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Context Analysis / MechanicsDynamicsAesthetics

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1!Common core aesthetics in some VideoGameGenres
2Such analysis was not included in the original paper, so here is an attempt to categorize some common genres according to the MDA taxonomy:
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4* ActionGame: Challenge, Fantasy, Sensation
5** ActionAdventure: Challenge, Fantasy, Sensation, Narrative
6** FightingGame: Challenge, Fantasy, Sensation, Competition
7** Multiplayer Shooter: Challenge, Fantasy, Sensation, Competition (competitive online), Fellowship (team-based online)
8* AdventureGame: Challenge, Narrative
9* EnvironmentalNarrativeGame: Narrative, Discovery
10* [[HorrorVideoGames Horror Game]]: Narrative, Sensation
11** SurvivalHorror: Narrative, Sensation, Challenge, Fantasy
12* ImmersiveSim: Sensation, Fantasy, Challenge, Discovery, Expression, Narrative
13* PuzzleGame: Challenge
14* RolePlayingGame: Submission (see [[https://www.youtube.com/watch?v=v8aiEsIW9IM Extra Credits on RPGs]])
15** EasternRPG: Submission, Narrative
16*** ActionRPG (Eastern variety): Submission, Narrative, Sensation
17*** StrategyRPG: Submission, Narrative, Challenge
18** {{MMORPG}}: Submission, Competition, Expression, Fantasy, Fellowship
19** {{Roguelike}}: Submission, Challenge, Discovery
20** WesternRPG: Submission, Fantasy, Expression
21*** Dungeon Crawler: Submission, Fantasy, Expression, Challenge (plus Fellowship and Competition if CoOpMultiplayer is included)
22*** Sandbox RPG: Submission, Fantasy, Expression, Discovery
23*** Narrative RPG: Submission, Fantasy, Expression, Narrative
24* StealthBasedGame: Challenge, Discovery, Fantasy, Sensation
25* StrategyGame: Challenge, Competition (online), Discovery, Expression, Fantasy
26* VisualNovel: Narrative, Sensation (art)
27* WideOpenSandbox: Discovery, Expression

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