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*** ''The overwhelming majority of playable characters'' had been officially relegated to either cameos [[note]]via unlockable sidequests and ''Dimension Shellshock'' DLC[[/note]] or bosses [[note]]in cases of Bebop, Rocksteady and Shredder - ''playable bosses'' of Survival Mode via special perks[[/note]] for their later appearances in ''Shredder's Revenge''.

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*** ''The overwhelming majority of playable characters'' had been officially relegated to either cameos [[note]]via cameos[[note]]via unlockable sidequests and ''Dimension Shellshock'' DLC[[/note]] or bosses [[note]]in bosses[[note]]in cases of Bebop, Rocksteady and Shredder - ''playable bosses'' of Survival Mode via special perks[[/note]] for their later appearances in ''Shredder's Revenge''.
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*** ''The overwhelming majority of playable characters'' had been officially relegated to either cameos (via unlockable sidequests and ''Dimension Shellshock'' DLC) or bosses (in cases of Bebop, Rocksteady and Shredder - ''playable bosses'' of Survival Mode via special perks) for their later appearances in ''Shredder's Revenge''.

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*** ''The overwhelming majority of playable characters'' had been officially relegated to either cameos (via [[note]]via unlockable sidequests and ''Dimension Shellshock'' DLC) DLC[[/note]] or bosses (in [[note]]in cases of Bebop, Rocksteady and Shredder - ''playable bosses'' of Survival Mode via special perks) perks[[/note]] for their later appearances in ''Shredder's Revenge''.
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*** ''The overwhelming majority of playable characters'' had been officially relegated to either cameos (via unlockable sidequests and ''Dimension Shellshock'' DLC) or bosses (in cases of Bebop, Rocksteady and Shredder - ''playable bosses'' of Survival Mode via special perks) for their later appearances in ''Shredder's Revenge''.
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*** This game was, for a long time, the only game (official or not) with the 80's incarnations of April, Splinter, Casey, and Usagi to be playable in a Beat 'em up. Cue ''Shredder's Revenge'', and now we have an official game where all four are playable.

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*** This game was, for a long time, the only game (official or not) with the 80's incarnations of April, Splinter, Casey, and Usagi and Karai to be playable in a Beat 'em up. Cue ''Shredder's Revenge'', and now we have an official game where all four ''all five'' are playable.
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Usagi has been confirmed for Shredder's Revenge DLC.


*** This game was, for a long time, the only game (official or not) with the 80's incarnations of April, Splinter and Casey to be playable in a Beat 'em up. Cue ''Shredder's Revenge'', and now we have an official game where all three are playable.

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*** This game was, for a long time, the only game (official or not) with the 80's incarnations of April, Splinter Splinter, Casey, and Casey Usagi to be playable in a Beat 'em up. Cue ''Shredder's Revenge'', and now we have an official game where all three four are playable.



*** ''Rescue-Palooza'' has a stage set in the Channel 6 building, where the Foot Clan has enacted a HostileShowTakeover and is holding Vernon captive. That never happened in any Konami game, but it is the first stage of ''Shredder's Revenge''. That being said, Bebop is the boss for the leave, not Baxter and Karai.

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*** ''Rescue-Palooza'' has a stage set in the Channel 6 building, where the Foot Clan has enacted a HostileShowTakeover and is holding Vernon captive. That never happened in any Konami game, but it is the first stage level of ''Shredder's Revenge''. That being said, Bebop is the boss for the leave, level, not Baxter and Karai.
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*** ''Rescue-Palooza'' has a stage set in the Channel 6 building, where the Foot Clan has enacted a HostileShowTakeover and is holding Vernon captive. That never happened in any Konami game, but it is the first stage of ''Shredder's Revenge''.

to:

*** ''Rescue-Palooza'' has a stage set in the Channel 6 building, where the Foot Clan has enacted a HostileShowTakeover and is holding Vernon captive. That never happened in any Konami game, but it is the first stage of ''Shredder's Revenge''. That being said, Bebop is the boss for the leave, not Baxter and Karai.
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*** Slash's popular video game design, that was also used for the ''Adventures'' comic and came from his original action figure, is essentially combined with his show design in ''Shredder's Revenge''.

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*** Both Tempestra and the mutant duo of Tokka and Rahzar serve as separate encounters. The official game, however, ''merges them all together'' - with the former conjuring digital versions of the latter to assist her.



*** The entire marathon of boss battles at the end of the third Technodrome stage goes as follows: War from [=SNES=] version of ''Tournament Fighters'', [[DualBoss Shredder and Krang together]], Super Shredder, Krang piloting the aforementioned ChickenWalker and Shredder piloting the contraption called Cyber Shredder as a FinalBoss. Come ''Shredder's Revenge'', and the similar marathon occurs across the final two episodes: Krang, Shredder, Statue of Tyranny (Krang repurposing Statue of Liberty as his own body) and Super Shredder as the final boss. Amusingly enough, ''every incarnation'' of Krang from either game is a cakewalk to fight against, while Shredder himself is a relative step-up in terms of challenge.

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*** The entire marathon of boss battles at the end of the third Technodrome stage goes as follows: War from [=SNES=] version of ''Tournament Fighters'', [[DualBoss Shredder and Krang together]], Super Shredder, Krang piloting the aforementioned ChickenWalker and Shredder piloting the contraption called Cyber Shredder as a the FinalBoss. Come ''Shredder's Revenge'', and the similar marathon occurs across the final two episodes: Krang, Shredder, Statue of Tyranny (Krang repurposing Statue of Liberty as his own body) and Super Shredder as the final boss. Amusingly enough, ''every incarnation'' of Krang from either game is a cakewalk to fight against, while Shredder himself is a relative step-up in terms of challenge.

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