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* ContestedSequel: In an interesting bit of HistoryRepeats with ''VideoGame/ChronoChross'' 12 years prior, ''Okamiden'' is frequently considered a good game in its own right, but its status as a sequel to the original ''Okami'' is hotly debated on account of the heavy liberties it takes with connecting itself to the first game's story, with a sizable camp of fans viewing said connections as overreaching to the point of delegitimizing much of the accomplishments made throughout the first game.

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* ContestedSequel: In an interesting bit of HistoryRepeats with ''VideoGame/ChronoChross'' ''VideoGame/ChronoCross'' 12 years prior, ''Okamiden'' is frequently considered a good game in its own right, but its status as a sequel to the original ''Okami'' is hotly debated on account of the heavy liberties it takes with connecting itself to the first game's story, with a sizable camp of fans viewing said connections as overreaching to the point of delegitimizing much of the accomplishments made throughout the first game.


* FanonDiscontinuity: While many agree that it is a good game, some choose to ignore it as a sequel to Okami thanks to [[spoiler: the time traveling shenanigans that take place halfway through the game that start [[{{Retcon}} messing around with the events of the previous game.]]]] One of the most infamous examples people bring up in regards to this is [[spoiler: reducing Susano's SugarWiki/MomentOfAwesome and CharacterDevelopment in the original game by showing he was scared shitless at the thought of fighting Orochi, and was about to run away like a coward before Chibi forced him into confronting him, regardless if it meant his loved one would die as a result.]]

to:

* ContestedSequel: In an interesting bit of HistoryRepeats with ''VideoGame/ChronoChross'' 12 years prior, ''Okamiden'' is frequently considered a good game in its own right, but its status as a sequel to the original ''Okami'' is hotly debated on account of the heavy liberties it takes with connecting itself to the first game's story, with a sizable camp of fans viewing said connections as overreaching to the point of delegitimizing much of the accomplishments made throughout the first game.
* FanonDiscontinuity: While many agree that it is a good game, some choose to ignore it as a sequel to Okami ''Okami'' thanks to [[spoiler: the time traveling shenanigans that take place halfway through the game that start [[{{Retcon}} messing around with the events of the previous game.]]]] One of the most infamous examples people bring up in regards to this is [[spoiler: reducing Susano's SugarWiki/MomentOfAwesome and CharacterDevelopment in the original game by showing he was scared shitless at the thought of fighting Orochi, and was about to run away like a coward before Chibi forced him into confronting him, regardless if it meant his loved one would die as a result.]]


* FanonDiscontinuity: While many agree that it is a good game, some choose to ignore it as a sequel to Okami thanks to [[spoiler: the time traveling shenanigans that take place halfway through the game that start [[{{Retcon}} messing around with the events of the previous game.]]]] One of the most infamous examples people bring up in regards to this is [[spoiler: reducing Susano's CrowningMomentOfAwesome and CharacterDevelopment in the original game by showing he was scared shitless at the thought of fighting Orochi, and was about to run away like a coward before Chibi forced him into confronting him, regardless if it meant his loved one would die as a result.]]

to:

* FanonDiscontinuity: While many agree that it is a good game, some choose to ignore it as a sequel to Okami thanks to [[spoiler: the time traveling shenanigans that take place halfway through the game that start [[{{Retcon}} messing around with the events of the previous game.]]]] One of the most infamous examples people bring up in regards to this is [[spoiler: reducing Susano's CrowningMomentOfAwesome SugarWiki/MomentOfAwesome and CharacterDevelopment in the original game by showing he was scared shitless at the thought of fighting Orochi, and was about to run away like a coward before Chibi forced him into confronting him, regardless if it meant his loved one would die as a result.]]


* VisualEffectsOfAwesome: Despite having none of ''Okami''[='=]s original developers, the team did a fantastic job of recreating its art direction on the DS's low-grade hardware. The Guardian Sapling scenes in particular have lost minimal splendor in the transition.

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* VisualEffectsOfAwesome: SugarWiki/VisualEffectsOfAwesome: Despite having none of ''Okami''[='=]s original developers, the team did a fantastic job of recreating its art direction on the DS's low-grade hardware. The Guardian Sapling scenes in particular have lost minimal splendor in the transition.

Added DiffLines:

* AssPull: Using Sunrise on [[spoiler: Otohime causes her to transform into the Water Dragon]], albeit only temporarily.


* OnlyTheCreatorDoesItRight: The game had no involvement from any of the key members at Clover Studios, and the game's reception echoed that to an extent.

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* OnlyTheCreatorDoesItRight: The game had no involvement from any of the key members at Clover Studios, Creator/CloverStudio, and the game's reception echoed that to an extent.


* FanonDiscontinuity: While many agree that it is a good game, some choose to ignore it as a sequel to Okami, mostly because of the [[spoiler: {{Time Travel}}ling {{Retcon}}ing shenanigans]].
* OnlyTheCreatorDoesItRight: The game had no involvement from any of the key members at Clover Studios, and it shows.

to:

* FanonDiscontinuity: While many agree that it is a good game, some choose to ignore it as a sequel to Okami, mostly because of the Okami thanks to [[spoiler: {{Time Travel}}ling {{Retcon}}ing shenanigans]].
the time traveling shenanigans that take place halfway through the game that start [[{{Retcon}} messing around with the events of the previous game.]]]] One of the most infamous examples people bring up in regards to this is [[spoiler: reducing Susano's CrowningMomentOfAwesome and CharacterDevelopment in the original game by showing he was scared shitless at the thought of fighting Orochi, and was about to run away like a coward before Chibi forced him into confronting him, regardless if it meant his loved one would die as a result.]]
* OnlyTheCreatorDoesItRight: The game had no involvement from any of the key members at Clover Studios, and it shows.the game's reception echoed that to an extent.



* {{Sequelitis}}: While on its own, people do consider it an okay game, ''many'' people refuse to acknowledge this game as ''VideoGame/{{Okami}}'''s sequel thanks to [[spoiler: the time traveling shenanigans that take place halfway through the game that start [[{{Retcon}} messing around with the events of the previous game.]]]] One of the most infamous examples people bring up in regards to this is [[spoiler: reducing Susano's CrowningMomentOfAwesome and CharacterDevelopment in the original game by showing he was scared shitless at the thought of fighting Orochi, and was about to run away like a coward before Chibi forced him into confronting him, regardless if it meant his loved one would die as a result.]] To say [[spoiler: Susano's]] fans were rather ''pissed'' about this would be an understatement.
* SoOkayItsAverage: Many consider the game this when taken on its own merits; for them, it's certainly fun, but nothing special.


** Unlike in ''Okami'', "important" collectibles (those required for 100% completion) such as FetchQuest items and the Issun Masterpieces are PermanentlyMissableContent if you don't collect them before their respective areas get locked off. This leads to a lot of frustrating GuideDangIt, especially since this design decision was completely avoided in the previous game.

to:

** Unlike in ''Okami'', "important" collectibles (those required for 100% completion) such as FetchQuest items and the Issun Masterpieces are become PermanentlyMissableContent if you don't collect them before their respective areas get locked off. This leads to a lot of frustrating GuideDangIt, especially since this design decision was completely avoided in the previous game.


** Unlike in ''Okami'', "important" collectibles (those required for 100% completion) such as FetchQuest items and the Issun Masterpieces can be LostForever if you don't collect them before their respective areas get locked off. This leads to a lot of frustrating GuideDangIt, especially since this design decision was completely avoided in the previous game.

to:

** Unlike in ''Okami'', "important" collectibles (those required for 100% completion) such as FetchQuest items and the Issun Masterpieces can be LostForever are PermanentlyMissableContent if you don't collect them before their respective areas get locked off. This leads to a lot of frustrating GuideDangIt, especially since this design decision was completely avoided in the previous game.


** Ink no longer regenerates on its own. To compensate, enemies drop ink pots far more frequently than they did in the first game.

to:

** Ink no longer only regenerates on its own.in Easy Mode; for those looking to challenge themselves in Hard Mode, it leads to frustrating moments where trying to solve puzzles leads to Chibi getting nerfed. To compensate, enemies drop ink pots far more frequently than they did in the first game.


Added DiffLines:

** Unlike in ''Okami'', "important" collectibles (those required for 100% completion) such as FetchQuest items and the Issun Masterpieces can be LostForever if you don't collect them before their respective areas get locked off. This leads to a lot of frustrating GuideDangIt, especially since this design decision was completely avoided in the previous game.

Added DiffLines:

* VisualEffectsOfAwesome: Despite having none of ''Okami''[='=]s original developers, the team did a fantastic job of recreating its art direction on the DS's low-grade hardware. The Guardian Sapling scenes in particular have lost minimal splendor in the transition.


* ThatOneLevel: If you get trapped behind just once in the underwater sidescroll, it's an instant game over.
* ToughActToFollow: As a sequel to the critically acclaimed ''VideoGame/{{Okami}}'', it was inevitably gonna have a hard time even before release. In the end, it's seen as a good game in its own right, but nowhere near the level of the original.

to:

* ThatOneLevel: If you get trapped behind just once in the underwater sidescroll, sidescroll just once, it's an instant game over.
* ToughActToFollow: As a sequel to the critically acclaimed ''VideoGame/{{Okami}}'', it was inevitably gonna have a hard time even before release. In the end, it's seen as a good game in its own right, but nowhere near the level of the original. Not having any of the original developers for the previous game on the team would have something to do with it.


* FanonDiscontinuity: While many agree that it is a good game, some choose to ignore it as a sequel to Okami because of the [[spoiler: {{Time Travel}}ling {{Retcon}}ing shenanigans]].

to:

* FanonDiscontinuity: While many agree that it is a good game, some choose to ignore it as a sequel to Okami Okami, mostly because of the [[spoiler: {{Time Travel}}ling {{Retcon}}ing shenanigans]].


* FanonDiscontinuity: While many agrees that it is a good game, some choose to ignore it as a sequel to Okami because of the [[spoiler: {{Time Travel}}ling {{Retcon}}ing shenanigans]].

to:

* FanonDiscontinuity: While many agrees agree that it is a good game, some choose to ignore it as a sequel to Okami because of the [[spoiler: {{Time Travel}}ling {{Retcon}}ing shenanigans]].shenanigans]].
* OnlyTheCreatorDoesItRight: The game had no involvement from any of the key members at Clover Studios, and it shows.


Added DiffLines:

* SoOkayItsAverage: Many consider the game this when taken on its own merits; for them, it's certainly fun, but nothing special.


Added DiffLines:

* ToughActToFollow: As a sequel to the critically acclaimed ''VideoGame/{{Okami}}'', it was inevitably gonna have a hard time even before release. In the end, it's seen as a good game in its own right, but nowhere near the level of the original.


%% Do not add Akuro as a Complete Monster. He's MadeOfEvil and thus has no moral agency.

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%% Do not add Akuro as a Complete Monster. He's MadeOfEvil and thus has no moral agency.Monster before bringing him to the cleanup thread.

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