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[[WMG: If the [[VideoGame/IceClimber Ice Climbers]] will be added, they'll be reduced to just one of them.]]
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[[WMG: If the [[VideoGame/AnimalCrossing Villagers]] get added…]]
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* Their down special will be replaced with Isabelle's Lloid Trap — a simpler move more suitable to the ''Smash 64'' engine than Timber, and also to have Lloid appear in some way, since there are no side specials.
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* Their down special will be replaced with Isabelle's Lloid Trap — a simpler move more suitable to the ''Smash 64'' engine than Timber, and also to have Lloid appear in some way, since there are no side specials.specials.
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Because I guess the Nintendo 64 wouldn't be able to handle their gimmick of two characters in one, so Popo will be the default costume, with Nana as an alternate. Also, it would be TruerToTheText (the game is called ''Ice '''Climber''''' and each player controls just one of them).
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Because I guess the Nintendo 64 wouldn't be able to handle their gimmick of two characters in one, so Popo will be the default costume, with Nana as an alternate. Also, it would be TruerToTheText (the game is called ''Ice '''Climber''''' and each player controls just one of them).
them). This comes with the additional benefit of making Squall Hammer a better up special option than Belay, fitting the three-special rule.
Changed line(s) 6 (click to see context) from:
* Their Down Special will be replaced with Isabelle's Lloid Trap, in part to compensate the lack of Side Specials like Lloid Rocket, and in part because a three-part move like Timber would be difficult to implement in the Nintendo 64.
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* Their Down Special down special will be replaced with Isabelle's Lloid Trap, in part Trap — a simpler move more suitable to compensate the lack of Side Specials like ''Smash 64'' engine than Timber, and also to have Lloid Rocket, and appear in part because a three-part move like Timber would be difficult to implement in the Nintendo 64.some way, since there are no side specials.
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Changed line(s) 6 (click to see context) from:
* Their Down Special will be replaced with Isabelle's Lloid Trap, in part to compensate the absence of Side Specials, and therefore, of Lloid Rocket, and in part because a three-part move like Timber would be too much for the Nintendo 64.
to:
* Their Down Special will be replaced with Isabelle's Lloid Trap, in part to compensate the absence lack of Side Specials, and therefore, of Specials like Lloid Rocket, and in part because a three-part move like Timber would be too much for difficult to implement in the Nintendo 64.
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[[WMG: if the [[VideoGame/AnimalCrossing Villagers]] get added…]]
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[[WMG: if If the [[VideoGame/AnimalCrossing Villagers]] get added…]]
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Added DiffLines:
[[WMG: If the [[VideoGame/IceClimber Ice Climbers]] will be added, they'll be reduced to just one of them.]]
Because I guess the Nintendo 64 wouldn't be able to handle their gimmick of two characters in one, so Popo will be the default costume, with Nana as an alternate. Also, it would be TruerToTheText (the game is called ''Ice '''Climber''''' and each player controls just one of them).
[[WMG: if the [[VideoGame/AnimalCrossing Villagers]] get added…]]
* They'll use their design from the original games, [[NeverBareheaded with hats]].
* Their Down Special will be replaced with Isabelle's Lloid Trap, in part to compensate the absence of Side Specials, and therefore, of Lloid Rocket, and in part because a three-part move like Timber would be too much for the Nintendo 64.
Because I guess the Nintendo 64 wouldn't be able to handle their gimmick of two characters in one, so Popo will be the default costume, with Nana as an alternate. Also, it would be TruerToTheText (the game is called ''Ice '''Climber''''' and each player controls just one of them).
[[WMG: if the [[VideoGame/AnimalCrossing Villagers]] get added…]]
* They'll use their design from the original games, [[NeverBareheaded with hats]].
* Their Down Special will be replaced with Isabelle's Lloid Trap, in part to compensate the absence of Side Specials, and therefore, of Lloid Rocket, and in part because a three-part move like Timber would be too much for the Nintendo 64.