Follow TV Tropes

Following

History YMMV / SteelEmpire

Go To

OR

Is there an issue? Send a MessageReason:
None


* ThatOneAchievement: "Complete Hard Mode" on the 3DS version. All you need to do is complete the game on Hard or Very Hard... without using any {{Smart Bomb}}s ''and'' [[NoDeathRun without getting shot down]]. Considering how hard the game is, especially when the FinalBoss has so many phases as well as ThatOneAttack.

to:

* ThatOneAchievement: "Complete Hard Difficult Mode" on the 3DS version. All you need to do is complete the game on Hard Difficult or Very Hard... without using any {{Smart Bomb}}s ''and'' [[NoDeathRun without getting shot down]]. Considering how hard the game is, especially when the FinalBoss has so many phases as well as ThatOneAttack.

Added: 660

Changed: 946

Is there an issue? Send a MessageReason:
None


* ThatOneAttack: The FinalBoss does one when low on health, he charges up and fires out a nearly unavoidable wall of flaming death multiple times in rapid succession with a short cooldown between bursts. These walls of death cancel your shots and do collision damage with your plane. The only way around it is to [[CorridorCubbyholeRun hide behind asteroids]] or spam your Lightning Bombs (for temporary MercyInvincibility). The 3DS remake makes this ''worse'', where the boss now fires shots aimed at you while you're attempting to hide behind asteroids, in order to flush you out, and you have to move ''very carefully'' behind the asteroid to avoid damage.

to:

* ThatOneAchievement: "Complete Hard Mode" on the 3DS version. All you need to do is complete the game on Hard or Very Hard... without using any {{Smart Bomb}}s ''and'' [[NoDeathRun without getting shot down]]. Considering how hard the game is, especially when the FinalBoss has so many phases as well as ThatOneAttack.
* ThatOneAttack: The FinalBoss does one when low on health, this in his final phase, he charges up and fires out a nearly unavoidable wall of flaming death multiple times in rapid succession with a short cooldown between bursts. These walls of death cancel your shots and do collision damage with your plane. The only way around it is to [[CorridorCubbyholeRun hide behind asteroids]] or spam your Lightning Bombs (for temporary MercyInvincibility). The 3DS remake makes this ''worse'', where the boss now fires shots aimed at you while you're attempting to hide behind asteroids, in order to flush you out, and you have to move ''very carefully'' behind the asteroid to avoid damage.
Is there an issue? Send a MessageReason:
None


* ThatOneAttack: The FinalBoss does one when low on health, he charges up and fires out a nearly unavoidable wall of flaming death multiple times in rapid succession with a short cooldown between bursts. These walls of death cancel your shots and do collision damage with your plane. The only way around it is to [[CorridorCubbyholeRun hide behind asteroids]] or spam your Lightning Bombs (for temporary MercyInvincibility). The 3DS remake makes this ''even worse'', where the boss now fires shots aimed at you while you're attempting to hide behind asteroids, in order to flush you out.

to:

* ThatOneAttack: The FinalBoss does one when low on health, he charges up and fires out a nearly unavoidable wall of flaming death multiple times in rapid succession with a short cooldown between bursts. These walls of death cancel your shots and do collision damage with your plane. The only way around it is to [[CorridorCubbyholeRun hide behind asteroids]] or spam your Lightning Bombs (for temporary MercyInvincibility). The 3DS remake makes this ''even worse'', ''worse'', where the boss now fires shots aimed at you while you're attempting to hide behind asteroids, in order to flush you out.out, and you have to move ''very carefully'' behind the asteroid to avoid damage.
Is there an issue? Send a MessageReason:
None


* ThatOneAttack: The FinalBoss does one when low on health, he charges up and fires out a nearly unavoidable wall of flaming death multiple times in rapid succession with a short cooldown between bursts. These walls of death cancel your shots and do collision damage with your plane. The only way around it is to [[CorridorCubbyholeRun hide behind asteroids]] or spam your Lightning Bombs (for temporary MercyInvincibility).

to:

* ThatOneAttack: The FinalBoss does one when low on health, he charges up and fires out a nearly unavoidable wall of flaming death multiple times in rapid succession with a short cooldown between bursts. These walls of death cancel your shots and do collision damage with your plane. The only way around it is to [[CorridorCubbyholeRun hide behind asteroids]] or spam your Lightning Bombs (for temporary MercyInvincibility). The 3DS remake makes this ''even worse'', where the boss now fires shots aimed at you while you're attempting to hide behind asteroids, in order to flush you out.
Is there an issue? Send a MessageReason:
None


* ThatOneAttack: The FinalBoss does one when low on health, he charges up and fires out a nearly unavoidable wall of flaming death multiple times in rapid succession with a short cooldown between bursts. These walls of death cancel out your bombs and your shots and do collision damage with your plane. The only way around it is to hide behind asteroids.
** Similarly, the previous attack, in which the boss fires fireballs in sets of 3, is rather difficult to dodge effectively despite the order that the shots are fired from, and unlike the wall of flaming death, these aren't blocked by ANYTHING.

to:

* ThatOneAttack: The FinalBoss does one when low on health, he charges up and fires out a nearly unavoidable wall of flaming death multiple times in rapid succession with a short cooldown between bursts. These walls of death cancel out your bombs and your shots and do collision damage with your plane. The only way around it is to [[CorridorCubbyholeRun hide behind asteroids.
asteroids]] or spam your Lightning Bombs (for temporary MercyInvincibility).
** Similarly, the The previous attack, attack is ''even worse'', in which the boss fires fireballs and fire streams in sets of 3, is rather difficult to dodge effectively despite the order that the shots are fired from, and unlike the wall of flaming death, these aren't blocked by ANYTHING.

Added: 244

Changed: 285

Is there an issue? Send a MessageReason:
None


* ThatOneAttack: The FinalBoss does one when low on health, he charges up and fires out an unavoidable wall of death, followed by two, followed by three, then four, and more until either one of you dies. Hint: [[ArcWords Your Lightning Bombs are the key to victory.]]

to:

* ThatOneAttack: The FinalBoss does one when low on health, he charges up and fires out an a nearly unavoidable wall of flaming death multiple times in rapid succession with a short cooldown between bursts. These walls of death cancel out your bombs and your shots and do collision damage with your plane. The only way around it is to hide behind asteroids.
** Similarly, the previous attack, in which the boss fires fireballs in sets of 3, is rather difficult to dodge effectively despite the order that the shots are fired from, and unlike the wall of flaming
death, followed these aren't blocked by two, followed by three, then four, and more until either one of you dies. Hint: [[ArcWords Your Lightning Bombs are the key to victory.]]ANYTHING.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ThatOneAttack: The FinalBoss does one when low on health, he charges up and fires out an unavoidable wall of death, followed by two, followed by three, then four, and more until either one of you dies. Hint: [[ArcWords Your Lightning Bombs are the key to victory.]]

Top