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Fixing indentation


* BrokenBase: The end result of a certain character's post-marriage side quest line. [[spoiler: More specifically, Ginger's, which leads up to her death with no way to save her]]. Some praise it for taking the game in a direction that predecessors in the same genre are rarely willing to go [[note]][[spoiler: Death is brushed upon occasionally in the ''VideoGame/StoryOfSeasons'' series, and only ''VideoGame/HarvestMoonAWonderfulLife'' comes the closest in terms of the kind of impact with your own character's death, and even then, it's by old age.]][[/note]], while others are turned off by the fact that it exists in the game at all with no way to change how it ends, under the belief that it has no place for a game intended for escapism.

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* BrokenBase: BrokenBase:
**
The end result of a certain character's post-marriage side quest line. [[spoiler: More specifically, Ginger's, which leads up to her death with no way to save her]]. Some praise it for taking the game in a direction that predecessors in the same genre are rarely willing to go [[note]][[spoiler: Death is brushed upon occasionally in the ''VideoGame/StoryOfSeasons'' series, and only ''VideoGame/HarvestMoonAWonderfulLife'' comes the closest in terms of the kind of impact with your own character's death, and even then, it's by old age.]][[/note]], while others are turned off by the fact that it exists in the game at all with no way to change how it ends, under the belief that it has no place for a game intended for escapism.



* ScrappyMechanic:
** There's no way knowing whichever '''Assembly Diagram''' the research center is working on, and it is determined the day the researching started.

to:

* ScrappyMechanic:
**
ScrappyMechanic: There's no way knowing whichever '''Assembly Diagram''' the research center is working on, and it is determined the day the researching started.
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Darth Wiki tropes shouldn't be listed on the main page


* DarthWiki/IdiotProgramming: The programmers couldn't actually program the player character's house to be open all the time. Instead, they programmed it to be open from 0:00-23:59, which causes it to be closed for a minute before midnight (and therefore prevents you from entering). Makes you wonder why they couldn't program it to open at 7 AM and close at 3 AM, when your character would automatically collapse of exhaustion anyway.
** Still, buddy fighting for you. If he's knocked-out while your PlayerCharacter is on horseback, he will teleport to the mount, ALL WHILE down and self-resurrecting. Breaks his AI.
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** Ability to have your buddy fighting for you. Well, most of them take out an enemy slower than the PlayerCharacter, will periodically suffer NonLethalKO and won't attack certain types of enemy at all, but they allow you gather as much loot and ExperiencePoints as if you took it out yourself. To milk it for all its worth, go to a dungeon (where a few hours in-universe means infinite seconds for you), lead him into a fight, and collect all the loots while minimizing your HP and SP drain. Even bosses aren't immune.

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** Ability to have your buddy fighting for you. Well, While most of them take out an enemy slower than the PlayerCharacter, will periodically suffer NonLethalKO NonLethalKO, and won't attack certain types of enemy at all, but they allow you to gather as much loot and ExperiencePoints as if you took it out yourself. To milk it for all its it's worth, go to a dungeon (where a few hours in-universe means infinite seconds for you), lead him into a fight, and collect all the loots while minimizing your HP and SP drain. Even bosses aren't immune.
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** The ''Fire-Powered Generator'' along with ''Conductive Wooden/Igneous Flooring'', at least until once you unlock the factory. Once you have a pair of the generators and have your work area covered with said flooring (which are cheap to build), anything except the basic furnace can now be powered by a centralized wood power source. Even running the ''Electric Furnace'', which requires expensive late-game ''Condensed Power Stones'', poses no big deal as you can now run them off wooden fuel instead of needing to go ruin-diving for the otherwise rare power sources. The only catch is you may need to scale up with more generators if you need to run more devices at the same time- one generator is good for two devices running concurrently, and overloading the generators will cause production speed to suffer.
** Ability to have your buddy fighting for you. Well, most of them take out an enemy slower than the PlayerCharacter, will periodically suffer NonLethalKO and won't attack certain types of enemy at all, but they allow you gather as much loots and ExperiencePoints as if you took it out yourself. To milk it for all its worth, go to a dungeon, where a few hours in-universe means infinite seconds fou you, lead him into a fight, and collect all the loots while minimizing your HP and SP drain. Even bosses aren't immune.

to:

** The ''Fire-Powered Generator'' along with ''Conductive Wooden/Igneous Flooring'', at least until once you unlock the factory. Once you have a pair of the generators and have your work area covered with said flooring (which are cheap to build), anything except the basic furnace can now be powered by a centralized wood power source. Even running the ''Electric Furnace'', which requires expensive late-game ''Condensed Power Stones'', poses no big deal as you can now run them off wooden fuel instead of needing to go ruin-diving for the otherwise rare power sources. The only catch is you may need to scale up with more generators if you need to run more devices at the same time- time-- one generator is good for two devices running concurrently, and overloading the generators will cause production speed to suffer.
** Ability to have your buddy fighting for you. Well, most of them take out an enemy slower than the PlayerCharacter, will periodically suffer NonLethalKO and won't attack certain types of enemy at all, but they allow you gather as much loots loot and ExperiencePoints as if you took it out yourself. To milk it for all its worth, go to a dungeon, where dungeon (where a few hours in-universe means infinite seconds fou you, for you), lead him into a fight, and collect all the loots while minimizing your HP and SP drain. Even bosses aren't immune.



** Still, buddy fighting for you. If he's knocked-out while your PlayerCharacter is on the horseback, he will teleport to the mount, ALL WHILE down and self-resurrecting. Breaks his AI.

to:

** Still, buddy fighting for you. If he's knocked-out while your PlayerCharacter is on the horseback, he will teleport to the mount, ALL WHILE down and self-resurrecting. Breaks his AI.



** The chain of side quests for [[spoiler:Ginger if you marry her. It takes an extensive amount of time to activate (more than what most people will likely devote to a single playthrough), but when it does, Ginger will pass away at the end of it. A TearJerker on its own, but the game even goes out of its way to give you a side quest to collect the ingredients for medicine that Dr. Xu hopes to alleviate her illness, only for said medicine to be ineffective. And let's not get started on her diary you get afterwards... A later update makes it so you can prolong her life indefinitely, at the expense of wasting time on a monthly recurring quest]].
** To a lesser extent if you marry [[spoiler: Aadit]] as they leave town during the main story and never return, leaving behind a letter saying they still love you but must leave for reasons. The other townsfolk give two opposing theories as to why they left, one being they felt unsafe. The other one is what pushes it into this trope. [[spoiler: It's possible Aadit was the Rogue Knight, whose plans you personally foiled, all along and much of his cowardly personality was a lie to hide his true strength. Even worse if this is why the player liked him, as it means the entire relationship was possibly built on a lie. While he claims to still love the builder in his letter, he DID choose to up and leave his husband/wife (and possibly children) behind out of fear or the fact that said spouse trounced him and ruined his mission]].
* PortingDisaster: The console versions, the Switch version in particular. On top of the fact the console versions was an earlier build of the game at the time, the Switch version is distinct in that many elements were taken out presumably to make it run on the device, from missing sound clips to the removal of certain graphical details like individual blades of grass. It was also plagued by bad load times that did not exist in the PC version.

to:

** The chain of side quests for [[spoiler:Ginger if you marry her. It takes an extensive amount of time to activate (more than what most people will likely devote to a single playthrough), but when it does, Ginger will pass away at the end of it. A TearJerker on its own, but the game even goes out of its way to give you a side quest to collect the ingredients for medicine that Dr. Xu hopes to alleviate her illness, only for said medicine to be ineffective. And let's not get started on her diary that you get afterwards... A later update makes it so you can prolong her life indefinitely, at the expense of wasting time on a monthly recurring quest]].
** To a lesser extent if you marry [[spoiler: Aadit]] Aadit]], as they leave town during the main story and never return, leaving behind a letter saying they still love you but must leave for reasons. The other townsfolk give two opposing theories as to why they left, one being that they felt unsafe. The other one is what pushes it into this trope. [[spoiler: It's possible that Aadit was the Rogue Knight, whose plans you personally foiled, all along along, and much of his cowardly personality was a lie to hide his true strength. Even worse if this is why the player liked him, as it means the entire relationship was possibly built on a lie. While he claims to still love the builder in his letter, he DID choose to up and leave his husband/wife (and possibly children) behind behind, out of fear or the fact that said spouse trounced him and ruined his mission]].
* PortingDisaster: The console versions, the Switch version in particular. On top of the fact the console versions was being an earlier build of the game at the time, the Switch version is distinct in that many elements were taken out out, presumably to make it run on the device, from missing sound clips to the removal of certain graphical details like individual blades of grass. It was also plagued by bad load times that did not exist in the PC version.






* UnintentionallyUnsympathetic: Lee being the local Minister for the Church of Light, a techno-phobic religion, almost always decries the use of ''any'' pre-apocalypse tech. While his reasons may be justified, a lot of the bigger projects Portia undergoes to prosper require said tech; at one point you are required to talk to Sister Nora, who knows a thing or two about propellers. Lee butts in and calls the project "corrupt" trying to play on Nora's feelings towards her families company (Who makes war tech) to dissuade her from helping you. What horrific, corrupt evil tech are you trying to make? A bomber plane? A nuclear sub? No, a wind farm to provide power to the new region of town. He is also the most outspoken advocate over destroying Ack, and is unsympathetic at the research center being robbed of it's computer, actually trying to make the Civil Corps drop the case. Thankfully nobody in town listens to him, correctly reasoning that nobody in Portia is trying to build weapons of war and restart the apocalypse, they are just trying to make Portia a nicer place to live and establish a community with the other free cities. And that’s to say nothing about him sabotaging a robot the Research Center’s was attempting to restore, causing it to go amok and attempt to destroy the town.

to:

* UnintentionallyUnsympathetic: Lee being the local Minister for the Church of Light, a techno-phobic religion, almost always decries the use of ''any'' pre-apocalypse tech. While his reasons may be justified, a lot of the bigger projects Portia undergoes to prosper require said tech; at one point you are required to talk to Sister Nora, who knows a thing or two about propellers. Lee butts in and calls the project "corrupt" "corrupt", trying to play on Nora's feelings towards her families family's company (Who (which makes war tech) to dissuade her from helping you. What horrific, corrupt evil tech are you trying to make? A bomber plane? A nuclear sub? No, a wind farm to provide power to the new region of town. He is also the most outspoken advocate over destroying Ack, and is unsympathetic at the research center being robbed of it's its computer, actually trying to make the Civil Corps drop the case. Thankfully nobody in town listens to him, correctly reasoning that nobody in Portia is trying to build weapons of war and restart the apocalypse, they are just trying to make Portia a nicer place to live and establish a community with the other free cities. And that’s to say nothing about him sabotaging a robot the Research Center’s Center was attempting to restore, causing it to go amok and attempt to destroy the town.
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None


* UnintentionallyUnsympathetic: Lee being the local Minister for the Church of Light, a techno-phobic religion, almost always decries the use of ''any'' pre-apocalypse tech. While his reasons may be justified, a lot of the bigger projects Portia undergoes to prosper require said tech; at one point you are required to talk to Sister Nora, who knows a thing or two about propellers. Lee butts in and calls the project "corrupt" trying to play on Nora's feelings towards her families company (Who makes war tech) to dissuade her from helping you. What horrific, corrupt evil tech are you trying to make? A bomber plane? A nuclear sub? No, a wind farm to provide power to the new region of town. He is also the most outspoken advocate over destroying Ack, and is unsympathetic at the research center being robbed of it's computer, actually trying to make the Civil Corps drop the case. Thankfully nobody in town listens to him, correctly reasoning that nobody in Portia is trying to build weapons of war and restart the apocalypse, they are just trying to make Portia a nicer place to live and establish a community with the other free cities. And that’s to say nothing about him sabotaging a robot the Research Center’s was attempting to restore, causing it to go amok and attempt to destroy the town.

to:

* UnintentionallyUnsympathetic: Lee being the local Minister for the Church of Light, a techno-phobic religion, almost always decries the use of ''any'' pre-apocalypse tech. While his reasons may be justified, a lot of the bigger projects Portia undergoes to prosper require said tech; at one point you are required to talk to Sister Nora, who knows a thing or two about propellers. Lee butts in and calls the project "corrupt" trying to play on Nora's feelings towards her families company (Who makes war tech) to dissuade her from helping you. What horrific, corrupt evil tech are you trying to make? A bomber plane? A nuclear sub? No, a wind farm to provide power to the new region of town. He is also the most outspoken advocate over destroying Ack, and is unsympathetic at the research center being robbed of it's computer, actually trying to make the Civil Corps drop the case. Thankfully nobody in town listens to him, correctly reasoning that nobody in Portia is trying to build weapons of war and restart the apocalypse, they are just trying to make Portia a nicer place to live and establish a community with the other free cities. And that’s to say nothing about him sabotaging a robot the Research Center’s was attempting to restore, causing it to go amok and attempt to destroy the town.town.
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Changed: 526

Removed: 651

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Actual tropes, not YMMV, moving Guide Dang It to the main page while the other is already on the character page.


* GuideDangIt:
** Marble cannot be found in any of the mines, only in surface rocks outside of Portia- many of which are large enough to be mistaken for elements of the backdrop. The tooltip explaining marble's location simply says, "quarry", which is here meant to mean "the act of splitting rocks", but can also mean "a place where rocks are split".
** Certain crafting stations can ''only'' be upgraded by using the [=A&G=] Construction Store. This is unexpected because all the other stations are provided to players at the beginning of the game, ''or'' need to be discovered by spending Data Discs at the Research Center and then personally built.



* TheDogWasTheMastermind: Data mined from the game [[spoiler: seems to back the theory that Aadit was the Rogue Knight, with many of the Rogue Knight's assets bearing Aadit's name on the file and the voice files sharing Aadit's folder, among many other inconsistencies, such as Aadit's favorite items having two particular sword types despite being a pacifist, or the gift that he leaves behind having one clothing item from the Rogue Knight. It is unknown at the moment if these are red herrings planted by Pathea or canon.]]

to:

* TheDogWasTheMastermind: Data mined from the game [[spoiler: seems to back the theory that Aadit was the Rogue Knight, with many of the Rogue Knight's assets bearing Aadit's name on the file and the voice files sharing Aadit's folder, among many other inconsistencies, such as Aadit's favorite items having two particular sword types despite being a pacifist, or the gift that he leaves behind having one clothing item from the Rogue Knight. It is unknown at the moment if these are red herrings planted by Pathea or canon.]]

Added: 185

Changed: 8

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None


** Ability to have your buddy fighting for you. Well, most of them take out an enemy slower than the PlayerCharacter, will periodically suffer NonLeathalKO and won't attack certain types of enemy, but they allow you gather as much loots and ExperiencePoints as if you took it out yourself. To milk it for all its worth, go to a dungeon, where a few hours in-universe means infinite seconds fou you, lead him into a fight, and collect all the loots while minimizing your HP and SP drain. Even bosses aren't immune.

to:

** Ability to have your buddy fighting for you. Well, most of them take out an enemy slower than the PlayerCharacter, will periodically suffer NonLeathalKO NonLethalKO and won't attack certain types of enemy, enemy at all, but they allow you gather as much loots and ExperiencePoints as if you took it out yourself. To milk it for all its worth, go to a dungeon, where a few hours in-universe means infinite seconds fou you, lead him into a fight, and collect all the loots while minimizing your HP and SP drain. Even bosses aren't immune.


Added DiffLines:

** Still, buddy fighting for you. If he's knocked-out while your PlayerCharacter is on the horseback, he will teleport to the mount, ALL WHILE down and self-resurrecting. Breaks his AI.

Added: 1327

Changed: 799

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Game-Breaker: Buddy assisting combat


* GameBreaker: The ''Fire-Powered Generator'' along with ''Conductive Wooden Flooring'', at least until once you unlock the factory. Once you have a pair of the generators and have your work area covered with said flooring (which are cheap to build), anything except the basic furnace can now be powered by a centralized wood power source. Even running the ''Electric Furnace'', which requires extremely rare ''Condensed Power Stones'', poses no big deal as you can now run them off wooden fuel instead of needing to go ruin-diving for the otherwise rare power sources. The only catch is you may need to scale up with more generators if you need to run more devices at the same time- one generator is good for two devices running concurrently, and overloading the generators will cause production speed to suffer.

to:

* GameBreaker: GameBreaker:
**
The ''Fire-Powered Generator'' along with ''Conductive Wooden Wooden/Igneous Flooring'', at least until once you unlock the factory. Once you have a pair of the generators and have your work area covered with said flooring (which are cheap to build), anything except the basic furnace can now be powered by a centralized wood power source. Even running the ''Electric Furnace'', which requires extremely rare expensive late-game ''Condensed Power Stones'', poses no big deal as you can now run them off wooden fuel instead of needing to go ruin-diving for the otherwise rare power sources. The only catch is you may need to scale up with more generators if you need to run more devices at the same time- one generator is good for two devices running concurrently, and overloading the generators will cause production speed to suffer.suffer.
** Ability to have your buddy fighting for you. Well, most of them take out an enemy slower than the PlayerCharacter, will periodically suffer NonLeathalKO and won't attack certain types of enemy, but they allow you gather as much loots and ExperiencePoints as if you took it out yourself. To milk it for all its worth, go to a dungeon, where a few hours in-universe means infinite seconds fou you, lead him into a fight, and collect all the loots while minimizing your HP and SP drain. Even bosses aren't immune.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ScrappyMechanic:
** There's no way knowing whichever '''Assembly Diagram''' the research center is working on, and it is determined the day the researching started.
Is there an issue? Send a MessageReason:
None


* Certain crafting stations can ''only'' be upgraded by using the [=A&G=] Construction Store. This is unexpected because all the other stations are provided to players at the beginning of the game, ''or'' need to be discovered by spending Data Discs at the Research Center and then personally built. Players are explicitly told about the

to:

* ** Certain crafting stations can ''only'' be upgraded by using the [=A&G=] Construction Store. This is unexpected because all the other stations are provided to players at the beginning of the game, ''or'' need to be discovered by spending Data Discs at the Research Center and then personally built. Players are explicitly told about the

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