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* ObviousBeta: ''Broken Porcelain'' was released with rather significant bugs and glitches that made it clear it was rushed to release in time for Halloween.
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** The sewer segment is notoriously difficult due to requiring the player to PressXToNotDie while trespassing slowly towards the exit, mainly due to the obnoxious amount of times a prompt appears while trying to find a way out in the dark. Thankfully, a recent patch toned down the chances of the prompt appearing, making the mini-game more managable.
** The final section of the game gets some particular flack for the sudden GenreShift, going from well done stealth-heavy game to a heavy trial and error gameplay focus, to the point where unless you figure out exactly what you need to do, you'll constantly die during this segment of the game due to the game [[FakeDifficulty suddenly disabling your ability to use self-defense items, and making contact with the moths an instant kill]]. Mitigated somewhat due to a patch that now allows the player to use their defense-item as intended, and making it possible to swat away moths without being killed instantly.

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** The sewer segment is was notoriously difficult on release due to requiring the player to PressXToNotDie while trespassing slowly towards the exit, mainly due to the obnoxious amount of times a prompt appears appeared while trying to find a way out in the dark. Thankfully, a recent patch toned down the chances of the prompt appearing, making the mini-game more managable.
manageable.
** The final section of the game gets got some particular flack for the sudden GenreShift, going from well done stealth-heavy game to a heavy trial and error gameplay focus, to the point where unless you figure figured out exactly what you need needed to do, you'll you would constantly die during this segment of the game due to the game [[FakeDifficulty suddenly disabling your ability to use self-defense items, and making contact with the moths an instant kill]]. Mitigated somewhat due to a patch that now allows the player to use their defense-item as intended, and making it possible to swat away moths without being killed instantly.
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* ContestedSequel: ''Broken Porcelain'' is considered to be quite inferior to ''Tormented Fathers'', mainly due to it's [[ObviousBeta buggy and unpolished state on release]] along with [[InMediasRes the jumbled storylines involving, Jen, Linn, and Rosemary]], although most would agree that the visuals and soundtrack of the second game have improved from the first.

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* ContestedSequel: ''Broken Porcelain'' is considered to be quite inferior to ''Tormented Fathers'', mainly due to it's its [[ObviousBeta buggy and unpolished state on release]] along with [[InMediasRes the jumbled storylines involving, Jen, Linn, and Rosemary]], although most would agree that the visuals and soundtrack of the second game have improved from the first.



* EndingFatigue: The final cutscene where [[spoiler: Rosemary and Gloria reconcile before Gloria dies from her wounds]] is notably long and bloated with exposition, which has lessened the emotional impact the ending tries to deliver to some players.

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* EndingFatigue: The final cutscene where [[spoiler: Rosemary [[spoiler:Rosemary and Gloria reconcile before Gloria dies from her wounds]] is notably long and bloated with exposition, which has lessened the emotional impact the ending tries to deliver to some players.
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* RealismInducedHorror: While the villains wield powers like super durability, rapid healing, and mind control, those primarily create the framework for the gameplay. The true horror comes from things like AbusiveParents, abuses of authority, kidnappings, [[UnwittingTestSubject involuntary experimentation]], sexual assault, [[spoiler:forced sex reassignment]], PTSD, and [[spoiler:Alzheimer's]].
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* JerksAreWorseThanVillains: Stefano Ashmann doesn't personally appear in the first game and spends most of the second game [[spoiler:being the victim of the main villain]]. Nevertheless, he is the HateSink of the series. Not only does he not have the FreudianExcuse of any of the actual villains, he himself is ''part'' of the main villain's excuse. He sexually abused both [[spoiler:his rival and his own sister]], and is all around a despicable person in a much more realistic way than a super durable stalker with the power to control moths.
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* JerkassWoobie: Andrea in ''Broken Porcelain'' is almost never anything but abrasive. However, not only is it hard to tell how much of that is because of the hypnosis, but even when she attempts to [[spoiler:murder the young Gloria]] it's hard not to wish she could have succeeded since [[ForegoneConclusion we know]] that Gloria really ''is'' that dangerous and ''will'' continue to ruin Celeste and Linn's lives.

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* JerkassWoobie: Andrea in ''Broken Porcelain'' is almost never anything but abrasive. However, not only is it hard to tell how much of that is because of the hypnosis, but even when she attempts to [[spoiler:murder the young Gloria]] it's hard not to wish she could have succeeded since [[ForegoneConclusion we know]] that Gloria really ''is'' that dangerous and ''will'' continue to ruin Celeste and Linn's lives. Not only is [[spoiler:her death]] sudden and unceremonious, it immediately backfires on [[spoiler:her killer]], making it feel especially pointless.
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Added DiffLines:

* JerkassWoobie: Andrea in ''Broken Porcelain'' is almost never anything but abrasive. However, not only is it hard to tell how much of that is because of the hypnosis, but even when she attempts to [[spoiler:murder the young Gloria]] it's hard not to wish she could have succeeded since [[ForegoneConclusion we know]] that Gloria really ''is'' that dangerous and ''will'' continue to ruin Celeste and Linn's lives.

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