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* MemeticBadass: The PlayerCharacter, who may suffer TheManyDeathsOfYou and has a real EarlyGameHell compared to Riko at least being prepared and having ''some'' skills on her belt, but also effectively [[spoiler:becomes a White Whistle so fast through sheer capability and achievement on their own merits, and can singlehandedly fight and overcome ''Ozen'' enough for her to quit the encounter]], at the same time the early series exploits of Riko and Reg are occurring with them struggling to survive. Many fans have actually wanted to see a follow-up solely to see just how far the protagonist goes as a result.
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* SlowPacedBeginning: Most players agree that the mandatory Hello Abyss mode is a slog to get through due to its linearity, and the game gets much better once you unlock Deep in Abyss mode. Fan outcry was enough that the game ended up being patched to allow users to access Deep in Abyss immediately, with only an easily-dismissed warning text balloon standing between them and the meat of the game. This, interestingly enough, coincided with an overall increased in Steam reviews.

to:

* SlowPacedBeginning: Most players agree that the mandatory Hello Abyss mode is a slog to get through due to its linearity, and the game gets much better once you unlock Deep in Abyss mode. Fan outcry was enough that the game ended up being patched to allow users to access Deep in Abyss immediately, with only an easily-dismissed warning text balloon standing between them and the meat of the game. This, interestingly enough, coincided with an overall increased increase in positive Steam reviews.
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* SlowPacedBeginning: Most players agree that the mandatory Hello Abyss mode is a slog to get through due to its linearity, and the game gets much better once you unlock Deep in Abyss mode.

to:

* SlowPacedBeginning: Most players agree that the mandatory Hello Abyss mode is a slog to get through due to its linearity, and the game gets much better once you unlock Deep in Abyss mode. Fan outcry was enough that the game ended up being patched to allow users to access Deep in Abyss immediately, with only an easily-dismissed warning text balloon standing between them and the meat of the game. This, interestingly enough, coincided with an overall increased in Steam reviews.
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not ymmv. moving


* AwesomeButImpractical: Your [[InfinityPlusOneSword Blaze Reap]] after you defeat the TrueFinalBoss. Whenever it hits something, it will make an explosion that also damages another enemy around the target. But due to its durability and limited usage, you won't use it too much in the end. You only have this one, and once it's broken, there's no other way to craft or to re-obtain it.
* BoringButPractical: [[spoiler: Riko]]'s Scaled Umbrella only has 1 point damage. It's not usable in the practical combat due to the low damage, but it's ''very'' durable if you need to get the flying enemies off your back whenever you climb.
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* BoringButPractical: [[spoiler: Riko]]'s Scaled Umbrella only has 1 point damage. It's not usable in the practical combat due to the low damage, but it's [[very]] durable if you need to get the flying enemies off of your back whenever you climb.

to:

* BoringButPractical: [[spoiler: Riko]]'s Scaled Umbrella only has 1 point damage. It's not usable in the practical combat due to the low damage, but it's [[very]] ''very'' durable if you need to get the flying enemies off of your back whenever you climb.
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* BoringButPractical: [[spoiler: Riko]]'s Scaled Umbrella only has 1 point damage. It's not usable in the practical combat due to the low damage, but it's {{very}} durable if you need to get the flying enemies off of your back whenever you climb.

to:

* BoringButPractical: [[spoiler: Riko]]'s Scaled Umbrella only has 1 point damage. It's not usable in the practical combat due to the low damage, but it's {{very}} [[very]] durable if you need to get the flying enemies off of your back whenever you climb.
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* AwesomeButImpractical: Your [[InfinitePlusOneSword Blaze Reap]] after you defeat the TrueFinalBoss. Whenever it hits something, it will make an explosion that also damages another enemy around the target. But due to its durability and limited usage, you won't use it too much in the end. You only have this one, and once it's broken, there's no other way to craft or to re-obtain it.

to:

* AwesomeButImpractical: Your [[InfinitePlusOneSword [[InfinityPlusOneSword Blaze Reap]] after you defeat the TrueFinalBoss. Whenever it hits something, it will make an explosion that also damages another enemy around the target. But due to its durability and limited usage, you won't use it too much in the end. You only have this one, and once it's broken, there's no other way to craft or to re-obtain it.
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None

Added DiffLines:

* AwesomeButImpractical: Your [[InfinitePlusOneSword Blaze Reap]] after you defeat the TrueFinalBoss. Whenever it hits something, it will make an explosion that also damages another enemy around the target. But due to its durability and limited usage, you won't use it too much in the end. You only have this one, and once it's broken, there's no other way to craft or to re-obtain it.
* BoringButPractical: [[spoiler: Riko]]'s Scaled Umbrella only has 1 point damage. It's not usable in the practical combat due to the low damage, but it's {{very}} durable if you need to get the flying enemies off of your back whenever you climb.
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None

Added DiffLines:

* SlowPacedBeginning: Most players agree that the mandatory Hello Abyss mode is a slog to get through due to its linearity, and the game gets much better once you unlock Deep in Abyss mode.
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* WhatDoYouMeanItsNotForKids: Much like the anime and manga, this game looks like a cutesy adventure tailor made for a young audience at first blush. Don't be fooled, however: the game is rated M[=/=]PEGI 18[=/=]CERO:Z for a ''damn good reason''. Outside of the series's heavier story beats, expect to see characters die often, and in gruesome and painful ways!

to:

* WhatDoYouMeanItsNotForKids: Much like the anime and manga, this game looks like a cutesy adventure tailor made for a young audience at first blush. Don't be fooled, however: the game is rated ESRB M[=/=]PEGI 18[=/=]CERO:Z for a ''damn good reason''. Outside of the series's series' heavier story beats, expect to see characters die often, and in gruesome and painful ways!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WhatDoYouMeanItsNotForKids: Much like the anime and manga, this game looks like a cutesy adventure tailor made for a young audience at first blush. Don't be fooled, however: the game is rated M[=/=]PEGI 18[=/=]CERO:Z for a ''damn good reason''. Outside of the series's heavier story beats, expect to see characters die often, and in gruesome and painful ways!

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