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* AccidentalNightmareFuel: Barry's original death animation was being StrippedToTheBone, with parts of his skeleton being broken apart. While it's nothing too bad, this might scare an unprepared player, as even generally bloodier ''VideoGame/AgeOfZombies'' had a tame death animation. This was changed in April 2021 to something that is both less terrifying and still makes sense in context of game's story; After Barry runs out of health, a portal appears next to him, where he quickly escapes into.
* BrokenBase:
** 2014 update was praised for new missions and soundtrack and criticized for going into Freemium and adding an Energy system, meaning you have to wait for it to recharge if you want to play more.
** 2020 revival, which was handled by Krome Studios. It removed the dreaded energy system, added costumes, dialogues for Barry, as well as various other small improvements, but removed Rainbow Cheeks (though it was eventually brought back as a Particle Thrower) and lucky charms (eventually replaced by Gadgets, similar to the ones ''VideoGame/JetpackJoyride'' got) entirely. You are also forced to start the entire game from scratch, even if you have already completed all the missions long ago. The update also made going for coins and gems much harder. The opinion on graphical overhaul also depends on the player.
* {{Creepy Cute}}: The monsters are this, being stock Hollywood monsters with chibi designs.
* GameBreaker:
** Pre-2020 update, it was entirely possible to get 100% immunity towards an obstacle such as poison, fire, or spikes using the lucky charms. Just stock up on emerald charms to get 100% poison immunity on jetpack levels and you can zip through them without even losing a life. You could also rack up on a lot of coins if you stock up on topaz charms. The coins would allow you to upgrade your weapons each time.

to:

* AccidentalNightmareFuel: Barry's original death animation was is being StrippedToTheBone, with parts of his skeleton being broken apart. While it's nothing too bad, this might scare an unprepared player, as even generally bloodier ''VideoGame/AgeOfZombies'' had a tame death animation. This was changed in April 2021 to something that is both less terrifying and still makes sense in context of game's the story; After Barry runs out of health, a portal appears next to him, where he quickly escapes into.
jumps into to continue his journey.
* BrokenBase:
BrokenBase: Having three different versions, each drastically changing the game, would naturally lead to this.
** 2014 update was praised for Different music between ''2010'' and ''2014'' versions. Those who prefer ''2010'' version claim that the new missions and music [[TheyChangedItNowItSucks ruins the atmosphere]] by sounding too childish. Fans of ''2014'' version think old soundtrack is forgettable and criticized for going into Freemium and adding an Energy system, meaning you have to wait for has very little variety as most of it to recharge if you want to play more.
is based on the same tune.
** 2020 revival, which was handled by Krome Studios. ''2020''. It removed the dreaded energy system, system from ''2014'', added costumes, dialogues for Barry, as well as various other small improvements, but removed Rainbow Cheeks (though (a decision that ''was'' justified as it was eventually only meant to serve as a SuspiciouslySimilarSubstitute for [[Franchise/{{Ghostbusters}} Proton Pack/Particle Thrower]] when the license expired, which was brought back as a Particle Thrower) in 2021 in its original state) and lucky charms (eventually replaced by Gadgets, similar to the ones ''VideoGame/JetpackJoyride'' got) entirely.has). You are also forced to start the entire game from scratch, even if you have already completed all the missions long ago. The update also made going for coins and gems much harder. The opinion on graphical overhaul also depends on whether you like ''VideoGame/BattleRacingStars'' art style or not. One thing that is usually agreed upon is that changing UI in April 2021 was a bad idea.
** In 2023, Halfbrick decided to revert ''Monster Dash'' back to it's original version from 2010. Those who are highly nostalgic for that version and think that updates ruined
the player.
game were happy, while others argue that ''2010'' is an extremely barebones version of the game that should have been released as a separate app, instead of removing ''everything'' added over the course of almost 10 years, similar to how ''VideoGame/FruitNinja'' has a ''Classic'' version of itself alongside a regular free one.
* {{Creepy Cute}}: The monsters are this, being stock Hollywood monsters with chibi designs.
* GameBreaker:
** Pre-2020 update, it was
CheeseStrategy: In ''2014'', it's entirely possible to get 100% immunity towards an obstacle such as poison, fire, or spikes using the lucky charms. Just stock up on emerald charms to get 100% poison immunity on jetpack levels and you can zip through them without even losing a life. with ease. You could also rack up on a lot of coins if you stock up on topaz charms. charms to make progression easier.
* CreepyCute:
The coins would allow you to upgrade your weapons each time.monsters are this, being stock Hollywood monsters with chibi designs.
* GameBreaker:



** Fruit Ninja Blade. Despite having it's range just a little bigger than the shotgun's, it gives you double jump and has a charged attack, especially useful in 2020's overhaul. Some missions, that allow you to play with this weapon for free (i.e. "Enter the Ninja"), make a good place to grind for coins.
* TheyChangedItNowItSucks: April 2021 update completely revamped the UI into a generic menu on blank blue background. Many think it heavily clashes with the game's HorrorComedy tone, (especially since dramatic-sounding menu theme was left unchanged) and just doesn't have a charm previous UI had - Halloween-like wooden icons and the menu taking place in Barry's hideout.

to:

** Fruit Ninja Blade. Despite having it's range being just a little bigger longer than the shotgun's, it gives you double jump and has a charged attack, especially useful in 2020's ''2020'' overhaul. Some missions, that allow you to play with this weapon for free (i.e. "Enter the Ninja"), make a good place to grind for coins.
** Crossbow is an extremely good weapon that can be described as a better version of Pacifier. Not only does it have enough ammo to breeze though monsters, but it can also get rid of spikes, efficiently leaving pits as the only thing you need to worry about.
* ThatOneAchievement:
** "Monster Lover" is similar to the equally difficult "The Germaphobe" achievement from ''VideoGame/JetpackJoyride'' in that you need to be a complete pacifist and don't kill any monsters for 2000m. The problem is that it becomes increasingly hard to jump over them without accidentally falling into the pit or {{Goomba Stomp}}ing one of them.
** "Electric Dreams" in ''2010''. It requires getting Mr. Zappy five dashes in a row. The way weapons work in this version is that you only have a Shotgun -- every other weapon can only be obtained through the boxes that give one of six weapons (including The Hog and Machine Gun Jetpack) once every 1000 meters. You need to be good at surviving and super lucky with the RNG to get this achievement.
* TheyChangedItNowItSucks: Fans of the earlier versions always hated how the updates kept making the game feel less apocalyptic and dark, starting with ''2014'' version and it's new music. This sentiment reached it's peak with April 2021 update that completely revamped the UI into a generic menu on the blank blue background. Many think it heavily clashes with the game's HorrorComedy tone, (especially since dramatic-sounding menu theme was left unchanged) and just doesn't have a charm previous UI had - with its Halloween-like wooden icons and the menu taking place in Barry's secret hideout.

Added: 371

Changed: 209

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* AccidentalNightmareFuel: Barry's original death animation was being StrippedToTheBone, with parts of his skeleton being broken apart. While it's nothing too bad, this might scare an unprepared player, as even generally bloodier ''VideoGame/AgeOfZombies'' had a tame death animation. This was changed in April 2021 to an animation that is both less creepy and still makes sense in context of game's story; After Barry runs out of health, a portal appears next to him, where he quickly escapes into.
* BrokenBase:

to:

* AccidentalNightmareFuel: Barry's original death animation was being StrippedToTheBone, with parts of his skeleton being broken apart. While it's nothing too bad, this might scare an unprepared player, as even generally bloodier ''VideoGame/AgeOfZombies'' had a tame death animation. This was changed in April 2021 to an animation something that is both less creepy terrifying and still makes sense in context of game's story; After Barry runs out of health, a portal appears next to him, where he quickly escapes into.
* BrokenBase: BrokenBase:



** 2020 revival, which was handled by Krome Studios. It removed the dreaded energy system, added costumes, dialogues for Barry, as well as some small improvements, but removed Rainbow Cheeks (though it was eventually brought back as a Particle Thrower) and lucky charms (eventually replaced by Gadgets, similar to the ones ''VideoGame/JetpackJoyride'' got) entirely. You are also forced to start the entire game from scratch, even if you have already completed all the missions long ago. The update also made going for coins and gems much harder. The opinion on graphical overhaul also depends on the player, as is the change to game's menu screen in April 2021 from Halloween-like wooden icons in Barry's hideout to more generic menu on blank blue background.
* {{Creepy Cute}}/{{Ugly Cute}}: The monsters are this, being stock Hollywood monsters with chibi designs.

to:

** 2020 revival, which was handled by Krome Studios. It removed the dreaded energy system, added costumes, dialogues for Barry, as well as some various other small improvements, but removed Rainbow Cheeks (though it was eventually brought back as a Particle Thrower) and lucky charms (eventually replaced by Gadgets, similar to the ones ''VideoGame/JetpackJoyride'' got) entirely. You are also forced to start the entire game from scratch, even if you have already completed all the missions long ago. The update also made going for coins and gems much harder. The opinion on graphical overhaul also depends on the player, as is the change to game's menu screen in April 2021 from Halloween-like wooden icons in Barry's hideout to more generic menu on blank blue background.
player.
* {{Creepy Cute}}/{{Ugly Cute}}: The monsters are this, being stock Hollywood monsters with chibi designs.


Added DiffLines:

* TheyChangedItNowItSucks: April 2021 update completely revamped the UI into a generic menu on blank blue background. Many think it heavily clashes with the game's HorrorComedy tone, (especially since dramatic-sounding menu theme was left unchanged) and just doesn't have a charm previous UI had - Halloween-like wooden icons and the menu taking place in Barry's hideout.

Changed: 842

Removed: 240

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* SugarWiki/AwesomeMusic:
** The main theme, which has a Halloween-like sound to it.
** The themes for each of the worlds are pretty awesome in their own merit. Special mention goes to the theme for the Yeti Heights, which is a remix of "God Rest Ye Merry Gentlemen".

to:

* SugarWiki/AwesomeMusic:
** The main theme, which has
AccidentalNightmareFuel: Barry's original death animation was being StrippedToTheBone, with parts of his skeleton being broken apart. While it's nothing too bad, this might scare an unprepared player, as even generally bloodier ''VideoGame/AgeOfZombies'' had a Halloween-like sound tame death animation. This was changed in April 2021 to it.
** The themes for each
an animation that is both less creepy and still makes sense in context of the worlds are pretty awesome in their own merit. Special mention goes game's story; After Barry runs out of health, a portal appears next to the theme for the Yeti Heights, which is a remix of "God Rest Ye Merry Gentlemen".him, where he quickly escapes into.



** 2014 update was praised for new missions and soundrack and criticized for going into Freemium and adding Energy system, meaning you have to wait for it to recharge if you want to play more.
** 2020 update. It removed the dreaded energy system, added costumes, dialogue for Barry, as well as some small details, but removed Rainbow Cheeks (though it was eventually brought back as a Particle Thrower) and lucky charms entirely. You are also forced to start the entire game from scratch, even if you have already completed all the missions long ago. The update also made going for coins and gems much harder. The opinion on graphical overhaul also depends on the player.
* {{Creepy Cute}}/{{Ugly Cute}}: The monsters are this with their chibi designs.

to:

** 2014 update was praised for new missions and soundrack soundtrack and criticized for going into Freemium and adding an Energy system, meaning you have to wait for it to recharge if you want to play more.
** 2020 update. revival, which was handled by Krome Studios. It removed the dreaded energy system, added costumes, dialogue dialogues for Barry, as well as some small details, improvements, but removed Rainbow Cheeks (though it was eventually brought back as a Particle Thrower) and lucky charms (eventually replaced by Gadgets, similar to the ones ''VideoGame/JetpackJoyride'' got) entirely. You are also forced to start the entire game from scratch, even if you have already completed all the missions long ago. The update also made going for coins and gems much harder. The opinion on graphical overhaul also depends on the player.
player, as is the change to game's menu screen in April 2021 from Halloween-like wooden icons in Barry's hideout to more generic menu on blank blue background.
* {{Creepy Cute}}/{{Ugly Cute}}: The monsters are this this, being stock Hollywood monsters with their chibi designs.



** Fruit Ninja Blade. Despite having it's range just a little bigger than the shotgun's, it gives you double jump and has a charged attack, especially usefull in 2020's overhaul. Some missions, that allow you to play with this weapon for free (i.e. "Enter the Ninja"), make a good place to grind for coins.

to:

** Fruit Ninja Blade. Despite having it's range just a little bigger than the shotgun's, it gives you double jump and has a charged attack, especially usefull useful in 2020's overhaul. Some missions, that allow you to play with this weapon for free (i.e. "Enter the Ninja"), make a good place to grind for coins.
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YMMV/AgeOfZombies | Monster Dash | YMMV/JetpackJoyride | YMMV/JetpackJoyride2BulletRush ]] -]

to:

YMMV/AgeOfZombies | Monster Dash | YMMV/JetpackJoyride | YMMV/JetpackJoyride2BulletRush YMMV/JetpackJoyride2 ]] -]
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YMMV/AgeOfZombies | Monster Dash | YMMV/JetpackJoyride ]] -]

to:

YMMV/AgeOfZombies | Monster Dash | YMMV/JetpackJoyride | YMMV/JetpackJoyride2BulletRush ]] -]



** 2014 update was praised for new missions and soundrack and criticized for going into Freemium and adding Energy system, meaning you have to wait for it to recharge, if you want to play more.
** 2020 update. It removed the dreaded energy system, added costumes, dialogue for Barry, as well as some small details, but removed Rainbow Cheeks and lucky charms entirely. You are also forced to start the entire game from scratch, even if you have already beat it long ago. The update also made going for coins and gems much harder. The opinion on graphical overhaul also depends on the player.

to:

** 2014 update was praised for new missions and soundrack and criticized for going into Freemium and adding Energy system, meaning you have to wait for it to recharge, recharge if you want to play more.
** 2020 update. It removed the dreaded energy system, added costumes, dialogue for Barry, as well as some small details, but removed Rainbow Cheeks (though it was eventually brought back as a Particle Thrower) and lucky charms entirely. You are also forced to start the entire game from scratch, even if you have already beat it completed all the missions long ago. The update also made going for coins and gems much harder. The opinion on graphical overhaul also depends on the player.

Added: 98

Changed: 85

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!![[center: [- YMMV/BarrySteakfries \\
YMMV/AgeOfZombies | Monster Dash | YMMV/JetpackJoyride ]] -]



** The themes for each of the worlds are pretty awesome in their own merit. Special mention goes to the theme for the ice world, which is a remix of "God Rest Ye Merry Gentlemen".

to:

** The themes for each of the worlds are pretty awesome in their own merit. Special mention goes to the theme for the ice world, Yeti Heights, which is a remix of "God Rest Ye Merry Gentlemen".



* ScrappyMechanic: "Energy" system. Fortunately, it was removed.

to:

* ScrappyMechanic: "Energy" system. Fortunately, it was removed.----
Is there an issue? Send a MessageReason:
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** 2020 update. It removed the dreaded energy system, added costumes, dialogue for Barry, as well as some small details, but removed Rainbow Cheeks and lucky charms entirely. You are also forced to start the game from scratch, even if have already beat it long ago. The update also made going for coins and gems much harder. The opinion on graphical overhaul also depends on the player.

to:

** 2020 update. It removed the dreaded energy system, added costumes, dialogue for Barry, as well as some small details, but removed Rainbow Cheeks and lucky charms entirely. You are also forced to start the entire game from scratch, even if you have already beat it long ago. The update also made going for coins and gems much harder. The opinion on graphical overhaul also depends on the player.
Is there an issue? Send a MessageReason:
None


** 2014 update was praised for new missions and soundrack and critisised for going into Freemium and adding Energy system, meaning you have to wait for it to recharge, if you want to play more.
** 2020 update. It removed the dreaded energy system, added costumes, dialogue for Barry, as well as some small details, but removed Rainbow Cheeks and lucky charms entirely. You are also forced to start the game from the scratch, even if have already beat it long ago, and made going for coins and gems much harder. The opinion on graphical overhaul also depends on the player.

to:

** 2014 update was praised for new missions and soundrack and critisised criticized for going into Freemium and adding Energy system, meaning you have to wait for it to recharge, if you want to play more.
** 2020 update. It removed the dreaded energy system, added costumes, dialogue for Barry, as well as some small details, but removed Rainbow Cheeks and lucky charms entirely. You are also forced to start the game from the scratch, even if have already beat it long ago, and ago. The update also made going for coins and gems much harder. The opinion on graphical overhaul also depends on the player.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Creepy Cute}}/{{Ugly Cute}}: The monsters are this with their chibi designs.
Is there an issue? Send a MessageReason:
None


** The main theme.

to:

** The main theme.theme, which has a Halloween-like sound to it.
Is there an issue? Send a MessageReason:
None


** Pre-2020 update, it was entirely possible to get 100% immunity towards an obstacle such as poison, fire, or spikes using the lucky charms. Just stock up on emerald charms to get 100% poison immunity on jetpack levels and you can zip through them without even losing a life. You can also rack up on a lot of coins if you stock up on topaz charms. The coins will allow you to upgrade your weapons each time.

to:

** Pre-2020 update, it was entirely possible to get 100% immunity towards an obstacle such as poison, fire, or spikes using the lucky charms. Just stock up on emerald charms to get 100% poison immunity on jetpack levels and you can zip through them without even losing a life. You can could also rack up on a lot of coins if you stock up on topaz charms. The coins will would allow you to upgrade your weapons each time.
Is there an issue? Send a MessageReason:
None


** Pre-2020 update, it's entirely possible to get 100% immunity towards an obstacle such as poison, fire, or spikes using the lucky charms. Just stock up on emerald charms to get 100% poison immunity on jetpack levels and you can zip through them without even losing a life. You can also rack up on a lot of coins if you stock up on topaz charms. The coins will allow you to upgrade your weapons each time.

to:

** Pre-2020 update, it's it was entirely possible to get 100% immunity towards an obstacle such as poison, fire, or spikes using the lucky charms. Just stock up on emerald charms to get 100% poison immunity on jetpack levels and you can zip through them without even losing a life. You can also rack up on a lot of coins if you stock up on topaz charms. The coins will allow you to upgrade your weapons each time.

Changed: 151

Removed: 134

Is there an issue? Send a MessageReason:
None


** It's entirely possible to get 100% immunity towards an obstacle such as poison, fire, or spikes using the lucky charms. Just stock up on emerald charms to get 100% poison immunity on jetpack levels and you can zip through them without even losing a life.
** You can also rack up on a lot of coins if you stock up on topaz charms. The coins will allow you to upgrade your weapons each time.

to:

** It's Pre-2020 update, it's entirely possible to get 100% immunity towards an obstacle such as poison, fire, or spikes using the lucky charms. Just stock up on emerald charms to get 100% poison immunity on jetpack levels and you can zip through them without even losing a life.
**
life. You can also rack up on a lot of coins if you stock up on topaz charms. The coins will allow you to upgrade your weapons each time.
Is there an issue? Send a MessageReason:
None


* BrokenBase:
** 2014 update was praised for new missions and soundrack and critisised for going into Freemium and adding Energy system, meaning you have to wait for it to recharge, if you want to play more.
** 2020 update. It removed the dreaded energy system, added costumes, dialogue for Barry, as well as some small details, but removed Rainbow Cheeks and lucky charms entirely. You are also forced to start the game from the scratch, even if have already beat it long ago, and made going for coins and gems much harder. The opinion on graphical overhaul also depends on the player.



** With a high-powered Mr. Zappy, it's pretty easy to zap your way through monsters.

to:

** With a high-powered Mr. Zappy, it's pretty easy to zap your way through monsters.monsters.
** Fruit Ninja Blade. Despite having it's range just a little bigger than the shotgun's, it gives you double jump and has a charged attack, especially usefull in 2020's overhaul. Some missions, that allow you to play with this weapon for free (i.e. "Enter the Ninja"), make a good place to grind for coins.
* ScrappyMechanic: "Energy" system. Fortunately, it was removed.

Added: 271

Changed: 533

Is there an issue? Send a MessageReason:
None


* AwesomeMusic: The main theme.
** The themes for each of the worlds are also pretty awesome in their own merit. Special mention goes to the theme for the ice world, which is a remix of "God Rest Ye Merry Gentlemen".
* GameBreaker: It's entirely possible to get 100% immunity towards an obstacle such as poison, fire, or spikes using the lucky charms. Just stock up on emerald charms to get 100% poison immunity on jetpack levels and you can zip through them without even losing a life.

to:

* AwesomeMusic: SugarWiki/AwesomeMusic:
**
The main theme.
** The themes for each of the worlds are also pretty awesome in their own merit. Special mention goes to the theme for the ice world, which is a remix of "God Rest Ye Merry Gentlemen".
* GameBreaker: GameBreaker:
**
It's entirely possible to get 100% immunity towards an obstacle such as poison, fire, or spikes using the lucky charms. Just stock up on emerald charms to get 100% poison immunity on jetpack levels and you can zip through them without even losing a life.



** Also, with a high-powered Mr. Zappy, it's pretty easy to zap your way through monsters.

to:

** Also, with With a high-powered Mr. Zappy, it's pretty easy to zap your way through monsters.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AwesomeMusic: The main theme.
** The themes for each of the worlds are also pretty awesome in their own merit. Special mention goes to the theme for the ice world, which is a remix of "God Rest Ye Merry Gentlemen".
* GameBreaker: It's entirely possible to get 100% immunity towards an obstacle such as poison, fire, or spikes using the lucky charms. Just stock up on emerald charms to get 100% poison immunity on jetpack levels and you can zip through them without even losing a life.
** You can also rack up on a lot of coins if you stock up on topaz charms. The coins will allow you to upgrade your weapons each time.
** Also, with a high-powered Mr. Zappy, it's pretty easy to zap your way through monsters.

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