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* {{Downplayed|trope}} in ''VideoGame/FearTheMoon''; it's clearly stated that the game is set in "Somewhere, UsefulNotes/{{Ohio}}", without being more specific.
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** ''VideoGame/ResidentEvil7Biohazard'' at least commits to a specific state and region by taking place somewhere in Louisiana's coastal wetlands (as seen in the intro), but it's on the outskirts of a town called "Dulvey", which is itself fictitious.
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*** The remake of ''VideoGame/ResidentEvil2'' further adds, not in so many words, that it's in the Rust Belt as well as near mountains, which would be in line with Pennsylvania, specifically the Pittsburgh area. Pittsburgh, it should be noted, is the site of a lot of zombie media, owing largely to it being the setting of ''Film/NightOfTheLivingDead1968'' and ''Film/DawnOfTheDead1978''.

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*** The remake [[VideoGame/ResidentEvil2Remake remake]] of ''VideoGame/ResidentEvil2'' further adds, not in so many words, that it's in the Rust Belt as well as near mountains, which would be in line with Pennsylvania, specifically the Pittsburgh area. Pittsburgh, it should be noted, is the site of a lot of zombie media, owing largely to it being the setting of ''Film/NightOfTheLivingDead1968'' and ''Film/DawnOfTheDead1978''.



** ''VideoGame/ResidentEvil5'' is set in Kijuju, a {{Bulungi}} in what is supposed to be West Africa. Its official language is Swahili, though, which is spoken in East Africa. Its currency is the Naira, which is used in Nigeria. The flag on Irving’s boat is just the Pan-African flag with stars added to it. [[AfricaIsACountry Basically, it’s all over the continent.]]

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** ''VideoGame/ResidentEvil5'' is set in Kijuju, a {{Bulungi}} in what is supposed to be West Africa. Its official language is Swahili, though, which is spoken in East ''East'' Africa. Its currency is the Naira, which is used in Nigeria. The flag on Irving’s boat is just the Pan-African flag with stars added to it. [[AfricaIsACountry Basically, it’s all over the continent.]]
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* Carcer City from ''VideoGame/{{Manhunt}}'', through references and CanonWelding with the ''Grand Theft Auto'' games, is located somewhere close to Liberty City. Most {{fanon}} puts it in [[{{Joisey}} New Jersey]], specifically in Newark or Camden, two cities with reputations as real-life {{Wretched Hive}}s not unlike that of Carcer City, though UsefulNotes/{{Cleveland}} and UsefulNotes/{{Detroit}} are also popular candidates.

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* Carcer City from ''VideoGame/{{Manhunt}}'', through references and CanonWelding with the ''Grand Theft Auto'' ''VideoGame/GrandTheftAuto'' games, is located somewhere close to [[BigApplesauce Liberty City.City]]. Most {{fanon}} puts it in [[{{Joisey}} New Jersey]], specifically in Newark or Camden, two cities with reputations as real-life {{Wretched Hive}}s not unlike that of Carcer City, though UsefulNotes/{{Cleveland}} and UsefulNotes/{{Detroit}} are also popular candidates. ''VideoGame/GrandTheftAutoIV'' pushed it out of ''northern'' New Jersey, with Alderney City serving as a pastiche of both Jersey City and Newark while an in-game stat suggests that Carcer City is anywhere from 60 to 100 miles from Liberty City (in real life, Camden is just under 100 miles from New York).
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* ''VideoGame/{{Fallout}}'' is usually very clear about where it takes place, complete with recognizable landmarks. ''VideoGame/FalloutNewVegas'' continues this trend: the game is set in the remnants of Clark County, Nevada. Its DownloadableContent [[ExpansionPack Expansion Packs]] have their own maps with their own set locations: ''Honest Hearts'' takes place in Zion National Park, Utah; ''Old World Blues'' takes place at Kingston Peak, California;[[note]]This is never outright stated, unlike the other two, but it's given by a few details. Joshua Graham says that it's south of Death Valley and near the 127 and 88 roads.[[/note]] and ''Lonesome Road'' takes place around Death Valley, in California. However, ''Dead Money'' never states the location of its setting, other than being the Sierra Madre (a spur of mountains jutting out from the Sierra Nevada mountains). While this puts it somewhere in modern Nevada or Arizona, it's difficult to determine much else about the location. This contributes to the quasi-mythical feel of the expansion; notably, you can't return to the Sierra Madre after leaving, unlike other DLC locations. This could mean it is a VanishingVillage.

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* ''VideoGame/{{Fallout}}'' ''Franchise/{{Fallout}}'' is usually very clear about where it takes place, complete with recognizable landmarks. ''VideoGame/FalloutNewVegas'' continues this trend: the game is set in the remnants of Clark County, Nevada. Its DownloadableContent [[ExpansionPack Expansion Packs]] have their own maps with their own set locations: ''Honest Hearts'' takes place in Zion National Park, Utah; ''Old World Blues'' takes place at Kingston Peak, California;[[note]]This is never outright stated, unlike the other two, but it's given by a few details. Joshua Graham says that it's south of Death Valley and near the 127 and 88 roads.[[/note]] and ''Lonesome Road'' takes place around Death Valley, in California. However, ''Dead Money'' never states the location of its setting, other than being the Sierra Madre (a spur of mountains jutting out from the Sierra Nevada mountains). While this puts it somewhere in modern Nevada or Arizona, it's difficult to determine much else about the location. This contributes to the quasi-mythical feel of the expansion; notably, you can't return to the Sierra Madre after leaving, unlike other DLC locations. This could mean it is a VanishingVillage.

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* Carcer City from ''VideoGame/{{Manhunt}}'', through references and CanonWelding with the ''Grand Theft Auto'' games, is located somewhere close to Liberty City. Most {{fanon}} puts it in [[{{Joisey}} New Jersey]], specifically in Newark or Camden, two cities with reputations as real-life {{Wretched Hive}}s not unlike th
at of Carcer City, though UsefulNotes/{{Cleveland}} and UsefulNotes/{{Detroit}} are also popular candidates.

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* Carcer City from ''VideoGame/{{Manhunt}}'', through references and CanonWelding with the ''Grand Theft Auto'' games, is located somewhere close to Liberty City. Most {{fanon}} puts it in [[{{Joisey}} New Jersey]], specifically in Newark or Camden, two cities with reputations as real-life {{Wretched Hive}}s not unlike th
at
that of Carcer City, though UsefulNotes/{{Cleveland}} and UsefulNotes/{{Detroit}} are also popular candidates.
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* The location of the Last City in ''VideoGame/{{Destiny}}'' is left ambiguous, but generally implied to be in the Americas. [[VideoGame/Destiny2 The sequel]] gradually narrows it down to "somewhere in South America", with ''Season of the Seraph'' finally giving a concrete answer - based on orbital views, the Last City is at or near Santiago, Chile.
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** ''VideoGame/MetalGearSolid3SnakeEater'' is a straight example, taking place in the Tselinoyarsk region of the Soviet Union. We receive exactly no hints as to where this is, other than that its topography includes swamps, forests, canyons, and mountains. The novelization of ''Guns of the Patriots'' implies that Tselinoyarsk later became Zanzibar Land, though this might not be canon.

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** ''VideoGame/MetalGearSolid3SnakeEater'' is a straight example, taking place in the Tselinoyarsk region of the Soviet Union. We receive exactly no hints as to where this is, other than that its topography includes swamps, forests, canyons, and mountains. The novelization of ''Guns of the Patriots'' implies that Tselinoyarsk later became Zanzibar Land, though this might not be canon. In any case, Snake performs a HALO jump out of a plane not long after the pilot mentions passing the Pakistani border and infiltrates Tselinoyarsk afterwards on foot, so it could be in Tajikistan... or there could have been a time cut after one of the many exterior shots of the plane. It's not clear. To make things more confusing, the opening of the Virtuous Mission features a slideshow with a map that zooms in on central Siberia during the briefing, implying Tselinoyarsk is there, contradicting the other hint given seconds prior of it being close to the Pakistani border.

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* Earlier ''VideoGame/MetalGear'' games tend to take place in unspecified locations. Outer Heaven in ''VideoGame/MetalGear1'' is supposedly 200 miles north of the Galzburg region of South Africa, which is itself a Springfield. Zanzibarland in ''VideoGame/MetalGear2SolidSnake'' is only mentioned as being part of the former Soviet Union, while the real island of Zanzibar is off the coast of Tanzania. Later games, though, tend to take place either in real locations (an area of the Hudson River near lower Manhattan in ''VideoGame/MetalGearSolid2SonsOfLiberty'') or fake ones explicitly marked on a world map (Shadow Moses Island in ''VideoGame/MetalGearSolid'').

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* Earlier ''VideoGame/MetalGear'' games tend to take place in unspecified locations. Outer Heaven in ''VideoGame/MetalGear1'' is supposedly 200 miles north of the Galzburg region of South Africa, which is itself a Springfield. Zanzibarland Zanzibar Land in ''VideoGame/MetalGear2SolidSnake'' is only mentioned as being part of the former Soviet Union, while the real island of Zanzibar is off the coast of Tanzania. Tanzania (the game's manual however does show it on a map: it's basically in the Badakhshan region). Later games, though, tend to take place either in real locations (an (e.g. an area of the Hudson River near lower Manhattan in ''VideoGame/MetalGearSolid2SonsOfLiberty'') or fake ones explicitly marked on a world map (Shadow (e.g. Shadow Moses Island in ''VideoGame/MetalGearSolid'').''VideoGame/MetalGearSolid'' which is in Alaska).
** ''VideoGame/MetalGearSolid3SnakeEater'' is a straight example, taking place in the Tselinoyarsk region of the Soviet Union. We receive exactly no hints as to where this is, other than that its topography includes swamps, forests, canyons, and mountains. The novelization of ''Guns of the Patriots'' implies that Tselinoyarsk later became Zanzibar Land, though this might not be canon.
** ''VideoGame/MetalGearSolid4GunsOfThePatriots'' features missions in locations called "the Middle East", "Eastern Europe", and "South America." The European city is obviously Prague as shown by everyone speaking of Czech, but the other two locations are nondescript. [[AllThereInTheManual Until you check the credits,]] which reveals that they were supposed to be Morocco and Peru.
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* The city of Harran in ''VideoGame/DyingLight'' is somewhere in the Middle East near a lake. Where in the Middle East is a bit more confusing, everyone in the city speaks English and all the signs are in English (though this could be a TranslationConvention), there are Polish flags around the city, the Old Town has an ancient Persia look while the Slums are very modern looking, and some supplementary material says it use to be part of the UsefulNotes/OttomanEmpire.

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* The city of Harran in ''VideoGame/DyingLight'' is somewhere in the Middle East near a lake. Where in the Middle East is a bit more confusing, everyone in the city speaks English and all the signs are in English (though this could be a TranslationConvention), there are Polish flags around the city, the Old Town has an ancient Persia AncientPersia look while the Slums are very modern looking, and some supplementary material says it use to be part of the UsefulNotes/OttomanEmpire.

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* ''VideoGame/EarthBoundBeginnings'' takes place in the United States -- in a completely unidentifiable part of the country that has no ports and just one mountain, and where they name all of the towns after various holidays.



* ''VideoGame/{{MOTHER|1}}'' takes place in the United States -- in a completely unidentifiable part of the country that has no ports and just one mountain, and where they name all of the towns after various holidays.

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* Carcer City from ''VideoGame/{{Manhunt}}'', through references and CanonWelding with the ''Grand Theft Auto'' games, is located somewhere close to Liberty City. Most {{fanon}} puts it in [[{{Joisey}} New Jersey]], specifically in Newark or Camden, two cities with reputations as real-life {{Wretched Hive}}s not unlike that of Carcer City, though UsefulNotes/{{Cleveland}} and UsefulNotes/{{Detroit}} are also popular candidates.

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* Carcer City from ''VideoGame/{{Manhunt}}'', through references and CanonWelding with the ''Grand Theft Auto'' games, is located somewhere close to Liberty City. Most {{fanon}} puts it in [[{{Joisey}} New Jersey]], specifically in Newark or Camden, two cities with reputations as real-life {{Wretched Hive}}s not unlike that th
at
of Carcer City, though UsefulNotes/{{Cleveland}} and UsefulNotes/{{Detroit}} are also popular candidates.


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* ''VideoGame/MySummerCar'' is set in the rural Finnish town of Alivieska. There is no town in Finland by that name, although there is an Alavieska and a Ylivieska.

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* ''Franchise/{{Hitman}}'':
** ''VideoGame/Hitman2016'' has three missions in the fictional small beach town of Sapienza, Italy.
** ''VideoGame/Hitman2'' continues the trend with the fictional [[{{Suburbia}} Whittleton Creek]] in Vermont.

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* ''Franchise/{{Hitman}}'':
''Franchise/{{Hitman}}'': The ''VideoGame/WorldOfAssassinationTrilogy'' has a habit of doing this:
** ''VideoGame/Hitman2016'' has three missions in the a fictional small beach coastal town of Sapienza, Italy.
Italy (located somewhere off of the Amalfi Coast apparently), while repeated mentions of Khandanyang are also heard in background dialog (most likely based on North Korea, given they too are run by a military dictatorship), but with no solid placement of where it is on a map.
** ''VideoGame/Hitman2'' continues has the trend with fictitious jungle town of Santa Fortuna in Colombia, the fictional fictitious town of [[{{Suburbia}} Whittleton Creek]] in Vermont. Vermont, and two non-existent islands; The Isle of Sgàil (a Gaelic Scottish island), and [=HAVEN=] Island (an island located somewhere in the Maldives).
** ''VideoGame/Hitman3'' has The Sceptre (an obvious {{Expy}} of the Burj Khalifia) found in Dubai, Club Holle (largely based on the real life Club Berghain) in Berlin, and Ambrose Island (a remote island in the Andaman Sea).
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*** The only clue to where the beach bar the first cutscene takes place at is a blackboard with "Handsome Nathan" written on it [[BilingualBonus in Greek]].
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Little Italy in-game refers to Saint Mark's, there's no indication of such nickname being used for Fort Staunton.


** Liberty City in ''VideoGame/GrandTheftAutoIII'' was located somewhere on the East Coast, based primarily on New York but also taking influence from other cities in the northeastern US. ''[[VideoGame/GrandTheftAutoLibertyCityStories Liberty City Stories]]'' increased the New York influence, most notably by adding a Little Italy, but by ''VideoGame/GrandTheftAutoIV'', they gave Liberty City a complete redesign to make it into an explicit copy of New York.

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** Liberty City in ''VideoGame/GrandTheftAutoIII'' was located somewhere on the East Coast, based primarily on New York but also taking influence from other cities in the northeastern US. ''[[VideoGame/GrandTheftAutoLibertyCityStories Liberty City Stories]]'' increased the New York influence, most notably by adding a Little Italy, another Italian district located at Fort Staunton on Staunton Island, but by ''VideoGame/GrandTheftAutoIV'', they gave Liberty City a complete redesign to make it into an explicit copy of New York.
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* ''VideoGame/FatalFury'' and ''Franchise/TheKingOfFighters'' are both set in South Town, which is somewhere in the U.S. [[AllThereInTheManual Non-game material]] heavily implies that it’s in Florida and heavily inspired by UsefulNotes/{{Miami}}, though it also has some similarities to Orlando (such as the presence of a Chinatown and a NoCommunitiesWereHarmed version of [[Ride/WaltDisneyWorld Disney World]]).

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* ''VideoGame/FatalFury'' and ''Franchise/TheKingOfFighters'' are both set in South Town, which is somewhere in the U.S. [[AllThereInTheManual Non-game material]] heavily implies that it’s in Florida and heavily inspired by UsefulNotes/{{Miami}}, though it also has some similarities to Orlando (such as the presence of a Chinatown FriendlyNeighborhoodChinatown and a NoCommunitiesWereHarmed version of [[Ride/WaltDisneyWorld Disney World]]).
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* ''VideoGame/FatalFury'' and ''Franchise/TheKingOfFighters'' are both set in South Town, which is somewhere in the U.S. [[AllThereInTheManual Non-game material]] heavily implies that it’s in Florida and heavily inspired by UsefulNotes/{{Miami}}, though it also has some similarities to Orlando (such as the presence of a Chinatown and a NoCelebritiesWereHarmed version of [[Ride/WaltDisneyWorld Disney World]]).

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* ''VideoGame/FatalFury'' and ''Franchise/TheKingOfFighters'' are both set in South Town, which is somewhere in the U.S. [[AllThereInTheManual Non-game material]] heavily implies that it’s in Florida and heavily inspired by UsefulNotes/{{Miami}}, though it also has some similarities to Orlando (such as the presence of a Chinatown and a NoCelebritiesWereHarmed NoCommunitiesWereHarmed version of [[Ride/WaltDisneyWorld Disney World]]).
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* ''VideoGame/FatalFury'' and ''Franchise/TheKingOfFighters'' are both set in South Town, which is somewhere in the U.S. [[AllThereInTheManual Non-game material]] heavily implies that it’s in Florida and heavily inspired by UsefulNotes/{{Miami}}.

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* ''VideoGame/FatalFury'' and ''Franchise/TheKingOfFighters'' are both set in South Town, which is somewhere in the U.S. [[AllThereInTheManual Non-game material]] heavily implies that it’s in Florida and heavily inspired by UsefulNotes/{{Miami}}.UsefulNotes/{{Miami}}, though it also has some similarities to Orlando (such as the presence of a Chinatown and a NoCelebritiesWereHarmed version of [[Ride/WaltDisneyWorld Disney World]]).

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* Some of the maps in ''VideoGame/{{Overwatch}}'' are futuristic Springfields for particular countries. For instance, Ilios is a generic Greek resort town. Though there are exceptions with many of the maps being factories, estates or even movie sets (Rt. 66) rather than towns proper.


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* Some of the maps in ''VideoGame/{{Overwatch}}'' are futuristic Springfields for particular countries. For instance, Ilios is a generic Greek resort town. Though there are exceptions with many of the maps being factories, estates or even movie sets (Rt. 66) rather than towns proper.

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** ''VideoGame/{{Bayonetta 2}}'' is primarily set around Noatum, a fictitious town somewhere in Kazakhstan according to the pre-Chapter 1 map cutscene. Apparently, Kazahkstan is home to an impossibly tall mountain with a mysterious gate at the top.

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** ''VideoGame/{{Bayonetta 2}}'' ''VideoGame/Bayonetta2'' is primarily set around Noatum, a fictitious town somewhere in Kazakhstan according to the pre-Chapter 1 map cutscene. Apparently, Kazahkstan is home to an impossibly tall mountain with a mysterious gate at the top.



* ''VideoGame/StyleSavvy'' is set in an unspecified city that's implied to be somewhere in North America, but exactly where is unknown.
* The city of Harran in ''VideoGame/DyingLight'' is somewhere in the Middle East near a lake. Where in the Middle East is a bit more confusing, everyone in the city speaks English and all the signs are in English (though this could be a TranslationConvention), there are Polish flags around the city, the Old Town has an ancient Persia look while the Slums are very modern looking, and some supplementary material says it use to be part of the UsefulNotes/OttomanEmpire.



* The city of Harran in ''VideoGame/DyingLight'' is somewhere in the Middle East near a lake. Where in the Middle East is a bit more confusing, everyone in the city speaks English and all the signs are in English (though this could be a TranslationConvention), there are Polish flags around the city, the Old Town has an ancient Persia look while the Slums are very modern looking, and some supplementary material says it use to be part of the UsefulNotes/OttomanEmpire.



** The [[VideoGame/{{Persona 1}} first game]] is set in Mikage-cho, apparently part of an unnamed larger Japanese city. There is a Mikage-cho very close to Kobe in real life, but we don't know if it’s the right one.

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** The [[VideoGame/{{Persona 1}} [[VideoGame/Persona1 first game]] is set in Mikage-cho, apparently part of an unnamed larger Japanese city. There is a Mikage-cho very close to Kobe in real life, but we don't know if it’s the right one.


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* ''VideoGame/StyleSavvy'' is set in an unspecified city that's implied to be somewhere in North America, but exactly where is unknown.
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* ''VideoGame/FinalFight''[=’s=] Metro City (as seen in the intro of the first game) is somewhere on the East Coast of the United States. Seeing as its port leads directly to the Atlantic Ocean, fan speculation either places it as UsefulNotes/NewYorkCity or close to it. New York does explicitly exist in the ''StreetFighter'' SharedUniverse (as seen with ''VideoGame/StreetFighterIII'' and the Brooklyn-born Alex, and ''VideoGame/MarvelVsCapcom3'' showing Haggar running for mayor of New York).

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* ''VideoGame/FinalFight''[=’s=] Metro City (as seen in the intro of the first game) is somewhere on the East Coast of the United States. Seeing as its port leads directly to the Atlantic Ocean, fan speculation either places it as UsefulNotes/NewYorkCity or close to it. New York does explicitly exist in the ''StreetFighter'' ''Franchise/StreetFighter'' SharedUniverse (as seen with ''VideoGame/StreetFighterIII'' and the Brooklyn-born Alex, and ''VideoGame/MarvelVsCapcom3'' showing Haggar running for mayor of New York).
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** ''VideoGame/ResidentEvil5'' is set in Kijuju, a {{Bulungi}} in what is supposed to be northwest Africa. Its official language is Swahili, though, which is spoken in East Africa. Its currency is the Naira, which is used in Nigeria. The flag on Irving’s boat is just the Pan-African flag with stars added to it. [[AfricaIsACountry Basically, it’s all over the continent.]]

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** ''VideoGame/ResidentEvil5'' is set in Kijuju, a {{Bulungi}} in what is supposed to be northwest West Africa. Its official language is Swahili, though, which is spoken in East Africa. Its currency is the Naira, which is used in Nigeria. The flag on Irving’s boat is just the Pan-African flag with stars added to it. [[AfricaIsACountry Basically, it’s all over the continent.]]

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