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** ''KOF XI'' is seen by many as one of the more underrated titles in the series. Such is the case with the above entries, it expands on and fine-tunes ''2003's'' mechanics by making character switching faster and more intuitive, bringing back the Blowback button[[note]] ''2003'' is, uniquely, the only game in the series that doesn't have the traditional C+D blowback at all - some characters have had their Blowbacks converted into normal Command Moves here. ''XI'' would re-introduce them by mapping them to their own button, being E. [[/note]], having the most unique character roster in the series (''on top'' of omitting staples like Mai[[note]] At least in the original arcade version, anyway. She's still present in the console release. [[/note]] and Leona), and one of the most acclaimed soundtracks in the series. More than plenty of people are wishing for a proper port of the game with rollback netcode since this is one of the few titles in the series that, sadly, [[KeepCirculatingTheTapes is locked to the]] UsefulNotes/PlayStation2[[note]] Unless you use roundabout methods like emulation or Fightcade to play it. [[/note]] to this day.

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** ''KOF XI'' is seen by many as one of the more underrated titles in the series. Such is the case with the above entries, it expands on and fine-tunes ''2003's'' mechanics by making character switching faster and more intuitive, bringing back the Blowback button[[note]] ''2003'' is, uniquely, the only game in the series that doesn't have the traditional C+D blowback at all - some characters have had their Blowbacks converted into normal Command Moves here. ''XI'' would re-introduce them by mapping them to their own button, being E. [[/note]], having the most unique character roster in the series (''on top'' of omitting staples like Mai[[note]] At least in the original arcade version, anyway. She's still present in the console release. [[/note]] and Leona), and one of the most acclaimed soundtracks in the series. More than plenty of people are wishing for a proper port of the game with rollback netcode since this is one of the few titles in the series that, sadly, [[KeepCirculatingTheTapes is locked to the]] UsefulNotes/PlayStation2[[note]] Platform/PlayStation2[[note]] Unless you use roundabout methods like emulation or Fightcade to play it. [[/note]] to this day.



** An odd example, the combo trials from ''KOFXIII'' have been portrayed by the UsefulNotes/FightingGameCommunity as some of ''the'' [[SomeDexterityRequired hardest combo trials in any fighting game,]] with fighting games legends like Justin Wong and Punk having difficulty clearing a single character's trials. Fun part is, a lot of those combos are required to play ''KOFXIII'' at a high level of play.

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** An odd example, the combo trials from ''KOFXIII'' have been portrayed by the UsefulNotes/FightingGameCommunity MediaNotes/FightingGameCommunity as some of ''the'' [[SomeDexterityRequired hardest combo trials in any fighting game,]] with fighting games legends like Justin Wong and Punk having difficulty clearing a single character's trials. Fun part is, a lot of those combos are required to play ''KOFXIII'' at a high level of play.



** SNK's announcement of ''KOF XV'' getting crossplay at EVO 2022 ''really'' won a lot of fans who were stumped by ''XV's'' [[ScrappyMechanic faulty matchmaking]] over, especially when paired with ''VideoGame/SamuraiShodown (2019)'' getting some much-needed love in the form of an update to rollback netcode for all platforms (sans the [[UsefulNotes/NintendoSwitch Switch]] version, unfortunately) coinciding with Team Samurai's reveal. And if that wasn't enough, then the announcement of a Season 2 - led by Kim and, most especially, Shingo ([[TheBusCameBack who hasn't been playable]] since ''XI'') - '''''and''''' the announcement of a new ''VideoGame/FatalFury'' title after more than '''20 years''' of dormancy really sealed the deal that SNK was back and better than ever.

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** SNK's announcement of ''KOF XV'' getting crossplay at EVO 2022 ''really'' won a lot of fans who were stumped by ''XV's'' [[ScrappyMechanic faulty matchmaking]] over, especially when paired with ''VideoGame/SamuraiShodown (2019)'' getting some much-needed love in the form of an update to rollback netcode for all platforms (sans the [[UsefulNotes/NintendoSwitch [[Platform/NintendoSwitch Switch]] version, unfortunately) coinciding with Team Samurai's reveal. And if that wasn't enough, then the announcement of a Season 2 - led by Kim and, most especially, Shingo ([[TheBusCameBack who hasn't been playable]] since ''XI'') - '''''and''''' the announcement of a new ''VideoGame/FatalFury'' title after more than '''20 years''' of dormancy really sealed the deal that SNK was back and better than ever.
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** Due to Krizalid being Irish and Krohnen taking the Scottish surname, [=McDougall=], many fans believe that NESTS' base of operation is located somewhere within the UsefulNotes/UnitedKingdom.
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* IKnewIt:
** In both the Japan and Yagami Teams endings back in ''XIV'', Chizuru Kagura made cameo appearances, with the Yagami Team Ending having her team up with Kyo and Iori to once again seal Orochi after Verse's death brought him along with other characters back to life. Because of this, many fans speculated that she would return in ''The King of Fighters XV'', maybe even to team-up with Kyo and Iori once more. Sure enough, both her return and the return of the Sacred Treasures Team for ''XV'' were confirmed during the second Japan Fighting Game Publishers Roundtable.
** Shermie's ending in ''VideoGame/SNKHeroinesTagTeamFrenzy'' showed that she, Yashiro, and Chris one of the many souls who came back to life after Verse's death. Due to this and their popularity with fans, many assumed that the New Faces Team would make a return for ''XV''. Sure enough, all three of them were confirmed to return, this time as Team Orochi.
** To some extent, fans that have been speculating on K9999's or Nameless' return were very satisfied when their predictions came half-true with the revelation of Krohnen in ''XV'', who is a [[CompositeCharacter composite of]] and [[SuspiciouslySimilarSubstitute direct successor]] to ''[[TakeAThirdOption both]]'' [[TakeAThirdOption characters]]. Later speculation raged on whether or not Krohnen was actually K9999 with a design and name change. [[spoiler: This was more or less confirmed via his team story, which doesn't outright namedrop K9999 but leaves zero room for doubt through context that they are the same person.]]
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** Go watch the VideoGame/SuperSmashBrothers Latin America reveal trailers for Terry Bogard. Almost every fan, upon learning that the character was going to be an SNK character, began hoping for Kyo or Iori. Terry was...acceptable to them.

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** Go watch the VideoGame/SuperSmashBrothers VideoGame/SuperSmashBrosUltimate Latin America reveal trailers for Terry Bogard. Almost every fan, upon learning that the character was going to be an SNK character, began hoping for Kyo or Iori. Terry was...acceptable to them.
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Shipping Goggles TRS cleanup, out-of-universe examples are to be removed as it's now just Fan Speak (only wicks in descriptions).


* ShippingGoggles:
** '''All over the place''', PlatonicWritingRomanticReading or not. But let's be honest: every company in charge of ''KOF'' is very, ''very'' aware that the franchise as a whole is ''[[EstrogenBrigade EXTREMELY]]'' [[EstrogenBrigade popular among female gamers of all ages]] (from teenage girls who are new to the games, to older ladies who grew up either watching others play or played alongside the boys). With the buttloads of ShipTease, it'd be weirder to NOT have a good part of the fandom all over it.
** Iori and Athena, believe it or not. They both like music and Iori is seen in Athena's band in ''Days of Memories''. He appears to think she is cute because he thinks she should "be at home baking cookies" instead of fighting in one of their pre-fight dialogues, and Athena is among the few who show some degree of worry for his sake. Also, their battle quotes have to do with Iori telling Athena to take care of herself, [[JerkAss in his own way]]. Finally, in the ''KOF: KYO'' manga, Iori and Athena's hearts connect when his attack accidentally hits her; he shows regret for hurting her, she takes the time to look for him, and she tells Kensou how much sorrow she could sense coming from him. Unsurprisingly, this has been followed by the mild popularity of the Iori/Athena ship.

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