leitmotif}}: A medley consisting of the Boss themes from ''VideoGame/KirbysAdventure'' and ''VideoGame/KirbySuperStar'', and the Mini-Boss theme from ''VideoGame/Kirby64TheCrystalShards''.
280* MakingASplash: After having his Fighter ability knocked out of him by Pac-Man's fire hydrant, he then eats it- and after Pac-Man grabs him, he responds in kind by blasting him in the face with a powerful burst of water.
281* PowerCopying: Kirby's entire shtick. Over the course of the fight, he copies a [[VideoGame/KirbyAndTheAmazingMirror Boxin]] to become Fighter Kirby and a [[VideoGame/KirbySuperStar Bio Spark]] to become Ninja Kirby, and uses a Fire Hydrant like his Water Ability.
282* RapidFireFisticuffs: Makes use of several fast punches and kicks as both Fighter and Ninja Kirby.
283* RealMenWearPink: Given that he actually ''is'' pink, this comes off as no surprise.
284* SwordBeam: Kirby opens the fight with his Final Cutter sword-beam. Interestingly, he uses the Sword Ability to perform it rather than his usual Cutter Ability, but he doesn't actually use either in the fight itself.
285* UnexplainedRecovery: Even after being exploded by Son Goku's yelling in ''Goku vs. Sonic?'', he's back again in his un-exploded form to take on Pac-Man.
286* VacuumMouth: His other most significant ability. In the fight itself, Kirby uses it to inhale Pac-Man's Fire Hydrant and launch him into a cliff with a water jet, and later on to [[spoiler:inhale Clyde and shoot him back at Pac-Man to win]].
287* WaddlingHead: As the intro to ''VideoGame/KirbysAdventure'' once said- ''"First you draw a circle, then you dot the eyes. Add a great big smile, and presto- it's Kirby!"''
288
289!! VideoGame/PacMan
290
291* ArtShift: When Kirby attacks him, Pac-Man goes from his 8-bit sprite form to his more detailed ''VideoGame/PacManWorld'' form. [[spoiler:Humorously, he reverts back into his 8-bit form when he dies, complete with the original ''Pac-Man'' death sound effect.]]
292* BigEater: The episode opens with Pac-Man in his 8-bit form, devouring all the ''Kirby'' enemies in his path- complete with increasing amounts of points appearing above his head for each one he eats.
293* CharacterDeath: [[spoiler:He's the seventh character to die in a ''One Minute Melee'', but his demise is more played for laughs than the others- given that he goes through his entire slapstick-y original death animation from the first ''Pac-Man'' game- so it's not likely that he's truly ''dead'', as such.]]
294* DeathGlare: Gives one to Kirby when he grabs him after knocking the Fighter Ability out of him.
295* EnemyMine: Uses the Ghosts from the original ''Pac-Man'' arcade games to attack, as he does in ''Smash 4'', enabling him to get some hits in on the much faster [[SpeedBlitz Ninja Kirby]]. [[spoiler: However, this backfires when Kirby discards his ability and inhales Clyde, spitting the ghost back at Pac-Man to kill him.]]
296* HoistByHisOwnPetard: [[spoiler:He's ultimately done in by being hit with Clyde, who he'd summoned to use for an attack.]]
297* ImprobableWeaponUser: Pac-Man has his ''Smash'' moveset, throwing ''VideoGame/PacLand'' fire hydrants, bells, and fruit at Kirby, and pulling the Ghosts out of nowhere to whack him with.
298* MakingASplash: Uses a powerful water jet from his Fire Hydrant to pin Kirby in place whilst he uses his Bell attack.
299* MythologyGag:
300** He starts out in his original 8-bit form, but then in a brief TransformationSequence turns into his more-detailed ''VideoGame/PacManWorld'' form, in between which he pauses at his spherical ''Pac-N-Roll'' form.
301** As in ''Smash 4'', when he's charging his Bonus Fruit attack, a VideoGame/{{Galaxian}} can briefly be seen among his options.
302* OhCrap: Gives several humorous "._." looks at various points, [[spoiler:but not when he loses, surprisingly enough]].
303* PerpetualSmiler: As usual, he wears a big goofy grin throughout most of the battle.
304* PrimaryColorChampion: Being predominantly yellow with red gloves and boots, this likewise comes off as no surprise.
305* TheVoiceless: Much like in ''Smash 4'', he doesn't speak or even vocalise- instead making sound effects and other noises from all the games he's appeared in over the years. [[spoiler:Hilariously, this extends even to his death animation.]]
306* WaddlingHead: Slightly downplayed compared to Kirby due to the fact he has arms and legs, but he still mostly consists of a big round head with an even bigger mouth.
307* WeaksauceWeakness: [[spoiler:Given that Pac-Man perishes immediately upon contact with Ghosts, Kirby accidentally exploits this weakness by inhaling Clyde the Ghost and spitting him back at him.]]
308
309[[/folder]]
310
311[[folder:Trunks vs. Silver the Hedgehog]]
312
313!! [[Franchise/DragonBall Vegeta]]
314
315* CallBack: His battle against Shadow is one to their previous confrontation in ''WebAnimation/DeathBattle''.
316* TheCameo: Shows up fighting Shadow briefly at the beginning and end of the episode.
317
318!! [[Franchise/SonicTheHedgehog Shadow the Hedgehog]]
319
320* CallBack: His battle against Vegeta is one to their previous confrontation in ''WebAnimation/DeathBattle''.
321* TheCameo: Shows up fighting Vegeta briefly at the beginning and end of the episode.
322
323!! [[Franchise/DragonBall Trunks]]
324
325* AbsurdlySharpBlade: His Sword is capable of cutting straight through ''boulders'' like they were nothing.
326* ArtShift: After being ''immensely'' pissed off by Silver throwing a pebble at him as part of his boulder attack, Trunks briefly shifts into a more detailed ''Anime/DragonBallZ''-style illustration from his usual sprites as he's hurtling toward Silver.
327* BlackScreenOfDeath: [[spoiler:The screen fades to black just before Trunks lands the final series of blows that he uses against Silver, which appear as slashes. The view returns with one larger slash, showing him flying past a defeated Silver with his sword sheathed.]]
328* BladeSpam: Mixes up his regular punches and kicks with rapid swings from his Sword. [[spoiler: Despite it getting knocked out of his hand early on, he retrieves it and uses it to KO Silver.]]
329* BeamSpam: His Saiyan Rapid Fire. [[spoiler: It's one of the techniques he uses to finish off Silver.]]
330* BigShutUp: When Silver repeatedly crushes him with a boulder while shouting "It's no use!", Trunks snaps and screams-
331--> '''Trunks:''' '''''ENOUGH OF THAAAAAAAAT!'''''
332* DiagonalCut: [[spoiler: How he defeats Silver.]]
333* EntertaininglyWrong: He assumes the "friends" Silver says he's trying to find are the Androids, and attacks him without seeking further clarification or confirmation.
334* HandSeals: Performs these to use his [[KamehameHadoken Burning Attack]].
335* HeroesPreferSwords: He wields a longsword.
336* KamehameHadoken: His Burning Attack, which he not only uses several times against Silver directly, but also to retrieve his Sword after Silver knocks it out of his hand in the intro.
337* KidFromTheFuture: He's Vegeta's and Bulma's son from a BadFuture.
338* SuperMode: Fights in his Super Saiyan form throughout. [[spoiler: After defeating Silver, he changes back into his regular self and gives a thumbs-up to the audience.]]
339* TeleportSpam: In true DBZ fashion, Trunks makes frequent use of his Saiyan Instant Transmission to warp around Silver each time he hits him to keep him stunlocked.
340* TheBladeAlwaysLandsPointyEndIn: His Sword sticks into the ground this way after Silver knocks it out of his hand early on.
341
342!! [[Franchise/SonicTheHedgehog Silver the Hedgehog]]
343
344* CatchPhrase: [[VideoGame/SonicTheHedgehog2006 "It's no use!]] Take THIS!"
345* DishingOutDirt: Rips up a giant boulder from the ground to try and crush Trunks with.
346* ForgotAboutHisPowers: With Trunks fighting in his SuperForm, it'd be logical to assume Silver would transform into Super Silver as well to even the odds. [[JustifiedTrope Justified]] however, in that he does not have the [[MineralMacguffin Chaos Emeralds]].
347* KidFromTheFuture: He's from a BadFuture that was devastated by a creature known as Iblis.
348* KungFuWizard: Despite being a telekinetic, the main attacks he gets in on Trunks are physical Spin Dashes and kicks.
349* MasterOfIllusion: He fools Trunks at one point with a boulder telekinetically lifted and hologrammed to look like himself and act like a NinjaLog- which allows Silver to get some good counter-attacks in of his own.
350* MindOverMatter: As a powerful telekinetic, this is his entire schtick. Besides using his powers to warp around Trunks and hit him repeatedly, he also catches him out of mid-air and slams him into the ground, as well as ripping up a giant boulder from the ground and dropping it onto him.
351** Then when ''that'' doesn't work, Silver repeatedly whacks him with the debris. And when Trunks snaps and screams in rage at him repeatedly spouting [[VideoGame/SonicTheHedgehog2006 "It's no use!"]], he bonks him on the head with a pebble just for good measure.
352* MysticalWhiteHair: A telekinetic hedgehog with white fur.
353* OhCrap: Gets a good moment of this when Trunks escapes from his telekinetically-levitated boulders-
354--> '''Silver:''' IT'S NO- ''[His eyes widen in horror just before he gets hit by a now-furious Trunks]''
355* PsychicPowers: Silver can teleport, create energy barriers, and use [[MindOverMatter psychokinesis]].
356* PunctuatedPounding: Smashes Trunks with a boulder, shouting "It's no use!" each time he slams the increasingly smaller chunks together.
357* RollingAttack: He hits Trunks a few times with the Spin Dash attack.
358* SuperSpeed: In true ''Sonic the Hedgehog'' fashion, Silver uses this in conjunction with his Spin Dash to get some good hits in on Trunks.
359* TeleportSpam: Makes use of his ability to teleport short distances to dodge Trunks' attacks and counter-attack.
360
361!! [[Franchise/DragonBall Cell]]
362
363* BadassBoast: Gives one just before he gives chase after Vegeta and Trunks-
364--> '''Cell:''' [[EvilLaugh Ha ha ha ha]]...allow me to show you the ''terror of perfection!''
365* TheCameo: He shows up at the end of the episode.
366
367[[/folder]]
368
369[[folder:Cell vs. Meruem]]
370
371!! [[Franchise/DragonBall Cell]]
372* AnArmAndALeg: Cell loses quite a few of his limbs throughout the video. [[GoodThingYouCanHeal Good thing he can heal!]]
373* BreakTheHaughty: Meruem puts up enough of a fight to get under Cell's skin. [[spoiler: In fact, Cell only lands ''one hit'' on Meruem and ends the fight a mutilated, humiliated mess.]]
374* HealingFactor: It takes a while to kick in, though.
375* {{Kamehamehadoken}}: Knows the Kamehameha thanks to the LegoGenetics that led to his creation.
376* KiManipulation: A staple of the Dragon Ball series.
377* NearVillainVictory: Cell almost wipes out the Z-Fighters, but Meruem shows up and gives him trouble.
378* TakingYouWithMe: [[spoiler: Attempts to blow himself up along with the Earth as a last-ditch attempt at killing Meruem. Goku teleports in and warps him away to King Kai's Planet, just as he did in their home series.]]
379* ThisCannotBe: [[spoiler: He says "It can't be!" near the end of the fight while Meruem charges up a Kamehameha.]]
380
381!! [[Manga/HunterXHunter Meruem]]
382* AccidentalHero: Thanks to some misunderstandings, Meruem is humanity's last hope against Cell thanks to all the Z-Fighters being dead, unconscious, exhausted, or too far away.
383* CannibalismSuperpower: He gained access to Cell's powers after eating his arm.
384* {{Expy}}: of Cell himself. [[spoiler: The imitator ''vastly'' outstrips the original here.]]
385* HorrorHunger: Chimera Ants savor the taste of powerful individuals, and naturally, Meruem wants Cell for a meal.
386* PowerCopying: [[spoiler: Cell's terrible, horrible, no good, very bad day ends with Meruem using the Kamehameha to blast him into a plateau.]]
387* TailSlap: One of his favorite attacks.
388
389[[/folder]]
390
391[[folder:Yu Narukami vs. Jean Pierre Polnareff]]
392
393!! [[VideoGame/Persona4 Yu Narukami]]
394* BadassAdorable: He gives the most adorable smile after [[spoiler: kicking Polnareff's ass]].
395* BigDamnHeroes: Jotaro's in a pinch thanks to Anubis possessing Polnareff. Good thing Yu's here to fight for him. [[spoiler: He also saves Pol by exploding Anubis.]]
396* DualWielding: Yoshitsune wields two katanas.
397* FightingSpirit: His various Personas, the most prominent being Izanagi.
398** Fun fact: According to WordOfGod, the concept of Personas was actually inspired by Stands.
399* JackOfAllTrades: Jotaro compliments the versatility of his "Stand". He really uses multiple Personas, unique among Persona-users.
400* KatanasAreJustBetter: His weapon, as well as Yoshitsune's.
401* ShockAndAwe: Izanagi's main ability.
402
403!! [[Manga/JojosBizarreAdventure Jean Pierre Polnareff]]
404* BrainwashedAndCrazy: Polnareff's not his usual goofy but noble self, and Anubis is entirely to blame.
405* EvilWeapon: Anubis lies in the broken sword Polnareff is holding. [[spoiler: Yu figures this out and destroys it, leaving Polnareff unconscious, but alive.]]
406* FightingSpirit: Polnareff's Stand, Silver Chariot. Here, he's also possessed by Anubis, a Stand sealed into a sword.
407* ImprobableUseOfAWeapon: Silver Chariot can fire the blade of its rapier like a ballistic knife.
408* KilledOffForReal: [[spoiler: Not Polnareff himself, but Anubis, who gets exploded by a Zionga.]]
409* RoyalRapier: Silver Chariot fights with one.
410* SuperSpeed: When it takes the armor off, Silver Chariot is so fast that it leaves afterimages.
411[[/folder]]
412
413[[folder:Saitama vs. Superman]]
414
415!! [[WebComic/OnePunchMan Saitama]]
416* AlmightyJanitor: He's only Rank-B among the Heroes Association, but is actually more powerful than any of them combined.
417* BerserkButton: Being accused of something he didn't do. Superman pushes this when he thinks Saitama ruined the city instead of Goku.
418* BloodKnight: A very unsatisfied one who's too powerful for a proper challenge. However, Superman is tough enough to take him on, much to his joy. [[spoiler:At the end of the fight, he asks Superman to lick his wounds so that he can fight him again one day.]]
419* CharlesAtlasSuperpower: Supposedly started off as a mere salaryman, but became the world's strongest hero just by training hard.
420* CrouchingMoronHiddenBadass: He looks hilariously lame and can come off as a goober, but his attacks are unfathomably strong.
421* DestructiveSavior: Saitama's not so good at limiting collateral damage. He lampshades his destructive tendencies when Superman leads him to a deserted area.
422* EmbarrassingNickname: His official superhero codename is the Caped Baldy, something he loathes. Superman himself is incredulous when he first hears it.
423* {{Expy}}: Basically Goku with Superman's origin as a business man (ironic, because he's fought both of them in this episode).
424* GoodOldFisticuffs: He is not trained in martial arts, but he is so powerful that his fighting style, as simple and basic as it is, can easily compete and beat the more refined and tactical Superman.
425* GoodVersusGood: He fights Superman, who is one of the world's greatest heroes, and he himself is a hero (albeit one with not such good publicity). In the end he doesn't hold a bit of hate for Superman and actually wishes to fight him again, since it was the best fight he ever had.
426* IJustWantToBeBadass: Deconstructed. He wanted to be a hero so he can a strong crimefighter who can beat anyone with one punch. He got exactly that, but it left his life unfulfilled and boring, since nobody can provide a challenge for him.
427* MistakenForMurderer: He ''did'' kill Goku, but that was in self-defense. Superman doesn't see it that way, though.
428* NighInvulnerability: Much like his opponent, he's almost impossible to injure.
429* NotMeThisTime: He attempts to protest this when Superman accuses him of being responsible for the destruction Goku caused.
430* NoSell: Superman's {{Eye Beam}}s don't leave a scratch on him.
431* OhCrap: Has this reaction when he tries to pin the blame of the city's destruction on Goku...only to realize he's pointing to Goku's severed head (which Superman saw him punch off). Cue the battle happening.
432* OneHitKill: Wipes out most of his enemies with one punch, which is really irritating for a [[BloodKnight challenge seeker]] like him.
433* PhysicalGod: He's so powerful, that he killed Goku and other characters similar to him with a single punch. [[spoiler:Even '''''Superman''''', the strongest character in WebAnimation/DeathBattle, couldn't compare.]]
434* SuperReflexes: He easily dodged and blocked all Superman's physical attacks, the only times where Supes manage to hit him is when he is not even trying to fight.
435* SuperpowerLottery: He is the most powerful character in Melee Minute by virtue of surpassing even Superman, but his godly power was achieved through pure (albeit mundane) training.
436* UnskilledButStrong: He doesn't have any martial arts training and lacks coordination. In top of that, he also doesn't have any power aside from godlike physicality, but that's all he needs in any dilemma. [[spoiler:He even manages to beat the better trained and experienced Superman with nothing but pure strength and endurance.]]
437* WhenAllYouHaveIsAHammer: Saitama doesn't have Superman's variety of powers. All he does is hit people really, ''really'', '''''really''''' hard.
438
439!! ComicBook/{{Superman}}
440* AllLovingHero: Comes with being TheCape. He started a fight with Saitama purely because he believes that he's responsible for the destruction caused to the city and brutally murdered Goku (granted, out of self-defense, but Superman didn't know that).
441* AlwaysSomeoneBetter: He is Superman, the most famous and powerful hero to ever exist, and even him couldn't defeat the hero for fun Saitama. In his battle against Saitama, although he manage to be a challenge for the caped baldy, he still loses in the end being completely depowered whereas Saitama doesn't have any scratch or shows signs of tiredness.
442* AlmightyJanitor: Clark Kent is just a journalist, but Superman is the world's greatest hero (as well as the first).
443* BroughtDownToNormal. Using his [[DeathOrGloryAttack Solar Flare]] attack weakens him down to the capabilities of an average human for approximately 24 hours. [[spoiler:Whilst this does happen, with Saitama tanking the blast with no trouble no less, Black Widow resolves the issue before this becomes important.]]
444* TheCape: The most famous in the business.
445* DeathOrGloryAttack: [[spoiler: At the end, he uses his Solar Flare in a last ditch attempt to neutralize Saitama.]] [[spoiler: Saitama [[NoSell tanks the blast without any trouble.]]]]
446* EntertaininglyWrong: Assumes Saitama obliterated Goku for no good reason. Normally, he might be right, but this Goku was...[[ComedicSociopathy not the best person.]] [[spoiler:He gets the real story from Black Widow at the end of the video.]]
447* EyeBeams: Gets a lot of use out of his signature Heat Vision.
448* GoodOldFisticuffs: Though he does have martial arts training, he tends to rely in brute force to win his fights. Is not until he realizes how much a threat Saitama is that he start using clean and proper fighting moves and skills.
449* GoodVersusGood: He believes Saitama killed Goku and destroyed the city but is actually the otherwise since Saitama killed Goku because he were making disasters and killing heroes, so he actually saved the city. Fortunately, he is told the true story from Black Widow after what he apologizes with Saitama for attacking him.
450* {{Irony}}: Goku vs. Superman is a crossover match-up so popular, ''WebAnimation/DeathBattle'' did it twice after overwhelming fan demand. Here, Superman is fighting on behalf of the deceased Goku. [[spoiler:Also, the ending shows that Superman killing Goku twice is canon in this universe.]]
451** [[spoiler:It should also be noted that while Goku was an alien with origins much like Superman, the Man of Steel himself is unable to defeat Saitama who is 100% human.]]
452* NighInvulnerability: It's almost impossible to even scratch him, which is handy, considering he's fighting a guy who normally splatters his enemies with one hit.
453* PhysicalGod: So much so, that he's literally the only other person besides Boros and Garou to tank more than one punch from Saitama. [[spoiler:And the first among them to earn genuine respect from the Caped Baldy, without any signs of snarking or sarcasm involved.]]
454%% * StrongAndSkilled: He is not only incredible powerful but he also has an excellent control and skills over his multiples powers, in his battle with Saitama, he display skillfully use of his abilities to confuse him and earn territory, in addition, he has received formal combat training from some of the best martial artist and warriors the world has to offer. Sadly for him, not even that helps him to defeat the Invincible Hero caped baldy.
455%%* ShowyInvincibleHero: He is known as one of the most powerful heroes in the world and has defeated several extremely powerful foes in the past. Unfortunately, that doesn't last so long after meet Saitama.
456* SuperStrength: Unfortunately for him, his opponent is stronger this time.
457* WeakButSkilled: Yes, Superman. Saitama barely seems phased by any of his punches and clearly out muscles him in a straight match up, still Superman is a more formally trained fighter with a much wider array of powers. [[spoiler:It still doesn't give him enough to win, but he held his own and was still alive at the end at least.]]
458* WorthyOpponent: Saitama commends him for giving him the first even fight he's experienced in a long time.
459

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