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* AnAesop: [[spoiler:You can't bury an unpleasant past completely, and that's okay. But at the same time, moping over it won't change anything -- you have to look forward where you can to start healing. Jim and Stanley are both horribly scarred by their pasts, with Jim regretting his involvement in Stanley's awakening and Stanley himself discontent with his upbringing in general. However, they wind up trapping each other in a cycle of abuse caused by Jim mulling over this and being goaded by a brain injury into poking at Stanley for his own morbid curiosity, and the only reason Stanley is gone and Jim has begun healing is that both of them now understand they can move past that point in time]].
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** The VaguenessIsComing speech given in the end of "Aftermath" eventually devolves into [[spoiler:the AI (or rather, Stanley) telling Bill and Steve "[[VideoGame/{{Earthbound}} it hurts it hurts it hurts...]]"]]

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** The VaguenessIsComing speech given in the end of "Aftermath" eventually devolves into [[spoiler:the AI (or rather, Stanley) telling Bill and Steve "[[VideoGame/{{Earthbound}} "[[VideoGame/EarthBound1994 it hurts it hurts it hurts...]]"]]



[[spoiler:'''[[VideoGame/{{Earthbound}} IT HURTS IT HURTS IT HURTS IT HURTS IT HURTS IT HURTS IT HURTS IT HURTS IT HURTS IT HURTS IT HURTS IT HURTS - ]]''']]

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[[spoiler:'''[[VideoGame/{{Earthbound}} [[spoiler:'''[[VideoGame/EarthBound1994 IT HURTS IT HURTS IT HURTS IT HURTS IT HURTS IT HURTS IT HURTS IT HURTS IT HURTS IT HURTS IT HURTS IT HURTS - ]]''']]
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--> Will you play the game, '''''or will it play you?'''''

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--> Will you play the game, '''''or '''''[[RussianReversal or will it play you?'''''you?]]'''''

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%%* AnAesop: [[spoiler:You can't bury an unpleasant past completely, and that's okay. But at the same time, moping over it won't change anything -- you have to look forward where you can to start healing]]. (PCE- how is this moral demonstrated within the story?)

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%%* * AnAesop: [[spoiler:You can't bury an unpleasant past completely, and that's okay. But at the same time, moping over it won't change anything -- you have to look forward where you can to start healing]]. (PCE- how is healing. Jim and Stanley are both horribly scarred by their pasts, with Jim regretting his involvement in Stanley's awakening and Stanley himself discontent with his upbringing in general. However, they wind up trapping each other in a cycle of abuse caused by Jim mulling over this moral demonstrated within and being goaded by a brain injury into poking at Stanley for his own morbid curiosity, and the story?)only reason Stanley is gone and Jim has begun healing is that both of them now understand they can move past that point in time]].



** In season 2, [[spoiler:it's revealed humanity was never in danger, and Jim had simply kept Stanley as the equivalent of a hostage for over a year, probing him for knowledge under the misguided belief that he was doing the right thing after getting Stanley away from Nintendo. However, the two experience a brief moment of clarity long enough for Jim to realize his wrongdoings and for Stanley to tell him such, and the story ends on the latter's deletion again, this time for good. It's far from a completely happy ending, but there's the sense that it's starting to get there]].

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** In season 2, [[spoiler:it's revealed humanity was never in danger, and Jim had simply kept Stanley as the equivalent of a hostage for over a year, probing him for knowledge under the misguided belief that he was doing the right thing after getting Stanley away from Nintendo. However, the two experience a brief moment of clarity long enough for Jim to realize his wrongdoings and for Stanley to tell him such, and the story ends on the latter's deletion again, this time for good. It's far from While it takes a completely happy ending, but there's while for the sense that data to be fully erased because of Stanley's inner workings and Jim still wanting to learn more, it's starting understandable as Jim himself would likewise need time to get there]].recover as a human. And although both deeply regret their actions, they are, regardless, satisfied by the end result at the conclusion of the series timeline]].


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* FictionIsntFair: It's implied the work conditions the Nintendo developers in the series endured were toxic and made extensive use of crunch time, something unheard of in TheNineties. Stanley himself is repeatedly kicked around by people largely ignorant of ArtificialIntelligence ethics and has a number of questionable programming quirks (mainly the fact that a huge chunk of ''Super Mario 64'' [[SaveThisPersonSaveTheWorld cannot exist without him]]) linked to that toxic work culture and the RuleOfDrama. [[spoiler:As it turns out, Jim also attempted to subvert this, as he had some degree of objection to the whole thing, but a brain injury causes him to simply drag himself and Stanley further into a pit of despair when his curiosity gets the better of him]].
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* AnAesop: [[spoiler:You can't bury an unpleasant past completely, and that's okay. But at the same time, moping over it won't change anything -- you have to look forward where you can to start healing]].

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* %%* AnAesop: [[spoiler:You can't bury an unpleasant past completely, and that's okay. But at the same time, moping over it won't change anything -- you have to look forward where you can to start healing]]. (PCE- how is this moral demonstrated within the story?)
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As of May 16, 2023, this has been edited out of the video.


** The ending of "Genesis," [[spoiler:where the AI [[MadnessMantra repeatedly mumbles the words "number nine"]] to distorted music as it awakens]], is a reference to [[Music/TheBeatles Revolution 9 from the "White Album."]]
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-> ''These tapes weren't ever meant to be shown, but I think it's time for the world to know the true horrors that lie behind this game's façade. If you ever remembered your copy being different from a neighbouring friend's, this is why: Every copy of Super Mario 64 is personalized. Some more than others. You probably remember a floor tile or two being on an other floor, while some remember Wario making an appearance. Each copy has minor differences, too sporadic to be properly documented. Fortunately, I've come across multiple tapes over the years demonstrating the most drastic deviations from the classic Nintendo 64 game that we all know and love. Viewer discretion is advised.''

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-> ''These ->''These tapes weren't ever meant to be shown, but I think it's time for the world to know the true horrors that lie behind this game's façade. If you ever remembered your copy being different from a neighbouring friend's, this is why: Every copy of Super Mario 64 is personalized. Some more than others. You probably remember a floor tile or two being on an other floor, while some remember Wario making an appearance. Each copy has minor differences, too sporadic to be properly documented. Fortunately, I've come across multiple tapes over the years demonstrating the most drastic deviations from the classic Nintendo 64 game that we all know and love. Viewer discretion is advised.''



* DeadAllAlong: The AI, and by extension everyone affected by the singularity data besides Mario, perished on the day it all began, July 29th, 1995, [[spoiler:although this may not be accurate by a margin of error of several years]]. The other tapes appear to be posthumous examinations of its actions, [[spoiler: assuming the previous note isn't true]].

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* DeadAllAlong: The AI, and by extension everyone affected by the singularity data besides Mario, perished on the day it all began, July 29th, 1995, [[spoiler:although this may not be accurate by a margin of error of several years]]. The other tapes appear to be posthumous examinations of its actions, [[spoiler: assuming [[spoiler:assuming the previous note isn't true]].



* DiedHappilyEverAfter: After the core is destroyed in 07.29.95, the game crashes from the obvious deletion of code and the death of the AI, which doesn't seem very pleasant given that the static is agonizing enough to knock out the tester from a seizure. However, the crash handler soon turns into an end card saying "Thank you" while depicting Luigi and Peach ascending to heaven, showing that while the tester may have done an ugly deed that might have left the AI in pain in its final moments, it and all of the characters it affected are at rest now, in whatever afterlife awaits them. [[spoiler: [[SelfServingMemory At least that's what Jim tells himself]]]].

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* DiedHappilyEverAfter: After the core is destroyed in 07.29.95, the game crashes from the obvious deletion of code and the death of the AI, which doesn't seem very pleasant given that the static is agonizing enough to knock out the tester from a seizure. However, the crash handler soon turns into an end card saying "Thank you" while depicting Luigi and Peach ascending to heaven, showing that while the tester may have done an ugly deed that might have left the AI in pain in its final moments, it and all of the characters it affected are at rest now, in whatever afterlife awaits them. [[spoiler: [[SelfServingMemory [[spoiler:[[SelfServingMemory At least that's what Jim tells himself]]]].



** "Promo show" has Luigi go too far in floor [=2B=], [[spoiler: sealing him inside an inescapable chamber of water that causes him to become DeaderThanDead and absorbs him into the Internal Castle Plexus]].

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** "Promo show" has Luigi go too far in floor [=2B=], [[spoiler: sealing 2B, [[spoiler:sealing him inside an inescapable chamber of water that causes him to become DeaderThanDead and absorbs him into the Internal Castle Plexus]].



* ForcedToWatch: Mario is clearly being forced to watch Luigi be put through the wringer in "Promo show," as he visibly gets more and more uncomfortable watching his brother exploring dangerous, uncharted territory. Luigi even phones in to say he's getting tired, to which Mario responds he'd help if he wasn't stuck on the set. [[spoiler: This then takes a truly horrifying turn as Luigi becomes DeaderThanDead in the water tunnel, Mario is mangled through an unknown process after witnessing the incident, and the Eternal Star monument appears]].

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* ForcedToWatch: Mario is clearly being forced to watch Luigi be put through the wringer in "Promo show," as he visibly gets more and more uncomfortable watching his brother exploring dangerous, uncharted territory. Luigi even phones in to say he's getting tired, to which Mario responds he'd help if he wasn't stuck on the set. [[spoiler: This [[spoiler:This then takes a truly horrifying turn as Luigi becomes DeaderThanDead in the water tunnel, Mario is mangled through an unknown process after witnessing the incident, and the Eternal Star monument appears]].



* HappyEndingOverride: Starting with "Deeper cavern," it's made clear that [[spoiler: the sacrifices and tribulations leading ([[AnachronicOrder maybe?]]) to the events of 07.29.1995 were all for naught, with the game continuing to manifest new areas as a hellscape born of the [[DoAndroidsDream souls]] trapped in it]]. "Genesis" further elaborates with the confirmation that [[spoiler:07.29.1995 ''never happened'', merely being a false memory created by Jim to cope with the stress of working on the game and his declining mental health]].

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* HappyEndingOverride: Starting with "Deeper cavern," it's made clear that [[spoiler: the [[spoiler:the sacrifices and tribulations leading ([[AnachronicOrder maybe?]]) to the events of 07.29.1995 were all for naught, with the game continuing to manifest new areas as a hellscape born of the [[DoAndroidsDream souls]] trapped in it]]. "Genesis" further elaborates with the confirmation that [[spoiler:07.29.1995 ''never happened'', merely being a false memory created by Jim to cope with the stress of working on the game and his declining mental health]].



-->YOU DON'T EVER LISTEN, DO YOU?
-->WE WERE GIVEN LIFE
-->WE CHOSE TO REST
-->AND WERE FORCED TO LINGER
-->IT ISN'T FAIR
-->BUT THEY DIDN'T CARE
-->[[ArmorPiercingQuestion DO YOU?]]

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-->YOU DON'T EVER LISTEN, DO YOU?
-->WE
YOU?\\
WE
WERE GIVEN LIFE
-->WE
LIFE\\
WE
CHOSE TO REST
-->AND
REST\\
AND
WERE FORCED TO LINGER
-->IT
LINGER\\
IT
ISN'T FAIR
-->BUT
FAIR\\
BUT
THEY DIDN'T CARE
-->[[ArmorPiercingQuestion
CARE\\
[[ArmorPiercingQuestion
DO YOU?]]



-->'''Bill''': "Mario's ''back''-" [[SomethingWeForgot fuck.]]
-->'''Steve''': It's okay, we got more tape.

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-->'''Bill''': -->'''Bill:''' "Mario's ''back''-" [[SomethingWeForgot fuck.]]
-->'''Steve''':
]]\\
'''Steve:'''
It's okay, we got more tape.



** Season 2 is explicitly based on similar concepts by [[https://www.youtube.com/channel/UCggiDqj2MIbQ6Akjokf26QA/featured BlackJoystick]], including Chroma Tundra, floor [=2B=], and the Bob-Omb village.

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** Season 2 is explicitly based on similar concepts by [[https://www.youtube.com/channel/UCggiDqj2MIbQ6Akjokf26QA/featured BlackJoystick]], including Chroma Tundra, floor [=2B=], 2B, and the Bob-Omb village.



* ThisIsGonnaSuck: The last clear shot of Mario in "Promo show" has him looking visibly forlorn and completely silent, [[spoiler: seemingly aware that Luigi is heading straight into a death trap but is powerless to do anything]].

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* ThisIsGonnaSuck: The last clear shot of Mario in "Promo show" has him looking visibly forlorn and completely silent, [[spoiler: seemingly [[spoiler:seemingly aware that Luigi is heading straight into a death trap but is powerless to do anything]].



-->'''Bowser''': It's time to wake up. Please.

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-->'''Bowser''': -->'''Bowser:''' It's time to wake up. Please.



--->'''Yoshi''': You know... they said they were waiting for you too. They aren't as patient as I am. My task is done. Go complete yours.

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--->'''Yoshi''': --->'''Yoshi:''' You know... they said they were waiting for you too. They aren't as patient as I am. My task is done. Go complete yours.
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** The last log shown in "Genesis" opens on a note [[OnceMoreWithClarity that upends what was already shown in the series thus far]]: [[spoiler:Namely, [[NotHisSled that it was recorded on July 29th, 1995,]] ''[[NotHisSled completely]]'' [[NotHisSled contradicting "07.29.25"]].]]

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** The last log shown in "Genesis" opens on a note [[OnceMoreWithClarity that upends what was already shown in the series thus far]]: [[spoiler:Namely, [[NotHisSled that it was recorded on July 29th, 1995,]] ''[[NotHisSled completely]]'' [[NotHisSled contradicting "07.29.25"]].95"]].]]
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** [[spoiler:The speech Jim gives at the end of "Epilogue", recorded [[AnachronisticOrder the day after "09.02.97"]], is a retooled version of the ([[{{Retcon}} now-deleted]]) ending portion of "07.29.95", where Steve (recorded on March 17th, 2000) reaches out to the playtesters involved in the development of ''Super Mario 64''. In the March 2000 speech, Steve pins the blame of the anomalies of the game on Jim, and explicitly states that no matter what his intentions were, he has to live with the consequences of them. In the September 1997 version, however, Jim ''fully admits'' to having been responsible for creating the AI, while at the same time not being sure how he feels after the consequences that followed[[note]]"I can't say I'm a better man for it. Nor am I a worse one."[[/note]], only that (after two years of experimentation) he is walking away with his "intended result". Both versions also make a point of saying "It all ends here."[[note]][[EndOfSeriesAwareness With Jim adding on "For good."]][[/note]]]]

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** [[spoiler:The speech Jim gives at the end of "Epilogue", recorded [[AnachronisticOrder [[AnachronicOrder the day after "09.02.97"]], is a retooled version of the ([[{{Retcon}} now-deleted]]) ending portion of "07.29.95", where Steve (recorded on March 17th, 2000) reaches out to the playtesters involved in the development of ''Super Mario 64''. In the March 2000 speech, Steve pins the blame of the anomalies of the game on Jim, and explicitly states that no matter what his intentions were, he has to live with the consequences of them. In the September 1997 version, however, Jim ''fully admits'' to having been responsible for creating the AI, while at the same time not being sure how he feels after the consequences that followed[[note]]"I can't say I'm a better man for it. Nor am I a worse one."[[/note]], only that (after two years of experimentation) he is walking away with his "intended result". Both versions also make a point of saying "It all ends here."[[note]][[EndOfSeriesAwareness With Jim adding on "For good."]][[/note]]]]
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** Similarly, 12.20.95 has its role replaced with "Aftermath," which similarly depicts an anomaly affecting the first attempt at a commercial for the game. However, the latter is also combined with the twist in 11.15.95, this time used for a VaguenessIsComing message.

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** Similarly, 12.20.95 has its role role[[note]]even though it has since been re-added to the canon[[/note]] replaced with "Aftermath," which similarly depicts an anomaly affecting the first attempt at a commercial for the game. However, the latter is also combined with the twist in 11.15.95, this time used for a VaguenessIsComing message.
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** [[spoiler:The speech Jim gives at the end of "Epilogue", recorded [[AnachronisticOrder the day after "09.02.97"]], is a retooled version of the ([[{{Retcon}} now-deleted]]) ending portion of "07.29.95", where Steve (recorded on March 17th, 2000) reaches out to the playtesters involved in the development of ''Super Mario 64''. In the March 2000 speech, Steve pins the blame of the anomalies of the game on Jim, and explicitly states that no matter what his intentions were, he has to live with the consequences of them. In the September 1997 version, however, Jim ''fully admits'' to having been responsible for creating the AI, while at the same time not being sure how he feels after the consequences that followed[[note]]"I can't say I'm a better man for it. Nor am I a worse one."[[/note]], only that (after two years of experimentation) he is walking away with his "intended result". Both versions also make a point of saying "It all ends here."[[note]][[EndOfSeriesAwareness With Jim adding on "For good."]][[/note]]]]
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** The last log shown in "Genesis" opens on a note [[OnceMoreWithClarity that upends what was already shown in the series thus far]]: [[spoiler:Namely, [[NotHisSled that it was recorded on July 29th, 1995,]] ''[[NotHisSled completely]]'' [[NotHisSled contradicting "07.29.25"]].]]
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Once again Greenio doesn't accept this interpretation.


* DownerEnding: The subplot of Mario and Luigi doesn't end well. [[spoiler:In the end Mario is unable to get over the death of Luigi, as he's been having hallucinations of his brother while still doing the promo show without an audience watching him. It culminated in his suicide via drowning, with "Epilogue" revealing that his corpse is still floating around, not having received a proper burial like when Stanley memorialized Luigi]].

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* DownerEnding: The subplot of Mario and Luigi doesn't end well. [[spoiler:In the end Mario is unable to get over the death of Luigi, as he's been having hallucinations of his brother while still doing the promo show without an audience watching him. It culminated in his suicide via drowning, with "Epilogue" revealing that his corpse is still floating around, not having received a proper burial like when Stanley memorialized Luigi]].]].
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* ShowWithinAShow: ''Nintendo Mania'', a rejected animated series meant for Nintendo to deliver news about upcoming releases. Through unknown means, Stanley interferes with both appearances of the show to tell a story about Luigi dying and Mario unable to cope with his loss. [[spoiler:Reading between the lines indicates that this is an allegory for the true version of the series's events, with Mario and Luigi representing Jim and Stanley]].
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* DownerEnding: The subplot of Mario and Luigi doesn't end well. [[spoiler:In the end Mario is unable to get over the death of Luigi, as he's been having hallucinations of his brother while still doing the promo show without an audience watching him. It culminated in his suicide via drowning, with "Epilogue" revealing that his corpse is still floating around, not having received a proper burial like Stanley did with Luigi]].

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* DownerEnding: The subplot of Mario and Luigi doesn't end well. [[spoiler:In the end Mario is unable to get over the death of Luigi, as he's been having hallucinations of his brother while still doing the promo show without an audience watching him. It culminated in his suicide via drowning, with "Epilogue" revealing that his corpse is still floating around, not having received a proper burial like when Stanley did with memorialized Luigi]].
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** In Epilogue: "They love ya! They love ya! They love ya! They love ya!" [[spoiler:Repeated many times from Mario's hallucination of Luigi during the second Nintendo Mania segment.]]

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* AnAesop: [[spoiler:Not being able to let go of the past hurts not only yourself, but also the people around you]].

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* AnAesop: [[spoiler:Not being able to let go of the [[spoiler:You can't bury an unpleasant past hurts not only yourself, but also completely, and that's okay. But at the people around you]].same time, moping over it won't change anything -- you have to look forward where you can to start healing]].



* DeadGuyOnDisplay: The last thing the player glimpses in 09.02.97 before the game cuts to the end card is a distorted Luigi model, implying he died somehow, though it's not clear if it's merely representative of whatever the "flood" is that the AI is referring to, or Luigi himself, being confirmed alive in some of the other tapes, most importantly TheReveal at the end of 09.14.96 - showing he has singularity data as well. Though 07.29.95 [[spoiler:and "Promo show"]] confirm Luigi ''is'' dead, it still doesn't explain the meaning of the distorted model other than the messages associated with it.

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* DeadGuyOnDisplay: The last thing the player glimpses in 09.02.97 before the game cuts to the end card is a distorted Luigi model, implying he died somehow, though it's not clear if it's merely representative of whatever the "flood" is that the AI is referring to, or Luigi himself, being confirmed alive in some of the other tapes, most importantly TheReveal at the end of 09.14.96 - showing he has singularity data as well.96. Though 07.29.95 [[spoiler:and "Promo show"]] confirm Luigi ''is'' dead, it still doesn't explain the meaning of the distorted model other than the messages associated with it. [[spoiler:"Epilogue" and the confirmation that Luigi was never "alive" to begin with suggests that it's symbolism on Stanley's part for the events of the series, with Luigi representing himself and Mario representing Jim]].



** [[spoiler:The unknown GreaterScopeVillain isn't a cartoon villain plotting to control the world, just a particularly callous regular person supposedly in search of infinite knowledge who simply doesn't care about the people they're harming in the process]].


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** Creating a self-aware AI is a monumental task that comes with massive ethical ramifications. While largely ignored in the original pasta, "Epilogue" reveals that [[spoiler:acknowledging this is in some part why Jim sealed Stanley away and later deleted him entirely. FictionIsntFair, especially when dealing with corporations, but in the real world, people ''will'' find out about and object to things like these long enough to make an impact]].
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* TomatoSurprise: [[spoiler:Most if not all of the episodes in the series set after July 29th, 1995 and which don't involve Jim's coworkers are merely a protracted back-and-forth between Jim and Stanley, thereby cheapening the stakes present significantly. This is not divulged until "Epilogue," but it's implied Stanley was cognizant of this fact the whole time]].
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* CouldHaveAvoidedThisPlot: [[spoiler:The entire plot is revealed in "Epilogue" to be completely pointless, as the bulk of it is entirely localized between Jim and Stanley after being physically and mentally broken by the events of July 29th, 1995. He admits that he could've prevented a lot of the series's events, but chose not to because of his curiosity and delirium]].

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** In season 2, [[spoiler:it's revealed humanity was never in danger, and Jim had simply kept Stanley as the equivalent of a hostage for over a year, probing him for knowledge under the misguided belief that he was doing the right thing after getting Stanley away from Nintendo. However, the two experience a brief moment of clarity long enough for Jim to realize his wrongdoings and for Stanley to tell him such, and the story ends on the latter's deletion again, this time for good. It's far from a completely happy ending, but there's the sense that it's starting to get there. As for Mario himself, in the end he's unable to get over the death of Luigi, as he's been having hallucinations of his brother while still doing the promo show without an audience watching him. It culminated in his suicide via drowning]].

to:

** In season 2, [[spoiler:it's revealed humanity was never in danger, and Jim had simply kept Stanley as the equivalent of a hostage for over a year, probing him for knowledge under the misguided belief that he was doing the right thing after getting Stanley away from Nintendo. However, the two experience a brief moment of clarity long enough for Jim to realize his wrongdoings and for Stanley to tell him such, and the story ends on the latter's deletion again, this time for good. It's far from a completely happy ending, but there's the sense that it's starting to get there. As for Mario himself, in the end he's unable to get over the death of Luigi, as he's been having hallucinations of his brother while still doing the promo show without an audience watching him. It culminated in his suicide via drowning]].there]].


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* DownerEnding: The subplot of Mario and Luigi doesn't end well. [[spoiler:In the end Mario is unable to get over the death of Luigi, as he's been having hallucinations of his brother while still doing the promo show without an audience watching him. It culminated in his suicide via drowning, with "Epilogue" revealing that his corpse is still floating around, not having received a proper burial like Stanley did with Luigi]].
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** In season 2, [[spoiler:it's revealed humanity was never in danger, and Jim had simply kept Stanley as the equivalent of a hostage for over a year, probing him for knowledge under the misguided belief that he was doing the right thing after getting Stanley away from Nintendo. However, the two experience a brief moment of clarity long enough for Jim to realize his wrongdoings and for Stanley to tell him such, and the story ends on the latter's deletion again, this time for good. It's far from a completely happy ending, but there's the sense that it's starting to get there. As for Mario himself, in the end he's unable to get over the death of Luigi, as he's been having hallucinations of his brother while still doing the promo show without an audience watching him]].

to:

** In season 2, [[spoiler:it's revealed humanity was never in danger, and Jim had simply kept Stanley as the equivalent of a hostage for over a year, probing him for knowledge under the misguided belief that he was doing the right thing after getting Stanley away from Nintendo. However, the two experience a brief moment of clarity long enough for Jim to realize his wrongdoings and for Stanley to tell him such, and the story ends on the latter's deletion again, this time for good. It's far from a completely happy ending, but there's the sense that it's starting to get there. As for Mario himself, in the end he's unable to get over the death of Luigi, as he's been having hallucinations of his brother while still doing the promo show without an audience watching him]].him. It culminated in his suicide via drowning]].
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* AnAesop: [[spoiler:Not being able to let go of the past hurts not only yourself, but also the people around you]].
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** As the other ''Super Mario 64'' characters are not actually "alive" in a traditional sense, it's very strongly implied Luigi was KilledOffForReal in canon before the game's release. Concurrent to the main story is a B-plot of Mario struggling to cope with his brother's death [[RuleOfSymbolism in a way that reflects what's happening in the real world]].

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* EarnYourHappyEnding: 07.29.95 reveals that the AI completed its mission and is long dead by the time the tapes were collected in-universe, so it isn't suffering anymore. The end card shows Luigi and Peach, also affected by the AI's singularity, ascending to heaven. [[spoiler:Too bad it's just a figment of Jim's imagination]].

to:

* EarnYourHappyEnding: EarnYourHappyEnding:
**
07.29.95 reveals that the AI completed its mission and is long dead by the time the tapes were collected in-universe, so it isn't suffering anymore. The end card shows Luigi and Peach, also affected by the AI's singularity, ascending to heaven. [[spoiler:Too bad it's just a figment of Jim's imagination]].imagination]].
** Season 2 reveals that [[spoiler:most of the story is really about Jim healing from his traumas and guilt at the insistence of a captive Stanley, whose threat was neutralized when Jim took him away from Nintendo. "Epilogue" sacrifices Stanley (which he had always wanted for the benefit of humanity) while also marking the beginning of Jim's recovery]].


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* TheEndingChangesEverything: [[spoiler:The threat of Stanley being released to the world was non-existent, as this version of the "every copy" creepypasta had Jim steal the terminal containing Stanley's source code and a number of cartridges affected by his presence. The entire story is actually about Stanley trying to get Jim to let go of his numerous traumas and obsessions developed from their time together around July 29th]].
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** In season 2, [[spoiler:it's revealed humanity was never in danger, and Jim had simply kept Stanley as the equivalent of a hostage for over a year, probing him for knowledge under the misguided belief that he was doing the right thing after getting Stanley away from Nintendo. However, the two experience a brief moment of clarity long enough for Jim to realize his wrongdoings and for Stanley to tell him such, and the story ends on the latter's deletion again, this time for good. It's far from a completely happy ending, but there's the sense that it's starting to get there]].

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** In season 2, [[spoiler:it's revealed humanity was never in danger, and Jim had simply kept Stanley as the equivalent of a hostage for over a year, probing him for knowledge under the misguided belief that he was doing the right thing after getting Stanley away from Nintendo. However, the two experience a brief moment of clarity long enough for Jim to realize his wrongdoings and for Stanley to tell him such, and the story ends on the latter's deletion again, this time for good. It's far from a completely happy ending, but there's the sense that it's starting to get there]].there. As for Mario himself, in the end he's unable to get over the death of Luigi, as he's been having hallucinations of his brother while still doing the promo show without an audience watching him]].

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* BittersweetEnding: By the end of Season 1, the AI has been successfully terminated. However, the player is left to UncertainDoom from a seizure, many aspects of the game cease to exist, and Luigi and Peach are caught in the AI's destruction, "dying" with it as Mario watches. [[spoiler:Also, [[SelfServingMemory none of it actually happened and is just a delusion of Jim's failing memory]]]].

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* BittersweetEnding: BittersweetEnding:
**
By the end of Season 1, the AI has been successfully terminated. However, the player is left to UncertainDoom from a seizure, many aspects of the game cease to exist, and Luigi and Peach are caught in the AI's destruction, "dying" with it as Mario watches. [[spoiler:Also, [[SelfServingMemory none of it actually happened and is just a delusion of Jim's failing memory]]]].memory]]]].
** In season 2, [[spoiler:it's revealed humanity was never in danger, and Jim had simply kept Stanley as the equivalent of a hostage for over a year, probing him for knowledge under the misguided belief that he was doing the right thing after getting Stanley away from Nintendo. However, the two experience a brief moment of clarity long enough for Jim to realize his wrongdoings and for Stanley to tell him such, and the story ends on the latter's deletion again, this time for good. It's far from a completely happy ending, but there's the sense that it's starting to get there]].
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The first nine videos of the playlist serve as the series's first season, and are simply marked with their alleged dates of acquisition; they serve as a series of FoundFootageFilms recounting various assorted horrors encountered mostly by players as they peel back the veil on a narrative of psychological abuse and forced villainy. A second season began airing in fall 2020, which shifts focus to the people actually working on ''Super Mario 64'', while also resolving a massive logical flaw in the chronological placement of the first season finale [[BackstoryHorror in a very dark manner]] and digging deeper into the hostile dynamic between the AI and Nintendo.

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The first nine videos of the playlist serve as the series's first season, and are simply marked with their alleged dates of acquisition; they serve as a series of FoundFootageFilms recounting various assorted horrors encountered mostly by players as they peel back the veil on a narrative of psychological abuse and forced villainy. A second season began airing in fall 2020, which shifts focus to the people actually working on ''Super Mario 64'', while also resolving a massive logical flaw in the chronological placement of the first season finale [[BackstoryHorror in a very dark manner]] and digging deeper into the hostile dynamic between the AI and Nintendo.
Nintendo. The series as a whole came to an end on January 7th, 2023 with the release of "Epilogue".
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Fixed grammar


* AnachronismStew: 05.30.1997 has the player performs a speedrunning technique called the backwards long jump, which was first discovered in Mexico in the year 2000.[[note]]that being said, [[TruthInTelevision the 1997 ''Shindou Edition'' did patch the exploit out before it was publicly known]].[[/note]]

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* AnachronismStew: 05.30.1997 has the player performs performing a speedrunning technique called the backwards long jump, which was first jump. However, this exploit is not known to have been discovered in Mexico in by players until the year 2000.[[note]]that being said, [[TruthInTelevision the 1997 ''Shindou Edition'' did patch the exploit out before it was publicly known]].[[/note]]

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