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True Art Is Incomprehensible is now an in-universe trope as per TRS.


* TrueArtIsIncomprehensible - Did we mention that things only get weirder once you beat the bonus level? Yeah...
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* SugarWiki/AwesomeMusic - The soundtrack varies between eerie, ethereal and heartpumping tracks randomnly chosen for the main stages, and kicks it up a notch for the act finales. The last standard level of the game has an entirely unique, twelve minute-long piece added in a patch. [[spoiler: And then the final secret stage uses the achingly sad ''title screen music'' to [[CrowningMomentOfHeartwarming full effect]].]]

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* SugarWiki/AwesomeMusic - The soundtrack varies between eerie, ethereal and heartpumping tracks randomnly chosen for the main stages, and kicks it up a notch for the act finales. The last standard level of the game has an entirely unique, twelve minute-long piece added in a patch. [[spoiler: And then the final secret stage uses the achingly sad ''title screen music'' to [[CrowningMomentOfHeartwarming [[SugarWiki/HeartwarmingMoments full effect]].]]
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* CrowningMusicOfAwesome - The soundtrack varies between eerie, ethereal and heartpumping tracks randomnly chosen for the main stages, and kicks it up a notch for the act finales. The last standard level of the game has an entirely unique, twelve minute-long piece added in a patch. [[spoiler: And then the final secret stage uses the achingly sad ''title screen music'' to [[CrowningMomentOfHeartwarming full effect]].]]

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* CrowningMusicOfAwesome SugarWiki/AwesomeMusic - The soundtrack varies between eerie, ethereal and heartpumping tracks randomnly chosen for the main stages, and kicks it up a notch for the act finales. The last standard level of the game has an entirely unique, twelve minute-long piece added in a patch. [[spoiler: And then the final secret stage uses the achingly sad ''title screen music'' to [[CrowningMomentOfHeartwarming full effect]].]]

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* WhatDoYouMeanItsNotSymbolic - Hoo boy...
** The final, secret campaign contains a lot of Buddhist imagery and references, specifically to the {{Koan}} of Gutei's Finger. However, given the direction of the story up to this point, it's debatable whether or not these references are truly arbitrary or superfluous; [[WordOfGod the original creator certainly didn't consider them such]].
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Looks like misuse


** Those accursed "[[{{Troll}} :P]]" enemies. They are ''[[NighInvulnerable completely invincible]]'' as their default state, and only become vulnerable for brief points while their shields recharge. Thankfully, they don't usually have much health, but they can easily slip through your defenses if you don't keep an eye on them.

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** Those accursed "[[{{Troll}} :P]]" ":P" enemies. They are ''[[NighInvulnerable completely invincible]]'' as their default state, and only become vulnerable for brief points while their shields recharge. Thankfully, they don't usually have much health, but they can easily slip through your defenses if you don't keep an eye on them.
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** Also, discovering in the final campaign that [[spoiler:Corybantes' attempts to form a peaceful republic were for naught, as they've become an oppressive empire once again]].
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* TearJerker - [[spoiler:Your betrayal of Corybantes in order to please the voices in your head. "God, Great Star...I loved you so much!"]]

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* DemonicSpiders - Triad Flash enemies. Any hit dealing over 10% of their health causes them to become intangible and invincible for a moment, allowing them to zip through your defensive chokepoints and right into the goal. Worst part is? [[UselessUsefulSpell They're immune to the one tower you THINK would be the most useful against them, Circuit Points.]]

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* DemonicSpiders - DemonicSpiders:
**
Triad Flash enemies. Any hit dealing over 10% of their health causes them to become intangible and invincible for a moment, allowing them to zip through your defensive chokepoints and right into the goal. Worst part is? [[UselessUsefulSpell They're immune to the one tower you THINK would be the most useful against them, Circuit Points.]]]]
** Those accursed "[[{{Troll}} :P]]" enemies. They are ''[[NighInvulnerable completely invincible]]'' as their default state, and only become vulnerable for brief points while their shields recharge. Thankfully, they don't usually have much health, but they can easily slip through your defenses if you don't keep an eye on them.



* ThatOneBoss - Most people seem to have trouble fighting the "Panopticon"...
* TrueArtIsIncomprehensible - Did I mention that things only get weirder once you beat the bonus level? Yeah...

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* ThatOneBoss - Most people seem to have trouble fighting the "Panopticon"...
Panopticon. Understandable, since it's NighInvulnerable to begin with and quickly forms an extremely potent shield that blocks all incoming bullets.
* TrueArtIsIncomprehensible - Did I we mention that things only get weirder once you beat the bonus level? Yeah...Yeah...

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Added DiffLines:

* DemonicSpiders - Triad Flash enemies. Any hit dealing over 10% of their health causes them to become intangible and invincible for a moment, allowing them to zip through your defensive chokepoints and right into the goal. Worst part is? [[UselessUsefulSpell They're immune to the one tower you THINK would be the most useful against them, Circuit Points.]]


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* ThatOneBoss - Most people seem to have trouble fighting the "Panopticon"...

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