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This reads more like an "Evil is Sexy" edit; which has been dewicked.


* DracoInLeatherPants: Global players love Zazan's design, overlooking the fact that he's a remorseless killer who [[DirtyCoward doesn't fight fair]].

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* TierInducedScrappy:
** Machérie is plagued by a severe case of MasterOfNone syndrome. While she's less squishy than most other mages, her niche is preventing status ailments. Her Cleric job is restricted to Banish and Cure, with an AGI break and various forms of status ailment cures and prevention. Her Black Mage skills are fairly standard, which give her some niche, but Holy is better for single-target magic damage. She inexplicably has the Monk sub-job as well, which only gives her bulk and access to Revive. Unlike Mediena or Miranda, her Limit Burst is based off of her ATK stat, which is very low as-is. Most notably, Ayaka outperforms Machérie in almost every role, and with her Sacred Step, gives her comparable status prevention statuses. The only in-game feature that's redeemable about her is her Trust Mastery Reward, which gives Curaga and a damage shield. Machérie's considered to be on par with Phoebe, the best SR unit in the game.
** While Aileen was briefly top-tier in Brave Exvius, she's low-tier in War of the Visions. While she has very high ATK, [[CripplingOverspecialization she has low stats almost everywhere else]]. She has low movement, low agility, and low defense and HP. Instead of unlocking Nighthawk (the best Lancer skill) early, she unlocks it at the end of her tree at 6 stars. This is a daunting task, especially when she shares an element with Mont (a free unit who most players choose to raise). She does gain access to Drain Force as a part of her Soldier kit, and sees use in anti-meta PVP teams against Orlandeau and Frederika, but players still consider her a JunkRare.
** The Caelum and Becoming Stronger than Anyone Else vision cards are considered to be the two worst Ultra Rare cards in the game. Caelum increases the party's Dexterity stat, which marginally affects accuracy and the critical hit rate, and gives a slash resistance boost to the unit who equips it. Becoming Stronger affects party cast time, but has little meaningful benefits without being awakened to a high level. It is also a physical-based card, where casting time almost exclusively affects mages. Overall, the cards are seen as very niche at best, and outright worse than some Rare cards like Leonis and Hourne Castle.

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