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* ThatOneSidequest: Theory 5, unlike the rest of the theories, cannot be overnighted (meaning it requires active play to get the best results from), and requires the correct combination of autobuy uses so it doesn't stall.
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* LowTierLetdown: Theory 8 has painfully slow growth prior to reaching e60$, to the point that it's much quicker to sell it immediately and assign students to other upgrades before reaching R9 at $e14K.

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* LowTierLetdown: Theory 8 has painfully slow growth prior to reaching e60$, to the point that it's much quicker to sell it immediately and assign students to other upgrades before reaching R9 at $e14K.$e14K, at which point the growth of each theory is sped up enough that T8 is doable.
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* LowTierLetdown: Theory 8 has painfully slow growth prior to reaching e60$, to the point that it's much quicker to sell it immediately and assign students to other upgrades before reaching theory 9.

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* LowTierLetdown: Theory 8 has painfully slow growth prior to reaching e60$, to the point that it's much quicker to sell it immediately and assign students to other upgrades before reaching theory 9.R9 at $e14K.
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* LowTierLetdown: Theory 8 has painfully slow growth prior to reaching e60$, to the point that it's much quicker to sell it immediately and assign students to other upgrades before reaching theory 9.
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* ThatOneLevel: The gap between ee4800$ and ee5000$ (where you unlock the first theory) is notorious for getting players stuck. It's often necessary to optimize things like stars, students (it's next to impossible to progress with fewer than 18), and also turning on the ad reward, but even players with a perfect setup sometimes have to grind a few days.

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* ThatOneLevel: The gap between ee4800$ and ee5000$ (where you unlock the first theory) is notorious for getting players stuck. It's often necessary to optimize things like stars, students (it's stars[[note]]after a certain point, this involves selling the auto-supremacy upgrade to get a couple of hundred more levels for upgrades that already have thousands[[/note]], students[[note]]it's next to impossible to progress with fewer than 18), 18[[/note]], and also turning on the ad reward, but even players with a perfect setup sometimes have to grind a few days.
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Added an example.

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* GeniusBonus: The game is playable even if you lack mathematical knowledge, but many concepts including the formula, theories, and achievement names will require high-school or even college completion to fully recognize how they work and what they reference.
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Fixed word for accuracy.


* ThatOneLevel: The gap between ee4800$ and ee5000$ (where you unlock the next theory) is notorious for getting players stuck. It's often necessary to optimize things like stars, students (it's next to impossible to progress with fewer than 18), and also turning on the ad reward, but even players with a perfect setup sometimes have to grind a few days.

to:

* ThatOneLevel: The gap between ee4800$ and ee5000$ (where you unlock the next first theory) is notorious for getting players stuck. It's often necessary to optimize things like stars, students (it's next to impossible to progress with fewer than 18), and also turning on the ad reward, but even players with a perfect setup sometimes have to grind a few days.
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Added an example (probably best trope for this).

Added DiffLines:

* ThatOneLevel: The gap between ee4800$ and ee5000$ (where you unlock the next theory) is notorious for getting players stuck. It's often necessary to optimize things like stars, students (it's next to impossible to progress with fewer than 18), and also turning on the ad reward, but even players with a perfect setup sometimes have to grind a few days.
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Better-flowing wording.


* {{Woolseyism}}: The achievement for earning ee20000$ is called "Stonks" in the English version. The Polish version changes the name to a more familiar for them money-related meme "O, pisiąt groszy!"

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* {{Woolseyism}}: The achievement for earning ee20000$ is called "Stonks" in the English version. The Polish version changes the name to a more familiar for them another money-related meme that'd be more familiar to them "O, pisiąt groszy!"
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Started this page.

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* {{Woolseyism}}: The achievement for earning ee20000$ is called "Stonks" in the English version. The Polish version changes the name to a more familiar for them money-related meme "O, pisiąt groszy!"
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