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* MostAnnoyingSound:
** The Turd Minions shrieking "KER-PEE! KER-PEE!"
** Bubba's constant shouting and sniffling when you're near him can get annoying. Though most of the time [[CatharsisFactor you do get to whack him over the head with your crowbar]] to finish the level.


** Turd Minions. Not a threat at all, but they're noisy and obnoxious, they'll be a priority target for you after a while.

to:

** Turd Minions. Not a threat at all, but they're so noisy and obnoxious, they'll be a priority target for you after a while.while purely for the sake of silence.



* ThatOneLevel: Drive-In, because of [[DoNotTouchTheFunnelCloud the tornadoes in the trailer park that take away your health in less than three seconds and fling you around the area in a random direction if you so much as get close to them]].
** "[[DownTheDrain Sewers]]", the fifth level of the first episode. It's a jarring change of pace from the tough and straightforward approach of the previous levels: all you face are nigh-harmless Turd Minions, the entire level is a switch hunt, and said switches give ''zero'' indication of what they do, so unless you somehow know exactly how to proceed or are a lucky, it can take ''hours'' to get to the end. It [[{{Pun}} reeks]] of FakeLongevity, as it could be cut entirely with no drawbacks aside from the {{shareware}} episode having six levels instead of seven.

to:

* ThatOneLevel: ThatOneLevel:
**
Drive-In, because of [[DoNotTouchTheFunnelCloud the tornadoes in the trailer park that take away your health in less than three seconds and fling you around the area in a random direction if you so much as get close to them]].
** "[[DownTheDrain Sewers]]", [[DownTheDrain Sewers]], the fifth level of the first episode. It's a jarring change of pace from the tough and straightforward approach of the previous levels: all 100% of the opposition you face are nigh-harmless Turd Minions, the entire level is a switch hunt, and said switches give ''zero'' indication of what they do, so unless you somehow know exactly how to proceed or are a lucky, it can take ''hours'' to get to the end. It [[{{Pun}} reeks]] of FakeLongevity, as it could be cut entirely with no drawbacks aside from the {{shareware}} episode having six levels instead of seven.


* ScrappyLevel: "[[DownTheDrain Sewers]]", the fifth level of the first episode. It's a jarring change of pace from the tough and straightforward approach of the previous levels: all you face are nigh-harmless Turd Minions, the entire level is a switch hunt, and said switches give ''zero'' indication of what they do, so unless you somehow know exactly how to proceed or are a lucky, it can take ''hours'' to get to the end. It [[{{Pun}} reeks]] of FakeLongevity, as it could be cut entirely with no drawbacks aside from the {{shareware}} episode having six levels instead of seven.


Added DiffLines:

** "[[DownTheDrain Sewers]]", the fifth level of the first episode. It's a jarring change of pace from the tough and straightforward approach of the previous levels: all you face are nigh-harmless Turd Minions, the entire level is a switch hunt, and said switches give ''zero'' indication of what they do, so unless you somehow know exactly how to proceed or are a lucky, it can take ''hours'' to get to the end. It [[{{Pun}} reeks]] of FakeLongevity, as it could be cut entirely with no drawbacks aside from the {{shareware}} episode having six levels instead of seven.


* DemonicSpiders: The Vixens, Hulk guards, and Sheriff Hobbs can be a pain to kill. All of them have heavy weaponry with fast fire rates and more health than you can whittle down without turning an encounter into a drawn-out fight. The Hulk is worse than the others because [[RevivingEnemy it can and will get back up]] if you don't [[LudicrousGibs give its corpse the dynamite treatment]].

to:

* DemonicSpiders: The Vixens, Hulk guards, Guards, and Sheriff Hobbs can be a pain major ballache to kill. All of them have heavy weaponry with fast fire rates and more health than you can whittle down without turning an encounter into a drawn-out fight. The Hulk is worse than the others because [[RevivingEnemy it can and will get back up]] if you don't [[LudicrousGibs give its corpse the dynamite treatment]].treatment]]; at least you get an Alien Arm Gun pickup when you're done with them.



** Turd Minions. Not a threat at all, but they're noisy and obnoxious, they'll be a priority target for you after a while.



* ScrappyWeapon: The Scattergun. It's a very ShortRangeShotgun that lacks power to reliably deal with most enemies even at point-blank range, and the way it fires is rather awkward.
* ThatOneLevel: Drive-In, because of the tornadoes in the trailer park that take away your health in less than three seconds and fling you around the area in a random direction if you so much as get close to them.

to:

* ScrappyLevel: "[[DownTheDrain Sewers]]", the fifth level of the first episode. It's a jarring change of pace from the tough and straightforward approach of the previous levels: all you face are nigh-harmless Turd Minions, the entire level is a switch hunt, and said switches give ''zero'' indication of what they do, so unless you somehow know exactly how to proceed or are a lucky, it can take ''hours'' to get to the end. It [[{{Pun}} reeks]] of FakeLongevity, as it could be cut entirely with no drawbacks aside from the {{shareware}} episode having six levels instead of seven.
* ScrappyWeapon: The Scattergun. It's a very ShortRangeShotgun that [[ShortRangeShotgun The horizontal spread is huge]], it lacks the power to reliably deal with most enemies even at point-blank range, and the way it fires is rather awkward.
awkward (a tap of Attack fires a shell, and a second one fires quickly and reloads; holding Attack for ''any'' length of time longer than a tap fires both barrels in quick succession and leaves Leonard reeling from the recoil for a bit before he reloads).
* ThatOneLevel: Drive-In, because of [[DoNotTouchTheFunnelCloud the tornadoes in the trailer park that take away your health in less than three seconds and fling you around the area in a random direction if you so much as get close to them.them]].


* GameBreaker: The Alien Arm Gun. It's a guaranteed drop every time you gib a Hulk, is a OneHitKill on Old Coot and Billy Ray clones, wastes a dog in three, and it's all-around powerful. Each fire action is a burst of 3 shots that only consumes one ammo, and each new arm gives you 25. You can use it ''exclusively'' and still not run out of juice for it provided you don't miss often.
* GoddamnedBats: Billy Ray is uncannily accurate with his shotgun even at longer ranges. Dogs are tremendously fast and move erratically, on top of being ridiculously tough for their tier (expect to spend at least 6 shells on one, and even then all of them have to be full hits with no missed pellets).
** Jackalopes are small, fast and hard to get good aim on, naturally.

to:

* GameBreaker: The Alien Arm Gun. It's a guaranteed drop every time you gib a Hulk, is a OneHitKill on Old Coot and Billy Ray clones, wastes a dog in three, and it's all-around powerful. Each fire action is a burst of 3 shots that only consumes one ammo, and each new arm gives you 25. You can use it ''exclusively'' and still not run out of juice for it provided you don't miss too often.
* GoddamnedBats: GoddamnedBats:
**
Billy Ray is uncannily accurate with his shotgun even at longer ranges. ranges, at a range where he'll do little more than harass you.
**
Dogs are [[LightningBruiser tremendously fast and move erratically, on top of being ridiculously tough for their tier (expect tier]]. Expect to spend at least 6 shells on one, and even then all of them have to be full hits with no missed pellets).
pellets. The [[GameBreaker Alien Arm Gun]] or explosives are almost mandatory to get rid of them efficiently.
** Jackalopes are small, fast and hard to get good aim on, naturally.on.



** Bubba's constant shouting and sniffling when you're near him can get annoying. You do get to whack him with your crowbar when found though, most of the time.
* ThatOneLevel: Drive-In since you get to avoid the tornadoes constantly and can take away your health in seconds.

to:

** Bubba's constant shouting and sniffling when you're near him can get annoying. You Though most of the time [[CatharsisFactor you do get to whack him over the head with your crowbar when found though, crowbar]] to finish the level.
* ScrappyWeapon: The Scattergun. It's a very ShortRangeShotgun that lacks power to reliably deal with
most of enemies even at point-blank range, and the time.
way it fires is rather awkward.
* ThatOneLevel: Drive-In since you get to avoid Drive-In, because of the tornadoes constantly and can in the trailer park that take away your health in seconds. less than three seconds and fling you around the area in a random direction if you so much as get close to them.


** The Turd Minions shrieking "KOOPIE! KOOPIE!"
** Bubba shouting "Hey Leonard! I'm over here!" can get annoying whenever you're trying to find him. Thankfully whacking him with your crowbar shuts him up.

to:

** The Turd Minions shrieking "KOOPIE! KOOPIE!"
"KER-PEE! KER-PEE!"
** Bubba Bubba's constant shouting "Hey Leonard! I'm over here!" can get annoying whenever and sniffling when you're trying near him can get annoying. You do get to find him. Thankfully whacking whack him with your crowbar shuts him up.when found though, most of the time.


* MostAnnoyingSound: The Turd Minions shrieking "KOOPIE! KOOPIE!"

to:

* MostAnnoyingSound: MostAnnoyingSound:
**
The Turd Minions shrieking "KOOPIE! KOOPIE!"KOOPIE!"
** Bubba shouting "Hey Leonard! I'm over here!" can get annoying whenever you're trying to find him. Thankfully whacking him with your crowbar shuts him up.
* ThatOneLevel: Drive-In since you get to avoid the tornadoes constantly and can take away your health in seconds.

Added DiffLines:

* MostAnnoyingSound: The Turd Minions shrieking "KOOPIE! KOOPIE!"

Added DiffLines:

** Jackalopes are small, fast and hard to get good aim on, naturally.


* GameBreaker: The Alien Arm Gun. It's a guaranteed drop every time you gib a Hulk, is a OneHitKill on Old Coot and Billy Ray clones, wastes a dog in three, and it's all-around powerful. Each fire actiom is a burst of 3 shots that only consumes one ammo, and each new arm gives you 25. You can use it ''exclusively'' and still not run out of juice for it provided you don't miss often.

to:

* GameBreaker: The Alien Arm Gun. It's a guaranteed drop every time you gib a Hulk, is a OneHitKill on Old Coot and Billy Ray clones, wastes a dog in three, and it's all-around powerful. Each fire actiom action is a burst of 3 shots that only consumes one ammo, and each new arm gives you 25. You can use it ''exclusively'' and still not run out of juice for it provided you don't miss often.


* DemonicSpiders: The Vixens, Hulk guards, and Sheriff Hobbs can be a pain to kill. All of them have heavy weaponry with fast fire rates and more health than you can whittle down without turning an encounter into a drawn-out fight. The Hulk is worse than the others because [[RevivingEnemy it can and will get back up if you don't give its corpse the dynamite treatment]].

to:

* DemonicSpiders: The Vixens, Hulk guards, and Sheriff Hobbs can be a pain to kill. All of them have heavy weaponry with fast fire rates and more health than you can whittle down without turning an encounter into a drawn-out fight. The Hulk is worse than the others because [[RevivingEnemy it can and will get back up up]] if you don't [[LudicrousGibs give its corpse the dynamite treatment]].


* GoddamnedBats: Billy Ray is uncannily accurate with his shotgun even at longer ranges. Dogs are tremendously fast and move erratically, on top of being ridiculously tough for their tier (expect to spend at least 6 shells on one, and even then all of them have to be full hits with no missed pellets).


Added DiffLines:

* GoddamnedBats: Billy Ray is uncannily accurate with his shotgun even at longer ranges. Dogs are tremendously fast and move erratically, on top of being ridiculously tough for their tier (expect to spend at least 6 shells on one, and even then all of them have to be full hits with no missed pellets).


* GameBreaker: The Alien Arm Gun. It's a guaranteed drop every time you gib a Hulk, is a OneHitKill on Old Coot and Billy Ray clones, wastes a dog in three, and it's all-around powerful. Each fire actiom is a burst of 3 shots that only consumes one ammo, and each new arm gives you 25. You can use it ''exclusively'' and still not run out of juice for it provided you don't miss often.

to:

* GameBreaker: The Alien Arm Gun. It's a guaranteed drop every time you gib a Hulk, is a OneHitKill on Old Coot and Billy Ray clones, wastes a dog in three, and it's all-around powerful. Each fire actiom is a burst of 3 shots that only consumes one ammo, and each new arm gives you 25. You can use it ''exclusively'' and still not run out of juice for it provided you don't miss often.often.
----

Added DiffLines:

* GoddamnedBats: Billy Ray is uncannily accurate with his shotgun even at longer ranges. Dogs are tremendously fast and move erratically, on top of being ridiculously tough for their tier (expect to spend at least 6 shells on one, and even then all of them have to be full hits with no missed pellets).
* DemonicSpiders: The Vixens, Hulk guards, and Sheriff Hobbs can be a pain to kill. All of them have heavy weaponry with fast fire rates and more health than you can whittle down without turning an encounter into a drawn-out fight. The Hulk is worse than the others because [[RevivingEnemy it can and will get back up if you don't give its corpse the dynamite treatment]].
* GameBreaker: The Alien Arm Gun. It's a guaranteed drop every time you gib a Hulk, is a OneHitKill on Old Coot and Billy Ray clones, wastes a dog in three, and it's all-around powerful. Each fire actiom is a burst of 3 shots that only consumes one ammo, and each new arm gives you 25. You can use it ''exclusively'' and still not run out of juice for it provided you don't miss often.

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