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Just tested it and it's possible.


* SelfImposedChallenge: The game is balanced to make World Alpha's endgame reachable with all three exotic spells, but having enough buildings and grinding some other resources will let you make it to the end without the third exotic spell. It's a little more grindy and slow at points, but certainly doable.

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* SelfImposedChallenge: The game is balanced to make World Alpha's endgame reachable with all three exotic spells, but having enough buildings and grinding some other resources will let you make it to the end without the third or even the second exotic spell. It's a little more grindy and slow at points, and the latter also requires the use of tricks like manually doing the first two bankings for better results and switching between tabs to cause major point/coin gains, but certainly doable.
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Nvm. I think this was more accurate.


* DancingBear: Despite the game's reputation as being slow and somewhat buggy, especially when compared to the developer's later works, with it also seemingly being abandoned forever so those issues are unlikely to be fixed, it nevertheless has several fans who appreciate that it's seemingly the only TMT game with a huge procedurally generated world map (even if it only shows up after making some progress into row 4).

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* DancingBear: JustHereForGodzilla: Despite the game's reputation as being slow and somewhat buggy, especially when compared to the developer's later works, with it also seemingly being abandoned forever so those issues are unlikely to be fixed, it nevertheless has several fans who appreciate that it's seemingly play it for the only TMT game with a huge large procedurally generated world map (even if it only shows up after making some progress into row 4).
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Probably more accurate.


* JustHereForGodzilla: Despite the game's reputation as being slow and buggy, especially when compared to the developer's later works, it nevertheless has several fans who appreciate that it's one of the few TMT games with a huge procedurally generated world map.

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* JustHereForGodzilla: DancingBear: Despite the game's reputation as being slow and somewhat buggy, especially when compared to the developer's later works, with it also seemingly being abandoned forever so those issues are unlikely to be fixed, it nevertheless has several fans who appreciate that it's one of seemingly the few only TMT games game with a huge procedurally generated world map.map (even if it only shows up after making some progress into row 4).
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Added an example.

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* JustHereForGodzilla: Despite the game's reputation as being slow and buggy, especially when compared to the developer's later works, it nevertheless has several fans who appreciate that it's one of the few TMT games with a huge procedurally generated world map.
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Started this page.

Added DiffLines:

* SelfImposedChallenge: The game is balanced to make World Alpha's endgame reachable with all three exotic spells, but having enough buildings and grinding some other resources will let you make it to the end without the third exotic spell. It's a little more grindy and slow at points, but certainly doable.
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