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* ReplacementScrappy: While the Hirose Family isn't all that disliked in themselves, that they take the primary role of Kiryu's allies and physical support in place of the generally well-liked and fleshed-out crew of [[OneManArmy more]] [[TheAce impressive]] playable protagonists from the [[VideoGame/Yakuza4 three]] [[VideoGame/Yakuza5 previous]] [[VideoGame/Yakuza0 entries]] in the series can be a quite the downer to put it lightly. It doesn't help how most of the said previously playable characters are completely absent for most if not all of the story with [[AxCrazy Goro Majima]] and [[TheBigGuy Taiga Saejima]] [[PutOnABus being arrested early on]] and [[PluckyComicRelief Tatsuo Shinada]] and [[CowboyCop Masayoshi Tanimura]] [[WhatHappenedToTheMouse practically not existing at all]] with no acknowledgment whatsoever. Only [[LoanShark Shun Akiyama]] gets to actually make appearances throughout the plot and even then he's clearly been DemotedToExtra.

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* ReplacementScrappy: While the Hirose Family isn't all that disliked in themselves, that they [[SpotlightStealingSquad take the primary role of Kiryu's allies allies]] and physical support in place of the generally well-liked and fleshed-out crew of [[OneManArmy more]] [[TheAce impressive]] playable protagonists from the [[VideoGame/Yakuza4 three]] [[VideoGame/Yakuza5 previous]] [[VideoGame/Yakuza0 entries]] in the series can be a quite the downer to put it lightly. It doesn't help how most of the said previously playable characters are completely absent for most if not all of the story with [[AxCrazy Goro Majima]] and [[TheBigGuy Taiga Saejima]] [[PutOnABus being arrested early on]] and [[PluckyComicRelief Tatsuo Shinada]] and [[CowboyCop Masayoshi Tanimura]] [[WhatHappenedToTheMouse practically not existing at all]] with no acknowledgment whatsoever. Only [[LoanShark Shun Akiyama]] gets to actually make appearances throughout the plot and even then he's clearly been DemotedToExtra.

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** The final boss of ''Yakuza 6'', Tsuneo Iwami, is near unanimously seen as the lamest final boss Kiryu has ever faced. While very much an InvokedTrope to display how much of a slimy, greedy and pathetic fool he is. Many find that the final major opponent of Kiryu's story, a simple fight with no real set pieces and against another overambitious {{jerkass}} to be a colossal disappointment no matter the developers' intent.[[note]] This is especially problematic given how no matter how weak or poorly developed the previous final bosses were, the fights against them were generally viewed as one of the, if not the best, fights of the games they were in.[[/note]] The only redeeming part of this fight to many players is that his [[SugarWiki/AwesomeMusic boss theme]] kicks ass.

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** The final boss of ''Yakuza 6'', Tsuneo Iwami, is near unanimously seen as the lamest final boss Kiryu has ever faced. While very much an InvokedTrope to display how much of a slimy, greedy and pathetic fool he is. Many is, many find that the final major opponent of Kiryu's story, story - a simple fight with no real set pieces and against another overambitious {{jerkass}} - to be a colossal disappointment no matter the developers' intent.[[note]] This is especially problematic given how how, no matter how weak or poorly developed the previous final bosses were, the fights against them were generally viewed as one of the, if not the best, fights of the games they were in.[[/note]] The only redeeming part of this fight to many players is that his [[SugarWiki/AwesomeMusic boss theme]] kicks ass.



** Haruka's characterization has gotten a lot of heat in this game, as much of the game's events could have been avoided had she not revealed her DarkAndTroubledPast to an audience of thousands of people, lied and run off to Hiroshima, and gotten herself pregnant [[spoiler: from a one-night stand without using protection]]. Longtime fans were not pleased that Haruka TookALevelInDumbass when she was shown to be WiseBeyondTheirYears throughout the series, especially as a kid, and found that her poorly thought-out choices are ultimately to blame for [[spoiler: Kiryu having to fake his death[[note]]The cutscene in the epilogue makes it clear that he didn't have to fake his death; his decision was due to the grief his own status as an underworld legend caused.[[/note]]]]. But she does have her defenders who sympathize with her, who argue that people her age make questionable choices when they hit rock bottom and when they're in the heat of the moment. Some also blame Mirei Park for strong-arming her way through Kiryu to make Haruka an idol in the first place; some others blame Kiryu for not teaching her better and for thinking he could give her a normal life when he can't cut his own ties to his criminal past, or for leaving her alone at a crucial point in her life by not making sure she was looked after when he went to prison, or for willingly going to prison in the first place as if he forgot how this decision played out in ''Yakuza 1''.

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** Haruka's characterization has gotten a lot of heat in this game, as much of the game's events could have been avoided had she not revealed her DarkAndTroubledPast to an audience of thousands of people, lied and run off to Hiroshima, and gotten herself pregnant [[spoiler: from a one-night stand without using protection]]. Longtime fans were not pleased that Haruka TookALevelInDumbass when she was shown to be WiseBeyondTheirYears throughout the series, especially as a kid, and found that her poorly thought-out choices are ultimately to blame for [[spoiler: Kiryu having to fake his death[[note]]The cutscene in the epilogue makes it clear that he didn't have to fake his death; his decision was due to the grief his own status as an underworld legend caused.[[/note]]]].caused[[/note]]]]. But she does have her defenders who sympathize with her, who argue that people her age make questionable choices when they hit rock bottom and when they're in the heat of the moment. Some also blame Mirei Park for strong-arming her way through Kiryu to make Haruka an idol in the first place; some others blame Kiryu for not teaching her better and for thinking he could give her a normal life when he can't cut his own ties to his criminal past, or for leaving her alone at a crucial point in her life by not making sure she was looked after when he went to prison, or for willingly going to prison in the first place as if he forgot how this decision played out in ''Yakuza 1''.



** [[spoiler:Tatsukawa not being Haruto's father, and was simply a RedHerring. The game at various points brings up the fact that Tatsukawa was not the type of person that Haruka would be in a relationship with.]]
** [[spoiler:For that matter, a lot of people predicted that Yuta is the father. Not only is he the closest to Haruka's age which would make him the most likely candidate without any {{Squick}} factor involved, and in contrast to Tatsukawa is a NiceGuy which would be understandable why Haruka fell for him. As noted in the main page, this plot development also has noticeable {{Foreshadowing}}.]]
* CatharsisFactor: While the final battle with Tsuneo Iwami is considered [[AntiClimaxBoss rather disappointing]], many still consider the absolute thrashing Kiryu gives him to be one of the most satisfying moments in the series given all the crap that Iwami has done to torment Kiryu and the people around him. Kiryu mockingly calling him the bastard "Little Baby Iwami" right to his face is the icing on the cake in taking the scumbag down a peg.

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** [[spoiler:Tatsukawa not being Haruto's father, and was simply a RedHerring. The game at various points brings up the fact that Tatsukawa was is not the type of person that Haruka would be in a relationship with.]]
** [[spoiler:For that matter, a lot of people predicted that Yuta is the father. Not only is he He's the closest to Haruka's age age, which would make him the most likely candidate without any {{Squick}} factor involved, and in contrast to Tatsukawa is a NiceGuy which would be makes it understandable why Haruka fell for him. As noted in the main page, this plot development also has noticeable {{Foreshadowing}}.]]
* CatharsisFactor: While the final battle with Tsuneo Iwami is considered [[AntiClimaxBoss rather disappointing]], many still consider the absolute thrashing Kiryu gives him to be one of the most satisfying moments in the series given all the crap that Iwami has done to torment Kiryu and the people around him. Kiryu mockingly calling him the bastard "Little Baby Iwami" right to his face is the icing on the cake in taking the scumbag down a peg.



* ContestedSequel: Perhaps the most heated since ''Yakuza 3''. Being the first game released on the ''Dragon'' Engine means that while it's the most immersive and impressive looking entry in the ''Yakuza'' series yet, and finally leapfrogs the visual quality of the games to contemporary levels, it's offset by a host of technical issues as well as a lot less content relative to previous games. Most of these issues would've probably been a lot more forgivable for a spinoff game, but the fact that it's meant to be the GrandFinale for Kiryu's story means it's held to higher standards. The quality of the story is also quite contentious, and a lot of fans dislike the finale where Kiryu [[spoiler:fakes his death and leaves Haruka's life so that she can be safe]]. In spite of that, the game has also gotten a lot of positive reception for its SliceOfLife aspects and its themes of family and humanity.

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* ContestedSequel: Perhaps the most heated since ''Yakuza 3''. Being the first game released on the ''Dragon'' Dragon Engine means that while it's the most immersive and impressive looking entry in the ''Yakuza'' series yet, and finally leapfrogs the visual quality of the games to contemporary levels, it's offset by a host of technical issues as well as a lot less content relative to previous games. Most of these issues would've probably been a lot more forgivable for a spinoff game, but the fact that it's meant to be the GrandFinale for Kiryu's story means it's held to higher standards. The quality of the story is also quite contentious, and a lot of fans dislike the finale where Kiryu [[spoiler:fakes his death and leaves Haruka's life so that she can be safe]]. In spite of that, the game has also gotten a lot of positive reception for its SliceOfLife aspects and its themes of family and humanity.



** [[EvilCounterpart Takumi Someya]], is well-received by fans for his complexity as an antagonist and status as an EvilCounterpart to Kiryu. His boss battles and his themes are considered to be among the best the series has to offer, [[spoiler:and his tragic death after his final battle is a massive TearJerker.]]

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** [[EvilCounterpart Takumi Someya]], Someya]] is well-received by fans for his complexity as an antagonist and status as an EvilCounterpart to Kiryu. His boss battles and his themes are considered to be among the best the series has to offer, [[spoiler:and his tragic death after his final battle is a massive TearJerker.]]



* GameBreaker:
** The difficulty of the Clan Creator Mode can be busted wide open by entering special online codes to unlock Rare and Secret Rare units. Their starting stats are so high that you'll steamroll most of the early story and side missions, while they only get better from leveling up.
** Daigo Dojima's “Sixth Chairman Dignity” Heat Action gives the player an extra 150 points into the Deployment Gage. Since the Deployment Gauge determines how many of your strongest units you can play at the moment, having Daigo pop his skill will allow swifter summoning of you best units. Pocket Circuit Fighter's "Essence of Offense" is a half-effective version, but still decent for use.
** Makoto Date and Satsuki have "Muscle Party", a Heat Action that makes all your units invincible for 10 seconds. While both are great on their own, it's by having both on the field that let's you trivialize the difficulty of every mission, even the [[BrutalBonusLevel Amon Clan Creator ones]].

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* GameBreaker:
GameBreaker: For Clan Creator:
** The difficulty of the Clan Creator Mode mode can be busted wide open by entering special online codes to unlock Rare and Secret Rare units. Their starting stats are so high that you'll steamroll most of the early story and side missions, while they only get better from leveling up.
up.
** Daigo Dojima's “Sixth Chairman Dignity” Heat Action gives the player an extra 150 points into the Deployment Gage. Gauge. Since the Deployment Gauge determines how many of your strongest units you can play at the moment, having Daigo pop his skill will allow swifter summoning of you your best units. Pocket Circuit Fighter's "Essence of Offense" is a half-effective version, but still decent for use.
** Makoto Date and Satsuki have "Muscle Party", a Heat Action that makes all your units invincible for 10 seconds. While both are great on their own, it's by having both on the field that let's lets you trivialize the difficulty of every mission, even the [[BrutalBonusLevel Amon Clan Creator ones]].



* LikeYouWouldReallyDoIt: Despite the game [[spoiler: being billed as Kazuma Kiryu's final chapter, with trailers hinting he would sacrifice himself, several fans suspected that Sega wouldn't kill one of their most beloved and iconic characters and end his story on a sour note, and believed it would end in him faking his death. Sure enough, that's exactly what happens]].

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* LikeYouWouldReallyDoIt: Despite the game [[spoiler: being billed as Kazuma Kiryu's final chapter, with trailers hinting he would sacrifice himself, several fans suspected that Sega wouldn't kill one of their most beloved and iconic characters and end his story on a sour note, and believed it would end in him faking his death. Bolstering this idea is that ''three'' previous games in the series have all teased Kiryu's death, only to reveal him alive and well after the credits. Sure enough, that's exactly what happens]].the post-credits scene shows that Kiryu is alive, and only faked his death in order to protect Haruka and her family]].



* ItsEasySoItSucks: A complaint that many share about the game is how easy it is to break the game by abusing its level-up system, especially with the 1 million yen in the safe above New Serena that can be obtained at any time provided the player knows the password. Extreme Heat Mode is available by default and also significantly reduces the difficulty factor by making Kiryu unkillable as long as it's active, grabbing nearby objects a la 'Beast' style from ''0'' and ''Kiwami'', and having several powerful Heat Actions exclusive to it.

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* ItsEasySoItSucks: A complaint that many share about the game is how easy it is to break the game by abusing its level-up system, especially with the 1 million yen in the safe above New Serena that can be obtained at any time provided the player knows the password. Extreme Heat Mode is available by default and also significantly reduces the difficulty factor by making Kiryu unkillable as long as it's active, grabbing nearby objects a la 'Beast' style from ''0'' and ''Kiwami'', and having several powerful Heat Actions exclusive to it.



* ScrappyMechanic: You're not going to find too many fans who enjoy trying to calm down Haruto when he's crying. Periodically, Kiryu will completely stop in his tracks and have to try and soothe Haruto by performing four possible gestures until a gauge is filled. They all work well enough, but it can take a very long time for Kiryu to spell out what needs to be done. If you pay attention to Haruto's animations, it ''is'' possible to figure out the gesture before Kiryu tells you, but the differences between animations are very subtle. Worse is that Kiryu will have to put more effort into calming Haruto each time he has to stop. It's slow, boring, patience-trying and mercifully only shows up once in the whole story.
** As an addendum, you can also try listening to Haruto's baby noises since he has a distinct one for every gesture which can help though it's still a pain when the meter fills less and less every time you have to pause to calm him down. At least you get always get free exp whenever you succeed.

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* ScrappyMechanic: You're not going to find too many fans who enjoy trying to calm down Haruto when he's crying. Periodically, Kiryu will completely stop in his tracks and have to try and soothe Haruto by performing four possible gestures until a gauge is filled. They all work well enough, but it can take a very long time for Kiryu to spell out what needs to be done. If you pay attention to Haruto's animations, animations and sounds, it ''is'' possible to figure out the gesture before Kiryu tells you, but the differences between animations them are very subtle. Worse is that Kiryu will have to put more effort into calming Haruto each time he has to stop. It's slow, boring, patience-trying and mercifully only shows up once in the whole story.
** As an addendum, you can also try listening to Haruto's baby noises since he has a distinct one for every gesture which can help though it's still a pain when the meter fills less and less every time you have to pause to calm him down. At least you get always get free exp whenever you succeed.
story.



* StrangledByTheRedString: As it happened almost entirely off-screen and the game is dealing with the aftermath, a group of fans aren't exactly pleased with how the relationship between [[spoiler: Haruka and Yuta]] is played out, and see it as a poor way to end the character arc of one of the series' main characters. Some find the reason [[spoiler: she fell for him to be too sudden, and the fact that Haruto was conceived from a one-night stand to be very uncharacteristic of her]]. Those fans are also disappointed that despite Kiryu's efforts to [[spoiler:protect Haruka and keep her far away from the criminal underworld, she ends up starting a family with someone with yakuza ties, and believe she won't find the happiness she deserves with Yuta]].
* ThatOneSidequest: Completing all the Troublr Missions. Troublr Missions are effectively miniature Sub Stories that occur at random times when you're wondering around Kamurocho or Onimichi, requiring you to rush to a designated location to either beat up some {{Mook}}s or solve some minor puzzle. While not quite a ScrappyMechanic, since the tasks are relatively simple and they net you EXP, your ability to complete them is hindered as you complete more of them, as the remaining few will be subject to the will of the RandomNumberGod. By the end, if you want to complete them, you'll be wandering around aimlessly in both Kamurocho and Onimichi just waiting for something to happen, which will take up a lot of your time. And again, unlike with Sub Stories, there's not real clear-cut way to force them to occur, [[GuideDangIt so good luck looking up how to.]]

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* StrangledByTheRedString: As it happened almost entirely off-screen and the game is dealing with the aftermath, a group of fans aren't exactly pleased with how the relationship between [[spoiler: Haruka [[spoiler:Haruka and Yuta]] is played out, and see it as a poor way to end the character arc of one of the series' main characters. Some find the reason [[spoiler: she [[spoiler:she fell for him to be too sudden, and the fact that Haruto was conceived from a one-night stand to be very uncharacteristic of her]]. Those fans are also disappointed that despite Kiryu's efforts to [[spoiler:protect Haruka and keep her far away from the criminal underworld, she ends up starting a family with someone with yakuza ties, and believe she won't find the happiness she deserves with Yuta]].
* ThatOneSidequest: Completing all the Troublr Missions. Troublr Missions are effectively miniature Sub Stories that occur at random times when you're wondering wandering around Kamurocho or Onimichi, requiring you to rush to a designated location to either beat up some {{Mook}}s or solve some minor puzzle. While not quite a ScrappyMechanic, since the tasks are relatively simple and they net you EXP, your ability to complete them is hindered as you complete more of them, as the remaining few will be subject to the will of the RandomNumberGod. By the end, if you want to complete them, you'll be wandering around aimlessly in both Kamurocho and Onimichi just waiting for something to happen, which will take up a lot of your time. And again, unlike with Sub Stories, there's not no real clear-cut way to force them to occur, [[GuideDangIt so good luck looking up how to.]]



* TheyWastedAPerfectlyGoodCharacter: A very common complaint about the game. While the decision to make Kiryu the sole playable character once again was already a BrokenBase, the fact that the game doesn't utilise most of the characters from previous games is a major point of contention. While Akiyama is still an important character, having relevance in the Kamurocho side of things, joining Kiryu in important story fights and [[spoiler: being a pretty intense boss at one point]], many other characters like Majima, Saejima and Daigo only appear in the prologue, before being PutOnTheBus until the epilogue, and Tanimura and Shinada from the [[VideoGame/Yakuza4 previous]] [[VideoGame/Yakuza5 games]] [[WhatHappenedToTheMouse neither appears or is even mentioned]]. This can especially egregious when you consider [[TheRival Majima]], whose boss fights were a much anticipated staple of the series even if you didn't necessarily fight him as Kiryu, [[spoiler: and Kiryu's "[[FakingTheDead death]]" at the end of the game means that this would have been a last chance for them to finally settle things.]]
* TheyWastedAPerfectlyGoodPlot: The secret of Onomichi [[spoiler: being Yamato Mark II. It has lots of buildup, and a chilling introduction scene, but no more than that. While there are implications and hidden meaning behind the ship as BrokenBase mentioned above, the ship itself is underutilized after the reveal. The ship could've been an awesome setting for the game, as some players expected the final portion of the game to take place on the ship, not unlike [[VideoGame/Yakuza0 Yakuza 0]], only for the ship to be hung on the background meaninglessly during the final battle.]]
* UnexpectedCharacter: The game features {{Cameo}} EasterEggs in the form of "Spirit Photography" which involves Kiryu using his smart phone to take photos in specific areas where ghosts from the past games would appear in the form of transparent still images super-imposed over the photo. Most of them are major characters and antagonists from Kiryu's past but two of them stand out as rather odd choices to include.
** Masaru Ihara from ''4''. He's [[WeHardlyKnewYe almost a footnote]] in the history of the series being fought by Akiyama as the [[WarmUpBoss first boss]] in said game and getting killed off not much later. Sure he was technically Captain of the Ueno Seiwa Clan but he was nothing more than a sacrificial pawn for the real villains. You'd think more important deceased characters from ''4'' would appear like major antagonists [[TheHeavy Isao Katsuragi]] and [[spoiler:[[BigBad Seishiro Munakata]] or Saejima's sister Yasuko who's one of the most important NPC's in the game's plot.]]
** Yoshinobu Tokugawa from ''Ishin'', an {{Expy}} of Daigo Dojima in Feudal Japan. While he's actually a significant character, he definitely feels out of place compared to the other ghosts being the only one from a spin-off game and is especially confusing for [[NoExportForYou non-Japanese players all things considered.]] Him being the only character from any of the spin-offs is also rather odd considering the large casts of characters in those games including ''Ishin'' alone.
* ValuesDissonance: As noted above BaseBreakingCharacter, Haruka's decision to reveal her past to thousands of audience was likely meant to let them understand that Kiryu, despite his yakuza background is a decent person who can and will help anyone out in need (as substories would show) and has been a good father-figure to her ever since. In the west, she'll be seen as sympathetic and even applaud her for having the courage to do so since not many are willing to do it. Unfortunately, as she's living in a country where reputation is highly valued over morals (best demonstrated in "Haruka's Biggest Fan" substory), Haruka's reception is overwhelmingly negative to the point it affected her livelihood.

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* TheyWastedAPerfectlyGoodCharacter: A very common complaint about the game. While the decision to make Kiryu the sole playable character once again was already a BrokenBase, the fact that the game doesn't utilise most of the characters from previous games is a major point of contention. While Akiyama is still an important character, having relevance in the Kamurocho side of things, joining Kiryu in important story fights and [[spoiler: being a pretty intense boss at one point]], many other characters like contention.
**
Majima, Saejima Saejima, and Daigo only appear in the prologue, prologue before being PutOnTheBus until the epilogue, and Tanimura and Shinada from the [[VideoGame/Yakuza4 previous]] [[VideoGame/Yakuza5 games]] [[WhatHappenedToTheMouse neither appears or is even mentioned]]. This can especially egregious when you consider epilogue. [[TheRival Majima]], whose Majima's]] boss fights were are a much anticipated staple of the series even if you didn't don't necessarily fight him as Kiryu, [[spoiler: and [[spoiler:and Kiryu's "[[FakingTheDead death]]" at the end of the game means that this would have been a last chance for them to finally settle things.]]
things,]] but Majima goes unfought and with no role in the story.
** Shinada, [[VideoGame/Yakuza5 one of the protagonists from the previous entry,]] doesn't appear or get mentioned at all, not even in the prologue where the rest of ''5'''s protagonists gather in the hospital to see Kiryu. While his absence is more understandable than the rest of the cast since he's an out-of-towner with very little ties to Kamurocho or Kiryu's history, those who found him a refreshing addition to the cast were still left disappointed with his complete lack of presence.
** One of the main plot beats concerns Little Asia being set on fire, and the Chinese triad taking the opportunity to muscle into the territory and set up shop. This would've been a perfect plot to involve previous protagonist [[VideoGame/Yakuza4 Tanimura]], a polyglot detective who lives in Little Asia and stands as its one and only line of defense against the criminal elements of Kamurocho. It also would've rectified his main issue from ''4'', that being how his character and backstory are largely relegated to side content. However, like Shinada, he isn't even mentioned at all despite his home going up in flames.
* TheyWastedAPerfectlyGoodPlot: The secret of Onomichi [[spoiler: being [[spoiler:being Yamato Mark II. It has lots of buildup, and a chilling introduction scene, but no more than that. While there are implications and hidden meaning behind the ship as BrokenBase mentioned above, ship's existence, the ship itself is underutilized after the reveal. The ship It could've been an awesome setting setpiece for the game, as some players expected final battle, not unlike ''VideoGame/Yakuza0'', but instead it only hangs meaninglessly in the background in the final portion of the game to take place on the ship, not unlike [[VideoGame/Yakuza0 Yakuza 0]], only for the ship to be hung on the background meaninglessly during the final battle.game.]]
* UnexpectedCharacter: The game features {{Cameo}} EasterEggs in the form of "Spirit Photography" which Photography". This involves Kiryu using his smart phone smartphone to take photos in specific areas where areas, causing ghosts from the past games would to appear in the form of transparent still images super-imposed over the photo. Most of them are major characters and antagonists from Kiryu's past past, but two of them stand out as rather odd choices to include.
include:
** Masaru Ihara from ''4''. He's [[WeHardlyKnewYe almost a footnote]] in the history of the series series, being fought by Akiyama as the [[WarmUpBoss first boss]] in said game and getting killed off not much later. Sure Sure, he was technically Captain of the Ueno Seiwa Clan Clan, but he was nothing more than a sacrificial pawn for the real villains. You'd think more important deceased characters from ''4'' would appear like major antagonists [[TheHeavy Isao Katsuragi]] and [[spoiler:[[BigBad Seishiro Munakata]] Munakata]], or Saejima's sister Yasuko who's one of the most important NPC's in the game's plot.]]
** Yoshinobu Tokugawa from ''Ishin'', an {{Expy}} of Daigo Dojima in Feudal Japan. While he's actually a significant character, he definitely feels out of place compared to the other ghosts ghosts, being the only one from a spin-off game and is especially confusing for that [[NoExportForYou non-Japanese players all things considered.]] wasn't released outside of Japan]] until years after ''6'''s release. Him being the only character from any of the spin-offs is also rather odd considering the large casts of characters in those games including ''Ishin'' alone.
games.
* ValuesDissonance: As noted above BaseBreakingCharacter, Haruka's decision to reveal her past to thousands of audience members was likely meant to let them understand that Kiryu, despite his yakuza background background, is a decent person who can and will help anyone out in need (as substories would show) and has been a good father-figure to her ever since. In the west, she'll be she's seen as sympathetic and even applaud her applauded for having the courage to do so so, since not many are willing to do it. Unfortunately, as she's living in a country where reputation is highly valued over morals (best demonstrated in "Haruka's Biggest Fan" substory), Haruka's reception is overwhelmingly negative to the point it affected affects her livelihood.



* {{Woolseyism}}: The live chat minigame had a lot of work put into it by the localization team. They went as far as to make unique usernames and add lenny faces. Jon Riesenbach talks about it in [[https://twitter.com/moriyoshijon/status/1055155143577034753 this thread]].

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* {{Woolseyism}}: The live chat minigame had a lot of work put into it by the localization team. They went as far as to make unique usernames and add lenny faces. Jon Riesenbach talks about it in [[https://twitter.com/moriyoshijon/status/1055155143577034753 this thread]].thread]].
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* ValuesDissonance: As noted above BaseBreakingCharacter, Haruka's decision to reveal her past to thousands of audience was likely meant to let them understand that Kiryu, despite his yakuza background is a decent person who can and will help anyone out in need (as substories would show) and has been a good father-figure to her ever since. In the west, she'll be seen as sympathetic and even applaud her for having the courage to do so since not many are willing to do it. Unfortunately, as she's living in a country where reputation is highly valued over morals (best demonstrated in a "Haruka's Biggest Fan" substory), Haruka's reception is overwhelmingly negative to the point it affected her livelihood.

to:

* ValuesDissonance: As noted above BaseBreakingCharacter, Haruka's decision to reveal her past to thousands of audience was likely meant to let them understand that Kiryu, despite his yakuza background is a decent person who can and will help anyone out in need (as substories would show) and has been a good father-figure to her ever since. In the west, she'll be seen as sympathetic and even applaud her for having the courage to do so since not many are willing to do it. Unfortunately, as she's living in a country where reputation is highly valued over morals (best demonstrated in a "Haruka's Biggest Fan" substory), Haruka's reception is overwhelmingly negative to the point it affected her livelihood.
Is there an issue? Send a MessageReason:
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Added DiffLines:

* TheyWastedAPerfectlyGoodPlot: The secret of Onomichi [[spoiler: being Yamato Mark II. It has lots of buildup, and a chilling introduction scene, but no more than that. While there are implications and hidden meaning behind the ship as BrokenBase mentioned above, the ship itself is underutilized after the reveal. The ship could've been an awesome setting for the game, as some players expected the final portion of the game to take place on the ship, not unlike [[VideoGame/Yakuza0 Yakuza 0]], only for the ship to be hung on the background meaninglessly during the final battle.]]
Is there an issue? Send a MessageReason:
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* CatharsisFactor: While the final battle with Tsuneo Iwami is considered [[AntiClimaxBoss rather disappointing]], many still consider the absolute thrashing Kiryu gives him to be one of the most satisfying moments in the series given all the crap that Iwami has done to torment Kiryu and the people around him. Kiryu mockingly calling him "Little Baby Iwami" right in the bastard's face is the icing on the cake in taking the scumbag down a peg.

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* CatharsisFactor: While the final battle with Tsuneo Iwami is considered [[AntiClimaxBoss rather disappointing]], many still consider the absolute thrashing Kiryu gives him to be one of the most satisfying moments in the series given all the crap that Iwami has done to torment Kiryu and the people around him. Kiryu mockingly calling him the bastard "Little Baby Iwami" right in the bastard's to his face is the icing on the cake in taking the scumbag down a peg.



** Little Baby Iwami [[labelnote:Explanation]] A nickname given to the BigBad of the game, Tsuneo Iwami, by Kiryu, it has clicked a bit too well with fans, and rightfully so, with Iwami being one of the [[HateSink slimiest pieces of shit]] this series has ever seen to date.[[/labelnote]]

to:

** Little Baby Iwami [[labelnote:Explanation]] A nickname given to the BigBad of the game, Tsuneo Iwami, by Kiryu, it has Kiryu. It clicked a bit too well with fans, and rightfully so, with Iwami being one of the [[HateSink slimiest pieces of shit]] this series has ever seen to date.[[/labelnote]]



* MemeticLoser: Anyone who's finished this game will laugh at how much of a pathetic piece of shit Iwami is.

to:

* MemeticLoser: Anyone who's finished this game will laugh at how much of a pathetic piece of shit Iwami is. With an incredibly egocentric motivation, a lack of tragedy to his backstory, delegating any hand-dirtying to his underlings and generally being a slimy asshole all around, [[spoiler:him being perhaps the easiest final boss in the entire series]] hardly comes as much of a surprise. "Little Baby Iwami" indeed.



* MorePopularReplacement: Joon-gi Han replaces Kazuki as the owner of the Stardust Host Club. While Kazuki was never exactly disliked, his [[FlatCharacter relatively static]] role as Kiryu's ally [[DemotedToExtra diminished more and more]] as the series progressed until he effectively vanishes from ''5'' onwards with no one batting an eye. Meanwhile, Han has proven to be especially popular since his debut as a [[AxCrazy violently unhinged]] [[EvilIsSexy yet attractive]] and [[EvilIsCool charismatic]] new {{Rival}} to Kiryu. [[spoiler:Fans lamented his death in the third act of the game and rejoiced when he reappears in ''Like A Dragon'' albeit in the form of a BodyDouble.]]

to:

* MorePopularReplacement: Joon-gi Han replaces Kazuki as the owner of the Stardust Host Club. While Kazuki was never exactly disliked, his [[FlatCharacter relatively static]] role as Kiryu's ally [[DemotedToExtra diminished more and more]] as the series progressed until he effectively vanishes from ''5'' onwards with no one batting an eye. Meanwhile, Han has proven to be especially popular since his debut as a [[AxCrazy violently unhinged]] [[EvilIsSexy yet attractive]] and [[EvilIsCool charismatic]] new {{Rival}} to Kiryu. [[spoiler:Fans lamented his death in the third act of the game and rejoiced when he reappears reappeared in ''Like A Dragon'' Dragon'', albeit in the form of a BodyDouble.]]



** As an addendum, you can also try listening to Haruto's baby noises since he has a distinct one for every gesture which can help though it's still a pain when the meter fills less and less every time you have to pause to calm him down. At least you get always get Free exp whenever you succeed.

to:

** As an addendum, you can also try listening to Haruto's baby noises since he has a distinct one for every gesture which can help though it's still a pain when the meter fills less and less every time you have to pause to calm him down. At least you get always get Free free exp whenever you succeed.



* ThatOneSidequest: Completing all the Troublr Missions. Troublr Missions are effectively miniature Sub Stories that occur at random times when you're wondering around Kamurocho or Onimichi, requiring you to rush to designated location to either beat up some {{Mook}}s or solve some minor puzzle. While not quite a ScrappyMechanic, since the tasks are relatively simple and they net you EXP, your ability to complete them is hindered as you complete more of them, as the remaining few will be subject to the will of a RandomNumberGod. By the end, if you want to complete them, you'll be wandering around aimlessly in both Kamurocho and Onimichi just waiting for something to happen, which will take up a lot of your time. And again, unlike with Sub Stories, there's not real clear-cut way to force them to occur, [[GuideDangIt so good luck looking up how to.]]

to:

* ThatOneSidequest: Completing all the Troublr Missions. Troublr Missions are effectively miniature Sub Stories that occur at random times when you're wondering around Kamurocho or Onimichi, requiring you to rush to a designated location to either beat up some {{Mook}}s or solve some minor puzzle. While not quite a ScrappyMechanic, since the tasks are relatively simple and they net you EXP, your ability to complete them is hindered as you complete more of them, as the remaining few will be subject to the will of a the RandomNumberGod. By the end, if you want to complete them, you'll be wandering around aimlessly in both Kamurocho and Onimichi just waiting for something to happen, which will take up a lot of your time. And again, unlike with Sub Stories, there's not real clear-cut way to force them to occur, [[GuideDangIt so good luck looking up how to.]]

Added: 534

Removed: 534

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* SugarWiki/VisualEffectsOfAwesome: The Dragon Engine brings the graphics quality up to the standard set by other UsefulNotes/PlayStation4 games. Textures are more detailed, lighting and shadows are vastly improved, and particle effects are more complex and noticeable. Though it is not utilized as well as it would be in subsequent entries, two scenes which showcase the engine's full potential are the intro, where Kiryu levels out a spoonful of powder, and the confrontation in Chapter 11 set to the backdrop of a burning building.


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* SugarWiki/VisualEffectsOfAwesome: The Dragon Engine brings the graphics quality up to the standard set by other UsefulNotes/PlayStation4 games. Textures are more detailed, lighting and shadows are vastly improved, and particle effects are more complex and noticeable. Though it is not utilized as well as it would be in subsequent entries, two scenes which showcase the engine's full potential are the intro, where Kiryu levels out a spoonful of powder, and the confrontation in Chapter 11 set to the backdrop of a burning building.
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* GoodBadBugs: On the Xbox and PC ports, the bodies of defeated enemies may start flying around while spinning rapidly, making for a harmless yet quite amusing scene. This is especially amplified with the PC, PS5 and Xbox versions, where the game is capped to 60fps.

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* GoodBadBugs: On the Xbox and PC ports, the bodies of defeated enemies may start flying around while spinning rapidly, making for a harmless yet quite amusing scene. This is especially amplified with the PC, PS5 [=PS5=] and Xbox versions, where the game is capped to 60fps.
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** Tsuneo Iwami, who not only serves as the final boss of the game, but Kiryu's story arc. Mostly due to his [[TheyLookJustLikeEveryoneElse completely unremarkable appearance]] and once again hiding behind a ClarkKentOutfit, fans felt that Kiryu's true final battle should have been against a true WorthyOpponent and were very disappointed that the developers failed to deliver on that end. On the other hand, some liked his standard appearance showcasing how dangerous he is by being able to blend in so easily. Additionally, once the localization came out, [[RescuedFromTheScrappyHeap some fans changed their tune]] and liked that the BigBad turned out to be one of the slimiest and most irredeemable villains the series had to offer, someone that even Kiryu grew to hate and wanted to pummel to death, and felt that smashing his face in after everything he had done was worth it.

to:

** Tsuneo Iwami, who not only serves as the final boss of the game, but Kiryu's story arc. Mostly due to his [[TheyLookJustLikeEveryoneElse completely unremarkable appearance]] and once again hiding behind a ClarkKentOutfit, fans felt that Kiryu's true final battle should have been against a true WorthyOpponent and were very disappointed that the developers failed to deliver on that end. On the other hand, some liked his standard appearance showcasing how dangerous he is by being able to blend in so easily. Additionally, once the localization came out, [[RescuedFromTheScrappyHeap some fans changed their tune]] and liked that the BigBad turned out to be one of the slimiest and most irredeemable villains the series had to offer, someone that even Kiryu [[AllLovingHero Kiryu]] [[EvenTheLovingHeroHasHatedOnes grew to hate and wanted to pummel to death, death]], and felt that smashing his face in after everything he had done was worth it.
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* MemeticMutation: Shares a page with the rest of the series [[Memes/{{Yakuza}} here]].

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* MemeticMutation: Shares a page with the rest of the series [[Memes/{{Yakuza}} [[Memes/{{LikeADragon}} here]].
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!! YMMV: [[YMMV/{{Yakuza}} All Games]] | ''YMMV/Yakuza1'' | ''YMMV/Yakuza2'' | ''YMMV/RyuGaGotokuKenzan'' | ''YMMV/Yakuza3'' | ''YMMV/Yakuza4'' | ''YMMV/YakuzaDeadSouls'' | ''YMMV/Yakuza5'' | ''YMMV/LikeADragonIshin'' | ''YMMV/Yakuza0'' | ''Yakuza 6'' | ''YMMV/YakuzaLikeADragon'' | ''YMMV/{{Judgment}}'' | ''YMMV/LostJudgment''

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!! YMMV: [[YMMV/{{Yakuza}} [[YMMV/LikeADragon All Games]] | ''YMMV/Yakuza1'' | ''YMMV/Yakuza2'' | ''YMMV/RyuGaGotokuKenzan'' | ''YMMV/Yakuza3'' | ''YMMV/Yakuza4'' | ''YMMV/YakuzaDeadSouls'' | ''YMMV/Yakuza5'' | ''YMMV/LikeADragonIshin'' | ''YMMV/Yakuza0'' | ''Yakuza 6'' | ''YMMV/YakuzaLikeADragon'' | ''YMMV/{{Judgment}}'' | ''YMMV/LostJudgment''
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* ReplacementScrappy: While the Hirose Family isn't all that disliked in themselves, that they take the primary role of Kiryu's allies and physical support in place of the generally well-liked and fleshed-out crew of OneManArmy playable protagonists from the [[VideoGame/Yakuza4 three]] [[VideoGame/Yakuza5 previous]] [[VideoGame/Yakuza0 entries]] in the series can be a quite the downer to put it lightly. It doesn't help just how most of the said previously playable characters are completely absent for most if not all of the story with Goro Majima and Taiga Saejima [[PutOnABus being arrested early on]] and Tatsuo Shinada and Masayoshi Tanimura [[WhatHappenedToTheMouse practically not existing at all]] with no acknowledgment whatsoever. Only Shun Akiyama gets to play a real supporting role in the plot and even then he's clearly been DemotedToExtra.

to:

* ReplacementScrappy: While the Hirose Family isn't all that disliked in themselves, that they take the primary role of Kiryu's allies and physical support in place of the generally well-liked and fleshed-out crew of OneManArmy [[OneManArmy more]] [[TheAce impressive]] playable protagonists from the [[VideoGame/Yakuza4 three]] [[VideoGame/Yakuza5 previous]] [[VideoGame/Yakuza0 entries]] in the series can be a quite the downer to put it lightly. It doesn't help just how most of the said previously playable characters are completely absent for most if not all of the story with [[AxCrazy Goro Majima Majima]] and [[TheBigGuy Taiga Saejima Saejima]] [[PutOnABus being arrested early on]] and [[PluckyComicRelief Tatsuo Shinada Shinada]] and [[CowboyCop Masayoshi Tanimura Tanimura]] [[WhatHappenedToTheMouse practically not existing at all]] with no acknowledgment whatsoever. Only [[LoanShark Shun Akiyama Akiyama]] gets to play a real supporting role in actually make appearances throughout the plot and even then he's clearly been DemotedToExtra.
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* ReplacementScrappy: While the Hirose Family isn't all that disliked in themselves, that they take the primary role of Kiryu's allies and physical support in place of the generally well-liked and fleshed-out crew of OneManArmy playable protagonists from the [[VideoGame/Yakuza4 three]] [[VideoGame/Yakuza5 previous]] [[VideoGame/Yakuza0 entries]] in the series can be a quite the downer to put it lightly. It doesn't help just how most of the said previously playable characters are completely absent for most if not all of the story with Goro Majima and Taiga Saejima [[PutOnABus being arrested early on]] and Tatsuo Shinada and Masayoshi Tanimura [[WhatHappenedToTheMouse practically not existing at all]] with no acknowledgment whatsoever. Only Shun Akiyama gets to play a real supporting role in the plot and even then he's clearly been DemotedToExtra.


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** As an addendum, you can also try listening to Haruto's baby noises since he has a distinct one for every gesture which can help though it's still a pain when the meter fills less and less every time you have to pause to calm him down. At least you get always get Free exp whenever you succeed.
Is there an issue? Send a MessageReason:
None


!! YMMV: [[YMMV/{{Yakuza}} All Games]] | ''YMMV/Yakuza1'' | ''YMMV/Yakuza2'' | ''YMMV/RyuGaGotokuKenzan'' | ''YMMV/Yakuza3'' | ''YMMV/Yakuza4'' | ''YMMV/YakuzaDeadSouls'' | ''YMMV/Yakuza5'' | ''YMMV/RyuGaGotokuIshin'' | ''YMMV/Yakuza0'' | ''Yakuza 6'' | ''YMMV/YakuzaLikeADragon'' | ''YMMV/{{Judgment}}'' | ''YMMV/LostJudgment''

to:

!! YMMV: [[YMMV/{{Yakuza}} All Games]] | ''YMMV/Yakuza1'' | ''YMMV/Yakuza2'' | ''YMMV/RyuGaGotokuKenzan'' | ''YMMV/Yakuza3'' | ''YMMV/Yakuza4'' | ''YMMV/YakuzaDeadSouls'' | ''YMMV/Yakuza5'' | ''YMMV/RyuGaGotokuIshin'' ''YMMV/LikeADragonIshin'' | ''YMMV/Yakuza0'' | ''Yakuza 6'' | ''YMMV/YakuzaLikeADragon'' | ''YMMV/{{Judgment}}'' | ''YMMV/LostJudgment''
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* InferredHolocaust: Yuta setting Saio HQ on fire, which spreads to the rest of Little Asia and does so much damage that by Lost Judgment Little Asia still isn't rebuilt. Several people at least likely died.

to:

* InferredHolocaust: Yuta setting Saio HQ on fire, which spreads to the rest of Little Asia and does so much damage that by Lost Judgment ''Lost Judgment'' Little Asia still isn't rebuilt. Several people at least likely died.
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* ValuesDissonance: As noted above BaseBreakingCharacter, Haruka's decision to reveal her past to thousands of audience was likely meant to let them understand that Kiryu, despite his yakuza background is a decent person who can and will help anyone out in need (as substories show) and has been a good father-figure to her ever since. In the west, she'll be seen as sympathetic and even applaud her for having the courage to do so since not many are willing to do it. Unfortunately, as she's living in a country where reputation is highly valued over morals (best demonstrated in a "Haruka's Biggest Fan" substory), Haruka's reception is overwhelmingly negative to the point it affected her livelihood.

to:

* ValuesDissonance: As noted above BaseBreakingCharacter, Haruka's decision to reveal her past to thousands of audience was likely meant to let them understand that Kiryu, despite his yakuza background is a decent person who can and will help anyone out in need (as substories would show) and has been a good father-figure to her ever since. In the west, she'll be seen as sympathetic and even applaud her for having the courage to do so since not many are willing to do it. Unfortunately, as she's living in a country where reputation is highly valued over morals (best demonstrated in a "Haruka's Biggest Fan" substory), Haruka's reception is overwhelmingly negative to the point it affected her livelihood.
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* ValuesDissonance: As noted above BaseBreakingCharacter, Haruka's decision to reveal her past to thousands of audience was likely meant to let them understand that Kiryu, despite his yakuza background is a decent person who can and will help anyone out in need (as substories show) and has been a good father-figure to her ever since. In the west, she'll be seen as sympathetic and even applaud her for having the courage to do so since not many are willing to do it. Unfortunately, as she's living in a country where reputation is highly valued over morals (best demonstrated in a "Haruka's Biggest Fan" substory), Haruka's reception is overwhelmingly negative to the point it affected her livelihood.
Is there an issue? Send a MessageReason:
None


* InferredHolocaust: Yuta setting Saio HQ on fire, which spreads to the rest of Little Asia and does so much damage that by Lost Judgement Little Asia still isn't rebuilt. Several people at least probably died.

to:

* InferredHolocaust: Yuta setting Saio HQ on fire, which spreads to the rest of Little Asia and does so much damage that by Lost Judgement Judgment Little Asia still isn't rebuilt. Several people at least probably likely died.
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* TheyWastedAPerfectlyGoodCharacter: A very common complaint about the game. While the decision to make Kiryu the sole playable character once again was already a BrokenBase, the fact that the game doesn't utilise most of the characters from previous games is a major point of contention. While Akiyama is still an important character, having relevance in the Kamurocho side of things, joining Kiryu in important story fights and [[spoiler: being a pretty intense boss at one point]], many other characters like Majima, Saejima and Daigo only appear in the prologue, before being PutOnTheBus until the epilogue, and Shinda from [[VideoGame/Yakuza5 the previous game]] [[WhatHappenedToTheMouse neither appears or is even mentioned]]. This can especially egregious when you consider [[TheRival Majima]], whose boss fights were a much anticipated staple of the series even if you didn't necessarily fight him as Kiryu, [[spoiler: and Kiryu's "[[FakingTheDead death]]" at the end of the game means that this would have been a last chance for them to finally settle things.]]

to:

* TheyWastedAPerfectlyGoodCharacter: A very common complaint about the game. While the decision to make Kiryu the sole playable character once again was already a BrokenBase, the fact that the game doesn't utilise most of the characters from previous games is a major point of contention. While Akiyama is still an important character, having relevance in the Kamurocho side of things, joining Kiryu in important story fights and [[spoiler: being a pretty intense boss at one point]], many other characters like Majima, Saejima and Daigo only appear in the prologue, before being PutOnTheBus until the epilogue, and Shinda from Tanimura and Shinada from the [[VideoGame/Yakuza4 previous]] [[VideoGame/Yakuza5 the previous game]] games]] [[WhatHappenedToTheMouse neither appears or is even mentioned]]. This can especially egregious when you consider [[TheRival Majima]], whose boss fights were a much anticipated staple of the series even if you didn't necessarily fight him as Kiryu, [[spoiler: and Kiryu's "[[FakingTheDead death]]" at the end of the game means that this would have been a last chance for them to finally settle things.]]
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* InferredHolocaust: Yuta setting Saio HQ on fire, which spreads to the rest of Little Asia and does so much damage that by Lost Judgement Little Asia still isn't rebuilt. Several people at least probably died.
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* FanNickname:
** Korean [[VideoGame/DevilMayCry Vergil]] [[labelnote:Explanation]] A nickname fans have given to Joon-gi Han due his resemblance to said ''Devil May Cry'' villain.[[/labelnote]]
** Little Baby Iwami [[labelnote:Explanation]] A nickname given to the BigBad of the game, Tsuneo Iwami, by Kiryu, it has clicked a bit too well with fans, and rightfully so, with Iwami being one of the [[HateSink slimiest pieces of shit]] this series has ever seen to date.[[/labelnote]]
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!! YMMV: [[YMMV/{{Yakuza}} All Games]] | ''YMMV/Yakuza1'' | ''YMMV/Yakuza2'' | ''YMMV/Yakuza3'' | ''YMMV/Yakuza4'' | ''YMMV/YakuzaDeadSouls'' | ''YMMV/Yakuza5'' | ''YMMV/RyuGaGotokuIshin'' | ''YMMV/Yakuza0'' | ''Yakuza 6'' | ''YMMV/YakuzaLikeADragon'' | ''YMMV/{{Judgment}}'' | ''YMMV/LostJudgment''

to:

!! YMMV: [[YMMV/{{Yakuza}} All Games]] | ''YMMV/Yakuza1'' | ''YMMV/Yakuza2'' | ''YMMV/RyuGaGotokuKenzan'' | ''YMMV/Yakuza3'' | ''YMMV/Yakuza4'' | ''YMMV/YakuzaDeadSouls'' | ''YMMV/Yakuza5'' | ''YMMV/RyuGaGotokuIshin'' | ''YMMV/Yakuza0'' | ''Yakuza 6'' | ''YMMV/YakuzaLikeADragon'' | ''YMMV/{{Judgment}}'' | ''YMMV/LostJudgment''
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This trope is now Flame Bait


* WhatAnIdiot:
** At the end of the previous game, Haruka's regrets with becoming an idol had piled on very high, and she had gone through much stress and another yakuza incident. By the time of her debut concert, she could no longer endure being away from her family.\\
'''You'd Expect''': Haruka to quietly retire before or after the concert.\\
'''Or''': Haruka to make a quick announcement that she's retiring during the concert before running off.\\
'''Instead''': Haruka makes a long confession during the concert, in which she reveals being raised by a former yakuza, despite being warned by Park about the damage it could cause.\\
'''Result''': While her mid-concert retirement saves Kiryu's life, her reputation goes up in flames. Eventually, the press find where she lives and backlash becomes directed to the orphanage as well.\\
'''Worse''': Kiryu was arrested and willingly accepted being sentenced for his involvement in the previous game's events, leaving Haruka with no trusted adults around when the fallout becomes worse, leading to her running away to spare her siblings from the media. This causes her to end up in Hiroshima and get in more trouble later on, setting off many of the game's events.
** In Chapter 5, Nagumo and Kiryu enter a sauna wearing balaclavas. This, combined with their full-body clothing, makes them both quite heated and Nagumo wants to cool off.\\
'''You'd Expect''': Nagumo to head to a more secluded area to remove his mask.\\
'''Or''': Bear with the heat like Kiryu until they are in a better position.\\
'''Instead''': Nagumo immediately rips his mask off in the middle of the room, which causes [[spoiler:Masuzoe to recognize him, compromising their stealthy approach and letting their involvement be known to both the Tojo and the Yomei]].
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!! YMMV: [[YMMV/{{Yakuza}} All Games]] | ''YMMV/Yakuza1'' | ''YMMV/Yakuza2'' | ''YMMV/Yakuza3'' | ''YMMV/Yakuza4'' | ''YMMV/YakuzaDeadSouls'' | ''YMMV/Yakuza5'' | ''YMMV/RyuGaGotokuIshin'' | ''YMMV/Yakuza0'' | ''Yakuza 6'' | ''YMMV/YakuzaLikeADragon'' | ''VideoGame/{{Judgment}}'' | ''VideoGame/LostJudgment''

to:

!! YMMV: [[YMMV/{{Yakuza}} All Games]] | ''YMMV/Yakuza1'' | ''YMMV/Yakuza2'' | ''YMMV/Yakuza3'' | ''YMMV/Yakuza4'' | ''YMMV/YakuzaDeadSouls'' | ''YMMV/Yakuza5'' | ''YMMV/RyuGaGotokuIshin'' | ''YMMV/Yakuza0'' | ''Yakuza 6'' | ''YMMV/YakuzaLikeADragon'' | ''VideoGame/{{Judgment}}'' ''YMMV/{{Judgment}}'' | ''VideoGame/LostJudgment''''YMMV/LostJudgment''
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!! YMMV: [[YMMV/{{Yakuza}} All Games]] | ''YMMV/Yakuza1'' | ''YMMV/Yakuza2'' | ''YMMV/Yakuza3'' | ''YMMV/Yakuza4'' | ''YMMV/YakuzaDeadSouls'' | ''YMMV/Yakuza5'' | ''YMMV/RyuGaGotokuIshin'' | ''YMMV/Yakuza0'' | ''Yakuza 6'' | ''YMMV/YakuzaLikeADragon''

to:

!! YMMV: [[YMMV/{{Yakuza}} All Games]] | ''YMMV/Yakuza1'' | ''YMMV/Yakuza2'' | ''YMMV/Yakuza3'' | ''YMMV/Yakuza4'' | ''YMMV/YakuzaDeadSouls'' | ''YMMV/Yakuza5'' | ''YMMV/RyuGaGotokuIshin'' | ''YMMV/Yakuza0'' | ''Yakuza 6'' | ''YMMV/YakuzaLikeADragon''''YMMV/YakuzaLikeADragon'' | ''VideoGame/{{Judgment}}'' | ''VideoGame/LostJudgment''
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* MorePopularReplacement: Joon-gi Han replaces Kazuki as the owner of the Stardust Host Club. While Kazuki was never exactly disliked, his role as Kiryu's ally [[DemotedToExtra diminished more and more]] as the series progressed until he effectively vanishes from ''5'' onwards with no one batting an eye. Meanwhile, Han has proven to be especially popular since his debut as a [[AxCrazy violently unhinged]] [[EvilIsSexy yet attractive]] and [[EvilIsCool charismatic]] new {{Rival}} to Kiryu. [[spoiler:Fans lamented his death in the third act of the game and rejoiced when he reappears in ''Like A Dragon'' albeit in the form of a BodyDouble.]]

to:

* MorePopularReplacement: Joon-gi Han replaces Kazuki as the owner of the Stardust Host Club. While Kazuki was never exactly disliked, his [[FlatCharacter relatively static]] role as Kiryu's ally [[DemotedToExtra diminished more and more]] as the series progressed until he effectively vanishes from ''5'' onwards with no one batting an eye. Meanwhile, Han has proven to be especially popular since his debut as a [[AxCrazy violently unhinged]] [[EvilIsSexy yet attractive]] and [[EvilIsCool charismatic]] new {{Rival}} to Kiryu. [[spoiler:Fans lamented his death in the third act of the game and rejoiced when he reappears in ''Like A Dragon'' albeit in the form of a BodyDouble.]]
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* MorePopularReplacement: Joon-gi Han replaces Kazuki as the owner of the Stardust Host Club. While Kazuki was never exactly disliked, he gradually [[DemotedToExtra became less and less important]] as the series progressed until he effectively vanishes from ''5'' onwards. Meanwhile, Han has proven to be especially popular since his debut as a [[EvilIsSexy violently unhinged yet attractive]] [[EvilIsCool and charismatic]] new {{Rival}} to Kiryu. [[spoiler:Fans lamented his death in the third act of the game and rejoiced when he reappears in ''Like A Dragon'' albeit in the form of a BodyDouble.]]

to:

* MorePopularReplacement: Joon-gi Han replaces Kazuki as the owner of the Stardust Host Club. While Kazuki was never exactly disliked, he gradually his role as Kiryu's ally [[DemotedToExtra became less diminished more and less important]] more]] as the series progressed until he effectively vanishes from ''5'' onwards. onwards with no one batting an eye. Meanwhile, Han has proven to be especially popular since his debut as a [[AxCrazy violently unhinged]] [[EvilIsSexy violently unhinged yet attractive]] and [[EvilIsCool and charismatic]] new {{Rival}} to Kiryu. [[spoiler:Fans lamented his death in the third act of the game and rejoiced when he reappears in ''Like A Dragon'' albeit in the form of a BodyDouble.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MorePopularReplacement: Joon-gi Han replaces Kazuki as the owner of the Stardust Host Club. While Kazuki was never exactly disliked, he gradually [[DemotedToExtra became less and less important]] as the series progressed until he effectively vanishes from ''5'' onwards. Meanwhile, Han has proven to be especially popular since his debut as a [[EvilIsSexy violently unhinged yet attractive]] [[EvilIsCool and charismatic]] new {{Rival}} to Kiryu. [[spoiler:Fans lamented his death in the third act of the game and rejoiced when he reappears in ''Like A Dragon'' albeit in the form of a BodyDouble.]]
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Well "both" for the time being.


** Ono Michio, the mascot of Onomichi, proved to be quite popular with his charming outfit and endearing substories.

to:

** Ono Michio, the mascot of Onomichi, proved to be quite popular with his charming outfit and endearing substories. As such, he's appeared in some capacity in not just ''Like a Dragon'', but [[VideoGame/{{Judgment}} both]] ''[[VideoGame/LostJudgment Judgment]]'' games, too.
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** [[AIIsACrapshoot Soji]] is a sentient vacuum robot, given to a young man named Fujita as a gift from his girlfriend, Kotomi. Finding out that Fujita has bought a ring to propose to Kotomi, but has been too scared to go through with it for sixth months, Soji takes matters into its own hands. Stealing Fujita's ring when he drops it on the ground, Soji has Fujita and Kiryu chase after it throughout all of Kamurocho. Stopping at a park with several thugs, Soji provokes them into [[LetsYouAndHimFight starting a fight with Fujita]] for the purpose of getting Fujita to [[CruelToBeKind build up courage]]. When Kotomi arrives, Soji drops the proposal ring near her and, with help from Kiryu's words, lead Fujita to build up the courage to propose to Kotomi, Soji happily saying that it completed its task.

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** [[AIIsACrapshoot Soji]] is a sentient vacuum robot, given to a young man named Fujita as a gift from his girlfriend, Kotomi. Finding out that Fujita has bought a ring to propose to Kotomi, but has been too scared to go through with it for sixth months, Soji takes matters into its own hands. Stealing Fujita's ring when he drops it on into the ground, Soji has Fujita and Kiryu chase after it throughout all of Kamurocho. Stopping at a park with several thugs, Soji provokes them into [[LetsYouAndHimFight starting a fight with Fujita]] for the purpose of getting Fujita to [[CruelToBeKind build up courage]]. When Kotomi arrives, Soji drops the proposal ring near her and, with help from Kiryu's words, lead Fujita to build up the courage to propose to Kotomi, Soji happily saying that it completed its task.
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** Yoshinobu Tokugawa from ''Ishin'', an {{Expy}} of Daigo Dojima in Feudal Japan. While he's actually a significant character, he definitely feels out of place compared to the other ghosts being the only one from a spin-off game and is especially confusing for [[NoExportForYou non-Japanese players all things considered.]] Him being the only character from any of the spin-offs is also rather odd considering the large cast of characters in those games including ''Ishin'' alone.

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** Yoshinobu Tokugawa from ''Ishin'', an {{Expy}} of Daigo Dojima in Feudal Japan. While he's actually a significant character, he definitely feels out of place compared to the other ghosts being the only one from a spin-off game and is especially confusing for [[NoExportForYou non-Japanese players all things considered.]] Him being the only character from any of the spin-offs is also rather odd considering the large cast casts of characters in those games including ''Ishin'' alone.

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