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* PortingDisaster: The UsefulNotes/XboxOne and UsefulNotes/{{Playstation 4}} ports were some of the worst console ports ''ever'' when first released, with a framerate that was consistently under 20, [[LoadsAndLoadsOfLoading loading times that were up to several minutes long]], and on the UsefulNotes/XboxOne, a bizarrely dark color palette and absolutely no V-Sync, which lead to horrendous screen tearing. The developers shouldn't have aimed for 1080p when using [=CryEngine=], an engine with notoriously poor console performance.\\

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* PortingDisaster: The UsefulNotes/XboxOne Platform/XboxOne and UsefulNotes/{{Playstation Platform/{{Playstation 4}} ports were some of the worst console ports ''ever'' when first released, with a framerate that was consistently under 20, [[LoadsAndLoadsOfLoading loading times that were up to several minutes long]], and on the UsefulNotes/XboxOne, Platform/XboxOne, a bizarrely dark color palette and absolutely no V-Sync, which lead to horrendous screen tearing. The developers shouldn't have aimed for 1080p when using [=CryEngine=], an engine with notoriously poor console performance.\\
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* NintendoHard: Oh ''hell'' yes. Enemies can chew through your health like paper if you're not careful, and nearly every boss requires copious amounts of damage, evasion and precision blocking to survive.
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* VisualEffectsOfAwesome: The devs certainly didn't screw around when making the most out of the [=CryEngine=]. Seriously, the spell effects are gorgeous.

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* VisualEffectsOfAwesome: SugarWiki/VisualEffectsOfAwesome: The devs certainly didn't screw around when making the most out of the [=CryEngine=]. Seriously, the spell effects are gorgeous.
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* VisualEffectsOfAwesome: The devs certainly didn't screw around when making the most out of the [=CryEngine=]. Seriously, the spell effects are gorgeous.

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* PortingDisaster: The UsefulNotes/XboxOne and UsefulNotes/{{Playstation 4}} ports are some of the worst console ports ''ever'', with a framerate that is consistently under 20, [[LoadsAndLoadsOfLoading loading times that are up to several minutes long]], and on the UsefulNotes/XboxOne, a bizarrely dark color palette and absolutely no V-Sync, which leads to horrendous screen tearing. The developers shouldn't have aimed for 1080p when using [=CryEngine=], an engine with notoriously poor console performance.

to:

* PortingDisaster: The UsefulNotes/XboxOne and UsefulNotes/{{Playstation 4}} ports are were some of the worst console ports ''ever'', ''ever'' when first released, with a framerate that is was consistently under 20, [[LoadsAndLoadsOfLoading loading times that are were up to several minutes long]], and on the UsefulNotes/XboxOne, a bizarrely dark color palette and absolutely no V-Sync, which leads lead to horrendous screen tearing. The developers shouldn't have aimed for 1080p when using [=CryEngine=], an engine with notoriously poor console performance.\\
A patch was released in July 2016 which made both versions much better, with the Xbox being particularly solid. Details [[https://youtu.be/QVnGix0BVWU here]].
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* PortingDisaster: The XboxOne and {{Playstation 4}} ports are some of the worst console ports ''ever'', with a framerate that is consistently under 20, [[LoadsAndLoadsOfLoading loading times that are up to several minutes long]], and on the XboxOne, a bizarrely dark color palette and absolutely no V-Sync, which leads to horrendous screen tearing. The developers shouldn't have aimed for 1080p when using [=CryEngine=], an engine with notoriously poor console performance.

to:

* PortingDisaster: The XboxOne UsefulNotes/XboxOne and {{Playstation UsefulNotes/{{Playstation 4}} ports are some of the worst console ports ''ever'', with a framerate that is consistently under 20, [[LoadsAndLoadsOfLoading loading times that are up to several minutes long]], and on the XboxOne, UsefulNotes/XboxOne, a bizarrely dark color palette and absolutely no V-Sync, which leads to horrendous screen tearing. The developers shouldn't have aimed for 1080p when using [=CryEngine=], an engine with notoriously poor console performance.

Added: 4

Changed: 6

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* PortingDisaster: The XboxOne and {{Playstation 4}} ports are some of the worst console ports ''ever'', with a framerate that is consistently under 20, [[LoadsAndLoadsOfLoading loading times that are up to several minutes long]], and on the XboxOne, a bizarrely dark color palette and absolutely no V-Sync, which leads to horrendous screen tearing. The developers shouldn't of aimed for 1080p when using [=CryEngine=], an engine with notoriously poor console performance.

to:

* PortingDisaster: The XboxOne and {{Playstation 4}} ports are some of the worst console ports ''ever'', with a framerate that is consistently under 20, [[LoadsAndLoadsOfLoading loading times that are up to several minutes long]], and on the XboxOne, a bizarrely dark color palette and absolutely no V-Sync, which leads to horrendous screen tearing. The developers shouldn't of have aimed for 1080p when using [=CryEngine=], an engine with notoriously poor console performance.performance.
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* PortingDisaster: The XboxOne and {{Playstation 4}} ports are some of the worst console ports ''ever'', with a framerate that is consistently under 20, [[LoadsAndLoadsOfLoading loading times that are up to a minute long]], and on the XboxOne, a bizarrely dark color palette and absolutely no V-Sync, which leads to horrendous screen tearing. The developers shouldn't of aimed for 1080p when using Cryengine, an engine with notoriously poor console performance.

to:

* PortingDisaster: The XboxOne and {{Playstation 4}} ports are some of the worst console ports ''ever'', with a framerate that is consistently under 20, [[LoadsAndLoadsOfLoading loading times that are up to a minute several minutes long]], and on the XboxOne, a bizarrely dark color palette and absolutely no V-Sync, which leads to horrendous screen tearing. The developers shouldn't of aimed for 1080p when using Cryengine, [=CryEngine=], an engine with notoriously poor console performance.
Is there an issue? Send a MessageReason:
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* PortingDisaster: The XboxOne and {{Playstation 4}} ports are some of the worst console ports ''ever'', with a framerate that is consistently under 20, [[LoadsAndLoadsOfLoading loading times that are up to a minute long]], and on the XboxOne, a bizarrely dark color palette and absolutely no V-Sync, which leads to horrendous screen tearing. Probably shouldn't of aimed for 1080p when using CryEngine...

to:

* PortingDisaster: The XboxOne and {{Playstation 4}} ports are some of the worst console ports ''ever'', with a framerate that is consistently under 20, [[LoadsAndLoadsOfLoading loading times that are up to a minute long]], and on the XboxOne, a bizarrely dark color palette and absolutely no V-Sync, which leads to horrendous screen tearing. Probably The developers shouldn't of aimed for 1080p when using CryEngine...Cryengine, an engine with notoriously poor console performance.
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* PortingDisaster: The XboxOne and {{Playstation 4}} ports are some of the worst console ports ''ever'', with a framerate that is consistently under 20, [[LoadsAndLoadsOfLoading loading times that are up to a minute long]], and on the XboxOne, a bizarrely dark color palette and absolutely no V-Sync, which leads to horrendous screen tearing. Probably shouldn't of aimed for 1080p when using CryEngine...

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