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** Rock. Either he's seen as a {{Jerkass}} LazyBum who mooches off his family -- and ''you'' if you marry him--hurts Lumina's feelings, and never grows up, or he's a hidden gem of a partner who just doesn't know how to communicate with people, is using attempts at confidence to mask insecurities about his past, with him maturing once he has something to live for as marriage and parenthood grounds him. Doesn't help that older games such as ''Harvest Moon DS / DS Cute'') paint him in a bad light, with AWL Rock's descendant Romeo (confusingly also called "Rock" by Natsume) in that version still flirting with the player character after they're ''married''.

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** Rock. Either he's seen as a {{Jerkass}} LazyBum who mooches off his family -- and ''you'' if you marry him--hurts him -- hurts Lumina's feelings, and never grows up, or he's a hidden gem of a partner who just doesn't know how to communicate with people, is using attempts at confidence to mask insecurities about his past, with him maturing once he has something to live for as marriage and parenthood grounds him. Doesn't help that older games such as ''Harvest Moon DS / DS Cute'') paint him in a bad light, with AWL Rock's descendant Romeo (confusingly also called "Rock" by Natsume) in that version still flirting with the player character after they're ''married''.



** If you breed your animals by using outside assistance from the city, Takakura [[GRatedSex puts you out of the barn]] while he coaxes them into breeding, and then invites you back in to explain -- while the two animals are smiling afterwards--that the female will be pregnant in a few days. Cue the end of Chapter 1, where after telling everyone else in the valley about your marriage, you and your new spouse go to your house together for the first time -- and then Takakura ''follows the two of you inside''. Which is followed by, during your private wedding ceremony in the woods, your spouse wondering about the family getting bigger in the future and asking about what gender you'd want for your child. Snerk.

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** If you breed your animals by using outside assistance from the city, Takakura [[GRatedSex puts you out of the barn]] while he coaxes them into breeding, and then invites you back in to explain -- while the two animals are smiling afterwards--that afterwards -- that the female will be pregnant in a few days. Cue the end of Chapter 1, where after telling everyone else in the valley about your marriage, you and your new spouse go to your house together for the first time -- and then Takakura ''follows the two of you inside''. Which is followed by, during your private wedding ceremony in the woods, your spouse wondering about the family getting bigger in the future and asking about what gender you'd want for your child. Snerk.
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** Rock. Either he's seen as a {{Jerkass}} LazyBum who mooches off his family--and ''you'' if you marry him--hurts Lumina's feelings, and never grows up, or he's a hidden gem of a partner who just doesn't know how to communicate with people, is using attempts at confidence to mask insecurities about his past, with him maturing once he has something to live for as marriage and parenthood grounds him. Doesn't help that older games such as ''Harvest Moon DS / DS Cute'') paint him in a bad light, with AWL Rock's descendant Romeo (confusingly also called "Rock" by Natsume) in that version still flirting with the player character after they're ''married''.
** Matthew. As with Rock, it's hard to find someone with a neutral opinion on him. Either he's a rude {{Jerkass}} being ''way'' too overprotective and controlling towards Cecilia to the point of creepiness, or he's just shy and awkward but has a heart of gold once you get to know him. Worsened by the remake making both him and Cecilia romancable, making him alternate sharply between being gruff but kind and berating the player very harshly if you befriend both of them--especially because the trigger conditions for these scenes means they can potentially play ''one right after another''. Once the remake came out, he was the most popular bachelor to romance by far--which resulted in a backlash of complaints once many players regretted marrying him, after finding out that he doesn't cook or help much with the farm. Players were often unaware this isn't something unique to Matt; all the candidates become house-spouses who occasionally deign to do a small chore if you're lucky with RNG, but otherwise don't contribute in any material fashion.

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** Rock. Either he's seen as a {{Jerkass}} LazyBum who mooches off his family--and family -- and ''you'' if you marry him--hurts Lumina's feelings, and never grows up, or he's a hidden gem of a partner who just doesn't know how to communicate with people, is using attempts at confidence to mask insecurities about his past, with him maturing once he has something to live for as marriage and parenthood grounds him. Doesn't help that older games such as ''Harvest Moon DS / DS Cute'') paint him in a bad light, with AWL Rock's descendant Romeo (confusingly also called "Rock" by Natsume) in that version still flirting with the player character after they're ''married''.
** Matthew. As with Rock, it's hard to find someone with a neutral opinion on him. Either he's a rude {{Jerkass}} being ''way'' too overprotective and controlling towards Cecilia to the point of creepiness, or he's just shy and awkward but has a heart of gold once you get to know him. Worsened by the remake making both him and Cecilia romancable, making him alternate sharply between being gruff but kind and berating the player very harshly if you befriend both of them--especially them -- especially because the trigger conditions for these scenes means they can potentially play ''one right after another''. Once the remake came out, he was the most popular bachelor to romance by far--which far -- which resulted in a backlash of complaints once many players regretted marrying him, after finding out that he doesn't cook or help much with the farm. Players were often unaware this isn't something unique to Matt; all the candidates become house-spouses who occasionally deign to do a small chore if you're lucky with RNG, but otherwise don't contribute in any material fashion.



** Golden produce or byproducts, such as golden sheep wool or golden eggs. Some characters--like Molly--have high level items as a liked or loved gift, and the eggs can be cooked with same as normal eggs, but their value means you're better selling or shipping them when a character is just as happy to get a flower.

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** Golden produce or byproducts, such as golden sheep wool or golden eggs. Some characters--like Molly--have characters -- like Molly -- have high level items as a liked or loved gift, and the eggs can be cooked with same as normal eggs, but their value means you're better selling or shipping them when a character is just as happy to get a flower.



* HeartwarmingInHindsight: An article, ''[[https://medium.com/mammon-machine-zeal/the-queerness-of-story-of-seasons-54657a2e4b18 The Queerness of Story of Seasons]]'' by Kori Michele Handwerker in 2015 about making one's own queer narrative in ''VideoGame/StoryOfSeasons2014'', states that ''"[s]eeing the dream come true--[a] Harvest Moon game in which your character can be unquestionably homosexual--may never happen (don't even get started on the dreams of a game that allows for a non-binary gendered character, or [gasp!] a bisexual one."'' Just eight years later, this game--originally one of the most heterosexual, marriage-heavy games in the series--has ''all of this.'' Every marriage candidate can be attracted to the main character, the game allows for same-sex marriage, and there's nonbinary options for the MC from the start. You still have to get married since it's part of the plot, but you can be as queer about it as you like--and the game openly accommodates it.

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* HeartwarmingInHindsight: An article, ''[[https://medium.com/mammon-machine-zeal/the-queerness-of-story-of-seasons-54657a2e4b18 The Queerness of Story of Seasons]]'' by Kori Michele Handwerker in 2015 about making one's own queer narrative in ''VideoGame/StoryOfSeasons2014'', states that ''"[s]eeing the dream come true--[a] true -- [a] Harvest Moon game in which your character can be unquestionably homosexual--may homosexual -- may never happen (don't even get started on the dreams of a game that allows for a non-binary gendered character, or [gasp!] a bisexual one."'' Just eight years later, this game--originally game -- originally one of the most heterosexual, marriage-heavy games in the series--has series -- has ''all of this.'' Every marriage candidate can be attracted to the main character, the game allows for same-sex marriage, and there's nonbinary options for the MC from the start. You still have to get married since it's part of the plot, but you can be as queer about it as you like--and like and the game openly accommodates it.



** If you breed your animals by using outside assistance from the city, Takakura [[GRatedSex puts you out of the barn]] while he coaxes them into breeding, and then invites you back in to explain--while the two animals are smiling afterwards--that the female will be pregnant in a few days. Cue the end of Chapter 1, where after telling everyone else in the valley about your marriage, you and your new spouse go to your house together--and then Takakura ''follows the two of you inside''. Which is followed by, during your private wedding ceremony in the woods, your spouse wondering about the family getting bigger in the future and asking about what gender you'd want for your child. Snerk.
* HoYay: The way Takakura [[TalkingToTheDead talks to]] and about your father over the years--and is embraced as a parental figure by the player so easily--can be interpreted both as HeterosexualLifePartners or [[HomoeroticSubtext a gay couple]] that just never said anything about it. The fact that you only learn about the farm when going through your father's things after his death, combined with Takakura mentioning that you ought to get married as soon as possible since your father's dream was for this to be a family farm, it's not hard to interpret this as your father's unrealized dream involving starting such a family with Takakura.

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** If you breed your animals by using outside assistance from the city, Takakura [[GRatedSex puts you out of the barn]] while he coaxes them into breeding, and then invites you back in to explain--while explain -- while the two animals are smiling afterwards--that the female will be pregnant in a few days. Cue the end of Chapter 1, where after telling everyone else in the valley about your marriage, you and your new spouse go to your house together--and together for the first time -- and then Takakura ''follows the two of you inside''. Which is followed by, during your private wedding ceremony in the woods, your spouse wondering about the family getting bigger in the future and asking about what gender you'd want for your child. Snerk.
* HoYay: The way Takakura [[TalkingToTheDead talks to]] and about your father over the years--and years -- and is embraced as a parental figure by the player so easily--can easily -- can be interpreted both as HeterosexualLifePartners or [[HomoeroticSubtext a gay couple]] that just never said anything about it. The fact that you only learn about the farm when going through your father's things after his death, combined with Takakura mentioning that you ought to get married as soon as possible since your father's dream was for this to be a family farm, it's not hard to interpret this as your father's unrealized dream involving starting such a family with Takakura.



** There were hopes that with the bachelorettes and bachelors now being equally romancable, the bachelors (and Lumina) would finally be caught up to the bachelorettes by being given their own betrayal scenes, 9-heart events, and engagement dialogue-- all of which the original three bachelorettes have always had. This did not end up being the case, causing strange scenarios such as Matthew accepting your blue feather without difficulty ''even if you already accepted Cecilia's love confession''.

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** There were hopes that with the bachelorettes and bachelors now being equally romancable, the bachelors (and Lumina) would finally be caught up to the bachelorettes by being given their own betrayal scenes, 9-heart events, and engagement dialogue-- dialogue -- all of which the original three bachelorettes have always had. This did not end up being the case, causing strange scenarios such as Matthew accepting your blue feather without difficulty ''even if you already accepted Cecilia's love confession''.



* ScrappyMechanic: Like its original game, the seasons being only ten days long means very short growing seasons--most of the time, only one cycle of a crop's growth can be done per season. This also means there's no character birthdays for anyone.

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* ScrappyMechanic: Like its original game, the seasons being only ten days long means very short growing seasons--most seasons -- most of the time, only one cycle of a crop's growth can be done per season. This also means there's no character birthdays for anyone.



* TransAudienceInterpretation: Nami was already known as a "trans awakening" for some players of the original games in the mid-2000s with her being portrayed as cool, [[LadyLooksLikeADude androgynous]] and brusque--heavily contrasting with series bachelorettes up until that point and even the other two available in the first game, Muffy/Molly and Celia/Cecelia. Now with the remake, her even more androgynous redesign has sparked a new wave of interest, with many players interpreting her as nonbinary or genderfluid. The few details that are revealed in-game about her [[MysteriousPast partially-shrouded backstory]] also lend themselves well to transgender themes--she mentions with some resentment that her hometown was a place where people didn't mind their own business, she's implied to be on very strained terms with her parents (who cut her off financially in her 8-heart event), she reveals that they tried to enforce traditionally feminine behavior on her during her youth, and by the time of the game she's [[TheDrifter a drifter]] who secretly longs for a permanent home where she can feel accepted.

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* TransAudienceInterpretation: Nami was already known as a "trans awakening" for some players of the original games in the mid-2000s with her being portrayed as cool, [[LadyLooksLikeADude androgynous]] and brusque--heavily brusque -- heavily contrasting with series bachelorettes up until that point and even the other two available in the first game, Muffy/Molly and Celia/Cecelia. Now with the remake, her even more androgynous redesign has sparked a new wave of interest, with many players interpreting her as nonbinary or genderfluid. The few details that are revealed in-game about her [[MysteriousPast partially-shrouded backstory]] also lend themselves well to transgender themes--she themes -- she mentions with some resentment that her hometown was a place where people didn't mind their own business, she's implied to be on very strained terms with her parents (who cut her off financially in her 8-heart event), she reveals that they tried to enforce traditionally feminine behavior on her during her youth, and by the time of the game she's [[TheDrifter a drifter]] who secretly longs for a permanent home where she can feel accepted.



** There's something almost sad about Nami's history. She's a [[TheDrifter drifter]] with a MysteriousPast, including an implied bad relationship with her parents. Her father calls the inn in one heart scene, but doesn't even bother to speak to her. In the same scene she gets a letter telling her she's being cut off, making her immediately ask Tei and then the player for a job--even if you say sure, she'll say to forget she asked. Her loveless reverse proposal[[note]]Where you have at least six hearts, but never saw any romantic scenes with her.[[/note]] has her telling the player she's run out of money and will have to leave--but she ''really'' doesn't want to and asks to move in with you, saying she won't have to be looked after and she just wants a place to call home. And if you [[VideoGameCrueltyPotential reject her proposal]], she'll [[PlayerPunch sadly say that she'd thought she could count on you and she had a good run in town]] before walking out.
** Cecilia is one of two options who will ''always'' be available to marry you at the end of the year, regardless of how much affection she has for you--even zero. Her "loveless" reverse-proposal reveals that she [[RunawayFiance turned down her arranged marriage]] because (ironically) she believes [[MarryForLove marriage should be for love]], and asks "I-I was wondering if maybe you'd let me stay by your side forever", since you've always been so kind to her. She can say this even if you've ''[[GameplayAndStorySegregation never interacted with her]]''.[[note]]If you opt out of meeting the townsfolk at the beginning of the game and sleep through the year.[[/note]] It's hard to replay the game and marry someone else with the knowledge that she's always going to turn down her shot at marriage for the player, ending up alone and jaded if the player doesn't marry her. [[VideoGameCrueltyPotential Turning the "loveless" proposal down after calling her over]] gives you this [[PlayerPunch gut-wrenching response]] after she [[ObviouslyNotFine tearfully assures you not to worry about her]]:

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** There's something almost sad about Nami's history. She's a [[TheDrifter drifter]] with a MysteriousPast, including an implied bad relationship with her parents. Her father calls the inn in one heart scene, but doesn't even bother to speak to her. In the same scene she gets a letter telling her she's being cut off, making her immediately ask Tei and then the player for a job--even job -- even if you say sure, she'll say to forget she asked. Her loveless reverse proposal[[note]]Where you have at least six hearts, but never saw any romantic scenes with her.[[/note]] has her telling the player she's run out of money and will have to leave--but leave -- but she ''really'' doesn't want to and asks to move in with you, saying she won't have to be looked after and she just wants a place to call home. And if you [[VideoGameCrueltyPotential reject her proposal]], she'll [[PlayerPunch sadly say that she'd thought she could count on you and she had a good run in town]] before walking out.
** Cecilia is one of two options who will ''always'' be available to marry you at the end of the year, regardless of how much affection she has for you--even zero.you (even zero, which means not talking to her at all). Her "loveless" reverse-proposal reveals that she [[RunawayFiance turned down her arranged marriage]] because (ironically) she believes [[MarryForLove marriage should be for love]], and asks "I-I was wondering if maybe you'd let me stay by your side forever", since you've always been so kind to her. She can say this even if you've ''[[GameplayAndStorySegregation never interacted with her]]''.[[note]]If you opt out of meeting the townsfolk at the beginning of the game and sleep through the year.[[/note]] It's hard to replay the game and marry someone else with the knowledge that she's always going to turn down her shot at marriage for the player, ending up alone and jaded if the player doesn't marry her. [[VideoGameCrueltyPotential Turning the "loveless" proposal down after calling her over]] gives you this [[PlayerPunch gut-wrenching response]] after she [[ObviouslyNotFine tearfully assures you not to worry about her]]:



** Molly, Molly, Molly. She's been unlucky in love for years, having moved to the valley after one too many heartbreaks in the city. She's pretty and she knows it, but she knows it's also led to a lot of [[LookingForLoveInAllTheWrongPlaces shallow romances and short flings]] and [[OldMaid is worried she'll never get married and settle down]]. Her trip to the city for a friend's wedding has her old friends mocking her for being a mere waitress in a small town café. If you turn her down--or marry someone else--she spends the rest of her time in the valley unmarried, secretly crying at the beach at night, lamenting as the years go by how she's continued to be unlucky in love and dumped over and over. And if you do marry her, you'll learn [[spoiler:she was forced to grow up fast as a result of [[ParentalAbandonment being separated from her parents as a child]], which is why she's such a devoted mother.]]

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** Molly, Molly, Molly. She's been unlucky in love for years, having moved to the valley after one too many heartbreaks in the city. She's pretty and she knows it, but she knows it's also led to a lot of [[LookingForLoveInAllTheWrongPlaces shallow romances and short flings]] and [[OldMaid is worried she'll never get married and settle down]]. Her trip to the city for a friend's wedding has her old friends mocking her for being a mere waitress in a small town café. If you turn her down--or down -- or marry someone else--she else -- she spends the rest of her time in the valley unmarried, secretly crying at the beach at night, lamenting as the years go by how she's continued to be unlucky in love and dumped over and over. And if you do marry her, you'll learn [[spoiler:she was forced to grow up fast as a result of [[ParentalAbandonment being separated from her parents as a child]], which is why she's such a devoted mother.]]
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* AlternativeJokeInterpretation: The line about phantom thieves in the curry recipe was most likely meant to be a reference to Skye from ''VideoGame/HarvestMoonDSCute'', but many players online thought it was a ''VideoGame/Persona5'' reference.

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* AlternativeJokeInterpretation: The line about phantom thieves in the curry recipe was most likely meant to be a reference to Skye from ''VideoGame/HarvestMoonDSCute'', ''VideoGame/HarvestMoonDSCute'' (since he's a thief whose TrademarkFavoriteFood is curry), but many players online thought it was a ''VideoGame/Persona5'' reference.
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General clarification on works content


** If you breed your animals by using outside assistance from the city, Takakura [[GRatedSex puts you out of the barn]] while he coaxes them into breeding, and then invites you back in to explain--while the two cows are smiling afterwards--that the female will be pregnant in a few days. Cue the end of Chapter 1, where after telling everyone else in the valley about your marriage, you and your new spouse go to your house together--and then Takakura ''follows the two of you inside''. Which is followed by, during your private wedding ceremony in the woods, your spouse wondering about the family getting bigger in the future and asking about what gender you'd want for your child. Snerk.

to:

** If you breed your animals by using outside assistance from the city, Takakura [[GRatedSex puts you out of the barn]] while he coaxes them into breeding, and then invites you back in to explain--while the two cows animals are smiling afterwards--that the female will be pregnant in a few days. Cue the end of Chapter 1, where after telling everyone else in the valley about your marriage, you and your new spouse go to your house together--and then Takakura ''follows the two of you inside''. Which is followed by, during your private wedding ceremony in the woods, your spouse wondering about the family getting bigger in the future and asking about what gender you'd want for your child. Snerk.

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Added example(s), General clarification on works content


* ItsTheSameNowItSucks: More tied to the sequel game ''VideoGame/HarvestMoonDS Cute'' than the original, but many players hoped that the expansion of bachelors and bachelorettes first revealed with Gordy being PromotedToLoveInterest would mean Flora, Carter, or Griffin/Gavin would be as well. But Flora was first listed on the sites as a resident, ''not'' a bachelorette. Other than promoting Gordy to a love interest (to balance out Lumina remaining one), there's no additional marriage candidates at all.

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* ItsTheSameNowItSucks: ItsTheSameNowItSucks:
**
More tied to the sequel game ''VideoGame/HarvestMoonDS Cute'' than the original, but many players hoped that the expansion of bachelors and bachelorettes first revealed with Gordy being PromotedToLoveInterest would mean Flora, Carter, or Griffin/Gavin would be as well. But Flora was first listed on the sites as a resident, ''not'' a bachelorette. Other than promoting Gordy to a love interest (to balance out the candidate pools, as Lumina remaining one), brought the count of bachelorettes up to four in ''Special Edition'' and remains a candidate for the remake), there's no additional marriage candidates at all. all.
** Many players expressed a similar disappointment over ''VideoGame/HarvestMoonDS Cute's'' [[GentlemanThief Skye/Steiner]] not being a marriage candidate in this game... despite the fact that the smooth-talking phantom thief wouldn't have been born yet at this point, as ''DS Cute'' takes place 100 years after the events of the original ''A Wonderful Life''.
** There were hopes that with the bachelorettes and bachelors now being equally romancable, the bachelors (and Lumina) would finally be caught up to the bachelorettes by being given their own betrayal scenes, 9-heart events, and engagement dialogue-- all of which the original three bachelorettes have always had. This did not end up being the case, causing strange scenarios such as Matthew accepting your blue feather without difficulty ''even if you already accepted Cecilia's love confession''.
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Spelling/grammar fix(es)


** If you breed your animals by using outside assistance from the city, Takakura [[GeRatedSex puts you out of the barn]] while he coaxes them into breeding, and then invites you back in to explain--while the two cows are smiling afterwards--that the female will be pregnant in a few days. Cue the end of Chapter 1, where after telling everyone else in the valley about your marriage, you and your new spouse go to your house together--and then Takakura ''follows the two of you inside''. Which is followed by, during your private wedding ceremony in the woods, your spouse wondering about the family getting bigger in the future and asking about what gender you'd want for your child. Snerk.

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** If you breed your animals by using outside assistance from the city, Takakura [[GeRatedSex [[GRatedSex puts you out of the barn]] while he coaxes them into breeding, and then invites you back in to explain--while the two cows are smiling afterwards--that the female will be pregnant in a few days. Cue the end of Chapter 1, where after telling everyone else in the valley about your marriage, you and your new spouse go to your house together--and then Takakura ''follows the two of you inside''. Which is followed by, during your private wedding ceremony in the woods, your spouse wondering about the family getting bigger in the future and asking about what gender you'd want for your child. Snerk.
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better trope.


** If you breed your animals by using outside assistance from the city, Takakura [[SexyDiscretionShot puts you out of the barn]] while he coaxes them into breeding, and then invites you back in to explain--while the two cows are smiling afterwards--that the female will be pregnant in a few days. Cue the end of Chapter 1, where after telling everyone else in the valley about your marriage, you and your new spouse go to your house together--and then Takakura ''follows the two of you inside''. Which is followed by, during your private wedding ceremony in the woods, your spouse wondering about the family getting bigger in the future and asking about what gender you'd want for your child. Snerk.

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** If you breed your animals by using outside assistance from the city, Takakura [[SexyDiscretionShot [[GeRatedSex puts you out of the barn]] while he coaxes them into breeding, and then invites you back in to explain--while the two cows are smiling afterwards--that the female will be pregnant in a few days. Cue the end of Chapter 1, where after telling everyone else in the valley about your marriage, you and your new spouse go to your house together--and then Takakura ''follows the two of you inside''. Which is followed by, during your private wedding ceremony in the woods, your spouse wondering about the family getting bigger in the future and asking about what gender you'd want for your child. Snerk.

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Changed: 48

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Added example(s), General clarification on works content


* ItsTheSameNowItSucks: More tied to the sequel game ''VideoGame/HarvestMoonDS Cute'' than the original, but many players hoped that the expansion of bachelors and bachelorettes first revealed with Gordy being PromotedToLoveInterest would mean Flora, Carter, or Griffin/Gavin would be as well. But Flora was first listed on the sites as a resident, ''not'' a bachelorette. Other than promoting Gordy to a love interest (to balance out Lumina remaining one), there's no additional marriage candidates at all.



** The game not only allows the player to marry any of the eight love interests, allowing for same-sex marriage (including a child between you and your spouse), it also lets player opt to officially designate their character as male, female, or non-binary using pronouns. Said gender identity doesn't explicitly add anything to the game, but the representation is a nice option.

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** The game not only allows the player to marry any of the eight love interests, allowing for same-sex marriage (including a child between you and your spouse), it also lets player players opt to officially designate their character as male, female, or non-binary using pronouns. Said gender identity doesn't explicitly add or take away anything major to the game, but the representation is a very nice option.



** Some fans have expressed disappointment upon screenshots being revealed of the brighter colors the remake uses, citing that the less vibrant, more somber colors [[RealIsBrown suited the atmosphere of the game and its plot better]]. The content being LighterAndSofter and sanitized somewhat (such as the bar being changed to a cafe, animals no longer dying if neglected, the cartoon-iness of some animals, scruffy homeless Murray being replaced with the more well-kempt and positive forest-like Pui, and Takakura's tattoos being removed) has also displeased fans of the original.

to:

** Some fans have expressed disappointment upon screenshots being revealed of the brighter colors the remake uses, citing that the less vibrant, more somber colors [[RealIsBrown suited the less fantastical atmosphere of the game and its story plot better]]. The content being LighterAndSofter and sanitized somewhat (such as the bar being changed to a cafe, animals no longer dying if neglected, the cartoon-iness of some animals, scruffy homeless Murray being replaced with the more well-kempt and positive forest-like Pui, and Takakura's tattoos being removed) has also displeased fans of the original.
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Fixing indentation


* While intended to be a {{Malaproper}}, Rock saying you're the Romiet to his Julio when he proposes to you invokes the title of a 1999 YA book by Creator/SharonDraper, ''Romiette and Julio'', that transposed the names the same way. Doubly hilarious if your player character is female.

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* ** While intended to be a {{Malaproper}}, Rock saying you're the Romiet to his Julio when he proposes to you invokes the title of a 1999 YA book by Creator/SharonDraper, ''Romiette and Julio'', that transposed the names the same way. Doubly hilarious if your player character is female.

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Added example(s)


* HilariousInHindsight: While intended to be a {{Malaproper}}, Rock saying you're the Romiet to his Julio when he proposes to you invokes the title of a 1999 YA book by Creator/SharonDraper, ''Romiette and Julio'', that transposed the names the same way. Doubly hilarious if your player character is female.

to:

* HilariousInHindsight: HilariousInHindsight:
*
While intended to be a {{Malaproper}}, Rock saying you're the Romiet to his Julio when he proposes to you invokes the title of a 1999 YA book by Creator/SharonDraper, ''Romiette and Julio'', that transposed the names the same way. Doubly hilarious if your player character is female.
** If you breed your animals by using outside assistance from the city, Takakura [[SexyDiscretionShot puts you out of the barn]] while he coaxes them into breeding, and then invites you back in to explain--while the two cows are smiling afterwards--that the female will be pregnant in a few days. Cue the end of Chapter 1, where after telling everyone else in the valley about your marriage, you and your new spouse go to your house together--and then Takakura ''follows the two of you inside''. Which is followed by, during your private wedding ceremony in the woods, your spouse wondering about the family getting bigger in the future and asking about what gender you'd want for your child. Snerk.
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** Cecilia is one of two options who will ''always'' be available to marry you at the end of the year, regardless of how much affection she has for you--even zero. Her "loveless" reverse-proposal reveals that she [[RunawayFiance turned down her arranged marriage]] because (ironically) she believes [[MarryForLove marriage should be for love]], and asks "I-I was wondering if maybe you'd let me stay by your side forever", since you've always been so kind to her. She can say this even if you've ''never interacted with her''.[[note]]If you opted out of meeting the townsfolk at the beginning of the game and slept through the year.[[/note]] It's hard to replay the game and marry someone else with the knowledge that she's always going to turn down her shot at marriage for the player, ending up alone and jaded if the player doesn't marry her. [[VideoGameCrueltyPotential Turning the "loveless" proposal down after calling her over]] gives you this [[PlayerPunch gut-wrenching response]] after she [[ObviouslyNotFine tearfully assures you not to worry about her]]:

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** Cecilia is one of two options who will ''always'' be available to marry you at the end of the year, regardless of how much affection she has for you--even zero. Her "loveless" reverse-proposal reveals that she [[RunawayFiance turned down her arranged marriage]] because (ironically) she believes [[MarryForLove marriage should be for love]], and asks "I-I was wondering if maybe you'd let me stay by your side forever", since you've always been so kind to her. She can say this even if you've ''never ''[[GameplayAndStorySegregation never interacted with her''.her]]''.[[note]]If you opted opt out of meeting the townsfolk at the beginning of the game and slept sleep through the year.[[/note]] It's hard to replay the game and marry someone else with the knowledge that she's always going to turn down her shot at marriage for the player, ending up alone and jaded if the player doesn't marry her. [[VideoGameCrueltyPotential Turning the "loveless" proposal down after calling her over]] gives you this [[PlayerPunch gut-wrenching response]] after she [[ObviouslyNotFine tearfully assures you not to worry about her]]:
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Added example(s)

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* ScrappyMechanic: Like its original game, the seasons being only ten days long means very short growing seasons--most of the time, only one cycle of a crop's growth can be done per season. This also means there's no character birthdays for anyone.
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General clarification on works content


* HeartwarmingInHindsight: An article, ''[[https://medium.com/mammon-machine-zeal/the-queerness-of-story-of-seasons-54657a2e4b18 The Queerness of Story of Seasons]]'' by Kori Michele Handwerker in 2015 about making one's own queer narrative in ''VideoGame/StoryOfSeasons2014'', states that ''"[s]eeing the dream come true — Harvest Moon game in which your character can be unquestionably homosexual — may never happen (don't even get started on the dreams of a game that allows for a non-binary gendered character, or [gasp!] a bisexual one."'' Just eight years later, this game--originally one of the most heterosexual, marriage-heavy games in the series--has ''all of this.'' Every character can be attracted to the main character, allows for same-sex marriage, and there's nonbinary options for the MC from the start. You still have to get married, but you can be as queer about it as you like--and the game accommodates it.

to:

* HeartwarmingInHindsight: An article, ''[[https://medium.com/mammon-machine-zeal/the-queerness-of-story-of-seasons-54657a2e4b18 The Queerness of Story of Seasons]]'' by Kori Michele Handwerker in 2015 about making one's own queer narrative in ''VideoGame/StoryOfSeasons2014'', states that ''"[s]eeing the dream come true — true--[a] Harvest Moon game in which your character can be unquestionably homosexual — may homosexual--may never happen (don't even get started on the dreams of a game that allows for a non-binary gendered character, or [gasp!] a bisexual one."'' Just eight years later, this game--originally one of the most heterosexual, marriage-heavy games in the series--has ''all of this.'' Every character marriage candidate can be attracted to the main character, the game allows for same-sex marriage, and there's nonbinary options for the MC from the start. You still have to get married, married since it's part of the plot, but you can be as queer about it as you like--and the game openly accommodates it.
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Crosswicking


** {{Tomboy}}ish Nami is very popular with queer players owing to her BoyishShortHair and never changing in later chapters into anything more "dressy" or ladylike as the years pass, keeping her cuffed pants, t-shirts, and flannel (unlike Lumina [[spoiler:who [[ExpositoryHairstyleChange cuts her hair to her chin]] and wears a dress after Chapter 1)]]. A lot of queer players in older versions of the games eagerly pursued her as "Mark" to imply a same-sex marriage best they could, and she's still highly popular for same sex marriage now that it exists. She can even be interpreted as nonbinary or genderfluid.

to:

** {{Tomboy}}ish Nami is very popular with queer players owing to her BoyishShortHair and never changing in later chapters into anything more "dressy" or ladylike as the years pass, keeping her cuffed pants, t-shirts, and flannel (unlike Lumina [[spoiler:who [[ExpositoryHairstyleChange cuts her hair to her chin]] and wears a dress after Chapter 1)]]. A lot of queer players in older versions of the games eagerly pursued her as "Mark" to imply a same-sex marriage best they could, and she's still highly popular for same sex marriage now that it exists. She can even be [[TransAudienceInterpretation interpreted as nonbinary or genderfluid.genderfluid]].
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None


* HeartwarmingInHindsight: An article, ''[[https://medium.com/mammon-machine-zeal/the-queerness-of-story-of-seasons-54657a2e4b18 The Queerness of Story of Seasons]]'' by Kori Michele Handwerker in 2015 about making one's own queer narrative in ''VideoGame/StoryOfSeasons2014'', states that ''"[s]eeing the dream come true — Harvest Moon game in which your character can be unquestionably homosexual — may never happen (don't even get started on the dreams of a game that allows for a non-binary gendered character, or [gasp!] a bisexual one."'' Just eight years later, this game--originally one of the most heterosexual, marriage-heavy games in the series--has ''all of this.'' Every character can be attracted to the main character, allows for same-sex marriage, and there's nonbinary options for the MC from the start.

to:

* HeartwarmingInHindsight: An article, ''[[https://medium.com/mammon-machine-zeal/the-queerness-of-story-of-seasons-54657a2e4b18 The Queerness of Story of Seasons]]'' by Kori Michele Handwerker in 2015 about making one's own queer narrative in ''VideoGame/StoryOfSeasons2014'', states that ''"[s]eeing the dream come true — Harvest Moon game in which your character can be unquestionably homosexual — may never happen (don't even get started on the dreams of a game that allows for a non-binary gendered character, or [gasp!] a bisexual one."'' Just eight years later, this game--originally one of the most heterosexual, marriage-heavy games in the series--has ''all of this.'' Every character can be attracted to the main character, allows for same-sex marriage, and there's nonbinary options for the MC from the start. You still have to get married, but you can be as queer about it as you like--and the game accommodates it.
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Added example(s)

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* HeartwarmingInHindsight: An article, ''[[https://medium.com/mammon-machine-zeal/the-queerness-of-story-of-seasons-54657a2e4b18 The Queerness of Story of Seasons]]'' by Kori Michele Handwerker in 2015 about making one's own queer narrative in ''VideoGame/StoryOfSeasons2014'', states that ''"[s]eeing the dream come true — Harvest Moon game in which your character can be unquestionably homosexual — may never happen (don't even get started on the dreams of a game that allows for a non-binary gendered character, or [gasp!] a bisexual one."'' Just eight years later, this game--originally one of the most heterosexual, marriage-heavy games in the series--has ''all of this.'' Every character can be attracted to the main character, allows for same-sex marriage, and there's nonbinary options for the MC from the start.
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General clarification on works content


* TransAudienceInterpretation: Nami was already known as a "trans awakening" for some players of the original games in the mid-2000s with her being portrayed as cool, [[LadyLooksLikeADude androgynous]] and brusque--heavily contrasting with series bachelorettes up until that point and even the other two available in the first game, Molly and Cecelia. Now with the remake, her even more androgynous redesign has sparked a new wave of interest, with many players interpreting her as nonbinary or genderfluid. The few details that are revealed in-game about her [[MysteriousPast partially-shrouded backstory]] also lend themselves well to transgender themes--she mentions with some resentment that her hometown was a place where people didn't mind their own business, she's implied to be on very strained terms with her parents (who cut her off financially in her 8-heart event), she reveals that they tried to enforce traditionally feminine behavior on her during her youth, and by the time of the game she's [[TheDrifter a drifter]] who secretly longs for a permanent home where she can feel accepted.

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* TransAudienceInterpretation: Nami was already known as a "trans awakening" for some players of the original games in the mid-2000s with her being portrayed as cool, [[LadyLooksLikeADude androgynous]] and brusque--heavily contrasting with series bachelorettes up until that point and even the other two available in the first game, Molly Muffy/Molly and Cecelia.Celia/Cecelia. Now with the remake, her even more androgynous redesign has sparked a new wave of interest, with many players interpreting her as nonbinary or genderfluid. The few details that are revealed in-game about her [[MysteriousPast partially-shrouded backstory]] also lend themselves well to transgender themes--she mentions with some resentment that her hometown was a place where people didn't mind their own business, she's implied to be on very strained terms with her parents (who cut her off financially in her 8-heart event), she reveals that they tried to enforce traditionally feminine behavior on her during her youth, and by the time of the game she's [[TheDrifter a drifter]] who secretly longs for a permanent home where she can feel accepted.
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Spelling/grammar fix(es), General clarification on works content


** Golden produce or byproducts, such as golden sheep wool or golden eggs. Some characters--like Molly--have the items as a liked or loved gift, and the eggs can be cooked with same as normal eggs, but their value means you're better selling or shipping them.

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** Golden produce or byproducts, such as golden sheep wool or golden eggs. Some characters--like Molly--have the high level items as a liked or loved gift, and the eggs can be cooked with same as normal eggs, but their value means you're better selling or shipping them.them when a character is just as happy to get a flower.



* HilariousInHindsight: While intended to be a {{Malaproper}}, Rock saying you're the Romiet(te) to his Julio when he proposes to you invokes the title of a YA book by Creator/SharonDraper, ''Romiette and Julio'', that transposed the names the same way. Doubly hilarious if your player character is female.

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* HilariousInHindsight: While intended to be a {{Malaproper}}, Rock saying you're the Romiet(te) Romiet to his Julio when he proposes to you invokes the title of a 1999 YA book by Creator/SharonDraper, ''Romiette and Julio'', that transposed the names the same way. Doubly hilarious if your player character is female.



** Molly (who was called Muffy in the original) was embraced by many queer players as well, with many who grew up playing Another Wonderful Life yearning to romance Muffy as Pony due to how [[HoYay intimate her lines towards Pony are]], and the heartbreak of watching her mourn her unluckiness in love chapter after chapter without being able to help her.

to:

** Molly (who was called (called Muffy in the original) was embraced by many queer players as well, with many who grew up playing Another Wonderful Life yearning to romance Muffy as Pony due to how [[HoYay intimate her lines towards Pony are]], and the heartbreak of watching her mourn her unluckiness in love chapter after chapter without being able to help her.



** The teddy bear that activated certain scenes with your child now costs an over-the-top [[GoldSink one million gold]]. It was a mere 1200 before, and if not obtained during the chapters those scenes are in, then it's PermanentlyMissableContent (though it's currently unclear if [[AdaptedOut those scenes even exist]].)
** The horse’s redesign received largely negative reception, having an odd, unnatural shape compared to the semi-realistic yet cute original horse.
* TransAudienceInterpretation: Nami was already known as a "trans awakening" for some players of the original games in the mid-2000s, being cool, [[LadyLooksLikeADude androgynous]] and brusque-- heavily contrasting with series bachelorettes up until that point. Now with the remake, her even more androgynous redesign has sparked a new wave of interest, with many players interpreting her as nonbinary or genderfluid. The few details that are revealed in-game about her [[MysteriousPast partially-shrouded backstory]] also lend themselves well to transgender themes-- she mentions with some resentment that her hometown was a place where people didn't mind their own business, she's implied to be on very strained terms with her parents (who cut her off financially in her 8-heart event), she reveals that they tried to enforce traditionally feminine behavior on her during her youth, and by the time of the game she's a drifter who secretly longs for a permanent home where she can feel accepted.

to:

** The teddy bear that activated certain scenes with your child now costs an over-the-top [[GoldSink one million gold]]. It was a mere 1200 before, and if not obtained during the chapters those scenes are in, then it's PermanentlyMissableContent (though it's currently unclear if [[AdaptedOut those scenes even exist]].)
exist]]).
** The horse’s horse's redesign received largely negative reception, having an odd, unnatural shape compared to the semi-realistic yet cute original horse.
* TransAudienceInterpretation: Nami was already known as a "trans awakening" for some players of the original games in the mid-2000s, mid-2000s with her being portrayed as cool, [[LadyLooksLikeADude androgynous]] and brusque-- heavily brusque--heavily contrasting with series bachelorettes up until that point.point and even the other two available in the first game, Molly and Cecelia. Now with the remake, her even more androgynous redesign has sparked a new wave of interest, with many players interpreting her as nonbinary or genderfluid. The few details that are revealed in-game about her [[MysteriousPast partially-shrouded backstory]] also lend themselves well to transgender themes-- she themes--she mentions with some resentment that her hometown was a place where people didn't mind their own business, she's implied to be on very strained terms with her parents (who cut her off financially in her 8-heart event), she reveals that they tried to enforce traditionally feminine behavior on her during her youth, and by the time of the game she's [[TheDrifter a drifter drifter]] who secretly longs for a permanent home where she can feel accepted.
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Added example(s) (Trans Audience Interpretation)

Added DiffLines:

* TransAudienceInterpretation: Nami was already known as a "trans awakening" for some players of the original games in the mid-2000s, being cool, [[LadyLooksLikeADude androgynous]] and brusque-- heavily contrasting with series bachelorettes up until that point. Now with the remake, her even more androgynous redesign has sparked a new wave of interest, with many players interpreting her as nonbinary or genderfluid. The few details that are revealed in-game about her [[MysteriousPast partially-shrouded backstory]] also lend themselves well to transgender themes-- she mentions with some resentment that her hometown was a place where people didn't mind their own business, she's implied to be on very strained terms with her parents (who cut her off financially in her 8-heart event), she reveals that they tried to enforce traditionally feminine behavior on her during her youth, and by the time of the game she's a drifter who secretly longs for a permanent home where she can feel accepted.
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Added example(s), Fixing indentation


* HarsherInHindsight:
** Rock's introduction event becomes this if you marry him. Although he's quick to insist that he's happy being an unemployed bum, living the dream "just me, myself, and I!", one of his post-marriage lines has him [[spoiler:admit that he felt aimless and lonely back then, and now that he has you and your child, he finally feels like his life has a purpose.]]

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* HarsherInHindsight:
**
HarsherInHindsight: Rock's introduction event becomes this if you marry him. Although he's quick to insist that he's happy being an unemployed bum, living the dream "just me, myself, and I!", one of his post-marriage lines has him [[spoiler:admit that he felt aimless and lonely back then, and now that he has you and your child, he finally feels like his life has a purpose.]]]]
* HilariousInHindsight: While intended to be a {{Malaproper}}, Rock saying you're the Romiet(te) to his Julio when he proposes to you invokes the title of a YA book by Creator/SharonDraper, ''Romiette and Julio'', that transposed the names the same way. Doubly hilarious if your player character is female.
Is there an issue? Send a MessageReason:
Spelling/grammar fix(es), General clarification on works content (fixing smart quotes)


* HoYay: The way Takakura [[TalkingToTheDead talks to]] and about your father over the years--and is embraced as a parental figure by the player so easily--can be interpreted both as HeterosexualLifePartners or [[HomoeroticSubtext a gay couple]] that just never said anything about it. The fact that you only learn about the farm when going through your father’s things after his death, combined with Takakura mentioning that you ought to get married as soon as possible since your father’s dream was for this to be a family farm, it’s not hard to conclude that your father’s unrealized dream involved starting such a family with Takakura.

to:

* HoYay: The way Takakura [[TalkingToTheDead talks to]] and about your father over the years--and is embraced as a parental figure by the player so easily--can be interpreted both as HeterosexualLifePartners or [[HomoeroticSubtext a gay couple]] that just never said anything about it. The fact that you only learn about the farm when going through your father’s father's things after his death, combined with Takakura mentioning that you ought to get married as soon as possible since your father’s father's dream was for this to be a family farm, it’s it's not hard to conclude that interpret this as your father’s father's unrealized dream involved involving starting such a family with Takakura.



** Molly (formerly called Muffy) was embraced by many queer players as well, with many who grew up playing Another Wonderful Life yearning to romance Muffy as Pony due to how [[HoYay intimate her lines towards Pony are]], and the heartbreak of watching her mourn her unluckiness in love chapter after chapter without being able to help her.

to:

** Molly (formerly (who was called Muffy) Muffy in the original) was embraced by many queer players as well, with many who grew up playing Another Wonderful Life yearning to romance Muffy as Pony due to how [[HoYay intimate her lines towards Pony are]], and the heartbreak of watching her mourn her unluckiness in love chapter after chapter without being able to help her.

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General clarification on works content


* HoYay: The way Takakura [[TalkingToTheDead talks to]] and about your father over the years--and is embraced as a parental figure by the player so easily--can be interpreted both as HeterosexualLifePartners or [[HomoeroticSubtext a gay couple]] that just never said anything about it.

to:

* HoYay: The way Takakura [[TalkingToTheDead talks to]] and about your father over the years--and is embraced as a parental figure by the player so easily--can be interpreted both as HeterosexualLifePartners or [[HomoeroticSubtext a gay couple]] that just never said anything about it. The fact that you only learn about the farm when going through your father’s things after his death, combined with Takakura mentioning that you ought to get married as soon as possible since your father’s dream was for this to be a family farm, it’s not hard to conclude that your father’s unrealized dream involved starting such a family with Takakura.



** Molly was embraced by many queer players as well, with many who grew up playing the original game yearning to romance her as Pony due to how [[HoYay intimate her lines towards Pony are]], and the heartbreak of watching her mourn her unluckiness in love chapter after chapter.

to:

** Molly (formerly called Muffy) was embraced by many queer players as well, with many who grew up playing the original game Another Wonderful Life yearning to romance her Muffy as Pony due to how [[HoYay intimate her lines towards Pony are]], and the heartbreak of watching her mourn her unluckiness in love chapter after chapter.chapter without being able to help her.


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** The horse’s redesign received largely negative reception, having an odd, unnatural shape compared to the semi-realistic yet cute original horse.

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General clarification on works content


* HoYay: The way Takakura [[TalkingToTheDead talks to]] and about your father over the years--and is embraced as a parental figure by the player so easily--can be interpreted both as HeterosexualLifePartners or [[HomoeroticSubtext a gay couple]] that just never said anything about it.



** The teddy bear that can activate certain scenes with your child now costs an over-the-top [[GoldSink one million gold]]. It was a mere 1200 before, and if not obtained during the chapters those scenes are in, then it's PermanentlyMissableContent.

to:

** The teddy bear that can activate activated certain scenes with your child now costs an over-the-top [[GoldSink one million gold]]. It was a mere 1200 before, and if not obtained during the chapters those scenes are in, then it's PermanentlyMissableContent. PermanentlyMissableContent (though it's currently unclear if [[AdaptedOut those scenes even exist]].)
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General clarification on works content, adding trope links


** Matthew. As with Rock, it's hard to find someone with a neutral opinion on him. Either he's a rude {{Jerkass}} being ''way'' too overprotective and controlling towards Cecilia, or he's just shy and awkward but has a heart of gold once you get to know him. Worsened by the remake making both him and Cecilia romancable, making him alternate sharply between being gruff but kind and berating the player very harshly if you befriend both of them-- with the trigger conditions for these scenes meaning they often play ''one right after another''. Once the remake came out, he was the most popular bachelor to romance by far--which resulted in a backlash of complaints as many players regretted marrying him after finding out that he doesn't cook or help much with the farm, unaware that this isn't something unique to Matt, as all the candidates become house-spouses who occasionally deign to do a small chore if you're lucky with RNG, but otherwise don't contribute in any material fashion.

to:

** Matthew. As with Rock, it's hard to find someone with a neutral opinion on him. Either he's a rude {{Jerkass}} being ''way'' too overprotective and controlling towards Cecilia, Cecilia to the point of creepiness, or he's just shy and awkward but has a heart of gold once you get to know him. Worsened by the remake making both him and Cecilia romancable, making him alternate sharply between being gruff but kind and berating the player very harshly if you befriend both of them-- with them--especially because the trigger conditions for these scenes meaning means they often can potentially play ''one right after another''. Once the remake came out, he was the most popular bachelor to romance by far--which resulted in a backlash of complaints as once many players regretted marrying him him, after finding out that he doesn't cook or help much with the farm, farm. Players were often unaware that this isn't something unique to Matt, as Matt; all the candidates become house-spouses who occasionally deign to do a small chore if you're lucky with RNG, but otherwise don't contribute in any material fashion.



** There's something almost sad about Nami's history. She's a [[TheDrifter drifter]] with a MysteriousPast, including an implied bad relationship with her parents. Her father calls the inn in one heart scene, but doesn't even bother to speak to her. In the same scene she gets a letter telling her she's being cut off, making her immediately ask Tei and then the player for a job--even if you say sure, she'll say to forget she asked. Her loveless reverse proposal[[note]]Where you have at least six hearts, but never saw any romantic scenes with her.[[/note]] has her telling the player she's run out of money and will have to leave--but she ''really'' doesn't want to and asks to move in with you, saying she won't have to be looked after and she just wants a place to call home. And if you [[VideoGameCrueltyPotential reject her proposal]], she'll sadly say that she'd thought she could count on you and she had a good run there before walking out.

to:

** There's something almost sad about Nami's history. She's a [[TheDrifter drifter]] with a MysteriousPast, including an implied bad relationship with her parents. Her father calls the inn in one heart scene, but doesn't even bother to speak to her. In the same scene she gets a letter telling her she's being cut off, making her immediately ask Tei and then the player for a job--even if you say sure, she'll say to forget she asked. Her loveless reverse proposal[[note]]Where you have at least six hearts, but never saw any romantic scenes with her.[[/note]] has her telling the player she's run out of money and will have to leave--but she ''really'' doesn't want to and asks to move in with you, saying she won't have to be looked after and she just wants a place to call home. And if you [[VideoGameCrueltyPotential reject her proposal]], she'll [[PlayerPunch sadly say that she'd thought she could count on you and she had a good run there in town]] before walking out.

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General clarification on works content, linking to tropes


** Matthew. As with Rock, it's hard to find someone with a neutral opinion on him. Either he's a rude {{Jerkass}} being ''way'' too overprotective and controlling towards Cecilia, or he's just shy and awkward but has a heart of gold once you get to know him. Worsened by the remake making both him and Cecilia romancable, making him alternate sharply between being gruff but kind and berating the player if you befriend both of them. Once the remake came out, he was the most popular bachelor to romance by far--which resulted in a backlash of complaints as many players regretted marrying him after finding out that he doesn't cook or help much with the farm, unaware that this isn't something unique to Matt, as all the candidates become house-spouses who occasionally deign to do a small chore if you're lucky with RNG, but otherwise don't contribute in a material fashion.

to:

** Matthew. As with Rock, it's hard to find someone with a neutral opinion on him. Either he's a rude {{Jerkass}} being ''way'' too overprotective and controlling towards Cecilia, or he's just shy and awkward but has a heart of gold once you get to know him. Worsened by the remake making both him and Cecilia romancable, making him alternate sharply between being gruff but kind and berating the player very harshly if you befriend both of them. them-- with the trigger conditions for these scenes meaning they often play ''one right after another''. Once the remake came out, he was the most popular bachelor to romance by far--which resulted in a backlash of complaints as many players regretted marrying him after finding out that he doesn't cook or help much with the farm, unaware that this isn't something unique to Matt, as all the candidates become house-spouses who occasionally deign to do a small chore if you're lucky with RNG, but otherwise don't contribute in a any material fashion.



** Cecilia is one of two options who will ''always'' be available to marry you at the end of the year, regardless of how much affection she has for you--even zero. Her "loveless" reverse-proposal reveals that she turned down her arranged marriage because (ironically) she believes marriage should be for love, and asks if she could maybe stay by your side forever, since you've always been so kind to her. She can say this even if you've never interacted with her.[[note]]If you opted out of meeting the townsfolk at the beginning of the game and slept through the year.[[/note]] It's hard to replay the game and marry someone else with the knowledge that she's always going to turn down her shot at marriage for the player, ending up alone and jaded if the player doesn't marry her.
** Molly, Molly, Molly. She's been unlucky in love for years, having moved to the valley after one too many heartbreaks in the city. She's pretty and she knows it, but she knows it's also led to a lot of shallow romances and short flings and [[OldMaid is worried she'll never get married and settle down]]. Her trip to the city for a friend's wedding has her old friends mocking her for being a mere waitress in a small town café. If you turn her down--or marry someone else--she spends the rest of her time in the valley unmarried, lamenting as the years go by how she's continued to be unlucky in love and dumped over and over. And if you do marry her, you'll learn [[spoiler:she was forced to grow up fast as a result of [[ParentalAbandonment being separated from her parents as a child]], which is why she's such a devoted mother.]]

to:

** Cecilia is one of two options who will ''always'' be available to marry you at the end of the year, regardless of how much affection she has for you--even zero. Her "loveless" reverse-proposal reveals that she [[RunawayFiance turned down her arranged marriage marriage]] because (ironically) she believes [[MarryForLove marriage should be for love, love]], and asks "I-I was wondering if she could maybe you'd let me stay by your side forever, forever", since you've always been so kind to her. She can say this even if you've never ''never interacted with her.her''.[[note]]If you opted out of meeting the townsfolk at the beginning of the game and slept through the year.[[/note]] It's hard to replay the game and marry someone else with the knowledge that she's always going to turn down her shot at marriage for the player, ending up alone and jaded if the player doesn't marry her.
her. [[VideoGameCrueltyPotential Turning the "loveless" proposal down after calling her over]] gives you this [[PlayerPunch gut-wrenching response]] after she [[ObviouslyNotFine tearfully assures you not to worry about her]]:
--->'''Cecilia''': I have plenty of other dreams in life to aim for besides marriage. I...I'll see you later.
** Molly, Molly, Molly. She's been unlucky in love for years, having moved to the valley after one too many heartbreaks in the city. She's pretty and she knows it, but she knows it's also led to a lot of [[LookingForLoveInAllTheWrongPlaces shallow romances and short flings flings]] and [[OldMaid is worried she'll never get married and settle down]]. Her trip to the city for a friend's wedding has her old friends mocking her for being a mere waitress in a small town café. If you turn her down--or marry someone else--she spends the rest of her time in the valley unmarried, secretly crying at the beach at night, lamenting as the years go by how she's continued to be unlucky in love and dumped over and over. And if you do marry her, you'll learn [[spoiler:she was forced to grow up fast as a result of [[ParentalAbandonment being separated from her parents as a child]], which is why she's such a devoted mother.]]
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** Cecilia is one of two options who will ''always'' be available to marry you at the end of the year, regardless of how much affection she has for you--even zero. Her "loveless" reverse-proposal reveals that she turned down her arranged marriage because (ironically) she believes marriage should be for love, and asks if she could maybe stay by your side forever, since you've always been so kind to her. She can say this even if you've never interacted with her[[note]]If you opted out of meeting the townsfolk at the beginning of the game and slept through the year.[[/note]]. It's hard to replay the game and marry someone else with the knowledge that she's always going to turn down her shot at marriage for the player, ending up alone and jaded if the player doesn't marry her.

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** Cecilia is one of two options who will ''always'' be available to marry you at the end of the year, regardless of how much affection she has for you--even zero. Her "loveless" reverse-proposal reveals that she turned down her arranged marriage because (ironically) she believes marriage should be for love, and asks if she could maybe stay by your side forever, since you've always been so kind to her. She can say this even if you've never interacted with her[[note]]If her.[[note]]If you opted out of meeting the townsfolk at the beginning of the game and slept through the year.[[/note]]. [[/note]] It's hard to replay the game and marry someone else with the knowledge that she's always going to turn down her shot at marriage for the player, ending up alone and jaded if the player doesn't marry her.

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