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* SoOkayItsAverage: What the game becomes since late 2020 when the game finally became stable. Players, long-time and newcomers alike agree that the game is fundamentally flawed in many aspects like story and gunplay, when it works, it improves upon ''Fallout 4'' (such as little polish in the interface, ability to build almost anywhere, and the world design).

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* SoOkayItsAverage: What the game becomes has been since late 2020 when the game finally became stable. Players, long-time Long-time players and newcomers alike agree that the game is fundamentally flawed in many aspects like story and gunplay, but when it works, it improves upon ''Fallout 4'' (such as little increased polish in the interface, the ability to build almost anywhere, and the world design).
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* SoOkayItsAverage: What the game becomes since late 2020 when the game finally became stable. Players, long-time and newcomers alike agree that the game is fundamentally flawed in many aspects, yet while it works, it's technically not unplayable and in some places improves upon ''Fallout 4'' (such as little polish in the interface, ability to build almost anywhere, and the world design).

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* SoOkayItsAverage: What the game becomes since late 2020 when the game finally became stable. Players, long-time and newcomers alike agree that the game is fundamentally flawed in many aspects, yet while aspects like story and gunplay, when it works, it's technically not unplayable and in some places it improves upon ''Fallout 4'' (such as little polish in the interface, ability to build almost anywhere, and the world design).
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* ThatOneBoss: Next to ''no one'' likes fighting the Ultracite Titan. While it's a solid enough boss in concept, the Ultracite Titan largely boils down to shooting at a huge {{Damage Sponge|Boss}} (that also ignores the damage boosts of Ultracite ammo) while occasionally breaking its crystals and [[FlunkyBoss dealing with the minions it summons]]. Unlike the other {{Superboss}}es of the game, the Titan has no interesting mechanic beyond relocating to one of three defined locations in the arena, and having enough health to survive its unavoidable GroundPunch attack that has enough damage to one-shot most players running the ever-so-popular Unyielding build, thus applying a variant of CharacterSelectForcing just to deal with it alone. And what's your reward for going through all of this hassle? Mostly Nuka-World goodies that barely qualifies as useful.

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* ThatOneBoss: Next to ''no one'' likes fighting the Ultracite Titan. While it's a solid enough boss in concept, the Ultracite Titan largely boils down to shooting at a huge {{Damage Sponge|Boss}} (that also ignores the damage boosts of Ultracite ammo) while occasionally breaking its crystals and [[FlunkyBoss dealing with the minions it summons]]. Unlike the other {{Superboss}}es of the game, the Titan has no interesting mechanic beyond relocating to one of three defined locations spots in the arena, rinse and having enough health to survive its repeat. Making things worse is the Titan's ThatOneAttack in the form of an unavoidable GroundPunch attack that cannot be evaded by jumping or ''flying with jetpacks'', that also has enough damage to one-shot most players running the ever-so-popular Unyielding build, thus applying a uniquely-annoying variant of CharacterSelectForcing just to deal with it alone. And what's your reward for going through all of this hassle? Mostly Nuka-World goodies that can be gotten from the fairgrounds below with much less hassle, and the few unique loot it does drop barely qualifies as useful.useful or noteworthy.

Changed: 34

Removed: 2026

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* CompleteMonster:
** [[PresidentEvil Thomas Eckhart]] was a member of [[Characters/Fallout76TheEnclave the Enclave]] and the Secretary of Agriculture under the Pre-War Government who was obsessed with eradicating Communism not matter the cost. Being the last surviving member of the presidential cabinet, he became the leader of the Enclave forces inside the Whitespring bunker. His first action as leader was to hold a vote on whether or not they should continue the [[NukeEm nuclear war against China]] and then had everyone who voted against him locked inside a room that was flooded with DeadlyGas. In an attempt to have the automated control system of the Appalachia's nuclear silos raise the DEFCON Level and give him access to nuclear missiles, he unleashed [[KillerRobot Liberators]] and Super Mutants onto the survivors on the surface. When this wasn't enough, he also released the Scorchbeasts, which would eventually wipe out most of the remaining human population in the region. Despite being [[PosthumousCharacter long dead by the time the game takes place]], he left behind a region devoid of human life and full of dangerous creatures.
** [[AxCrazy The Blood and the Eye]] are a duumvirate of [[Characters/Fallout77Raiders Raiders]] responsible for transforming the Blood Eagles from an unorganized group of drug-addicted psychos into the most brutal Raider gang in Appalachia. The Blood and the Eye recruit and discipline new Blood Eagles through chem addiction and [[ColdBloodedTorture brutal torture]], leaving those who survive completely insane and unbreakably loyal to the Blood Eagles. Their masterpiece is the "Claw", a man named Frankie Beckett who snapped particularly hard after a torture session with the Eye. Ruthless opportunists instead of [[TragicMonster tragic monsters]] like the rest of the Blood Eagles, and responsible for atrocities ranging from [[ImAHumanitarian cannibalism]] to mass murder of the sickly and helpless, the Blood and the Eye stand out even compared to other Raiders for their sheer cruelty.

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* CompleteMonster:
** [[PresidentEvil Thomas Eckhart]] was a member of [[Characters/Fallout76TheEnclave the Enclave]] and the Secretary of Agriculture under the Pre-War Government who was obsessed with eradicating Communism not matter the cost. Being the last surviving member of the presidential cabinet, he became the leader of the Enclave forces inside the Whitespring bunker. His first action as leader was to hold a vote on whether or not they should continue the [[NukeEm nuclear war against China]] and then had everyone who voted against him locked inside a room that was flooded with DeadlyGas. In an attempt to have the automated control system of the Appalachia's nuclear silos raise the DEFCON Level and give him access to nuclear missiles, he unleashed [[KillerRobot Liberators]] and Super Mutants onto the survivors on the surface. When this wasn't enough, he also released the Scorchbeasts, which would eventually wipe out most of the remaining human population in the region. Despite being [[PosthumousCharacter long dead by the time the game takes place]], he left behind a region devoid of human life and full of dangerous creatures.
** [[AxCrazy The Blood and the Eye]] are a duumvirate of [[Characters/Fallout77Raiders Raiders]] responsible for transforming the Blood Eagles from an unorganized group of drug-addicted psychos into the most brutal Raider gang in Appalachia. The Blood and the Eye recruit and discipline new Blood Eagles through chem addiction and [[ColdBloodedTorture brutal torture]], leaving those who survive completely insane and unbreakably loyal to the Blood Eagles. Their masterpiece is the "Claw", a man named Frankie Beckett who snapped particularly hard after a torture session with the Eye. Ruthless opportunists instead of [[TragicMonster tragic monsters]] like the rest of the Blood Eagles, and responsible for atrocities ranging from [[ImAHumanitarian cannibalism]] to mass murder of the sickly and helpless, the Blood and the Eye stand out even compared to other Raiders for their sheer cruelty.
CompleteMonster: See [[Monster/{{Fallout}} here]].
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* ThatOneBoss: Next to ''no one'' likes fighting the Ultracite Titan. While it's a solid enough boss in concept, the Ultracite Titan largely boils down to shooting at a huge {{Damage Sponge|Boss}} (that also ignores the damage boosts of Ultracite ammo) while occasionally breaking its crystals and [[FlunkyBoss dealing with the minions it summons]]. Unlike the other {{Superboss}}es of the game, the Titan has no interesting mechanic beyond just shooting it to death, and having enough health to survive its unavoidable GroundPunch attack that has enough damage to one-shot most players running the ever-so-popular Unyielding build, thus applying a variant of CharacterSelectForcing just to deal with it alone. And what's your reward for going through all of this hassle? Mostly Nuka-World goodies that barely qualifies as useful.

to:

* ThatOneBoss: Next to ''no one'' likes fighting the Ultracite Titan. While it's a solid enough boss in concept, the Ultracite Titan largely boils down to shooting at a huge {{Damage Sponge|Boss}} (that also ignores the damage boosts of Ultracite ammo) while occasionally breaking its crystals and [[FlunkyBoss dealing with the minions it summons]]. Unlike the other {{Superboss}}es of the game, the Titan has no interesting mechanic beyond just shooting it relocating to death, one of three defined locations in the arena, and having enough health to survive its unavoidable GroundPunch attack that has enough damage to one-shot most players running the ever-so-popular Unyielding build, thus applying a variant of CharacterSelectForcing just to deal with it alone. And what's your reward for going through all of this hassle? Mostly Nuka-World goodies that barely qualifies as useful.
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This work contains the following YMMV tropes:

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This !!This work contains the following YMMV tropes:


Added DiffLines:

* ThatOneBoss: Next to ''no one'' likes fighting the Ultracite Titan. While it's a solid enough boss in concept, the Ultracite Titan largely boils down to shooting at a huge {{Damage Sponge|Boss}} (that also ignores the damage boosts of Ultracite ammo) while occasionally breaking its crystals and [[FlunkyBoss dealing with the minions it summons]]. Unlike the other {{Superboss}}es of the game, the Titan has no interesting mechanic beyond just shooting it to death, and having enough health to survive its unavoidable GroundPunch attack that has enough damage to one-shot most players running the ever-so-popular Unyielding build, thus applying a variant of CharacterSelectForcing just to deal with it alone. And what's your reward for going through all of this hassle? Mostly Nuka-World goodies that barely qualifies as useful.

Added: 2026

Changed: 1131

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* CompleteMonster: [[PresidentEvil Thomas Eckhart]] was a member of [[Characters/Fallout76TheEnclave the Enclave]] and the Secretary of Agriculture under the Pre-War Government who was obsessed with eradicating Communism not matter the cost. Being the last surviving member of the presidential cabinet, he became the leader of the Enclave forces inside the Whitespring bunker. His first action as leader was to hold a vote on whether or not they should continue the [[NukeEm nuclear war against China]] and then had everyone who voted against him locked inside a room that was flooded with DeadlyGas. In an attempt to have the automated control system of the Appalachia's nuclear silos raise the DEFCON Level and give him access to nuclear missiles, he unleashed [[KillerRobot Liberators]] and Super Mutants onto the survivors on the surface. When this wasn't enough, he also released the Scorchbeasts, which would eventually wipe out most of the remaining human population in the region. Despite being [[PosthumousCharacter long dead by the time the game takes place]], he left behind a region devoid of human life and full of dangerous creatures.

to:

* CompleteMonster: CompleteMonster:
**
[[PresidentEvil Thomas Eckhart]] was a member of [[Characters/Fallout76TheEnclave the Enclave]] and the Secretary of Agriculture under the Pre-War Government who was obsessed with eradicating Communism not matter the cost. Being the last surviving member of the presidential cabinet, he became the leader of the Enclave forces inside the Whitespring bunker. His first action as leader was to hold a vote on whether or not they should continue the [[NukeEm nuclear war against China]] and then had everyone who voted against him locked inside a room that was flooded with DeadlyGas. In an attempt to have the automated control system of the Appalachia's nuclear silos raise the DEFCON Level and give him access to nuclear missiles, he unleashed [[KillerRobot Liberators]] and Super Mutants onto the survivors on the surface. When this wasn't enough, he also released the Scorchbeasts, which would eventually wipe out most of the remaining human population in the region. Despite being [[PosthumousCharacter long dead by the time the game takes place]], he left behind a region devoid of human life and full of dangerous creatures.
** [[AxCrazy The Blood and the Eye]] are a duumvirate of [[Characters/Fallout77Raiders Raiders]] responsible for transforming the Blood Eagles from an unorganized group of drug-addicted psychos into the most brutal Raider gang in Appalachia. The Blood and the Eye recruit and discipline new Blood Eagles through chem addiction and [[ColdBloodedTorture brutal torture]], leaving those who survive completely insane and unbreakably loyal to the Blood Eagles. Their masterpiece is the "Claw", a man named Frankie Beckett who snapped particularly hard after a torture session with the Eye. Ruthless opportunists instead of [[TragicMonster tragic monsters]] like the rest of the Blood Eagles, and responsible for atrocities ranging from [[ImAHumanitarian cannibalism]] to mass murder of the sickly and helpless, the Blood and the Eye stand out even compared to other Raiders for their sheer cruelty.
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** The inclusions of series staple elements like super mutants, the Enclave, or the Brotherhood of Steel weren't very well-appreciated by a decent portion of the playerbase. On one side, there's the camp of players who do enjoy them due to their iconic status, and they also opened up unexplored avenues into the lore of these factions during the time prior to the mainline series. The opposing camp vehemently disliked their inclusion due to the numerous {{Continuity Snarl}}s that ensued, along with the clumsy rewriting of established lore to justify their presence, with the Brotherhood of Steel getting the worst of this around the time of the game's launch. [[ItsTheSameNowItSucks A third camp is simply tired of seeing the same green mutants and power-armored Brotherhood Knights all over again]] and wished for more creative faction designs that actually fit the time period ''76'' takes place in, with their disappointment stemming mainly from how much potential was squandered in favor of the more trite and safe options seen in-game instead.

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** The inclusions of series staple elements like super mutants, the Enclave, or the Brotherhood of Steel weren't very well-appreciated by a decent portion of the playerbase. On one side, there's the camp of players who do enjoy them due to their iconic status, and they also opened up unexplored avenues into the lore of these factions during the time prior to the mainline series. The opposing camp vehemently disliked their inclusion due to the numerous {{Continuity Snarl}}s that ensued, along with the clumsy rewriting of established lore to justify their presence, with the Brotherhood of Steel getting the worst of this around the time of the game's launch. [[ItsTheSameNowItSucks A third camp is simply tired of seeing the same green mutants and power-armored Brotherhood Knights all over again]] and wished for more creative and original faction designs that actually fit the time period ''76'' takes place in, in (many of which have been steadily introduced into the world since ''Wastelanders''), with their disappointment stemming mainly from how much potential was squandered in favor of the more trite and safe options seen in-game instead.
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** The inclusions of series staple elements like super mutants, the Enclave, or the Brotherhood of Steel weren't very well-appreciated by a decent portion of the playerbase. On one side, there's the camp of players who do enjoy them due to their iconic status, and they also opened up unexplored avenues into the lore of these factions during the time prior to the mainline series. The opposing camp vehemently disliked their inclusion due to the numerous {{Continuity Snarl}}s that ensued, along with the clumsy rewriting of established lore to justify their presence, with the Brotherhood of Steel getting the worst of this around the time of the game's launch. A third camp is simply tired of seeing the same green mutants and power-armored Brotherhood Knights all over again and simply wished for more creative faction designs that actually fit the time period ''76'' takes place in, with their disappointment stemming mainly from how much potential was squandered in favor of the more trite and safe options seen in-game instead.

to:

** The inclusions of series staple elements like super mutants, the Enclave, or the Brotherhood of Steel weren't very well-appreciated by a decent portion of the playerbase. On one side, there's the camp of players who do enjoy them due to their iconic status, and they also opened up unexplored avenues into the lore of these factions during the time prior to the mainline series. The opposing camp vehemently disliked their inclusion due to the numerous {{Continuity Snarl}}s that ensued, along with the clumsy rewriting of established lore to justify their presence, with the Brotherhood of Steel getting the worst of this around the time of the game's launch. [[ItsTheSameNowItSucks A third camp is simply tired of seeing the same green mutants and power-armored Brotherhood Knights all over again again]] and simply wished for more creative faction designs that actually fit the time period ''76'' takes place in, with their disappointment stemming mainly from how much potential was squandered in favor of the more trite and safe options seen in-game instead.

Changed: 1034

Removed: 1033

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** The inclusions of series staple elements like super mutants, the Enclave, or the Brotherhood of Steel weren't very well-appreciated by a decent portion of the playerbase. On one side, there's the camp of players who do enjoy them due to their iconic stats, and they also opened up unexplored avenues into the lore of these factions during the time prior to the mainline series. The opposing camp vehemently disliked their inclusion due to the numerous {{Continuity Snarl}}s that ensued, along with the clumsy rewriting of established lore to justify their presence, with the Brotherhood of Steel getting the worst of this around the time of the game's launch. A third camp is simply tired of seeing the same green mutants and power-armored Brotherhood Knights all over again and simply wished for more creative faction designs that actually fit the time period ''76'' takes place in, with their disappointment stemming mainly from how much potential was squandered in favor of the more trite and safe options seen in-game instead.

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\n** The inclusions of series staple elements like super mutants, the Enclave, or the Brotherhood of Steel weren't very well-appreciated by a decent portion of the playerbase. On one side, there's the camp of players who do enjoy them due to their iconic stats, status, and they also opened up unexplored avenues into the lore of these factions during the time prior to the mainline series. The opposing camp vehemently disliked their inclusion due to the numerous {{Continuity Snarl}}s that ensued, along with the clumsy rewriting of established lore to justify their presence, with the Brotherhood of Steel getting the worst of this around the time of the game's launch. A third camp is simply tired of seeing the same green mutants and power-armored Brotherhood Knights all over again and simply wished for more creative faction designs that actually fit the time period ''76'' takes place in, with their disappointment stemming mainly from how much potential was squandered in favor of the more trite and safe options seen in-game instead.
Is there an issue? Send a MessageReason:
None

Added DiffLines:


** The inclusions of series staple elements like super mutants, the Enclave, or the Brotherhood of Steel weren't very well-appreciated by a decent portion of the playerbase. On one side, there's the camp of players who do enjoy them due to their iconic stats, and they also opened up unexplored avenues into the lore of these factions during the time prior to the mainline series. The opposing camp vehemently disliked their inclusion due to the numerous {{Continuity Snarl}}s that ensued, along with the clumsy rewriting of established lore to justify their presence, with the Brotherhood of Steel getting the worst of this around the time of the game's launch. A third camp is simply tired of seeing the same green mutants and power-armored Brotherhood Knights all over again and simply wished for more creative faction designs that actually fit the time period ''76'' takes place in, with their disappointment stemming mainly from how much potential was squandered in favor of the more trite and safe options seen in-game instead.
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** Vault-Tec's plan to secure the nuclear missile silos for their own use became a lot darker when Series/Fallout2024 reveals a Vault-Tec Exec nuked Shady Sands.

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** Vault-Tec's plan to secure the nuclear missile silos for their own use became a lot darker when Series/Fallout2024 ''Series/Fallout2024'' reveals a [[spoiler:a Vault-Tec Exec nuked Shady Sands.]]
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** Vault-Tec's plan to secure the nuclear missile silos for their own use became a lot darker when [[Series/Fallout2024]] reveals a Vault-Tec Exec nuked Shady Sands.

to:

** Vault-Tec's plan to secure the nuclear missile silos for their own use became a lot darker when [[Series/Fallout2024]] Series/Fallout2024 reveals a Vault-Tec Exec nuked Shady Sands.
Is there an issue? Send a MessageReason:
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Added DiffLines:

** Vault-Tec's plan to secure the nuclear missile silos for their own use became a lot darker when [[Series/Fallout2024]] reveals a Vault-Tec Exec nuked Shady Sands.
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Added example(s)


* OvershadowedByControversy: And ''how.'' All the things described on this page made it so even people who have never played a single Fallout game heard about the disastrous launch and subsequent failures related to it (the Duffle Kerfuffle, the botched Nuka Cola Dark in the cheap plastic shell, the refusal to grant any refunds enough that ''it garnered them an actual class action lawsuit'', and of course there was the game itself being a buggy, tedious bore) and have been enjoying the schadenfreude of everyone demanding that Bethesda do better. Since launch, there was one large update that put the [=NPCs=] back into the game, which saved it for the fans still clinging to it hoping for something fun. But that came a ''while'' after all the controversies, so it's safe to say it wasn't exactly an AuthorsSavingThrow for the game either.

to:

* OvershadowedByControversy: And ''how.'' All the things described on this page made it so even people who have never played a single Fallout game heard about the disastrous launch and subsequent failures related to it (the Duffle Kerfuffle, the botched Nuka Cola Dark in the cheap plastic shell, the refusal to grant any refunds enough that ''it garnered them an actual class action lawsuit'', and of course there was the game itself being a buggy, tedious bore) and have been enjoying the schadenfreude of everyone demanding that Bethesda do better. Since launch, there was one large update that put the [=NPCs=] back into the game, which saved it for the fans still clinging to it hoping for something fun. But that came a ''while'' after all the controversies, so it's safe to say it wasn't exactly an AuthorsSavingThrow for the game either. While the game did see an ''enormous'' rise in popularity with the release of the ''Fallout'' television series[[note]]No doubt in part because Amazon Prime subscribers were gifted a free copy of the game[[/note]], which gave it a huge boost in notoriety and reception, it's safe to say that the catastrophic launch of ''76'' will never be forgotten.




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* WinBackTheCrowd: After several major updates, expansions, and ''an insane amount'' of bug fixes, many fans of the franchise have begun to warm up to ''76'' as a genuinely fun, open-ended entry in the series that's incredibly enjoyable with friends. The release of the [[Series/Fallout2024 television series based on the franchise]] also gave it a ''massive'' NewbieBoom, giving the game a boost in public perception among those who'd never played it before or decided to give it another shot. [[OvershadowedByControversy That being said,]] as you can see by the ''plethora'' of problems listed on this page alone, it's not unreasonable for people to still be justifiably weary of ''76''.
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Spelling/grammar fix(es), Fixing formatting


** Shannon Rivers and the Order of Mysteries is a WackyWaysideTribe of women who have been trained by a famous radio activist to being Pulp heroines. Unfortunately, like so much else in Fallout 76, it is ruined by the fact they're all dead by the beginning of the story. It's worse because many would have loved to have interacted with the [=NPC=] or joined for real.

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** Shannon Rivers and the Order of Mysteries is a WackyWaysideTribe of women who have been trained by a famous radio activist to being into Pulp heroines. Unfortunately, like so much else in Fallout 76, it is ''Fallout 76'', it's ruined by the fact they're all dead by the beginning of the story. It's worse because many would have loved to have interacted story, preventing the player from interacting with the [=NPC=] them or joined for real.even potentially joining them.
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Added DiffLines:

** Shannon Rivers and the Order of Mysteries is a WackyWaysideTribe of women who have been trained by a famous radio activist to being Pulp heroines. Unfortunately, like so much else in Fallout 76, it is ruined by the fact they're all dead by the beginning of the story. It's worse because many would have loved to have interacted with the [=NPC=] or joined for real.

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