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Moving Spiritual Successor from the main page.

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* SpiritualSuccessor: To [[VideoGame/TinyToonAdventures the first Konami Tiny Toon game]], which shares many mechanics and similarities with this game.

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* ThatOneLevel: The first Lake level (3-3), which takes place after the Ice Cave levels, is a nightmare. It's a [[UnderTheSea Swimming stage]], which controls fine, except Buster is completely vulnerable underwater and cannot defend himself without relying on the SmartBomb. So you have to carefully take your time swimming and maneuvering between enemies and the hazards. Enemies are ''everywhere'' and placed in just the right places to bug you, and there's a final stretch in the level where the current drags you through a vertical area filled with spiked hazards and enemies. All with limited health to spare, leaving minimal room for mistakes. Die and [[CheckpointStarvation you're doing this entire slog]] of a level over again ([[ContinuingIsPainful With reduced health]] if you previously had a HeartContainer!).

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* ThatOneLevel: SugarWiki/NoProblemWithLicensedGames: As with many of Konami's ''Tiny Toon Adventures'' video games, it's considered a very fun and challenging video game that's also faithful to the source material, visual and audio-wise.
* ThatOneLevel:
**
The first Lake level (3-3), which takes place after the Ice Cave levels, is a nightmare. It's a [[UnderTheSea Swimming stage]], which controls fine, except Buster is completely vulnerable underwater and cannot defend himself without relying on the SmartBomb. So you have to carefully take your time swimming and maneuvering between enemies and the hazards. Enemies are ''everywhere'' and placed in just the right places to bug you, and there's a final stretch in the level where the current drags you through a vertical area filled with spiked hazards and enemies. All with limited health to spare, leaving minimal room for mistakes. Die and [[CheckpointStarvation you're doing this entire slog]] of a level over again ([[ContinuingIsPainful With reduced health]] if you previously had a HeartContainer!).HeartContainer!).
** The [[SlippySlideyIceWorld Ice Mountain]] levels. Given that they involve ice, the terrain is more slippery than those of the previous levels. These levels also have enemies such as snowmen who travel in packs, Arnold the Pit Bull, who tosses bowling balls, and Gotcha Grabmore, who charges at you with her snowmobile. These levels also have disappearing platforms placed directly above [[SpikesOfDoom beds of spikes]], meaning you have to time your jumps to cross safely. If you don't land properly on the platforms, you end up falling into the spikes, which [[OneHitKill instantly kill you]]. If you previously had your health extended up to five hearts, this means your health has been reduced down to three until you can find more bells.
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* ThatOneLevel: The first Lake level (3-3), which takes place after the Ice Cave levels, is a nightmare. Simply put, its a [[UnderTheSea Swimming stage]], which controls fine, except Buster is completely vulnerable underwater and cannot defend himself without relying on the SmartBomb. So you have to carefully take your time swimming and maneuvering between enemies and the hazards. Enemies are ''everywhere'' and placed in just the right places to bug you, and there's a final stretch in the level where the current drags you through a vertical area filled with spiked hazards and enemies. All with limited health to spare, leaving minimal room for mistakes. Die and [[CheckpointStarvation you're doing this entire slog]] of a level over again ([[ContinuingIsPainful With reduced health]] if you previously had a HeartContainer!).

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* ThatOneLevel: The first Lake level (3-3), which takes place after the Ice Cave levels, is a nightmare. Simply put, its It's a [[UnderTheSea Swimming stage]], which controls fine, except Buster is completely vulnerable underwater and cannot defend himself without relying on the SmartBomb. So you have to carefully take your time swimming and maneuvering between enemies and the hazards. Enemies are ''everywhere'' and placed in just the right places to bug you, and there's a final stretch in the level where the current drags you through a vertical area filled with spiked hazards and enemies. All with limited health to spare, leaving minimal room for mistakes. Die and [[CheckpointStarvation you're doing this entire slog]] of a level over again ([[ContinuingIsPainful With reduced health]] if you previously had a HeartContainer!).
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* ThatOneLevel: The first Lake level, which takes place after the Ice Cave levels, is a nightmare. Simply put, its a [[UnderTheSea Swimming stage]], which controls fine, except Buster is completely vulnerable underwater and cannot defend himself without relying on the SmartBomb. So you have to carefully take your time swimming and maneuvering between enemies and the hazards. Enemies are ''everywhere'' and placed in just the right places to bug you, and there's a final stretch in the level where the current drags you through an area filled with spiked hazards along the walls. All with limited health to spare, leaving minimal room for mistakes. Die and [[CheckpointStarvation you're doing this entire slog]] of a level over again ([[ContinuingIsPainful With reduced health]] if you previously had a HeartContainer!).

to:

* ThatOneLevel: The first Lake level, level (3-3), which takes place after the Ice Cave levels, is a nightmare. Simply put, its a [[UnderTheSea Swimming stage]], which controls fine, except Buster is completely vulnerable underwater and cannot defend himself without relying on the SmartBomb. So you have to carefully take your time swimming and maneuvering between enemies and the hazards. Enemies are ''everywhere'' and placed in just the right places to bug you, and there's a final stretch in the level where the current drags you through an a vertical area filled with spiked hazards along the walls.and enemies. All with limited health to spare, leaving minimal room for mistakes. Die and [[CheckpointStarvation you're doing this entire slog]] of a level over again ([[ContinuingIsPainful With reduced health]] if you previously had a HeartContainer!).
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Added DiffLines:

* ThatOneLevel: The first Lake level, which takes place after the Ice Cave levels, is a nightmare. Simply put, its a [[UnderTheSea Swimming stage]], which controls fine, except Buster is completely vulnerable underwater and cannot defend himself without relying on the SmartBomb. So you have to carefully take your time swimming and maneuvering between enemies and the hazards. Enemies are ''everywhere'' and placed in just the right places to bug you, and there's a final stretch in the level where the current drags you through an area filled with spiked hazards along the walls. All with limited health to spare, leaving minimal room for mistakes. Die and [[CheckpointStarvation you're doing this entire slog]] of a level over again ([[ContinuingIsPainful With reduced health]] if you previously had a HeartContainer!).

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