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Changed line(s) 5 (click to see context) from:
The screw nose, Prethinker's last name being an implied B, and Major Player's last name beginning with B ([=BruBot=])… they might be related ''somehow.''
to:
The screw nose, Prethinker's last name being an implied B, and Major Player's last name beginning with B ([=BruBot=])… they might be related ''somehow.''''
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It's just that they either went extinct or were driven away to somewhere else, like someplace far, far away. Hence why some of the [newer] Cogs are a lot more human-looking, as they were modeled after them. Heck, the Pacesetter - one of the Regional Managers introduced in v1.3 - looks '''''almost''''' completely human!
to:
It's just that they either went extinct or were driven away to somewhere else, like someplace far, far away. Hence why some of the [newer] Cogs are a lot more human-looking, as they were modeled after them. Heck, the Pacesetter - one of the Regional Managers introduced in v1.3 - looks '''''almost''''' completely human!human!
[[WMG:Prethinker and Major Player are brothers.]]
The screw nose, Prethinker's last name being an implied B, and Major Player's last name beginning with B ([=BruBot=])… they might be related ''somehow.''
[[WMG:Prethinker and Major Player are brothers.]]
The screw nose, Prethinker's last name being an implied B, and Major Player's last name beginning with B ([=BruBot=])… they might be related ''somehow.''
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Added DiffLines:
[[WMG:There used to be humans in Toontown.]]
It's just that they either went extinct or were driven away to somewhere else, like someplace far, far away. Hence why some of the [newer] Cogs are a lot more human-looking, as they were modeled after them. Heck, the Pacesetter - one of the Regional Managers introduced in v1.3 - looks '''''almost''''' completely human!
It's just that they either went extinct or were driven away to somewhere else, like someplace far, far away. Hence why some of the [newer] Cogs are a lot more human-looking, as they were modeled after them. Heck, the Pacesetter - one of the Regional Managers introduced in v1.3 - looks '''''almost''''' completely human!