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* GoodBadBugs: Long melee weapon skins are essentially the only cosmetic to provide players with an actual advantage, due to a bug whereas they can clip through the walls of a house and hit players standing next to that wall on the other side. This makes them the only weapon capable of doing so: even if regular fists could clip like this, they do not have enough reach for that.
* A controversial matter is its similarity to the ''other'' popular IoGame battle royale, ''VideoGame/{{Survivio}}''. [[https://www.youtube.com/watch?v=zHtNV8v30wo This video]] in particular shows how many of content updates to this game were done soon after the equivalent updates were made to ''Surviv'': Dual Pistols and Smoke Grenades in particular were introduced two days after ''Surviv.io''.

to:

* GoodBadBugs: Long melee weapon skins are essentially the only cosmetic to provide players with an actual advantage, due to a bug whereas they can clip through the walls of a house and hit players standing next to that wall on the other side. This makes them the only weapon capable of doing so: even if regular fists could clip like this, they do not have enough reach for that.
* A controversial matter is its similarity to the ''other'' popular IoGame battle royale, ''VideoGame/{{Survivio}}''. [[https://www.youtube.com/watch?v=zHtNV8v30wo This video]] in particular shows how many of content updates to this game were done soon after the equivalent updates were made to ''Surviv'': Dual Pistols and Smoke Grenades in particular were introduced two days after ''Surviv.io''.
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* SerialNumbersFiledOff: The game is very clearly aiming to replicate ''VideoGame/PlayerUnknownsBattlegrounds'' as much as possible in the [=2D=] browser-based format. The question is whether that makes it a ShoddyKnockoffProduct, or an entirely acceptable and fun addition to the ranks of .io games.
** A more controversial matter is its similarity to the ''other'' popular IoGame battle royale, ''VideoGame/{{Survivio}}''. [[https://www.youtube.com/watch?v=zHtNV8v30wo This video]] in particular shows how many of content updates to this game were done soon after the equivalent updates were made to ''Surviv'': Dual Pistols and Smoke Grenades in particular were introduced two days after ''Surviv.io''.

to:

* SerialNumbersFiledOff: The game is very clearly aiming to replicate ''VideoGame/PlayerUnknownsBattlegrounds'' as much as possible in the [=2D=] browser-based format. The question is whether that makes it a ShoddyKnockoffProduct, or an entirely acceptable and fun addition to the ranks of .io games.
**
A more controversial matter is its similarity to the ''other'' popular IoGame battle royale, ''VideoGame/{{Survivio}}''. [[https://www.youtube.com/watch?v=zHtNV8v30wo This video]] in particular shows how many of content updates to this game were done soon after the equivalent updates were made to ''Surviv'': Dual Pistols and Smoke Grenades in particular were introduced two days after ''Surviv.io''.
Is there an issue? Send a MessageReason:
None


* SerialNumbersFiledOff: The game is very clearly aiming to replicate ''VideoGame/PlayerUnknownsBattlegrounds'' as much as possible in the [=2D=] browser-based format. The question is whether that makes it a ShoddyKnockoffProduct, or an entirely acceptable and fun addition to the ranks of .io games.

to:

* SerialNumbersFiledOff: The game is very clearly aiming to replicate ''VideoGame/PlayerUnknownsBattlegrounds'' as much as possible in the [=2D=] browser-based format. The question is whether that makes it a ShoddyKnockoffProduct, or an entirely acceptable and fun addition to the ranks of .io games.games.
** A more controversial matter is its similarity to the ''other'' popular IoGame battle royale, ''VideoGame/{{Survivio}}''. [[https://www.youtube.com/watch?v=zHtNV8v30wo This video]] in particular shows how many of content updates to this game were done soon after the equivalent updates were made to ''Surviv'': Dual Pistols and Smoke Grenades in particular were introduced two days after ''Surviv.io''.
Is there an issue? Send a MessageReason:
None


* SerialNumbersFiledOff: The game is very clearly aiming to replicate VideoGame/PlayerUnknownBattlegrounds as much as possible in the [=2D=] browser-based format. The question is whether that makes it a ShoddyKnockoffProduct, or an entirely acceptable and fun addition to the ranks of .io games.

to:

* SerialNumbersFiledOff: The game is very clearly aiming to replicate VideoGame/PlayerUnknownBattlegrounds ''VideoGame/PlayerUnknownsBattlegrounds'' as much as possible in the [=2D=] browser-based format. The question is whether that makes it a ShoddyKnockoffProduct, or an entirely acceptable and fun addition to the ranks of .io games.
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* GoodBadBugs: Long melee weapon skins are essentially the only cosmetic to provide players with an actual advantage, due to a bug whereas they can clip through the walls of a house and hit players standing next to that wall on the other side. This makes them the only weapon capable of doing so: even if regular fists could clip like this, they do not have enough reach for that.
* SerialNumbersFiledOff: The game is very clearly aiming to replicate VideoGame/PlayerUnknownBattlegrounds as much as possible in the [=2D=] browser-based format. The question is whether that makes it a ShoddyKnockoffProduct, or an entirely acceptable and fun addition to the ranks of .io games.

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