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Compund examples are bad. It seems to fit Its Easy So It Sucks more.


* ItsEasySoItSucks / ItsShortSoItSucks: While early on the release the game was as hard as a common rogue-like should be, subsequent updates, meant to made the game more accessible has toned down the difficulty considerably. A frequent complaint from many Steam user reviews of the game stems from the game being a bit ''too'' lenient on the difficulty scale and lacking as much end-game content as other comparable rogue-lite games such as {{VideoGame/The Binding Of Isaac}} or {{VideoGame/Spelunky}}. Some users have reported beating all five available end bosses ''without even unlocking the second page of the game's unlock tree,'' which hides a good chunk of additional items, player characters and bonus rooms.

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* ItsEasySoItSucks / ItsShortSoItSucks: ItsEasySoItSucks: While early on the release the game was as hard as a common rogue-like should be, subsequent updates, meant to made the game more accessible has toned down the difficulty considerably. A frequent complaint from many Steam user reviews of the game stems from the game being a bit ''too'' lenient on the difficulty scale and lacking as much end-game content as other comparable rogue-lite games such as {{VideoGame/The Binding Of Isaac}} or {{VideoGame/Spelunky}}. Some users have reported beating all five available end bosses ''without even unlocking the second page of the game's unlock tree,'' which hides a good chunk of additional items, player characters and bonus rooms.
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At release the game used to be as hard as the others.


* ItsEasySoItSucks / ItsShortSoItSucks: A frequent complaint from many Steam user reviews of the game stems from the game being a bit ''too'' lenient on the difficulty scale and lacking as much end-game content as other comparable rogue-lite games such as {{VideoGame/The Binding Of Isaac}} or {{VideoGame/Spelunky}}. Some users have reported beating all five available end bosses ''without even unlocking the second page of the game's unlock tree,'' which hides a good chunk of additional items, player characters and bonus rooms.

to:

* ItsEasySoItSucks / ItsShortSoItSucks: While early on the release the game was as hard as a common rogue-like should be, subsequent updates, meant to made the game more accessible has toned down the difficulty considerably. A frequent complaint from many Steam user reviews of the game stems from the game being a bit ''too'' lenient on the difficulty scale and lacking as much end-game content as other comparable rogue-lite games such as {{VideoGame/The Binding Of Isaac}} or {{VideoGame/Spelunky}}. Some users have reported beating all five available end bosses ''without even unlocking the second page of the game's unlock tree,'' which hides a good chunk of additional items, player characters and bonus rooms.
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* ItsEasySoItSucks / ItsShortSoItSucks: A frequent complaint from many Steam user reviews of the game stems from the game being a bit ''too'' lenient on the difficulty scale and lacking as much end-game content as other comparable rogue-lite games such as {{VideoGame/TheBindingOfIsaac}} or {{VideoGame/Spelunky}}. Some users have reported beating all five available end bosses ''without even unlocking the second page of the game's unlock tree,'' which hides a good chunk of additional items, player characters and bonus rooms.

to:

* ItsEasySoItSucks / ItsShortSoItSucks: A frequent complaint from many Steam user reviews of the game stems from the game being a bit ''too'' lenient on the difficulty scale and lacking as much end-game content as other comparable rogue-lite games such as {{VideoGame/TheBindingOfIsaac}} {{VideoGame/The Binding Of Isaac}} or {{VideoGame/Spelunky}}. Some users have reported beating all five available end bosses ''without even unlocking the second page of the game's unlock tree,'' which hides a good chunk of additional items, player characters and bonus rooms.
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None

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* ItsEasySoItSucks / ItsShortSoItSucks: A frequent complaint from many Steam user reviews of the game stems from the game being a bit ''too'' lenient on the difficulty scale and lacking as much end-game content as other comparable rogue-lite games such as {{VideoGame/TheBindingOfIsaac}} or {{VideoGame/Spelunky}}. Some users have reported beating all five available end bosses ''without even unlocking the second page of the game's unlock tree,'' which hides a good chunk of additional items, player characters and bonus rooms.

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