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Rewriting, the original text didn't explain what the glitch actually was.


* GoodBadBugs: The "Gospel duplication" glitch is this because it lets you get multiple copies of chips that would normally be obtained once per playthrough.

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* GoodBadBugs: The "Gospel duplication" glitch is this because it lets you get multiple copies of game's most powerful chips that would normally be obtained once are balanced by their extreme rarity, with the player being unable to secure more than one copy of them per playthrough.save file without trading. However, if the player collects said chips, then beats the final boss without saving in between, the chips will be duplicated, with one copy going into Lan's pack, and the other showing up in the location where the chip had originally been obtained.
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* CheeseStrategy: About halfway through the game, the player should be able to acquire the components of the Gater Program Advance,[[note]] Wind and Fan chips can be obtained in Raoul's Radio, while [=GateMan=] chips are acquired by battling Mr. Famous at the Official Center[[/note]] an attack that freezes time and summons [=GateMan=] to fill the screen with projectiles that track all enemies and deal a total of 900 damage. This trivializes every virus encounter and makes S-ranking even the post-game bosses a nonissue. Since using the P.A. requires pretty much no skill from the player, many fans believe it saps away all the fun from the game and discourages creative folder building. As a result, activating Gater in PVP is frowned upon, and avoiding it altogether is a very popular SelfImposedChallenge.

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This trope fits better, considering he has plot significance.


* AntiClimaxBoss: The third boss of the BonusDungeon is [=PlanetMan.EXE=], who is a StationaryBoss that sits in the center of his area, perfectly in the range of a wide variety of attacks which you've collected to get this far. [[spoiler:That's because the true final challenge of the WWW area is the real Bass, who catches you as you try to leave the place.]]

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* AntiClimaxBoss: AntiClimaxBoss:
** [=FreezeMan=], the supreme commander of Gospel, is an Aqua Navi (weak to Elec attacks) standing on ice panels (doubles damage from Elec attacks on top of the ElementalRockPaperScissors multiplier), so two [=ToadMan=] or [=ThunderMan=] chips should be enough to take him down. He's also a StationaryBoss so aiming is less of an issue. What's more, since Elec attacks cause enemies to be paralyzed rather than flinch, you can immediately hit him again.
**
The third boss of the BonusDungeon is [=PlanetMan.EXE=], who is a StationaryBoss that sits in the center of his area, perfectly in the range of a wide variety of attacks which you've collected to get this far. [[spoiler:That's because the true final challenge of the WWW area is the real Bass, who catches you as you try to leave the place.]]



* BreatherBoss:
** [=CutMan=] comes between [=QuickMan=], who's a WakeUpCallBoss, and [=ShadowMan=], who can present a tricky fight. [=CutMan=] does have his gimmicks that obstruct your movement, but his attacks are very short-ranged and easily dodged.
** [=FreezeMan=] is an Aqua Navi (weak to Elec attacks) standing on ice panels (doubles damage from Elec attacks on top of the ElementalRockPaperScissors multiplier), so two [=ToadMan=] or [=ThunderMan=] chips should be enough to take him down. He's also a StationaryBoss so aiming is less of an issue. What's more, since Elec attacks cause enemies to be paralyzed rather than flinch, you can immediately hit him again.

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* BreatherBoss:
**
BreatherBoss: [=CutMan=] comes between [=QuickMan=], who's a WakeUpCallBoss, and [=ShadowMan=], who can present a tricky fight. [=CutMan=] does have his gimmicks that obstruct your movement, but his attacks are very short-ranged and easily dodged.
** [=FreezeMan=] is an Aqua Navi (weak to Elec attacks) standing on ice panels (doubles damage from Elec attacks on top of the ElementalRockPaperScissors multiplier), so two [=ToadMan=] or [=ThunderMan=] chips should be enough to take him down. He's also a StationaryBoss so aiming is less of an issue. What's more, since Elec attacks cause enemies to be paralyzed rather than flinch, you can immediately hit him again.
dodged.

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Already listed as a Breather Boss


* AntiClimaxBoss:
** Despite being one of the final Navis encountered, [=FreezeMan.EXE=] is a cakewalk due to his elemental weakness coupled with the fact the entire field is iced over. This means any electric attack will deal ''quadruple'' damage to him and he will die very quickly, and he [[StationaryBoss never moves from the spot he starts the battle in]].
** The third boss of the BonusDungeon is [=PlanetMan.EXE=], who is a StationaryBoss that sits in the center of his area, perfectly in the range of a wide variety of attacks which you've collected to get this far. [[spoiler:That's because the true final challenge of the WWW area is the real Bass, who catches you as you try to leave the place.]]

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* AntiClimaxBoss:
** Despite being one of the final Navis encountered, [=FreezeMan.EXE=] is a cakewalk due to his elemental weakness coupled with the fact the entire field is iced over. This means any electric attack will deal ''quadruple'' damage to him and he will die very quickly, and he [[StationaryBoss never moves from the spot he starts the battle in]].
**
AntiClimaxBoss: The third boss of the BonusDungeon is [=PlanetMan.EXE=], who is a StationaryBoss that sits in the center of his area, perfectly in the range of a wide variety of attacks which you've collected to get this far. [[spoiler:That's because the true final challenge of the WWW area is the real Bass, who catches you as you try to leave the place.]]
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Misuse, doesn't describe anything unintentionally humorous


* {{Narm}}: The endgame has a few too many cases of swapping between the dramatic incident theme and the heroic theme back-to-back as everyone pulls off a BigDamnHeroes or another surprise villain reveal. Basically everything Gospel does at this point will invoke that same song over and over.

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Incorrect indentation, describes the same boss as the preceding bullet, optional battle that is only necessary for One Hundred Percent Completion.


*** [=QuickMan V2=] will likely be the first "ghost" boss Navi you fight (a stronger replica of the original that can employ new tactics and gives you a summon chip upon defeat, found on hidden squares in the net), showing up on the way to [=KotoSquare=] on a dead-end path. Now he can use two boomerangs in rapid succession and, when he gets low on health, will zip over to your side to use a [=WideSword=]-esque move. Since you have to know in advance you're going to fight him, you may not have saved, which can truly screw you if you're just casually exploring the new area (plus his new tactics can leave you unprepared even if you had a good system on the first bout). Beat Quickman [=V2=] and you'll have a chance of running into ''[=V3=]'' in the same zone (which could be as soon as completing the same task that caused you to run into [=V2=]), who has even more HP and even ''more'' new strategies (among others his boomerang can now be thrown in a wave pattern, making it much harder to dodge).



** Freeze Man's chapter forces you to backtrack all across the Internet to get the right items to melt the right variants of ice.

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** Freeze Man's chapter forces you to repeatedly backtrack all across the Internet to get the right items to melt the right variants of ice.
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* BigLippedAlligatorMoment: In the final chapter, you can find several hidden [=NPCs=] who will give you some useful items. The one in the Mother Computer Room who gives you a [=PowerUp=]? [[spoiler:A ''Prog'' who seems to have somehow escaped from the Cyberworld and went into hiding in the real world]]. This is never addressed afterwards.
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** [=AirMan=] is the only boss who does not have an annoying gimmick, which makes him a straightforward fight. Kind of ironic since [[VideoGame/MegaMan2 his Robot Master counterpart]] is ThatOneBoss.
** [=FreezeMan=] is an Aqua Navi (weak to Elec attacks) standing on ice panels (doubles damage from Elec attacks on top of the ElementalRockPaperScissors multiplier), so two [=ToadMan=] or [=ThunderMan=] chips should be enough to take him down. What's more, since Elec attacks cause enemies to be paralyzed rather than flinch, you can immediately hit him again.

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** [=AirMan=] is the only boss [=CutMan=] comes between [=QuickMan=], who's a WakeUpCallBoss, and [=ShadowMan=], who does not have an annoying gimmick, which makes him can present a straightforward tricky fight. Kind of ironic since [[VideoGame/MegaMan2 [=CutMan=] does have his Robot Master counterpart]] is ThatOneBoss.
gimmicks that obstruct your movement, but his attacks are very short-ranged and easily dodged.
** [=FreezeMan=] is an Aqua Navi (weak to Elec attacks) standing on ice panels (doubles damage from Elec attacks on top of the ElementalRockPaperScissors multiplier), so two [=ToadMan=] or [=ThunderMan=] chips should be enough to take him down. He's also a StationaryBoss so aiming is less of an issue. What's more, since Elec attacks cause enemies to be paralyzed rather than flinch, you can immediately hit him again.



** The ExcusePlot of the WWW area is that strong navis were being recruited for the WWW. somewhat similar to the [[https://en.wikipedia.org/wiki/Cicada_3301 Cicada 3301]]. Further bearing the similarities is that the Protecto viruses are essentially a PuzzleBoss.

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** The ExcusePlot of the WWW area is that strong navis were being recruited for the WWW. This is somewhat similar to the [[https://en.wikipedia.org/wiki/Cicada_3301 Cicada 3301]]. Further bearing the similarities is that the Protecto viruses are essentially a PuzzleBoss.
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** [=PlanetMan=] is the first use of CosmicMotifs in the ''Battle Network'' series, which would become much more prominent with the dark chip duology and ''Star Force'', years later. Of all the characters they could've brought back for the second trilogy, [[TheyWastedAPerfectlyGoodCharacter neglecting PlanetMan seems like a wasted opportunity]].
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* ValuesResonance: Gospel being made up of people who feel slighted and were lashing out for revenge bears a lot of similarities to people becoming radicalised over the internet in TheNewTens and TheNewTwenties.
** [[spoiler: Sean himself even more so. A lot of kids growing up with internet access can relate to acting out or spending long hours online because they were unhappy with real life around them and felt powerless otherwise. It makes it very easy to sympathize with him as a TragicVillain.]]

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* ValuesDissonance: The depictions of the Netopian ghetto and a number of black Netopian [=NPCs=] (including the infamous BattleRapping [=NPC=] during the airplane arc) come across as deeply racist outside of Japan, especially to Americans. While the stereotypes somehow evaded any noteworthy scrutiny upon ''Battle Network 2's'' original release, they almost certainly would not have upon the release of ''Legacy Collection'', so Capcom saw fit to slap the entire collection with a {{Content Warning|s}} stating that the series' usage of stereotypes was left unaltered in the name of authenticity.
* ValuesResonance: Gospel being made up of people who feel slighted and were lashing out for revenge bears a lot of similarities to people becoming radicalised over the internet in TheNewTens and TheNewTwenties.
**
TheNewTwenties. [[spoiler: Sean himself even more so. A lot of kids growing up with internet access can relate to acting out or spending long hours online because they were unhappy with real life around them and felt powerless otherwise. It makes it very easy to sympathize with him as a TragicVillain.]]
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* NightmareFuel: Gospel as an organization are easily among the darkest antagonists in the series. While [=WWW=] did cause terrorist acts, at the end of the day they were mostly hackers causing a ton of trouble and collateral damage out of one man's petty spite for the Net. Gospel on the other hand does genuine bombings, including attempting to destroy a dam and kill everyone nearby with the flooding, wipes out all of the [=NetNavis=] of Yumland in what is all but outright genocide, and are straight up referred to as a "[=NetMafia=]" that will attempt to kill anyone that gets in their way. And while other games nearly kill characters in some way or another, this one has folks burned, blown up, directly wounded and everything with all the violent intentions implied, [[spoiler:even if no one actually dies.]] The fact that their leader [[spoiler: is an abused, orphaned child who turned to the internet after becoming misanthropic, and its heavily implied Wily reached out to him anonymously and inspired the foundation of Gospel]] adds even more RealismInducedHorror regarding [[spoiler: children being radicalized online]]. [[WhatDoYouMeanItsForKids Later games toned this down significantly to fit their intended ratings better.]]

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* NightmareFuel: Gospel as an organization are easily among the darkest antagonists in the series. While [=WWW=] did cause terrorist acts, at the end of the day they were mostly hackers causing a ton of trouble and collateral damage out of one man's petty spite for the Net. Gospel on the other hand does genuine bombings, including attempting to destroy a dam and kill everyone nearby with the flooding, wipes out all of the [=NetNavis=] of Yumland in what is all but outright genocide, and are straight up referred to as a "[=NetMafia=]" that will attempt to kill anyone that gets in their way. And while other games nearly kill characters in some way or another, this one has folks burned, blown up, directly wounded and everything with all the violent intentions implied, [[spoiler:even if no one actually dies.]] The fact that their leader [[spoiler: is an abused, orphaned child who turned to the internet after becoming misanthropic, and its it's heavily implied Wily reached out to him anonymously and inspired the foundation of Gospel]] adds even more RealismInducedHorror regarding [[spoiler: children being radicalized online]]. [[WhatDoYouMeanItsForKids Later games toned this down significantly to fit their intended ratings better.]]
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None


* NightmareFuel: Gospel as an organization are easily among the darkest antagonists in the series. While [=WWW=] did cause terrorist acts, at the end of the day they were mostly hackers causing a ton of trouble and collateral damage out of one man's petty spite for the Net. Gospel on the other hand does genuine bombings, including attempting to destroy a dam and kill everyone nearby with the flooding, wipes out all of the [=NetNavis=] of Yumland in what is all but outright genocide, and are straight up referred to as a "[=NetMafia=]" that will attempt to kill anyone that gets in their way. And while other games nearly kill characters in some way or another, this one has folks burned, blown up, directly wounded and everything with all the violent intentions implied, [[spoiler:even if no one actually dies.]] [[WhatDoYouMeanItsForKids Later games toned this down significantly to fit their intended ratings better.]]

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* NightmareFuel: Gospel as an organization are easily among the darkest antagonists in the series. While [=WWW=] did cause terrorist acts, at the end of the day they were mostly hackers causing a ton of trouble and collateral damage out of one man's petty spite for the Net. Gospel on the other hand does genuine bombings, including attempting to destroy a dam and kill everyone nearby with the flooding, wipes out all of the [=NetNavis=] of Yumland in what is all but outright genocide, and are straight up referred to as a "[=NetMafia=]" that will attempt to kill anyone that gets in their way. And while other games nearly kill characters in some way or another, this one has folks burned, blown up, directly wounded and everything with all the violent intentions implied, [[spoiler:even if no one actually dies.]] The fact that their leader [[spoiler: is an abused, orphaned child who turned to the internet after becoming misanthropic, and its heavily implied Wily reached out to him anonymously and inspired the foundation of Gospel]] adds even more RealismInducedHorror regarding [[spoiler: children being radicalized online]]. [[WhatDoYouMeanItsForKids Later games toned this down significantly to fit their intended ratings better.]]
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** [=SnakeMan.EXE=] is immobile for most parts but hides in his pot in the back column while not attacking if you line up with him. The column in front of him is also empty space from which he summons his snakes which can block some of your attacks, and those cannot be stolen with an [=AreaGrab=].

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** [=SnakeMan.EXE=] is immobile for most parts but hides in his pot in the back column while not attacking if you line up with him. The column row in front of him is also a trio of empty space spaces from which he summons his snakes which can block some of your attacks, and those cannot be stolen with an [=AreaGrab=].
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* UnintentionalPeriodPiece: This game introduces several aspects of the net that were new when it appeared (and in the timeframe when it was set) but which now date it very clearly to the late 90's and early 2000s. In particular, the background to Yai's server is a Geocities page, complete with a view counter at "3". Likewise, the central forums for the entire setting are single-threaded lists of posts divided by topic - a layout that was popular at the time but which made increasingly less sense as more people joined in and which now exists more as a niche thing.

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* UnintentionalPeriodPiece: This game introduces several aspects of the net that were new when it appeared (and in the timeframe when it was set) but which now date it very clearly to the late 90's and early 2000s. In particular, the background to Yai's server is a Geocities page, complete with a view counter at "3"."00000003". Likewise, the central forums for the entire setting are single-threaded lists of posts divided by topic - a layout that was popular at the time but which made increasingly less sense as more people joined in and which now exists more as a niche thing.
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None


* UnintentionalPeriodPiece: This game introduces several aspects of the net that were new when it appeared (and in the time frame when it was set) but which now date it very clearly to the late 90's and early 2000s. In particular, the background to Yai's server is a Geocities page, complete with a view counter at "3". Likewise, the central forums for the entire setting are single-threaded lists of posts divided by topic - a layout that was popular at the time but which made increasingly less sense as more people joined in and which now exists more as a niche thing.

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* UnintentionalPeriodPiece: This game introduces several aspects of the net that were new when it appeared (and in the time frame timeframe when it was set) but which now date it very clearly to the late 90's and early 2000s. In particular, the background to Yai's server is a Geocities page, complete with a view counter at "3". Likewise, the central forums for the entire setting are single-threaded lists of posts divided by topic - a layout that was popular at the time but which made increasingly less sense as more people joined in and which now exists more as a niche thing.
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None

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* UnintentionalPeriodPiece: This game introduces several aspects of the net that were new when it appeared (and in the time frame when it was set) but which now date it very clearly to the late 90's and early 2000s. In particular, the background to Yai's server is a Geocities page, complete with a view counter at "3". Likewise, the central forums for the entire setting are single-threaded lists of posts divided by topic - a layout that was popular at the time but which made increasingly less sense as more people joined in and which now exists more as a niche thing.
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None

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** [[spoiler: Sean himself even more so. A lot of kids growing up with internet access can relate to acting out or spending long hours online because they were unhappy with real life around them and felt powerless otherwise. It makes it very easy to sympathize with him as a TragicVillain.]]
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* AssPull: Lan surviving [[spoiler:excess and even ''incapacitating'' amounts of reality-distorting magnetic radiation, even after his radiation suit failed.]] The game effectively shrugs it off in the ending like nothing actually happened to any major degree at all. It basically became the go-to example among fans for Lan being able to [[MadeOfIron survive anything]] this series throws at him.

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* AssPull: Lan surviving [[spoiler:excess excess and even ''incapacitating'' amounts of reality-distorting magnetic radiation, even after his radiation suit failed.]] failed; the script even goes so far as to say it goes '''[[BeyondTheImpossible thousands of times]]''' past the lethal dosage. The game effectively shrugs it off in the ending like nothing actually happened to any major degree at all. It basically became the go-to example among fans for Lan being able to [[MadeOfIron survive anything]] this series throws at him.
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None

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* AssPull: Lan surviving [[spoiler:excess and even ''incapacitating'' amounts of reality-distorting magnetic radiation, even after his radiation suit failed.]] The game effectively shrugs it off in the ending like nothing actually happened to any major degree at all. It basically became the go-to example among fans for Lan being able to [[MadeOfIron survive anything]] this series throws at him.
Is there an issue? Send a MessageReason:
None


* ValuesResonance: Gospel being made up of people who feel slighted and were lashing out for revenge bears a lot of similarities to people becoming radicalised over the internet in TheNewTens and TheNewTwenties.

to:

* ValuesResonance: Gospel being made up of people who feel slighted and were lashing out for revenge bears a lot of similarities to people becoming radicalised over the internet in TheNewTens and TheNewTwenties.TheNewTwenties.
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* ScrappyMechanic: It's possible to run into stronger versions of the Navis you've defeated as RandomEncounters in certain areas of the Net. Having the ability to refight them is cool and all, but potentially being forced to battle a harder version of an already hard boss (like [[ThatOneBoss QuickMan]]) completely unprompted isn't. While not the [[VideoGame/MegaManBattleNetwork1 first time]] the series has done this, the bosses' annoying gimmicks and mandatory Cyberworld traversal being a lot more frequent in this game makes this gameplay mechanic a lot more unbearable.

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* ScrappyMechanic: ScrappyMechanic:
**
It's possible to run into stronger versions of the Navis you've defeated as RandomEncounters in certain areas of the Net. Having the ability to refight them is cool and all, but potentially being forced to battle a harder version of an already hard boss (like [[ThatOneBoss QuickMan]]) completely unprompted isn't. While not the [[VideoGame/MegaManBattleNetwork1 first time]] the series has done this, the bosses' annoying gimmicks and mandatory Cyberworld traversal being a lot more frequent in this game makes this gameplay mechanic a lot more unbearable.unbearable.
** Getting the secret chips requires battling another human player (or yourself with a second Gameboy Advance/Nintendo DS and a link cable. You must set a pattern and then break it, one example is to win battles with taking a hit and then taking a hit, but are never told which pattern to currently go for, as such your reward will usually be a random chip from the opposing player.

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* HilariousInHindsight: The aesthetic of the Undernet in this game makes it look like an Xbox console.

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* HilariousInHindsight: HilariousInHindsight:
**
The aesthetic of the Undernet in this game makes it look like an Xbox console.console.
** The ExcusePlot of the WWW area is that strong navis were being recruited for the WWW. somewhat similar to the [[https://en.wikipedia.org/wiki/Cicada_3301 Cicada 3301]]. Further bearing the similarities is that the Protecto viruses are essentially a PuzzleBoss.



* ValuesResonance:
** Gospel is made up of people who were/feel slighted by society at large, isolated from any kind of a support network, then were radicalised into committing terrorism, as opposed to a group of [[QuirkyMiniBossSquad quirky minibosses]]. In the day of online radicalisation, this rings way too true. In fact, the BigBad and the ''leader'' of Gospel is [[spoiler: litearlly the Player character's age]], who as of ''3'' is revealed to have [[spoiler: been manipulated by Dr. Wily]].
*** In particular, the bonus scenario is literally about Lan going to the deepest places of the internet that were set up to try and recruit members for a cyber-crime organisation. Not only is this remnant of Cicada 3301, but also how a lot of terrorist and crime syndicates recruit members.

to:

* ValuesResonance:
**
ValuesResonance: Gospel is being made up of people who were/feel feel slighted by society at large, isolated from any kind of a support network, then and were lashing out for revenge bears a lot of similarities to people becoming radicalised into committing terrorism, as opposed to a group of [[QuirkyMiniBossSquad quirky minibosses]]. In the day of online radicalisation, this rings way too true. In fact, the BigBad and the ''leader'' of Gospel is [[spoiler: litearlly the Player character's age]], who as of ''3'' is revealed to have [[spoiler: been manipulated by Dr. Wily]].
*** In particular, the bonus scenario is literally about Lan going to the deepest places of
over the internet that were set up to try in TheNewTens and recruit members for a cyber-crime organisation. Not only is this remnant of Cicada 3301, but also how a lot of terrorist and crime syndicates recruit members.TheNewTwenties.
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* TheUntwist: The identity of the Gospel spy who infiltrates the Official conference in Netopia is easy to pick out as [[TheLawOfConservationOfDetail the one, new unique sprite that players have not yet seen]]. [[spoiler:Princess Pride, of course.]]

to:

* TheUntwist: The identity of the Gospel spy who infiltrates the Official conference in Netopia is easy to pick out as [[TheLawOfConservationOfDetail the one, new unique sprite that players have not yet seen]]. [[spoiler:Princess Pride, of course.]]]]
* ValuesResonance:
** Gospel is made up of people who were/feel slighted by society at large, isolated from any kind of a support network, then were radicalised into committing terrorism, as opposed to a group of [[QuirkyMiniBossSquad quirky minibosses]]. In the day of online radicalisation, this rings way too true. In fact, the BigBad and the ''leader'' of Gospel is [[spoiler: litearlly the Player character's age]], who as of ''3'' is revealed to have [[spoiler: been manipulated by Dr. Wily]].
*** In particular, the bonus scenario is literally about Lan going to the deepest places of the internet that were set up to try and recruit members for a cyber-crime organisation. Not only is this remnant of Cicada 3301, but also how a lot of terrorist and crime syndicates recruit members.

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