Follow TV Tropes

Following

History YMMV / SilentHill2

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheyWastedAPerfectlyGoodPlotPoint: Maria asks James where Laura is and begs James to find the girl. However this is never brought up again, nor do Maria and Laura actually interact. It would've been interesting to see how Laura would react to her.
Is there an issue? Send a MessageReason:
None


* EightPointEight: ''Game Informer'''s scathing review of the game proved very controversial to much the magazine's readership, in no small part because they tapped a reviewer who was known for being an action/twitch gamer and admitted to disliking the SurvivalHorror genre as a whole. While there was some logic to this choice (i.e. "If ''this'' guy likes it, then it must be great!"), assigning the review to a writer openly biased against games like it also had an obvious logical flaw (i.e. "If ''this'' guy hates it, that might not mean it's terrible."). Their continued potshots at the game and disbelief at its sales numbers in several subsequent issues didn't help matters, either.

to:

* EightPointEight: ''Game Informer'''s scathing review of the game proved very controversial to much the magazine's readership, in no small part because they tapped a reviewer who was known for being an action/twitch gamer and admitted to disliking the SurvivalHorror genre as a whole. While there was some the logic to behind this choice was somewhat sound (i.e. "If ''this'' guy likes it, then it must be great!"), assigning the review to a writer openly biased against games like it also had an a very obvious logical flaw (i.e. "If ''this'' guy hates it, that might not mean it's terrible."). Their [[DiggingYourselfDeeper continued potshots at the game and disbelief at its sales numbers numbers]] in several subsequent issues didn't help matters, in smoothing things over, either.
Is there an issue? Send a MessageReason:
None


* EightPointEight: ''Game Informer'''s scathing review of the game proved very controversial to much the magazine's readership, in no small part because they tapped a reviewer who was known for being an action/twitch gamer and admitted to disliking the SurvivalHorror genre as a whole. While there was some logic to this choice (i.e. "If ''this'' guy likes it, then it must be great!"), assigning the review to a writer openly biased against games like it also had an obvious logical flaw (i.e. "If ''this'' guy hates it, that might not mean it's terrible."). Their continued potshots at the game and disbelief at its sales numbers in several following issues didn't help matters, either.

to:

* EightPointEight: ''Game Informer'''s scathing review of the game proved very controversial to much the magazine's readership, in no small part because they tapped a reviewer who was known for being an action/twitch gamer and admitted to disliking the SurvivalHorror genre as a whole. While there was some logic to this choice (i.e. "If ''this'' guy likes it, then it must be great!"), assigning the review to a writer openly biased against games like it also had an obvious logical flaw (i.e. "If ''this'' guy hates it, that might not mean it's terrible."). Their continued potshots at the game and disbelief at its sales numbers in several following subsequent issues didn't help matters, either.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EightPointEight: ''Game Informer'''s scathing review of the game proved very controversial to much the magazine's readership, in no small part because they tapped a reviewer who was known for being an action/twitch gamer and admitted to disliking the SurvivalHorror genre as a whole. While there was some logic to this choice (i.e. "If ''this'' guy likes it, then it must be great!"), assigning the review to a writer openly biased against games like it also had an obvious logical flaw (i.e. "If ''this'' guy hates it, that might not mean it's terrible."). Their continued potshots at the game and disbelief at its sales numbers in several following issues didn't help matters, either.

Added: 165

Changed: 2

Is there an issue? Send a MessageReason:
None


* AnticlimaxBoss: Pyramid Head. When you first meet him, you'll just have to evade his attacks till he leaves. [[spoiler:Near the end of the game, you encounter TWO Pyramid Heads. You'll have to repeat the same process, then they'll just spontaneously kill themselves.]]

to:

* AnticlimaxBoss: AntiClimaxBoss: Pyramid Head. When you first meet him, you'll just have to evade his attacks till he leaves. [[spoiler:Near the end of the game, you encounter TWO Pyramid Heads. You'll have to repeat the same process, then they'll just spontaneously kill themselves.]]


Added DiffLines:

* DifficultySpike: [[AbandonedHospital Brookhaven Hospital]], where the Bubblehead Nurses are ''much'' tougher than the other enemies you've fought up to this point.

Added: 161

Changed: 591

Removed: 255

Is there an issue? Send a MessageReason:
None


* MoralEventHorizon: Eddie could count as a JerkassWoobie up until he cheerfully brags about how he violently killed a dog and shot its owner's knee.

to:

** "This town is full of monsters! How can you sit there and eat pizza?!"[[note]]James's reaction to Eddie's reluctance to find Laura because he's too busy eating a slice of pizza. It's one of the only moments (at least, intentionally) that's played for laugh. Not even Troy Baker as James in ''HD Collection'' couldn't make it any less funny.[[/note]]
* MoralEventHorizon: Eddie could count as a JerkassWoobie up until he [[spoiler:he cheerfully brags about how he violently killed a dog and shot its owner's knee.knee]].



** "I hate bowling." "We didn't come here to play, you know."
** "You...YOU FARTFACE!"
** "This town is full of monsters! How can you sit there and eat pizza?!"
** "Eddie, have you gone '''nuts'''?"
** "LET'S PARTY!"
** Some of the voice acting in general can be called this, due to awkward cadence, tone, and inflection.

to:

** "I hate bowling." "We didn't come here to play, you know."
** "You...YOU FARTFACE!"
** "This town is full of monsters! How can you sit there and eat pizza?!"
** "Eddie, have you gone '''nuts'''?"
** "LET'S PARTY!"
** Some of the
The voice acting in general ''Silent Hill 2'' is generally a lot better than first time...but to some it can be called this, still feel rough, due to awkward cadence, tone, and inflection.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** Silent Hill 2 was the first game in the series to have 2D controls as a control option, though. It and subsequent sequels default to 3D/tank controls for the stiffer horror element, but they all have the ability to swap to 2D controls if you prefer. It's not always a good idea for the hallway running segments, though, where tank controls perform better with the sudden camera shifts.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SequelDifficultyDrop: The game notably lacks a "fast" enemy type (i.e. the dog-like enemies from other ''Silent Hill'' games), allowing you to easily avoid enemies in the streets by simply running around. Enemies are only really a threat in the tight, in-door areas, and even then the game's generosity with health items and ammo make dealing with them rather straightforward, especially once you find the shotgun. It's been noted the game is intending to convey more of a feeling of dread and hostility rather than constant threat.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HarsherInHindsight: Eddie's story is that of a troubled young male social outcast whose trip to Silent Hill turns him into a monster who [[SlowlySlippingIntoEvil finds it ever easier to rationalize his heinous crimes]], and directs much of his rage at idealized images of masculinity that he feels he can't live up to. It was already disturbing enough when the game came out, but experiencing it again after a wave of [[SpreeKiller mass shootings]] in the 2010s committed by people who fit Eddie's character description, it's downright frightening. [[https://www.youtube.com/watch?v=OGrltJnoXrM This video]] by The Gaming Muse goes into more detail.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** [[spoiler: Mary in the Leave ending. Is she just a manifestation of the town meant to soothe James after everything he's been through, or is it really Mary, given a final chance to speak with James and convey that she has no ill will towards him?]]
Is there an issue? Send a MessageReason:
None


** "Silent Hill 2" is universally lauded as the best entry in the whole series, yet it’s also responsible for introducing the concept of [[TragicHero the hero having to own up to their tragic backstory as they enter the town]], a plot point that would become increasingly controversial in later installments such as ''[[VideoGame/SilentHillHomecoming Homecoming]]'' and ''[[VideoGame/SilentHillDownpour Downpour]]'' for instance. It was better received here as the [[VideoGame/SilentHill1 games before]] [[VideoGame/SilentHill3 and after]] [[VideoGame/SilentHill4 this one]] developed by Team Silent didn’t focus so much on the characters being flawed individuals but rather as capable fighters trying to survive against the hoards of monsters, making James’ struggle and the twist that inspired him to go to the town feel suspenseful and unique. Once the games were exported to American developers they started focusing ''too'' much on them being flawed people with tragic backstories that it became very tiresome and predictable.
** The game is also notable for introducing "Pyramid Head" and the sexy nurse demons, two of the series’ most iconic monsters who would appear in later games and the live action movies, so much that they’ve become the unofficial mascots of the series. Their use in this game was effective as they were not only there to represent [[spoiler:James’ sexual frustrations towards Mary and the guilt he hah towards murdering]], but because out of the Team Silent developed games, they were only exclusive to this game alone [[note]] nurses did appeared in the first and third games, but their appearance and representation was different from James [[/note]]. After Team Silent disbanded they began appearing in later games and the movies the symbolism that made them unique was gone and instead became generic slasher villains who pop up as mere [[PanderingToTheBase fan service]] with little to no symbolism whatsoever.

to:

** "Silent Hill 2" is universally lauded as the best entry in the whole series, yet it’s also responsible for introducing the concept of [[TragicHero the hero having to own up to their tragic backstory as they enter the town]], a plot point that would become increasingly controversial in later installments such as ''[[VideoGame/SilentHillHomecoming Homecoming]]'' and ''[[VideoGame/SilentHillDownpour Downpour]]'' for instance. It was better received here as the [[VideoGame/SilentHill1 games before]] [[VideoGame/SilentHill3 and after]] [[VideoGame/SilentHill4 this one]] developed by Team Silent didn’t focus so much on the characters being flawed individuals but rather as capable fighters trying to survive against the hoards of monsters, making James’ James’s struggle and the twist that inspired him to go to the town feel suspenseful and unique. Once the games were exported to American developers they started focusing ''too'' much on them being flawed people with tragic backstories that it became very tiresome and predictable.
** The game is also notable for introducing "Pyramid Head" and the sexy nurse demons, two of the series’ most iconic monsters who would appear in later games and the live action movies, so much that they’ve become the unofficial mascots of the series. Their use in this game was effective as they were not only there to represent [[spoiler:James’ sexual frustrations towards Mary and the guilt he hah had towards murdering]], murdering her]], but because out of the Team Silent developed games, they were only exclusive to this game alone [[note]] nurses Nurses did appeared appear in the first and third games, but their appearance appearances and representation was were different from James [[/note]]. since they faced different protagonists[[/note]]. After Team Silent disbanded disbanded, they began appearing constantly in later games and in the movies movie adaptations; the symbolism that made them unique was gone and instead they became generic slasher villains who pop popped up as mere [[PanderingToTheBase fan service]] with little to no symbolism whatsoever.
Is there an issue? Send a MessageReason:
None


"Silent Hill 2" is universally lauded as the best entry in the whole series, yet it’s also responsible for introducing the concept of [[TragicHero the hero having to own up to their tragic backstory as they enter the town]], a plot point that would become increasingly controversial in later installments such as ''[[VideoGame/SilentHillHomecoming Homecoming]]'' and ''[[VideoGame/SilentHillDownpour Downpour]]'' for instance. It was better received here as the [[VideoGame/SilentHill1 games before]] [[VideoGame/SilentHill3 and after]] [[VideoGame/SilentHill4 this one]] developed by Team Silent didn’t focus so much on the characters being flawed individuals but rather as capable fighters trying to survive against the hoards of monsters, making James’ struggle and the twist that inspired him to go to the town feel suspenseful and unique. Once the games were exported to American developers they started focusing ''too'' much on them being flawed people with tragic backstories that it became very tiresome and predictable.

to:

** "Silent Hill 2" is universally lauded as the best entry in the whole series, yet it’s also responsible for introducing the concept of [[TragicHero the hero having to own up to their tragic backstory as they enter the town]], a plot point that would become increasingly controversial in later installments such as ''[[VideoGame/SilentHillHomecoming Homecoming]]'' and ''[[VideoGame/SilentHillDownpour Downpour]]'' for instance. It was better received here as the [[VideoGame/SilentHill1 games before]] [[VideoGame/SilentHill3 and after]] [[VideoGame/SilentHill4 this one]] developed by Team Silent didn’t focus so much on the characters being flawed individuals but rather as capable fighters trying to survive against the hoards of monsters, making James’ struggle and the twist that inspired him to go to the town feel suspenseful and unique. Once the games were exported to American developers they started focusing ''too'' much on them being flawed people with tragic backstories that it became very tiresome and predictable.

Added: 1942

Changed: 1027

Is there an issue? Send a MessageReason:
None


* FranchiseOriginalSin: Silent Hill 2 is universally lauded as the best entry in the whole series, yet it’s also responsible for introducing the concept of [[TragicHero the hero having to own up to their tragic backstory as they enter the town]], a plot point that would become increasingly controversial in later installments such as ''[[VideoGame/SilentHillHomecoming Homecoming]]'' and ''[[VideoGame/SilentHillDownpour Downpour]]'' for instance. It was better received here as the [[VideoGame/SilentHill1 games before]] [[VideoGame/SilentHill3 and after]] [[VideoGame/SilentHill4 this one]] developed by Team Silent didn’t focus so much on the characters being flawed individuals but rather as capable fighters trying to survive against the hoards of monsters, making James’ struggle and the twist that inspired him to go to the town feel suspenseful and unique. Once the games were exported to American developers they started focusing ''too'' much on them being flawed people with tragic backstories that it became very tiresome and predictable.

to:

* FranchiseOriginalSin: Silent FranchiseOriginalSin:
"Silent
Hill 2 2" is universally lauded as the best entry in the whole series, yet it’s also responsible for introducing the concept of [[TragicHero the hero having to own up to their tragic backstory as they enter the town]], a plot point that would become increasingly controversial in later installments such as ''[[VideoGame/SilentHillHomecoming Homecoming]]'' and ''[[VideoGame/SilentHillDownpour Downpour]]'' for instance. It was better received here as the [[VideoGame/SilentHill1 games before]] [[VideoGame/SilentHill3 and after]] [[VideoGame/SilentHill4 this one]] developed by Team Silent didn’t focus so much on the characters being flawed individuals but rather as capable fighters trying to survive against the hoards of monsters, making James’ struggle and the twist that inspired him to go to the town feel suspenseful and unique. Once the games were exported to American developers they started focusing ''too'' much on them being flawed people with tragic backstories that it became very tiresome and predictable.predictable.
** The game is also notable for introducing "Pyramid Head" and the sexy nurse demons, two of the series’ most iconic monsters who would appear in later games and the live action movies, so much that they’ve become the unofficial mascots of the series. Their use in this game was effective as they were not only there to represent [[spoiler:James’ sexual frustrations towards Mary and the guilt he hah towards murdering]], but because out of the Team Silent developed games, they were only exclusive to this game alone [[note]] nurses did appeared in the first and third games, but their appearance and representation was different from James [[/note]]. After Team Silent disbanded they began appearing in later games and the movies the symbolism that made them unique was gone and instead became generic slasher villains who pop up as mere [[PanderingToTheBase fan service]] with little to no symbolism whatsoever.

Added: 1032

Changed: 834

Removed: 126

Is there an issue? Send a MessageReason:
None


* AlternativeCharacterInterpretation: There is still a tremendous back-and-forth argument on the correct way to interpret James. Many see him as a heartbreakingly sympathetic man put into a terrible situation and [[spoiler: who ended his wife's suffering]] as a result, while others see him as a selfish JerkAss who [[spoiler:murdered his wife to move on with his life]]. However, the fans aren't the only ones, as James himself is unsure of which is really true, and his exact motivations for [[spoiler: killing Mary]] vary depending on the ending you get.

to:

* AlternativeCharacterInterpretation: AlternativeCharacterInterpretation:
**
There is still a tremendous back-and-forth argument on the correct way to interpret James. Many see him as a heartbreakingly sympathetic man put into a terrible situation and [[spoiler: who ended his wife's suffering]] as a result, while others see him as a selfish JerkAss who [[spoiler:murdered his wife to move on with his life]]. However, the fans aren't the only ones, as James himself is unsure of which is really true, and his exact motivations for [[spoiler: killing Mary]] vary depending on the ending you get.



** Before James says "It’s hot as Hell in here" as [[spoiler:Angela ascends up the fiery stairs, he’s seen wiping the front of his face. Was he wiping sweat off his brow because of how hot it was, or was he wiping away tears running down his eyes knowing he can’t help Angela?]]

to:

** Before James says "It’s "It's hot as Hell in here" as [[spoiler:Angela ascends up the fiery stairs, he’s he's seen wiping the front of his face. Was he wiping sweat off his brow because of how hot it was, or was he wiping away tears running down his eyes knowing he can’t can't help Angela?]]Angela?]]
** In the "Maria" ending, James's line "You'd better do something about that cough..." and they way it's delivered has been interpreted differently by players. It could either be concern (i.e. "You should see a doctor."), or a subtle threat ("...or else.") Either way, each interpretation implies a different kind of tragic ending for the two.



*** [[https://www.youtube.com/watch?v=JozVfR-XavQ The reprise]] used for [[spoiler:Angela's suicide]] is haunting and beautiful in the same way that Not Tomorrow was in the original game. Again, despite having a NonindicativeName.

to:

*** ** [[https://www.youtube.com/watch?v=JozVfR-XavQ The reprise]] used for [[spoiler:Angela's suicide]] is haunting and beautiful in the same way that Not Tomorrow was in the original game. Again, despite having a NonindicativeName.



** Try image-googling "rape clock" (may or may not be NSFW).
*** [[http://media.tumblr.com/tumblr_llw47dMrhz1qeorzv.jpg Good Heavens, just look at the time!]]

to:

** Try image-googling "rape clock" (may or may not be NSFW).
***
[[http://media.tumblr.com/tumblr_llw47dMrhz1qeorzv.jpg Good Heavens, just look at the time!]]



*** Laura in general, really.



*** "LET'S PARTY!"

to:

*** ** "LET'S PARTY!"



--> '''Laura:''' [[spoiler:You killer! Why'd you do it?! I hate you! I want her back! Give her back to me! I knew it, you didn't care about her! I hate you, James! I hate you, I hate you, I hate you!]]

to:

--> ---> '''Laura:''' [[spoiler:You killer! Why'd you do it?! I hate you! I want her back! Give her back to me! I knew it, you didn't care about her! I hate you, James! I hate you, I hate you, I hate you!]]



* ThatOneLevel: Getting to the Silent Hill Historical Society requires James to slog through long, very dimly-lit streets full of enemies, which slows the game's pacing to a crawl.

to:

* ThatOneLevel: ThatOneLevel:
**
Getting to the Silent Hill Historical Society requires James to slog through long, very dimly-lit streets full of enemies, which slows the game's pacing to a crawl.
Is there an issue? Send a MessageReason:
None


* GermansLoveDavidHasselhoff: In the West the game is held in high regard and is considered pinnacle of the series as described above, it wasn't all well received in Japan and it, in fact, kind of bombed. This was mostly because Japanese fans were expecting a direct sequel to ''VideoGame/SilentHill1'' instead of what they deemed to be a spin-off with tenuous links to the first game at best. ''VideoGame/SilentHill3'' did fare better in Japan due to having stronger links to the first entry, while in the West it had more of a lukewarm response since across the pond, the lore about The Order is generally considered one of the dullest aspects of the series.

to:

* GermansLoveDavidHasselhoff: In the West West, the game is held in high regard and is considered the pinnacle of the series as described above, it above. It wasn't all that well received in Japan and it, in fact, kind of bombed. This was mostly because Japanese fans were expecting a direct sequel to ''VideoGame/SilentHill1'' instead of what they deemed to be a spin-off with tenuous links to the first game at best. ''VideoGame/SilentHill3'' did fare better in Japan due to having stronger links to the first entry, while in the West it had more of a lukewarm response since across the pond, the lore about The Order is generally considered one of the dullest aspects of the series.
Is there an issue? Send a MessageReason:
None


* FranchiseOriginalSin: Silent Hill 2 is universally lauded as the best entry in the whole series, yet it’s also responsible for introducing the concept of [[TragicHero the hero having to own up to their a tragic backstory as they enter the town]], a plot point that would become increasingly controversial in later installments such as ''[[VideoGame/SilentHillHomecoming Homecoming]]'' and ''[[VideoGame/SilentHillDownpour Downpour]]'' for instance. It was better received here as the [[VideoGame/SilentHill1 games before]] [[VideoGame/SilentHill3 and after]] [[VideoGame/SilentHill4 this one]] developed by Team Silent didn’t focus so much on the characters being flawed individuals but rather as capable fighters trying to survive against the hoards of monsters, making James’ struggle and the twist that inspired him to go to the town feel suspenseful and unique. Once the games were exported to American developers they started focusing ''too'' much on them being flawed people with tragic backstories that it became very tiresome and predictable.

to:

* FranchiseOriginalSin: Silent Hill 2 is universally lauded as the best entry in the whole series, yet it’s also responsible for introducing the concept of [[TragicHero the hero having to own up to their a tragic backstory as they enter the town]], a plot point that would become increasingly controversial in later installments such as ''[[VideoGame/SilentHillHomecoming Homecoming]]'' and ''[[VideoGame/SilentHillDownpour Downpour]]'' for instance. It was better received here as the [[VideoGame/SilentHill1 games before]] [[VideoGame/SilentHill3 and after]] [[VideoGame/SilentHill4 this one]] developed by Team Silent didn’t focus so much on the characters being flawed individuals but rather as capable fighters trying to survive against the hoards of monsters, making James’ struggle and the twist that inspired him to go to the town feel suspenseful and unique. Once the games were exported to American developers they started focusing ''too'' much on them being flawed people with tragic backstories that it became very tiresome and predictable.
Is there an issue? Send a MessageReason:
Actually that was Tomm Hulett as James in the UFO ending of Shattered Memories, not Troy Baker.


* HilariousInHindsight: In the secret [[spoiler:UFO]] Ending for ''VideoGame/SilentHillShatteredMemories'', James is voiced by Troy Baker. Guess who voices him in the [=HD=] collection?
Is there an issue? Send a MessageReason:
None


* FranchiseOriginalSin: This game is universally lauded as the best entry in the whole Silent Hill series, but it’s also responsible for introducing the concept of [[TragicHero the hero having to own up to their a tragic backstory as they enter the town]], a plot point that would become increasingly controversial in later installments such as ''[[VideoGame/SilentHillHomecoming Homecoming]]'' and ''[[VideoGame/SilentHillDownpour Downpour]]'' for instance. It was much better received here as the [[VideoGame/SilentHill1 games before]] [[VideoGame/SilentHill3 and after]] [[VideoGame/SilentHill4 this one]] developed by Team Silent didn’t focus so much on the characters being flawed individuals but rather as capable fighters trying to survive against the hoards of monsters, making James’ struggle and the twist that inspired him to go to the town feel suspenseful and unique. Once the games were exported to American developers they started focusing ''too'' much on them being flawed people with tragic backstories that it became very tiresome and predictable.

to:

* FranchiseOriginalSin: This game Silent Hill 2 is universally lauded as the best entry in the whole Silent Hill series, but yet it’s also responsible for introducing the concept of [[TragicHero the hero having to own up to their a tragic backstory as they enter the town]], a plot point that would become increasingly controversial in later installments such as ''[[VideoGame/SilentHillHomecoming Homecoming]]'' and ''[[VideoGame/SilentHillDownpour Downpour]]'' for instance. It was much better received here as the [[VideoGame/SilentHill1 games before]] [[VideoGame/SilentHill3 and after]] [[VideoGame/SilentHill4 this one]] developed by Team Silent didn’t focus so much on the characters being flawed individuals but rather as capable fighters trying to survive against the hoards of monsters, making James’ struggle and the twist that inspired him to go to the town feel suspenseful and unique. Once the games were exported to American developers they started focusing ''too'' much on them being flawed people with tragic backstories that it became very tiresome and predictable.
Is there an issue? Send a MessageReason:
None


* FranchiseOriginalSin: This game is universally lauded as the best game of the whole Silent Hill series, but it’s also the game that introduced the concept of [[TragicHero the hero having to own up to their a tragic backstory as they enter the town]], a plot point that would become increasingly controversial in later installments such as ''[[VideoGame/SilentHillHomecoming Homecoming]]'' and ''[[VideoGame/SilentHillDownpour Downpour]]'' for instance. It was much better received here as the [[VideoGame/SilentHill1 games before]] [[VideoGame/SilentHill3 and after]] [[VideoGame/SilentHill4 this one]] developed by Team Silent didn’t focus so much on the characters being flawed individuals but rather as capable fighters trying to survive against the hoards of monsters, making James’ struggle and the twist that inspired him to go to the town feel suspenseful and unique. Once the games were exported to American developers they started focusing ''too'' much on them being flawed people with tragic backstories that it became very tiresome and predictable.

to:

* FranchiseOriginalSin: This game is universally lauded as the best game of entry in the whole Silent Hill series, but it’s also the game that introduced responsible for introducing the concept of [[TragicHero the hero having to own up to their a tragic backstory as they enter the town]], a plot point that would become increasingly controversial in later installments such as ''[[VideoGame/SilentHillHomecoming Homecoming]]'' and ''[[VideoGame/SilentHillDownpour Downpour]]'' for instance. It was much better received here as the [[VideoGame/SilentHill1 games before]] [[VideoGame/SilentHill3 and after]] [[VideoGame/SilentHill4 this one]] developed by Team Silent didn’t focus so much on the characters being flawed individuals but rather as capable fighters trying to survive against the hoards of monsters, making James’ struggle and the twist that inspired him to go to the town feel suspenseful and unique. Once the games were exported to American developers they started focusing ''too'' much on them being flawed people with tragic backstories that it became very tiresome and predictable.
Is there an issue? Send a MessageReason:
None


* FranchiseOriginalSin: This is universally agreed to be the best game of the whole Silent Hill series, but it’s also the game that introduced the concept of [[TragicHero the hero having to own up to their a tragic backstory as they enter the town]], a plot point that would become increasingly controversial in later installments such as ''[[VideoGame/SilentHillHomecoming Homecoming]]'' and ''[[VideoGame/SilentHillDownpour Downpour]]'' for instance. It was much better received here as the [[VideoGame/SilentHill1 games before]] [[VideoGame/SilentHill3 and after]] [[VideoGame/SilentHill4 this one]] developed by Team Silent didn’t focus so much on the characters being flawed individuals but rather as capable fighters trying to survive against the hoards of monsters, making James’ struggle and the twist that inspired him to go to the town feel suspenseful and unique. Once the games were exported to American developers they started focusing ''too'' much on them being flawed people with tragic backstories that it became very tiresome and predictable.

to:

* FranchiseOriginalSin: This game is universally agreed to be lauded as the best game of the whole Silent Hill series, but it’s also the game that introduced the concept of [[TragicHero the hero having to own up to their a tragic backstory as they enter the town]], a plot point that would become increasingly controversial in later installments such as ''[[VideoGame/SilentHillHomecoming Homecoming]]'' and ''[[VideoGame/SilentHillDownpour Downpour]]'' for instance. It was much better received here as the [[VideoGame/SilentHill1 games before]] [[VideoGame/SilentHill3 and after]] [[VideoGame/SilentHill4 this one]] developed by Team Silent didn’t focus so much on the characters being flawed individuals but rather as capable fighters trying to survive against the hoards of monsters, making James’ struggle and the twist that inspired him to go to the town feel suspenseful and unique. Once the games were exported to American developers they started focusing ''too'' much on them being flawed people with tragic backstories that it became very tiresome and predictable.
Is there an issue? Send a MessageReason:
The HD Collection's version of Silent Hill 2 actually looks duller and darker compared to the original versions.


* BetterThanCanon: With the controversy surrounding the HD Collection and the increasing efforts from modders attempting to fix the ailing PC port of the game, many consider the fan-made ''Enhanced Edition'' project as a superior alternative to the HD Collection as it not only retains the game's original features, but also improve upon them and aims to restore missing elements from the [=PlayStation=] 2 version.

to:

* BetterThanCanon: With the controversy surrounding the HD Collection and the increasing efforts from modders attempting to fix the ailing PC port of the game, many consider the fan-made ''Enhanced Edition'' project as a superior alternative to the HD Collection Collection's version of ''Silent Hill 2'' as it not only retains the game's original features, but also improve upon them and aims to restore missing elements from the [=PlayStation=] 2 version.version (e.g. the soft shadows, uncompressed audio, 60 FPS [=FMVs=]).



** While not exactly a disaster, the PC version has a few issues. Music skipping can be solved with a fan patch, and the game isn't designed to run on multi-core machines so you get voice de-synching and other issues if you don't manually set it to run on one core (CTRL+ALT+DEL>Processes>Set Affinity). Thankfully, by community efforts of various modders, this can be easily fixed on modern systems and then some.
** ''The Silent Hill HD Collection'' due to Konami's loss of the original source code, renders ''[=SH2=]'' and ''3'' this. Technical issues include voice acting that lags slightly in cutscenes (inexcusable considering they ''recorded new voices for all the characters'' for this release), the removal of graphics that were used to cover up incomplete graphics in the original game, and slowdown in the [=PS3=] version whenever the HDD is accessed. The collection also made several changes to the game's visual style, such as making the colours more vibrant and effectively removing the series' iconic fog, which were very poorly received by fans.

to:

** While not exactly a disaster, the PC version has a few issues. Music skipping can be solved with a fan patch, and the game isn't designed to run on multi-core machines so you get voice de-synching and other issues if you don't manually set it to run on one CPU core (CTRL+ALT+DEL>Processes>Set Affinity). Thankfully, by Thanks to the ongoing community efforts of various modders, modders however, this can be easily fixed on modern systems with the ''Enhanced Edition'' project and then some.
[[InvokedTrope then]] [[PolishedPort some]].
** ''The Silent Hill HD Collection'' due to Konami's loss of the original source code, renders ''[=SH2=]'' and ''3'' this. Technical issues include voice acting that lags slightly in cutscenes (inexcusable considering they ''recorded new voices for all the characters'' for this release), the removal of graphics that were used to cover up incomplete graphics in the original game, and slowdown in the [=PS3=] version whenever the HDD is accessed. accessed, among many other issues. The collection also made several changes to the game's visual style, such as making the colours colors more vibrant murkier/duller and effectively removing the series' iconic fog, which were very poorly received by fans.

Added: 300

Removed: 310

Is there an issue? Send a MessageReason:
This was renamed


* ILikedItBetterWhenItSucked: While the voice acting in the original game was hardly bad all around ([[spoiler:Mary's letter reading]] has been near-universally praised), it was noticeably less polished than the voice acting of the HD collection. Naturally, there were fans who preferred the former regardless.


Added DiffLines:

* SoBadItWasBetter: While the voice acting in the original game was hardly bad all around ([[spoiler:Mary's letter reading]] has been near-universally praised), it was noticeably less polished than the voice acting of the HD collection. Naturally, there were fans who preferred the former regardless.
Is there an issue? Send a MessageReason:
None


* WTHCastingAgency: How a majority of fans reacted to the change in voice actors for the HD Collection, with Creator/TroyBaker and Mary Elizabeth [=McGlynn=] replacing Guy Cihi and Monica Horgan as James & Mary Sunderland being particular standouts. Not that they’re bad voice actors (quite the opposite, really), rather many felt they were miscast in the roles, believing Baker’s gruff antihero portrayal didn’t fit James’ overall character, whereas [=McGlynn=] was criticized for [[VocalDissonance sounding too deep for the soft and gentle spoken Mary]]. Even [=McGlynn=] noted her own voice was too deep, but the producers cast her anyway.

to:

* WTHCastingAgency: How a majority of fans reacted to the change in voice actors for the HD Collection, with Creator/TroyBaker and Mary Elizabeth [=McGlynn=] replacing Guy Cihi and Monica Horgan as James & and Mary Sunderland being particular standouts. Not that they’re bad voice actors (quite the opposite, really), rather many felt they were miscast in the roles, believing Baker’s gruff antihero portrayal didn’t fit James’ overall character, whereas [=McGlynn=] was criticized for [[VocalDissonance sounding too deep for the soft and gentle spoken Mary]]. Even [=McGlynn=] noted her own voice was too deep, but the producers cast her anyway.
Is there an issue? Send a MessageReason:
None


* WTHCastingAgency: How a majority of fans reacted to the change in voice actors for the HD Collection, with Creator/TroyBaker and Mary Elizabeth [=McGlynn=] replacing Guy Cihi and Monica Horgan as James & Mary Sunderland being particular standouts. Not that they’re bad voice actors (quite the opposite, really), rather many felt they were miscast in the roles, believing Baker’s gruff antihero portrayal didn’t fit James’ overall character, whereas [=McGlynn=] was criticized for sounding too deep for the soft and gentle portrayal of Mary. Even [=McGlynn=] noted her own voice was too deep, but the producers cast her anyway.

to:

* WTHCastingAgency: How a majority of fans reacted to the change in voice actors for the HD Collection, with Creator/TroyBaker and Mary Elizabeth [=McGlynn=] replacing Guy Cihi and Monica Horgan as James & Mary Sunderland being particular standouts. Not that they’re bad voice actors (quite the opposite, really), rather many felt they were miscast in the roles, believing Baker’s gruff antihero portrayal didn’t fit James’ overall character, whereas [=McGlynn=] was criticized for [[VocalDissonance sounding too deep for the soft and gentle portrayal of Mary.spoken Mary]]. Even [=McGlynn=] noted her own voice was too deep, but the producers cast her anyway.
Is there an issue? Send a MessageReason:
None


* WTHCastingAgency: How a majority of fans reacted to the change in voice actors for the HD Collection, with Creator/TroyBaker and Mary Elizabeth [=McGlynn=] replacing Guy Cihi and Monica Horgan as James & Mary Sunderland being particular standouts. Not that they’re bad voice actors (quite the opposite, really), rather many felt they was miscast in the roles, believing Baker’s gruff antihero portrayal didn’t fit James’ overall character, whereas [=McGlynn=] was criticized for sounding too deep for the soft and gentle portrayal of Mary. Even [=McGlynn=] noted her own voice was too deep, but the producers cast her anyway.

to:

* WTHCastingAgency: How a majority of fans reacted to the change in voice actors for the HD Collection, with Creator/TroyBaker and Mary Elizabeth [=McGlynn=] replacing Guy Cihi and Monica Horgan as James & Mary Sunderland being particular standouts. Not that they’re bad voice actors (quite the opposite, really), rather many felt they was were miscast in the roles, believing Baker’s gruff antihero portrayal didn’t fit James’ overall character, whereas [=McGlynn=] was criticized for sounding too deep for the soft and gentle portrayal of Mary. Even [=McGlynn=] noted her own voice was too deep, but the producers cast her anyway.
Is there an issue? Send a MessageReason:
None


** When James says "It’s hot as Hell in here" as [[spoiler:Angela ascends up the fiery stairs, he’s seen wiping the front of his face. Was he wiping sweat off his brow because of how hot it was, or was he wiping away tears running down his eyes knowing he can’t help Angela?]]

to:

** When Before James says "It’s hot as Hell in here" as [[spoiler:Angela ascends up the fiery stairs, he’s seen wiping the front of his face. Was he wiping sweat off his brow because of how hot it was, or was he wiping away tears running down his eyes knowing he can’t help Angela?]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** When James says "It’s hot as Hell in here" as [[spoiler:Angela ascends up the fiery stairs, he’s seen wiping the front of his face. Was he wiping sweat off his brow because of how hot it was, or was he wiping away tears running down his eyes knowing he can’t help Angela?]]
Is there an issue? Send a MessageReason:
None


* WTHCastingAgency: This was how a majority of fans reacted to the change in voice actors for the HD Collection, with Creator/TroyBaker and Mary Elizabeth [=McGlynn=] replacing Guy Cihi and Monica Horgan as James & Mary Sunderland being particular standouts. Not that they’re bad voice actors (quite the opposite, really), rather many felt they was miscast in the roles, believing Baker’s gruff antihero portrayal didn’t fit James’ overall character, whereas [=McGlynn=] was criticized for sounding too deep for the soft and gentle portrayal of Mary. Even [=McGlynn=] noted her own voice was too deep, but the producers cast her anyway.

to:

* WTHCastingAgency: This was how How a majority of fans reacted to the change in voice actors for the HD Collection, with Creator/TroyBaker and Mary Elizabeth [=McGlynn=] replacing Guy Cihi and Monica Horgan as James & Mary Sunderland being particular standouts. Not that they’re bad voice actors (quite the opposite, really), rather many felt they was miscast in the roles, believing Baker’s gruff antihero portrayal didn’t fit James’ overall character, whereas [=McGlynn=] was criticized for sounding too deep for the soft and gentle portrayal of Mary. Even [=McGlynn=] noted her own voice was too deep, but the producers cast her anyway.
Is there an issue? Send a MessageReason:
None


* WTHCastingAgency: This was how a majority of fans reacted to the change in voice actors for the HD Collection, with Creator/TroyBaker replacing Guy Cihi as James Sunderland and Mary Elizabeth [=McGlynn=] replacing Monica Horgan as Mary being particular standouts. In the formers case, it’s not that Baker’s a bad voice actor (quite the opposite, really), rather many felt he was miscast in the role, believing his gruff antihero portrayal didn’t fit James’ overall character, whereas the latter was criticized for sounding too deep for the soft and gentle portrayal of Horgan’s Mary. Even Elizabeth [=McGlynn=] noted her own voice was too deep, but the producers cast her anyway.

to:

* WTHCastingAgency: This was how a majority of fans reacted to the change in voice actors for the HD Collection, with Creator/TroyBaker replacing Guy Cihi as James Sunderland and Mary Elizabeth [=McGlynn=] replacing Guy Cihi and Monica Horgan as James & Mary Sunderland being particular standouts. In the formers case, it’s not Not that Baker’s a they’re bad voice actor actors (quite the opposite, really), rather many felt he they was miscast in the role, roles, believing his Baker’s gruff antihero portrayal didn’t fit James’ overall character, whereas the latter [=McGlynn=] was criticized for sounding too deep for the soft and gentle portrayal of Horgan’s Mary. Even Elizabeth [=McGlynn=] noted her own voice was too deep, but the producers cast her anyway.
Is there an issue? Send a MessageReason:
None


* WTHCastingAgency: This was how a majority of fans reacted to the change in voice actors for the HD Collection, with Creator/TroyBaker replacing Guy Cihi as James Sunderland and Mary Elizabeth [=McGlynn=] replacing Monica Horgan as Mary being particular standouts. In the formers case, it’s not that Baker’s a bad voice actor (quite the opposite, really), rather many felt he was miscast in the role, believing his gruff antihero portrayal didn’t fit James’ overall character. The latter was criticized for sounding too deep for the soft and gentle portrayal of Horgan’s Mary. Even Elizabeth [=McGlynn=] noted her own voice was too deep, but the producers cast her anyway.

to:

* WTHCastingAgency: This was how a majority of fans reacted to the change in voice actors for the HD Collection, with Creator/TroyBaker replacing Guy Cihi as James Sunderland and Mary Elizabeth [=McGlynn=] replacing Monica Horgan as Mary being particular standouts. In the formers case, it’s not that Baker’s a bad voice actor (quite the opposite, really), rather many felt he was miscast in the role, believing his gruff antihero portrayal didn’t fit James’ overall character. The character, whereas the latter was criticized for sounding too deep for the soft and gentle portrayal of Horgan’s Mary. Even Elizabeth [=McGlynn=] noted her own voice was too deep, but the producers cast her anyway.

Top