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* DisappointingLastLevel: The final dungeon consists of walking through a mansion fighting dogs. It has long corridors with no towns, [=NPCs=], or any real plot until the very end. Fan consensus tends to be that it's the worst part of the game. On top of that, [[UnwinnableByMistake you couldn't even reach the last dungeon]] for a while because of a now-fixed GameBreakingBug.

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* DisappointingLastLevel: The final dungeon consists of walking through a mansion fighting dogs. It has long corridors with no towns, [=NPCs=], or any real plot until the very end. Fan consensus tends to be that it's the worst part of the game. On top of that, [[UnwinnableByMistake [[UnintentionallyUnwinnable you couldn't even reach the last dungeon]] for a while because of a now-fixed GameBreakingBug.
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Linking directly instead of through redirect.


* HoYay: Maybe it's just a byproduct of the SlashGoggles, but many of William and Aren's interactions can come across this way.

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* HoYay: Maybe it's just a byproduct of the SlashGoggles, ShippingGoggles, but many of William and Aren's interactions can come across this way.
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** In chapters where it is accessible, the party can rest at Aren's father's inn for free, including no cost in rations. This can be used to grind Aren's magic skills (which increase if you mark them for study and allow time to pass if you use them or not) and research new spells.
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* MostWonderfulSound: Say what you will about the shortcomings of the engine and technology of the time, the music and voice acting are what makes this game really shine. The ambient music is atmospheric and distinctive, and while the voice acting quality varies, some [=NPCs=] and the main trio are great. Kaelyn's voice actress especially gets some nice subtle softness sometimes where you wouldn't expect. Plus, some of the sound effects (Ooh, that nice CLICK of an unlocking chest! And the music-based spell-development system!) are really quite lovely.

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* MostWonderfulSound: SugarWiki/MostWonderfulSound: Say what you will about the shortcomings of the engine and technology of the time, the music and voice acting are what makes this game really shine. The ambient music is atmospheric and distinctive, and while the voice acting quality varies, some [=NPCs=] and the main trio are great. Kaelyn's voice actress especially gets some nice subtle softness sometimes where you wouldn't expect. Plus, some of the sound effects (Ooh, that nice CLICK of an unlocking chest! And the music-based spell-development system!) are really quite lovely.

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* AwesomeMusic: The [[https://www.youtube.com/watch?v=q9n-2a7orzQ solo cello in the opening music]] will give you shivers and put you at the edge of your seat--before you've even left the title screen.

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* AwesomeMusic: SugarWiki/AwesomeMusic: The [[https://www.youtube.com/watch?v=q9n-2a7orzQ solo cello in the opening music]] will give you shivers and put you at the edge of your seat--before you've even left the title screen.



* Nightmare Fuel: The noise the Wraiths make is kind of unnerving. They would probably be more so if the game were made nowadays, too.
** The inside of the cave where Kaelyn's father is hiding is pretty creepy, with shattered windows (in a cave?), broken bookshelves, and magic blast scorch marks on the walls. [[spoiler: then you find out exactly why that is... and it becomes a Tearjerker.]]

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* Nightmare Fuel: NightmareFuel:
**
The noise the Wraiths make is kind of unnerving. They would probably be more so if the game were made nowadays, too.
** The inside of the cave where Kaelyn's father is hiding is pretty creepy, with shattered windows (in a cave?), broken bookshelves, and magic blast scorch marks on the walls. [[spoiler: then you find out exactly why that is... and it becomes a Tearjerker.]]]]
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* AccidentalInnuendo: "You have an interest in my worm, young man? I will tell you how I coax him to raise his little head." Spoken about charming a small field worm, of course.


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* GameBreaker: Not as bad as some games, but the [[DeflectorShields damage shield]] spells can be this. It's possible to cast a light shield which will make an ally impervious to all damage for a set round, allowing them to attack their enemies without fear. Especially during the sections where Aren and William are alone, this is quite powerful. If Aren can get off just two rounds of spells without an opponent getting close enough to stop him from casting, he can shield both team members. If he has enough HP to use up all his stamina on the two shields, they will last long enough for William to kill everyone on screen before the shields drop. Best of all, he can then spend the rest of the battle resting to [[RegeneratingHealth regain health]], so that by the end of the battle he is at max health. He can also regenerate health fast enough to constantly recast the shields when they wear off. The only thing capable of stopping this strategy is an opponent closing to melee range with Aren to prevent him from casting/refreshing the shields.
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* DisappointingLastLevel: The final dungeon consists of walking through a mansion fighting dogs. It has long corridors with no towns, NPCs, or any real plot until the very end. Fan consensus tends to be that it's the worst part of the game. On top of that, you couldn't even reach the last dungeon because of a now-fixed GameBreakingBug.

to:

* DisappointingLastLevel: The final dungeon consists of walking through a mansion fighting dogs. It has long corridors with no towns, NPCs, [=NPCs=], or any real plot until the very end. Fan consensus tends to be that it's the worst part of the game. On top of that, [[UnwinnableByMistake you couldn't even reach the last dungeon dungeon]] for a while because of a now-fixed GameBreakingBug.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DisappointingLastLevel: The final dungeon consists of walking through a mansion fighting dogs. It has long corridors with no towns, NPCs, or any real plot until the very end. Fan consensus tends to be that it's the worst part of the game. On top of that, you couldn't even reach the last dungeon because of a now-fixed GameBreakingBug.
Is there an issue? Send a MessageReason:
None


** Kaelyn and Raal's meeting flashback. ''"RAAAAWR! GO AWAY, YOU STUPID BEAR!"'' A LOT of Kaelyn and Raal's interactions, actually. The [[IncrediblyLamePun warm fuzzy]] brother-sister love vibe is totally there.

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** Kaelyn and Raal's meeting flashback. ''"RAAAAWR! GO AWAY, YOU STUPID BEAR!"'' A LOT of Kaelyn and Raal's interactions, actually. The [[IncrediblyLamePun warm fuzzy]] fuzzy brother-sister love vibe is totally there.
Is there an issue? Send a MessageReason:
None


* MostWonderfulSound: Say what you will about the shortcomings of the engine and technology of the time, the music and voice acting are what makes this game really shine. The ambient music is atmospheric and distinctive, and while the voice acting quality varies, some NPCs and the main trio are great. Kaelyn's voice actress especially gets some nice subtle softness sometimes where you wouldn't expect. Plus, some of the sound effects (Ooh, that nice CLICK of an unlocking chest! And the music-based spell-development system!) are really quite lovely.

to:

* MostWonderfulSound: Say what you will about the shortcomings of the engine and technology of the time, the music and voice acting are what makes this game really shine. The ambient music is atmospheric and distinctive, and while the voice acting quality varies, some NPCs [=NPCs=] and the main trio are great. Kaelyn's voice actress especially gets some nice subtle softness sometimes where you wouldn't expect. Plus, some of the sound effects (Ooh, that nice CLICK of an unlocking chest! And the music-based spell-development system!) are really quite lovely.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MostWonderfulSound: Say what you will about the shortcomings of the engine and technology of the time, the music and voice acting are what makes this game really shine. The ambient music is atmospheric and distinctive, and while the voice acting quality varies, some NPCs and the main trio are great. Kaelyn's voice actress especially gets some nice subtle softness sometimes where you wouldn't expect. Plus, some of the sound effects (Ooh, that nice CLICK of an unlocking chest! And the music-based spell-development system!) are really quite lovely.
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*** Even better when you find out that [[spoiler: one of them is actually true!]]

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----* OneSceneWonder: Khorus, the one-eyed, one-armed, arm-wrestling bartender in Chapter 6. "So what do I do?! I STICKS IT IN MY EYE!"
** Gar Warren has a pretty entertaining and colorful voice actor too.
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* Nightmare Fuel: The noise the Wraiths make is kind of unnerving. They would probably be more so if the game were made nowadays, too.
**The inside of the cave where Kaelyn's father is hiding is pretty creepy, with shattered windows (in a cave?), broken bookshelves, and magic blast scorch marks on the walls. [[spoiler: then you find out exactly why that is... and it becomes a Tearjerker.]]

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page cleanup


* CrowningMusicOfAwesome - [[IncrediblyLamePun On that note,]] This Troper still gets shivers at the [[http://www.youtube.com/watch?v=q9n-2a7orzQ solo cello in the opening music.]]
** This troper concedes that a track that puts you at the edge of your seat before you've even left the title screen can only be ''awesome''.
* CrowningMomentOfFunny - A few of the tavern songs and several of Scott's moments definitely qualify.

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* CrowningMusicOfAwesome - [[IncrediblyLamePun On that note,]] This Troper still gets shivers at the AwesomeMusic: The [[http://www.youtube.com/watch?v=q9n-2a7orzQ solo cello in the opening music.]]
** This troper concedes that a track that puts
music]] will give you shivers and put you at the edge of your seat before seat--before you've even left the title screen can only be ''awesome''.
screen.
* CrowningMomentOfFunny - SugarWiki/FunnyMoments
**
A few of the tavern songs and several of Scott's moments definitely qualify.



* CrowningMomentOfHeartwarming - Kaelyn and Raal's meeting flashback. ''"RAAAAWR! GO AWAY, YOU STUPID BEAR!"'' A LOT of Kaelyn and Raal's interactions, actually. The [[IncrediblyLamePun warm fuzzy]] brother-sister love vibe is totally there.

to:

* CrowningMomentOfHeartwarming - SugarWiki/HeartwarmingMoments
**
Kaelyn and Raal's meeting flashback. ''"RAAAAWR! GO AWAY, YOU STUPID BEAR!"'' A LOT of Kaelyn and Raal's interactions, actually. The [[IncrediblyLamePun warm fuzzy]] brother-sister love vibe is totally there.



* HoYay - Maybe it's just a byproduct of the SlashGoggles, but many of William and Aren's interactions can come across this way.
** ''Stop with this 'Milord' business, Aren. I make it a policy to dispense with such formalities when someone has just saved my life...''
* OT3 - If the above HoYay isn't to your liking, this scenario with the main trio also works quite nicely.

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* HoYay - HoYay: Maybe it's just a byproduct of the SlashGoggles, but many of William and Aren's interactions can come across this way.
** --> ''Stop with this 'Milord' business, Aren. I make it a policy to dispense with such formalities when someone has just saved my life...''
* OT3 - OT3: If the above HoYay isn't to your liking, this scenario with the main trio also works quite nicely.nicely.
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* AudioErotica - Say what you will about the shortcomings of the engine and technology of the time, the music and voice acting are what makes this game really shine. The static portraits in dialogue can be a little offputting - This Troper recommends closing your eyes and just listening. Kaelyn's voice actress especially gets some nice subtle softness sometimes where you wouldn't expect. Plus, some of the sound effects (Ooh, that nice CLICK of an unlocking chest! And the music-based spell-development system!) are really quite lovely.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** This troper concedes that a track that puts you at the edge of your seat before you've even left the title screen can only be ''awesome''.

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