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* SugarWiki/AwesomeMusic: [[https://www.youtube.com/watch?v=U5fNBNTXYlQ "Shudder"]] is generally considered the best song, but [[https://www.youtube.com/playlist?list=PL17E1346C462B5C28 the whole soundtrack]] is fairly good.

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* SugarWiki/AwesomeMusic: [[https://www.youtube.com/watch?v=U5fNBNTXYlQ com/watch?v=j8FHe79CV2w "Shudder"]] is generally considered the best song, but [[https://www.youtube.com/playlist?list=PL17E1346C462B5C28 the whole soundtrack]] is fairly good.
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Video links borked


* SugarWiki/AwesomeMusic: [[https://www.youtube.com/watch?v=YyITEQDiJq4 "Shudder"]] is generally considered the best song, but [[https://www.youtube.com/watch?v=FfkYjVXMJ9s&feature=list_related&playnext=1&list=SPB4A291A9B676D5DD the whole soundtrack]] is fairly good.

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* SugarWiki/AwesomeMusic: [[https://www.youtube.com/watch?v=YyITEQDiJq4 com/watch?v=U5fNBNTXYlQ "Shudder"]] is generally considered the best song, but [[https://www.youtube.com/watch?v=FfkYjVXMJ9s&feature=list_related&playnext=1&list=SPB4A291A9B676D5DD com/playlist?list=PL17E1346C462B5C28 the whole soundtrack]] is fairly good.
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I actually find the blue laser far more annoying to dodge compared to the red one.


** Hyperion has two forms of HomingLasers. One of which is the slower blue one that homes in consistently and relentlessly for some time, while the other is the faster red one which homes in on you, slows to a crawl for a short duration (while still homing in), then flies quickly in the direction it was moving in while attempting to curve slightly towards you. Individually, the blue one isn't too hard to avoid, but the red one is far trickier to dodge. However, the worst part is that Hyperion can and ''will'' tend to use ''both'' types together in one attack phase which becomes a huge chore to evade.

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** Hyperion has two forms of HomingLasers. One of which is the slower blue one that homes in consistently and relentlessly for some time, while the other is the faster red one which homes in on you, slows to a crawl for a short duration (while still homing in), then flies quickly in the direction it was moving in while attempting to curve slightly towards you. Individually, the blue red one isn't too hard to avoid, but the red blue one is far trickier to dodge. However, the worst part is that Hyperion can and ''will'' tend to use ''both'' types together in one attack phase which becomes a huge chore to evade.
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* ShockingMoments: At the time, nobody expected Square to create a ShootEmUp, despite their previous effort with ''King's Knight''. But quite unlike that game, this one was much more successful and more well known, even going as far as to have a boss be featured in ''Kingdom Hearts''.
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* AccidentalAesop: The last mission of the game has you going on a RoaringRampageOfRevenge against your comrades and superiors, since you survived a suicide mission where you were [[YouHaveOutlivedYourUsefulness supposed to die]]. A {{YouTube}} commenter said it best: If you don't want people to commit treason, don't ask them to fight all of your enemies by themselves and then try to kill them afterward.

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* AccidentalAesop: The last mission of the game has you going on a RoaringRampageOfRevenge against your comrades and superiors, since you survived a suicide mission where you were [[YouHaveOutlivedYourUsefulness supposed to die]]. A {{YouTube}} Website/YouTube commenter said it best: If you don't want people to commit treason, don't ask them to fight all of your enemies by themselves and then try to kill them afterward.
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Added a new trope.

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* AccidentalAesop: The last mission of the game has you going on a RoaringRampageOfRevenge against your comrades and superiors, since you survived a suicide mission where you were [[YouHaveOutlivedYourUsefulness supposed to die]]. A {{YouTube}} commenter said it best: If you don't want people to commit treason, don't ask them to fight all of your enemies by themselves and then try to kill them afterward.
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Not YMMV


* NoExportForYou: PSN-wise, that is. While ''Einhander'' was released to North American markets in 1998, it has yet to see a [=PSOne=] Classics rerelease on the NA [=PlayStation=] Store. Naturally, it has been available on Japan's store since 2008. Made slightly less bad because the later [=PlayStation=] consoles are region free, and the fact that the game is largely already in English.

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* ScrappyWeapon: The Vulcan, which has attack power no different from the standard machine gun on all the fighters save the Endymion Mk-3, but is everywhere throughout the game.

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* ScrappyWeapon: The Vulcan, which has attack power no different from the standard machine gun on all the fighters save the Endymion Mk-3, but is everywhere throughout the game. It's better than no gunpod at all, but it can be annoying if you accidentally pick one up and replace something that was stronger.
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* CultClassic: Einhander has gained quite a cult following. While it isn't as popular as [[Creator/SquareEnix SquareSoft's]] RPG works, it gained a following due to being a surprisingly good ShootEmUp that [[PlayingAgainstType isn't an RPG game]]. Yet it isn't completely forgotten as the player's ship appears as a Mirage in ''VideoGame/WorldOfFinalFantasy'', a boss in ''VideoGame/FinalFantasyXIV'' named "Einhander" uses its gunpod mechanic, and [[spoiler: The Schwarzgeist itself appears in ''VideoGame/KingdomHeartsIII'' as the Superboss for the Gummi Ship segments.]]

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* CultClassic: Einhander has gained quite a cult following. While it isn't as popular as [[Creator/SquareEnix SquareSoft's]] RPG works, it gained a following due to being a surprisingly good ShootEmUp that [[PlayingAgainstType isn't an RPG game]]. Yet it isn't completely forgotten as the player's ship appears as a Mirage in ''VideoGame/WorldOfFinalFantasy'', a boss in ''VideoGame/FinalFantasyXIV'' named "Einhander" uses its gunpod mechanic, and [[spoiler: The Schwarzgeist itself appears in ''VideoGame/KingdomHeartsIII'' as the Superboss for the Gummi Ship segments. One of the playable Gummi ships you can find plans for is an Endymion fighter.]]
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* OlderThanTheyThink: ''Einhander'' is not [[Creator/SquareEnix Square's]] first foray into the ShootEmUp genre, that honor goes to ''VideoGame/KingsKnight''. However, Einhander is their most fondly remembered Shoot-Em-Up.
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* CultClassic: Einhander has gained quite a cult following. While it isn't as popular as [[Creator/SquareEnix SquareSoft's]] RPG works, it gained a following due to being a surprisingly good ShootEmUp that [[PlayingAgainstType isn't an RPG game]]. Yet it isn't completely forgotten as the player's ship appears as a Mirage in ''VideoGame/WorldOfFinalFantasy'', a boss in ''VideoGame/FinalFantasyXIV'' name "Einhander" uses its gunpod mechanic, and [[spoiler: The Schwarzgeist itself appears in VideoGame/KingdomHeartsIII as the Superboss for the Gummi Ship segments.]]

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* CultClassic: Einhander has gained quite a cult following. While it isn't as popular as [[Creator/SquareEnix SquareSoft's]] RPG works, it gained a following due to being a surprisingly good ShootEmUp that [[PlayingAgainstType isn't an RPG game]]. Yet it isn't completely forgotten as the player's ship appears as a Mirage in ''VideoGame/WorldOfFinalFantasy'', a boss in ''VideoGame/FinalFantasyXIV'' name named "Einhander" uses its gunpod mechanic, and [[spoiler: The Schwarzgeist itself appears in VideoGame/KingdomHeartsIII ''VideoGame/KingdomHeartsIII'' as the Superboss for the Gummi Ship segments.]]
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* CultClassic: Einhander has gained quite a cult following. While it isn't as popular as [[Creator/SquareEnix SquareSoft's]] RPG works, it gained a following due to being a surprisingly good ShootEmUp that [[PlayingAgainstType isn't an RPG game]]. Yet it isn't completely forgotten as [[spoiler: The Schwarzgeist itself appears in VideoGame/KingdomHeartsIII as the Superboss for the Gummi Ship segments.]]

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* CultClassic: Einhander has gained quite a cult following. While it isn't as popular as [[Creator/SquareEnix SquareSoft's]] RPG works, it gained a following due to being a surprisingly good ShootEmUp that [[PlayingAgainstType isn't an RPG game]]. Yet it isn't completely forgotten as the player's ship appears as a Mirage in ''VideoGame/WorldOfFinalFantasy'', a boss in ''VideoGame/FinalFantasyXIV'' name "Einhander" uses its gunpod mechanic, and [[spoiler: The Schwarzgeist itself appears in VideoGame/KingdomHeartsIII as the Superboss for the Gummi Ship segments.]]

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* CultClassic: Einhander has gained quite a cult following. While it isn't as popular as [[Creator/SquareEnix SquareSoft's]] RPG works, it gained a following due to being a surprisingly good ShootEmUp that [[PlayingAgainstType isn't an RPG game]]. Yet it isn't completely forgotten as [[spoiler: The Schwarzgeist itself is the Superboss for the Gummi Ship segments.]]

to:

* CultClassic: Einhander has gained quite a cult following. While it isn't as popular as [[Creator/SquareEnix SquareSoft's]] RPG works, it gained a following due to being a surprisingly good ShootEmUp that [[PlayingAgainstType isn't an RPG game]]. Yet it isn't completely forgotten as [[spoiler: The Schwarzgeist itself is appears in VideoGame/KingdomHeartsIII as the Superboss for the Gummi Ship segments.]]

Changed: 120

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* CultClassic: Einhander has gained quite a cult following. While it isn't as popular as [[Creator/SquareEnix SquareSoft's]] RPG works, it gained a following due to being a surprisingly good ShootEmUp that [[PlayingAgainstType isn't an RPG game]].

to:

* CultClassic: Einhander has gained quite a cult following. While it isn't as popular as [[Creator/SquareEnix SquareSoft's]] RPG works, it gained a following due to being a surprisingly good ShootEmUp that [[PlayingAgainstType isn't an RPG game]]. Yet it isn't completely forgotten as [[spoiler: The Schwarzgeist itself is the Superboss for the Gummi Ship segments.]]
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%%* CultClassic

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%%* CultClassic* CultClassic: Einhander has gained quite a cult following. While it isn't as popular as [[Creator/SquareEnix SquareSoft's]] RPG works, it gained a following due to being a surprisingly good ShootEmUp that [[PlayingAgainstType isn't an RPG game]].
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* ThatOneBoss: Schwarzgeist is considered the toughest boss in the game as it has one of the smallest weakspots in the game (the midsection that fires out the laser spray) and ''several'' troublesome attacks. The orange laser spray from the midsection hits huge areas of the screen with small safe spots, the top section can fire HomingLasers, a SpreadShot, and a shot that fires more shots, the top hatch spawns a fast homing device that explodes into a SpreadShot if you destroy it, while the three "legs" all use a MacrossMissileMassacre. He also has these shield-like {{Attack Drone}}s that actively put themselves between your shots and it, have a good bit of health, fire fast lasers at you, and can even cooperate with the boss in a ReflectingLaser attack. Only the "legs", the top hatch and the shield things are destructible, and if you destroyed the top hatch, you have to face Monitor right after (which is easier but tricky, and if you die to it you have to face Schwarzgeist all over again).

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* ThatOneBoss: Schwarzgeist is considered the toughest boss in the game as it has one of the smallest weakspots in the game (the midsection that fires out the laser spray) spray), a lot of health if you don't hit said weakspot, and ''several'' troublesome attacks. The orange laser spray from the midsection hits huge areas of the screen with small safe spots, the spots. The top section can fire HomingLasers, a SpreadShot, and a shot that fires more shots, the shots. The top hatch spawns a fast homing device that explodes into a SpreadShot if you destroy it, while the it (if it's right in your face, tough luck). The three "legs" all use a MacrossMissileMassacre. He also has these shield-like {{Attack Drone}}s that actively put themselves between your shots and it, have a good bit of health, fire fast lasers at you, and can even cooperate with the boss in a ReflectingLaser attack. Only the "legs", the top hatch and the shield things are destructible, and if you destroyed the top hatch, you have to face Monitor right after (which is easier but tricky, and if you die to it you have to face Schwarzgeist all over again).

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