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[[WMG: The TimeSkip is specifically seven years]]
It makes a parallel to Ocarina of Time, and gives an ample window for the most prominent signs of time passing. Mattison was born about two years after the last game, making her around 5 here, which matches her appearance and personality.
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* Jossed. The mural showing what Zelda did in the past is present before she travels back (you just can't view part of it due to rocks blocking it at the time), it was all going to happen, nothing was changed. While their absence goes unexplained, it is stated by an NPC that the Divine Beasts were active until recently, various major events and characters from the first game are mentioned, and a developer interview confirmed that the events of the first game did still happen.
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[[WMG: Zelda traveling to the past changed history so that the events of BOTW never happened, or happened differently.]]
The Sheikah technolog is all gone, and characters only vaguely refer to events in BOTW. Though this does create a [[StableTimeLoop bootstrap paradox.]] If Zelda didn't travel back in time, would Link and Zelda have encountered the mummified Ganon, causing Zelda to travel back in time?

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[[WMG:Some of the sky islands were brought down to Hyrule for purposes Link never found]]
Mostly inspired by the Crucible island. It's so oddly specific for the fact that all we seem to be able to do there is a laser dive challenge and a shrine. Perhaps, 10,000 years ago, there was some kind of instruction present that, had it lasted long enough for Link to get there, would have told him how to use the crucible for some purpose.

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** It could be accessed from the Depths via long vertical shafts corresponding to the Skyview Towers.
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[[WMG: There will be a SequelInAnotherMedium that will act as an epilogue of the "Wild Trilogy"]]
It may resolve the remaining few plot threads, such as the fate of the Yiga Clan, the backstory of the other three dragons, Kass's disappearance, the domain Yona is from, etc.

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[[WMG: Penn will be the star of one of the DLC's]]
After completing his quest line and finding him again, Penn will tell you that he's following in the footsteps of a famous bard (clearly Kass) to gather inspiration, and says that some day he'll be back in action one day with you. He also mutters "Someday..." to himself when near him. Since Kass was the focus of one of [=BotW=]'s [=DLCs=], and Penn plans to follow in his footsteps, along with promising to work with Link again, this seems to hint that Penn could receive more focus in an upcoming DLC.

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[[WMG: Penn will be the star of one of the DLC's]]
After completing his quest line and finding him again, Penn will tell you that he's following in the footsteps of a famous bard (clearly Kass) to gather inspiration, and says that some day he'll be back in action one day with you. He also mutters "Someday..." to himself when near him. Since Kass was the focus of one of [=BotW=]'s [=DLCs=], and Penn plans to follow in his footsteps, along with promising to work with Link again, this seems to hint that Penn could receive more focus in an upcoming DLC.
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Or at least something similar to it. Since this game allows and encourages much more creativity Breath of the Wild did, it’d be interesting to limit that creativity by only giving you so many materials (and taking away Autobuild), seeing what you could craft with the Ultrahand or fuse with only a select few materials in different scenarios.

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Or at least something similar to it. Since this game allows and encourages much more creativity Breath '' '' ''Breath of the Wild did, did'', it’d be interesting to limit that creativity by only giving you so many materials (and taking away Autobuild), seeing what you could craft with the Ultrahand or fuse with only a select few materials in different scenarios.

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