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* PolishedPort: In contrast to the Wii U port of the game (see below), the UsefulNotes/NintendoSwitch, version is a MUCH better translation. While taking a slight hit visually, the port manages to fit not only the entirety of IV, but also all single player DLC, and ''Rogue'' onto a single cart, the framerate rarely dips whether docked or in handheld, and it has exclusive Switch features like HD Rumble and gyro-aiming for ranged weapons.

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* PolishedPort: In contrast to the Wii U port of the game (see below), the UsefulNotes/NintendoSwitch, UsefulNotes/NintendoSwitch version on ''The Rebel Collection'' is a MUCH better translation. While taking a slight hit visually, the port manages to fit not only the entirety of IV, but also all single player DLC, and ''Rogue'' onto a single cart, the framerate rarely dips whether docked or in handheld, and it has exclusive Switch features like HD Rumble and gyro-aiming for ranged weapons.weapons. The only downside is that Rogue isn't on the cart, thus requiring a download of it.
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* PolishedPort: In contrast to the Wii U port of the game (see below), the UsefulNotes/NintendoSwitch, version is a MUCH better translation. While taking a slight hit visually, the port manages to fit not only the entirety of IV, but also the DLC, and ''Rogue'' onto a single cart, the framerate rarely dips whether docked or in handheld, and they even managed to add HD Rumble and gyro-aiming for ranged weapons.

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* PolishedPort: In contrast to the Wii U port of the game (see below), the UsefulNotes/NintendoSwitch, version is a MUCH better translation. While taking a slight hit visually, the port manages to fit not only the entirety of IV, but also the all single player DLC, and ''Rogue'' onto a single cart, the framerate rarely dips whether docked or in handheld, and they even managed to add it has exclusive Switch features like HD Rumble and gyro-aiming for ranged weapons.
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* PolishedPort: In contrast to the Wii U port of the game (see below), the UsefulNotes/NintendoSwitch, version is a MUCH better translation. While taking a slight hit visually, the port manages to fit not only the entirety of IV, but also the DLC, and ''Rogue'' onto a single cart, the framerate rarely dips whether docked or in handheld, and they even managed to add HD Rumble and gyro-aiming for ranged weapons.
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** Smuggler hideouts are similar in that deep diving is required to access them. Once more, Kenway is forbidden from bringing his gear for these runs, but to twist the knife further, he'll have to contend with hostile pirate smugglers [[TheComputerIsACheatingBastard armed with the usual sets of weapons]]. It can be difficult to neutralize them all without swords, guns, or even darts! If that wasn't enough, there's the possibility of treasure maps and assassination missions taking place in these areas. Woe be to those who explored the place to get the usual chests, then having to visit it again to unearth buried treasure, then ''do it a third time to kill a mark''. At least for wreck diving there's no possibility of such a blindsided reason to revisit them.
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Origins went and confirmed that Watch Dogs, not Word of God, was canon by having the protagonist have footage of Aiden executing him on the highway, exactly what you do in the mission to kill him for the Assassins in Watch Dogs.


** Abstergo Entertainment and its employees as a whole. Are Olivier Garneau and Melanie Lemay simply decent people who are an UnwittingPawn to their JerkAss bosses[[note]]for example, Olivier claims not to know why, other than "orders from above", they're not allowed to call Julien du Casse and others "Templars"[[/note]] or are they PunchClockVillains who are JustFollowingOrders no matter how bizarre and illegal[[note]]Lemay -- although reluctantly -- locks down the Abstergo building and imprisons all her workers in the office, which violates more civil rights than you can shake a fist at! Then again, according to her, she had the authority to detain them ''indefinitely''...[[/note]]? Are the employees merely interested in working to make a good product or are they consciously spreading Templar propaganda. WordOfGod is that [[spoiler:Olivier may be the only one who 'does know who his bosses are', while 'most people at AE' are indeed the UnwittingPawn.]] It's later revealed in ''VideoGame/AssassinsCreedRogue'' that [[spoiler:Lemay, at least, is indeed a Templar. And given that a file for Otso Berg, who plays a big role in ''Rogue'', shows up in Black Flag, it seems that WordOfGod was misleading. For all that she's quite perky, it appears Lemay knew from the start. Although she may only have been promoted after the Assassins kidnapped Olivier.]]

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** Abstergo Entertainment and its employees as a whole. Are Olivier Garneau and Melanie Lemay simply decent people who are an UnwittingPawn to their JerkAss bosses[[note]]for example, Olivier claims not to know why, other than "orders from above", they're not allowed to call Julien du Casse and others "Templars"[[/note]] or are they PunchClockVillains who are JustFollowingOrders no matter how bizarre and illegal[[note]]Lemay -- although reluctantly -- locks down the Abstergo building and imprisons all her workers in the office, which violates more civil rights than you can shake a fist at! Then again, according to her, she had the authority to detain them ''indefinitely''...[[/note]]? Are the employees merely interested in working to make a good product or are they consciously spreading Templar propaganda. WordOfGod is that [[spoiler:Olivier may be the only one who 'does know who his bosses are', while 'most people at AE' are indeed the UnwittingPawn.]] It's later revealed in ''VideoGame/AssassinsCreedRogue'' that [[spoiler:Lemay, at least, is indeed a Templar. And given that a file for Otso Berg, who plays a big role in ''Rogue'', shows up in Black Flag, it seems that WordOfGod was misleading. For all that she's quite perky, it appears Lemay knew from the start. Although she may only have been promoted after the Assassins kidnapped Olivier.[[VideoGame/WatchDogs had Olivier contract-killed by Aiden Pierce]].]]

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Fanon is speculation existing before official material could confirm or deny it. And ZCE complaining.


%%%%* DesignatedHero:
* DracoInLeatherPants: While not shirking from emphasizing the fact that Pirates live off plunder, the game's perspective on the pirate's republic and the relative egalitarianism of their life over that of the Law enforcers like Woodes Rogers and Julien du Casse makes many players openly root for the Pirates over the Templars ''and'' the Assassins, with some lamenting [[spoiler:Edward joining the Assassins and becoming a ReformedCriminal, preferring him to remain a pirate forever instead]].

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%%%%* DesignatedHero:
* DracoInLeatherPants: DracoInLeatherPants:
**
While not shirking from emphasizing the fact that Pirates live off plunder, the game's perspective on the pirate's republic and the relative egalitarianism of their life over that of the Law enforcers like Woodes Rogers and Julien du Casse makes many players openly root for the Pirates over the Templars ''and'' the Assassins, with some lamenting [[spoiler:Edward joining the Assassins and becoming a ReformedCriminal, preferring him to remain a pirate forever instead]].instead]].
** Edward Kenway in the game is a WildCard who care more for [[{{Greed}} obtaining a fortune]] at [[FatalFlaw the cost of those he consider friends and family]]. To the fans, he's a daring [[CoolPeopleRebelAgainstAuthority rebel badass]], fighting against those in power for their own greed and corruption.



* {{Fanon}}: Edward Kenway in the game is a WildCard who care more for [[{{Greed}} obtaining a fortune]] [[FatalFlaw at the cost of those he consider friends and family]]. To the fans, he's a daring [[CoolPeopleRebelAgainstAuthority rebel]] {{Badass}}, fighting against those in power for their own greed and corruption.
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* {{Fanon}}: Edward Kenway in the game is a WildCard who care more for [[{{Greed}} obtaining a fortune]] [[FatalFlaw at the cost of those he consider friends and family]]. To the fans, he's a daring [[CoolPeopleRebelAgainstAuthority rebel]] {{Badass}}, fighting against those in power for their own greed.

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* {{Fanon}}: Edward Kenway in the game is a WildCard who care more for [[{{Greed}} obtaining a fortune]] [[FatalFlaw at the cost of those he consider friends and family]]. To the fans, he's a daring [[CoolPeopleRebelAgainstAuthority rebel]] {{Badass}}, fighting against those in power for their own greed.greed and corruption.
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* {{Fanon}}: Edward Kenway in the game is a WildCard who care more for {{Greed obtaining a fortune}} [[FatalFlaw at the cost of those he consider friends and family]]. To the fans, he's a daring [[CoolPeopleRebelAgainstAuthority rebel]] {{Badass}}, fighting against those in power for their own greed.

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* {{Fanon}}: Edward Kenway in the game is a WildCard who care more for {{Greed [[{{Greed}} obtaining a fortune}} fortune]] [[FatalFlaw at the cost of those he consider friends and family]]. To the fans, he's a daring [[CoolPeopleRebelAgainstAuthority rebel]] {{Badass}}, fighting against those in power for their own greed.
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* {{Fanon}}: Edward Kenway in the game is a WildCard who care more for {{Greed obtaining a fortune}} [[FatalFlaw at the cost of those he consider friends and family]]. To the fans, he's a daring [[CoolPeopleRebelAgainstAuthority rebel]] {{Badass}}, fighting against those in power for their own greed.
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* EarWorm: Most, if not all, of the collectible Sea Shanties.
** [[https://www.youtube.com/watch?v=a_eMlxsUV60 Running down to a Cuba with a load of sugar, weigh, me boys, to Cuba! Make her run you, lime juice squeezes, running down to Cuba!]]
** [[https://www.youtube.com/watch?v=z5NfmJ6BW0s The mate was drunk and he went below to take a swig at his bottle o so early in the morning!]]
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ATT. Darth Wiki should be zapped.


* DarthWiki/MostAnnoyingSound: The narrator's [[AnnoyingVideoGameHelper "helping"]] whenever an AI starts lowering your chest bar in Wolfpack. Since it informs you every time an enemy so much as touches a chest, and there's always +1 chest to your player count (to prevent players just sitting on one), it often results in the game shouting a near-constant stream of information at you:
-->'''"ONE OF YOUR CHESTS IS UNDER ATTACK! ONE OF YOUR CHESTS IS UNDER ATTACK!''' -- ''One minute remaining!'' -- '''ONE OF YOUR CHESTS IS UNDER ATTACK!''' -- ''Kill the extra target!'' -- '''ONE OF YOUR CHESTS IS UNDER ATTACK!..."'''.
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* MostAnnoyingSound: The narrator's [[AnnoyingVideoGameHelper "helping"]] whenever an AI starts lowering your chest bar in Wolfpack. Since it informs you every time an enemy so much as touches a chest, and there's always +1 chest to your player count (to prevent players just sitting on one), it often results in the game shouting a near-constant stream of information at you:

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* MostAnnoyingSound: DarthWiki/MostAnnoyingSound: The narrator's [[AnnoyingVideoGameHelper "helping"]] whenever an AI starts lowering your chest bar in Wolfpack. Since it informs you every time an enemy so much as touches a chest, and there's always +1 chest to your player count (to prevent players just sitting on one), it often results in the game shouting a near-constant stream of information at you:
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* PortingDisaster: Whereas the UsefulNotes/WiiU port of ''III'' wasn't anything special, it wasn't a ''complete'' disaster by any means. The same can't be said for this game's Wii U port, however, which runs with a very poor frame rate and suffers from massive input lag, which at best can make assassinations feel clunky and imprecise, and at worst renders the game borderline unplayable. LoadsAndLoadsOfLoading and missing graphical effects that make the image duller even compared to the older 360 and [=PS3=] ports are also issues.

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* PortingDisaster: Whereas the UsefulNotes/WiiU port of ''III'' wasn't anything special, it wasn't a ''complete'' disaster by any means. The same can't be said for this game's Wii U port, however, which runs with a very poor frame rate and suffers from massive input lag, which at best can make assassinations feel clunky and imprecise, and at worst renders the game borderline unplayable. LoadsAndLoadsOfLoading and LoadsAndLoadsOfLoading, missing graphical effects that make the image duller even compared to the older 360 and [=PS3=] ports ports, and a complete lack of DLC are also issues.
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* PortingDisaster: Whereas the UsefulNotes/WiiU port of ''III'' wasn't anything special, it wasn't a ''complete'' disaster by any means. The same can't be said for this game's Wii U port, however, which runs with a very poor frame rate and suffers from massive input lag, which at best can make assassinations feel clunky and imprecise, and at worst renders the game borderline unplayable. LoadsAndLoadsOfLoading and missing graphical effects that make the image duller even compared to the older 360 and [=PS3=] ports are also issues.
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** [[spoiler: Bartholomew Roberts is especially a disappointment since he's made out to be the GreaterScopeVillain of the Caribbean and Edward's AlwaysSomeoneBetter as a pirate, and he's also a HumanoidAbomination, a reincarnation of the God of Death in many old religions. Given this buildup, you would be forgiven for expecting, at the very least, a {{Magitek}} based BossFight on the order of the Altaïr-Al Mualim or Ezio-Rodrigo Borgia or even Connor's fight with King Washington in the DLC.]]

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** [[spoiler: Bartholomew Roberts is especially a disappointment since he's made out to be the GreaterScopeVillain of the Caribbean and Edward's AlwaysSomeoneBetter as a pirate, and he's also a HumanoidAbomination, a reincarnation of the God of Death in many old religions. Given this buildup, you would be forgiven for expecting, at the very least, a {{Magitek}} MagicFromTechnology based BossFight on the order of the Altaïr-Al Mualim or Ezio-Rodrigo Borgia or even Connor's fight with King Washington in the DLC.]]

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* ThatOneBoss: ''El Impoluto'' is by far the toughest Legendary Ship of the five. It's just as tough as the other four, but whereas their gimmicks were fairly simple to deal with, the ''El Impoluto'' features a massive ram that can do heavy damage to your ship, taking off a full health bar if you don't brace against it. It's also terrifically fast, so much so it can easily catch up to you even if you full speed away from it, and it can turn on a dime at a moment's notice. Finally, it has powerful broadside cannons. All in all it's a LightningBruiser of a ship that can take lots of punishment, evade poorly-aimed fire (especially mortars), and use its ram and cannons take you out with only a few shots. Even with elite upgrades, it's a challenge to sink.

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* ThatOneBoss: ThatOneBoss:
**
''El Impoluto'' is by far the toughest Legendary Ship of the five. It's just as tough as the other four, but whereas their gimmicks were fairly simple to deal with, the ''El Impoluto'' features a massive ram that can do heavy damage to your ship, taking off a full health bar if you don't brace against it. It's also terrifically fast, so much so it can easily catch up to you even if you full speed away from it, and it can turn on a dime at a moment's notice. Finally, it has powerful broadside cannons. All in all it's a LightningBruiser of a ship that can take lots of punishment, evade poorly-aimed fire (especially mortars), and use its ram and cannons take you out with only a few shots. Even with elite upgrades, it's a challenge to sink.sink.
** Among the forts, '''Conttoyor'''. It is one of the only forts to spawn specific conditions once you get near it. Those conditions? A storm and not one, but ''two'' waterspouts that ''circle the damn thing''. One runs a tight ring around the fort, and one runs a more distant ring, and as with all other waterspouts, getting caught in them means certain death, so this means you have to be careful never to leave a very narrow, very specific circle around the fort. You won't be able to stay in that ring at all times due to the fort's mortars targeting you, so in essentials you have to wobble in and out of the nearest waterspout's circuit while making sure not to be hit by it, which is a chore on its own since the waterspout travels faster than your ship does.
-->'''[[https://www.youtube.com/watch?v=LEUtAT4Oig0 Ryan]]''': Apparently God had a vested interest in that particular fort.
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* LesYay: Mary Read and Anne Bonny. There was no avoiding it, really.

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** The Charge attack, gsined by beating all four legendary ships. A bit unwieldy to use sometimes, but on a successful ram, the enemy vessel will instantly be crippled to boarding status. Even a ''man-o-war'' will be brought down in one hit from a charge.

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** The Charge attack, gsined gained by beating all four legendary ships. A bit unwieldy to use sometimes, but on a successful ram, the enemy vessel will instantly be crippled to boarding status. Even a ''man-o-war'' will be brought down in one hit from a charge.


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* Hilarious in Hindsight: The "Team Edward Kenway" jokes became even funnier after Syndicate introduced Jacob Frye. As a bonus, they're both the primary protagonists of their respective games and the first two such primary protagonists to be British.
** [[InsistentTerminology Edward’s Welsh, actually]].
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** As described under {{Padding}} above, achieving OneHundredPercentCompletion wouldn't be bad at all if it didn't include hunting down ''eighty (80)'' useless collectibles on tiny islands all over the Carribean Sea.

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** As described under {{Padding}} above, achieving OneHundredPercentCompletion wouldn't be bad at all if it didn't include hunting down ''eighty (80)'' ''79'' useless collectibles on tiny islands all over the Carribean Sea.

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* {{Padding}}: Scraping together the final 2% of synchronization for OneHundredPercentCompletion requires chasing down 46 chests, 30 animus fragments and 3 secrets in uncharted territory. The sequence to do this usually goes like this: open map, mark target, sail 1-3nm to target, bring the ''Jackdaw'' about, swim to tiny island, pick up stuff, swim back to the ship, rinse and repeat. Since neither the animus fragments nor the secrets serve any in-game purpose, and the money you get from looting 46 chests is chump change in the post-game, this adds several very boring hours to the game's play time for no meaningful reward whatsoever. That the long time at sea is bound to spawn numerous storms that prevent you from releasing the ''Jackdaw'''s wheel at will makes this even worse.



* ThatOneSidequest: Those damn sea-shanties. They're hard as shit to locate on the map, easily blending into its surroundings so that you'd have to scour every inch of it to find them. Like the Almanac pages from ''III'', they're floating pages that fly away when you get near them, requiring you to run all over the friggin city chasing them down. And if you don't catch them in a certain amount of time they disappear, requiring you to go all the way back to the start and wait several minutes for them to respawn.
** Most shanties are trivial to catch by simply spawn-camping their respawn point for a minute after their disappearance. Still tedious and annoying, though.

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* ThatOneSidequest: ThatOneSidequest:
**
Those damn sea-shanties. They're hard as shit to locate on the map, easily blending into its surroundings so that you'd have to scour every inch of it to find them. Like the Almanac pages from ''III'', they're floating pages that fly away when you get near them, requiring you to run all over the friggin city chasing them down. And if you don't catch them in a certain amount of time they disappear, requiring you to go all the way back to the start and wait several minutes for them to respawn.
** *** Most shanties are trivial to catch by simply spawn-camping their respawn point for a minute after their disappearance. Still tedious and annoying, though.though.
** As described under {{Padding}} above, achieving OneHundredPercentCompletion wouldn't be bad at all if it didn't include hunting down ''eighty (80)'' useless collectibles on tiny islands all over the Carribean Sea.
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* {{Squick}}: Just before [[spoiler:James Kidd is revealed to be Mary Read]], she cuts her finger and uses her own blood as lipstick surrogate. Her lips then keep this color for the rest of the game, making you wonder if this was really just a quick and dirty method because nothing else was at hand.
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** By now, a staple of the series with [[spoiler: Laureano de Torres being a Platform Puzzle boss, who as an old man, dies with a single air-assassination.]] But it's also played straight with others like [[spoiler: Benjamin Hornigold and Black Bart]] who you would expect to put up more of a fight. The game's Legendary Ships are far more tough than any story-mission boss, either on land or at sea. Especially galling in the case of [[spoiler:Hornigold]] since his sea fight is against a Schooner, the weakest class of ship, when in real life, he had a 30 gun sloop.

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** By now, a staple of the series with [[spoiler: Laureano de Torres being a Platform Puzzle boss, who as an old man, dies with a single air-assassination.]] But it's also played straight with others like [[spoiler: Benjamin Hornigold and Black Bart]] who you would expect to put up more of a fight. The game's Legendary Ships are far more tough than any story-mission boss, either on land or at sea. Especially galling in the case of [[spoiler:Hornigold]] since his sea fight is against a Schooner, the weakest class of ship, when in real life, he had a 30 gun sloop.sloop (although given the ''Jackdaw'''s capabilities by this point, even 30 guns wouldn't have made much of a difference).
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** The game keeps reminding you that you can pick up floating crates and castaways by pressing [insert console-specific button] even after dozens of hours of playing, during which you've probably done this very thing hundreds of times. Same goes for numerous similarly trivial hints that never stop popping up at inopportune moments.
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* Wreck diving sucks to some players because all your skill, armor and weapons don't mean squat down there. They're also {{Timed Mission}}s in areas with numerous invincible patrolling enemies, which doesn't do the feature any favors. Made worse by the fact that most of the ''Jackdaw'''s elite upgrade plans can only be found in nondescript chests at these locations, so you're pretty much forced to do them if you want to have a chance at taking on the legendary ships.

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* ** Wreck diving sucks to some players because all your skill, armor and weapons don't mean squat down there. They're also {{Timed Mission}}s in areas with numerous invincible patrolling enemies, which doesn't do the feature any favors. Made worse by the fact that most of the ''Jackdaw'''s elite upgrade plans can only be found in nondescript chests at these locations, so you're pretty much forced to do them if you want to have a chance at taking on the legendary ships.
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* Wreck diving sucks to some players because all your skill, armor and weapons don't mean squat down there. They're also {{Timed Mission}}s in areas with numerous invincible patrolling enemies, which doesn't do the feature any favors. Made worse by the fact that most of the ''Jackdaw'''s elite upgrade plans can only be found in nondescript chests at these locations, so you're pretty much forced to do them if you want to have a chance at taking on the legendary ships.
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* DemonicSpiders: Water spouts deal an insane amount of damage to anything caught in their large area of effect[[note]]it takes about three seconds to empty a fully upgraded ''Jackdaw'''s health segment regardless of bracing or not, making it the most damaging thing in the game[[/note]], move around erratically, always happen in heavy weather that makes navigating difficult anyway, and there's absolutely nothing the player can do about them except running away, which isn't always an option and harder than it sounds in any case. They're also much, much faster than any ship including the ''Jackdaw''. The storms that spawn them can happen anywhere at any time outside of story missions, so there's always a chance of a random spout completely ruining your day in 30 seconds or less. Oh, and they usually come in packs of three, with you caught right in the middle. They do sometimes help the player by destroying enemy ships, but the odds are much higher that they'll go after the ''Jackdaw'' instead.

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* DemonicSpiders: Water spouts deal an insane amount of damage to anything caught in their large area of effect[[note]]it takes effect[[note]]they take about three seconds of being vaguely near one to empty a fully upgraded ''Jackdaw'''s health segment regardless of bracing or not, making it the most damaging thing in the game[[/note]], move around erratically, always happen in heavy weather that makes navigating difficult anyway, and there's absolutely nothing the player can do about them except running away, which isn't always an option and harder than it sounds in any case. They're also much, much faster than any ship including the ''Jackdaw''. The storms that spawn them can happen anywhere at any time outside of story missions, so there's always a chance of a random spout completely ruining your day in 30 seconds or less. Oh, and they usually come in packs of three, with you caught right in the middle. They do sometimes help the player by destroying enemy ships, but the odds are much higher that they'll go after the ''Jackdaw'' instead.
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* DemonicSpiders: Water spouts deal an insane amount of damage to anything caught in their large area of effect[[note]]it takes about three seconds to empty a fully upgraded ''Jackdaw'''s health segment regardless of bracing or not, making it the most damaging thing in the game[[/note]], move around erratically, always happen in heavy weather that makes navigating difficult anyway, and there's absolutely nothing the player can do about them except running away, which isn't always an option and harder than it sounds in any case. They're also much, much faster than any ship including the ''Jackdaw''. The storms that spawn them can happen anywhere at any time outside of story missions, so there's always a chance of a random spout completely ruining your day in 30 seconds or less. Oh, and they usually come in packs of three, with you caught right in the middle. They do sometimes help the player by destroying enemy ships, but the odds are much higher that they'll go after the ''Jackdaw'' instead.
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** Most shanties are trivial to catch by simply spawn-camping their respawn point for a minute after their disappearance. Still tedious and annoying, though.
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** Like with ''VideoGame/GrandTheftAutoV'', Microsoft are charging 70 dollars for ''Black Flag'' on their Games On Demand Service. Unlike ''GTA V'', most of the arguments are one-sided attacks at Microsoft, as most of the other games are a ''seventh'' of that price (''3'' is the only one above ten dollars, at 30), and it came out during Microsoft's Winter Sale, where many games were much cheaper than they would have been. Even ''worse'', ''Freedom Cry'', a spin-off DLC, came out right before the [=GoD=] copy of ''Black Flag'', and guess what its price was? Ten dollars. However, Microsoft lowered the price to thirty dollars, avoiding this splintering of the base.
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Fix


** Edward Kenway is unique in being largely mercenary in motivation, a more-or-less normal person thrust into the ongoing Assassin/Templar conflict. The Templars are appalled that Edward would prefer piracy over their ideas of a NewWorldOrder, while the Assassins regard him as a selfish jerk who's wasting any potential he might have. Even his own beliefs about making money to provide for his wife is suspect, since she loved him for who he was and it was he who wanted "a good life, and easy life". Whether he's a good man who's a JerkWithAHeartOfGold or a self-destructive FailureHero who wasted many of the best things that happened to him is up to fans to decide.

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** Edward Kenway is unique in being largely mercenary in motivation, a more-or-less normal person thrust into the ongoing Assassin/Templar conflict. The Templars are appalled that Edward would prefer piracy over their ideas of a NewWorldOrder, OneWorldOrder, while the Assassins regard him as a selfish jerk who's wasting any potential he might have. Even his own beliefs about making money to provide for his wife is suspect, since she loved him for who he was and it was he who wanted "a good life, and easy life". Whether he's a good man who's a JerkWithAHeartOfGold or a self-destructive FailureHero who wasted many of the best things that happened to him is up to fans to decide.

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