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[[WMG: Velma's friend/ love interest from the 2002 movie was a young Tony Stark.]]
Basically to me the facial hair and Led Zeppelin T-Shirt makes him look like Tony to me and to my knowledge he isn't named on screen, and even if he was it's not impossible that on Tony wanted to enjoy his vacation without being harassed, so he used a fake name.
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While Freddy and Velma were away at camp, Daphne and shaggy grew closer and fell in love. After the break up, they decided to keep their love affair a secret in fear of hurting Fred.

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While Freddy and Velma were away at camp, Daphne and shaggy grew closer and fell in love. After the break up, they decided to keep their love affair a secret in fear of hurting Fred. Notice in the "Scooby-Doo and the 13th Ghost" movie she seems nervous and ashamed when Fred asked her about her past adventures.
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While Freddy and Velma were away at camp, Daphne and shaggy grew closer and fell in love. After the break up, they decided to keep their romance a secret in fear of hurting Fred.

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While Freddy and Velma were away at camp, Daphne and shaggy grew closer and fell in love. After the break up, they decided to keep their romance love affair a secret in fear of hurting Fred.
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[[WMG: Shaggy and Daphne were a couple in the 1980s.]]
While Freddy and Velma were away at camp, Daphne and shaggy grew closer and fell in love. After the break up, they decided to keep their romance a secret in fear of hurting Fred.

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** ''WMG/ScoobyDooReturnToZombieIsland''




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* Jossed that it doesn't look like that was the plan for the 50th but doesn't rule out the idea won't ever happen on any other year.




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* And the verdict appears to be in. The movies are in a loose HB style continuity where they edit out whatever parts they don't want as they go along. Both 13 Ghosts and Zombie Island happened before these movies but the gang were still teens. And the set up plot from Curse of the 13th Ghost continued on to Return to Zombie Island and didn't fully resolve itself yet. The 50th anniversary present appears it might be the direct to videos turning into having an actual direction.
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The rest began falling into place: The gang gets their car into a slump (Post-world war one economic downturn for Germany) and are led to believe that ugly green aliens are to blame (Jews with steriotypical jewish features and traits)and decide to help their new friends at Seti (Hitler and other heads of the Holocaust) find them before they can cause more problems (Representing the transition from German citizen into nazi soldiers). Along the way both Shaggy and Scooby meet Girls simelar to themselves whom they assume are from Earth (Germany) and court them, being them not interested much in finding the aliens (Carrying out Hitler's master plan) Meanwhile the other three try to dig deeper into the alien mystery (Carrying out the war) but are kept away from some sort of secret mountain(The camps) by MP's (The Gestapo). Wishing to get to the bottom of things, they sneak into the mountain(camp) and discover that the members of Seti (Hitler&Co.) are creating the false image of the green aliens (Evil jews) so that they may carry out their master plan: diggin up mountains of gold (Taking over the world and killing jews.) and that they paid off the MP's (Gestapo) to do their bidding.

The game steps in to stop them, but their machinery (Economic/political) power is too great. So in step two mysterious outsiders to stop them: both aliens (Jews) at first the gang is horrified, but then they come to realize that these aliens (Jews) are Shaggy and Scooby Doo's girlfriends. At this they stand togeather and turn in the thieves (Overturn the rule of the Nazi party). And though whatever anti-extraterrestrial (anti-semitic) has been done has been undone, the Benevolent aliens (The reality of jews; normal, un-evil people) realize that Earth (Germany) is no longer a good place for them and that they should return to where they belong: Their home planet (Isreal).

Ok, first off I'm not anti-semitic, this is just an allegory, and second this is a WMG, who cares?

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The rest began falling into place: The gang gets their car into a slump (Post-world war one economic downturn for Germany) and are led to believe that ugly green aliens are to blame (Jews with steriotypical jewish stereotypical Jewish features and traits)and traits) and decide to help their new friends at Seti (Hitler and other heads of the Holocaust) find them before they can cause more problems (Representing the transition from German citizen into nazi Nazi soldiers). Along the way both Shaggy and Scooby meet Girls girls simelar to themselves whom they assume are from Earth (Germany) and court them, being them not interested much in finding the aliens (Carrying out Hitler's master plan) Meanwhile the other three try to dig deeper into the alien mystery (Carrying out the war) but are kept away from some sort of secret mountain(The camps) by MP's (The Gestapo). Wishing to get to the bottom of things, they sneak into the mountain(camp) and discover that the members of Seti (Hitler&Co.) are creating the false image of the green aliens (Evil jews) Jews) so that they may carry out their master plan: diggin up mountains of gold (Taking over the world and killing jews.Jews.) and that they paid off the MP's (Gestapo) to do their bidding.

The game steps in to stop them, but their machinery (Economic/political) power is too great. So in step two mysterious outsiders to stop them: both aliens (Jews) at first the gang is horrified, but then they come to realize that these aliens (Jews) are Shaggy and Scooby Doo's girlfriends. At this they stand togeather and turn in the thieves (Overturn the rule of the Nazi party). And though whatever anti-extraterrestrial (anti-semitic) (antisemitic) has been done has been undone, the Benevolent aliens (The reality of jews; Jews; normal, un-evil people) realize that Earth (Germany) is no longer a good place for them and that they should return to where they belong: Their home planet (Isreal).(Israel).

Ok, first off I'm not anti-semitic, antisemitic, this is just an allegory, and second this is a WMG, who cares?



Scooby Doo: A high-level demon who was assigned to keep watch over the four kids, ensuring that they each learn their lesson and is not allowed to release them until they do. He has gotten attached to them over tim, Shaggy, in particular, due to them being BirdsOfAFeather, and as such Scooby has loosened his grip on their leash quite a bit, allowing them luxuries they wouldn't have normally had otherwise(like staying in hotels and going to barnyard dances). Should they get to comfortable in one place, however, the goofy and lovable act will quickly fade as a much more aggressive side becomes more prominent. He may secretly care about the group (Shaggy in particular), but they all see him as a horrible monster that they must fight to one day escape.

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Scooby Doo: A high-level demon who was assigned to keep watch over the four kids, ensuring that they each learn their lesson and is not allowed to release them until they do. He has gotten attached to them over tim, time, Shaggy, in particular, due to them being BirdsOfAFeather, and as such Scooby has loosened his grip on their leash quite a bit, allowing them luxuries they wouldn't have normally had otherwise(like staying in hotels and going to barnyard dances). Should they get to comfortable in one place, however, the goofy and lovable act will quickly fade as a much more aggressive side becomes more prominent. He may secretly care about the group (Shaggy in particular), but they all see him as a horrible monster that they must fight to one day escape.



A slightly different interpretation of the "they're dead" WMG above. The Gang where traveling in the "mystery machine" sometime in the late 1960s, when they where in a car accident that killed them all. After death their souls became trapped in purgatory. This explains why every building they visit is abandoned. Scooby Doo, who in life was a normal, non-talking dog, takes on the role of a sort of "spirit guardian" who's job it is to keep the gang safe after his death. He is the only member of the group that is in purgatory of his own free will. He could've gone to heaven, but instead decided to enter purgatory. This is because of his strong domestic dog instinct to protect his humans, and a sort of "animal sixth sense" that helps him understand the actual danger the gang's in even if they don't. The monsters are actual demons, which Scooby Doo, in his role of protector, ends up defeating in every episode, this is because since Scooby Doo is the only member of the group without sin, he's the only member who the demons don't actually have power over. After Scooby defeats the demons, the gang's minds, causes them to hallucinate that the demon is actually just a guy in a mask. This is to protect their psyches from learning the truth they're not ready to learn. The world is derived from their collective sub-conscious, for example the "creepiness" of the places they go, and the forms the demons take comes from Shaggy, the biggest coward of the group, while the "clues" that Velma find are fabrications of her rational mind trying to makes sense of what's happening.

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A slightly different interpretation of the "they're dead" WMG above. The Gang where were traveling in the "mystery machine" "Mystery Machine" sometime in the late 1960s, when they where were in a car accident that killed them all. After death their souls became trapped in purgatory. This explains why every building they visit is abandoned. Scooby Doo, who in life was a normal, non-talking dog, takes on the role of a sort of "spirit guardian" who's whose job it is to keep the gang safe after his death. He is the only member of the group that is in purgatory of his own free will. He could've gone to heaven, but instead decided to enter purgatory. This is because of his strong domestic dog instinct to protect his humans, and a sort of "animal sixth sense" that helps him understand the actual danger the gang's in even if they don't. The monsters are actual demons, which Scooby Doo, in his role of protector, ends up defeating in every episode, this is because since Scooby Doo is the only member of the group without sin, he's the only member who the demons don't actually have power over. After Scooby defeats the demons, the gang's minds, causes them to hallucinate that the demon is actually just a guy in a mask. This is to protect their psyches from learning the truth they're not ready to learn. The world is derived from their collective sub-conscious, for example the "creepiness" of the places they go, and the forms the demons take comes from Shaggy, the biggest coward of the group, while the "clues" that Velma find are fabrications of her rational mind trying to makes make sense of what's happening.



why so you think the first time we see him he's stuffed in a crate and shoved out of a train?

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why Why so you think the first time we see him he's stuffed in a crate and shoved out of a train?



Most of the bad guys that Mystery, Inc. deals with are geniuses able to create realistic monster costumes, project full-scale holograms and carve out high-tech hideouts in abandoned mineshafts, and many of them had impressive skills before they turned to crime -- in the original run, for example, three were [=PhDs=], and two were lawyers. Yet their motivations usually involve money, finding work, getting revenge on their bosses who fired them, or getting revenge on robots, the quintessential job stealers. Plus, there's the fact that seemingly every area in the ''Scooby-Doo'' universe -- ski resorts, amusement parks, mansions, airfields -- looks deserted and dilapidated. The setting of ''Scooby-Doo'' is a dystopia where the economy has collapsed and skilled workers are forced to turn to crime in order to make a living.

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Most of the bad guys that Mystery, Inc. deals deal with are geniuses able to create realistic monster costumes, project full-scale holograms and carve out high-tech hideouts in abandoned mineshafts, and many of them had impressive skills before they turned to crime -- in the original run, for example, three were [=PhDs=], and two were lawyers. Yet their motivations usually involve money, finding work, getting revenge on their bosses who fired them, or getting revenge on robots, the quintessential job stealers. Plus, there's the fact that seemingly every area in the ''Scooby-Doo'' universe -- ski resorts, amusement parks, mansions, airfields -- looks deserted and dilapidated. The setting of ''Scooby-Doo'' is a dystopia where the economy has collapsed and skilled workers are forced to turn to crime in order to make a living.



He rarely talks to anyone, or at all at that. [[OldShame He deeply regrets his roll on the show]], and wishes he could have taken it back if he could.

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He rarely talks to anyone, or at all at that. [[OldShame He deeply regrets his roll role on the show]], and wishes he could have taken it back if he could.



...and my guess to it would right up the "Twilight Zone" and "Outer Limits" neighborhood. The gang had decide to set a trap. Freddie explains the trap as usual -- but before he can send Shaggy and Scooby-Doo out to get the villain. They heard a a lot of noises similar how Freddie imagines Shaggy and Scooby-Doo would have made from the trap. The villian is trapped, unmasked, and his plan reveal. The gang is about to leave when they heard voice similar to Scooby-Doo and Shaggy from the trap. They pull out another Shaggy and Scooby-Doo from the trap. This puzzle the gang and Daphne is amount to groan about feeding four cowardly eating machines -- but another Daphne enters with another Freddie and another Velma. This second Mystery Inc. is the gang from ''WesternAnimation/ScoobyDooMysteryIncorporated''. As the two Shaggy and two Scooby-Doo eat, the Crystal Cove gang and the Coolville gang compare notes on their hometowns.

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...and my guess to it would right up the "Twilight Zone" and "Outer Limits" neighborhood. The gang had decide to set a trap. Freddie explains the trap as usual -- but before he can send Shaggy and Scooby-Doo out to get the villain. They heard a a lot of noises similar how Freddie imagines Shaggy and Scooby-Doo would have made from the trap. The villian is trapped, unmasked, and his plan reveal. The gang is about to leave when they heard voice similar to Scooby-Doo and Shaggy from the trap. They pull out another Shaggy and Scooby-Doo from the trap. This puzzle puzzles the gang and Daphne is amount to groan about feeding four cowardly eating machines -- but another Daphne enters with another Freddie and another Velma. This second Mystery Inc. is the gang from ''WesternAnimation/ScoobyDooMysteryIncorporated''. As the two Shaggy and two Scooby-Doo eat, the Crystal Cove gang and the Coolville gang compare notes on their hometowns.



Shaggy is the classic hippy, a longhaired jive-talker with an eternal case of the munchies who only goes by his nickname. You don't question his decision to go off the grid and live in a van with his dog, because it seems completely natural for a kid like that in 1969. He named his van "The Mystery Machine" because he dreamed of pulling a Jack Kerouac and finding the answers to life's mysteries on the open road, and he took his beloved Great Dane with him.

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Shaggy is the classic hippy, a longhaired jive-talker with an eternal case of the munchies who only goes by his nickname. You don't question his decision to go off the grid and live in a van with his dog, because it seems completely natural for a kid like that in 1969. He named his van "The Mystery Machine" because he dreamed of pulling a Jack Kerouac Creator/JackKerouac and finding the answers to life's mysteries on the open road, and he took his beloved Great Dane with him.



Daphne pay her friends, relatives, and neighbors to dress up as monsters. They set up fake mysteries around the world in hopes to become rich and famous. The only things are real are the collateral damage, cops, and bystanders. When the unmasked monsters go to jail at the end, Daphne's rich family "persuade" the cops to let them go.

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Daphne pay pays her friends, relatives, and neighbors to dress up as monsters. They set up fake mysteries around the world in hopes to become rich and famous. The only things are real are the collateral damage, cops, and bystanders. When the unmasked monsters go to jail at the end, Daphne's rich family "persuade" the cops to let them go.



Sometime around the 2000s, Mystery Inc. had a resurgance in popularity. Now, previous to this, Scooby-Doo was a dying franchise. They did something to reverse this and gained the fame and revitalization they desired...but at a cost. They will live on...[[WhoWantsToLiveForever watching their fellow shows die out, their fellow HB characters fade, everything they know be warped and ravaged by time.]] They would be revitalized...again, and again, and again...increasingly deviating from who and what they once were. The gang deals with their guilt in various ways. Shaggy and Scooby turn to food and grow increasingly frightened as a way to distract themselves from the weight of their deed. Daphne becomes more agressive, as an outlet for her self-loathing...only Fred seems to remain a fairly blank slate, because only he has no remorse for what they've done. When they learn their lesson and take responsibility for their actions, they'll break the curse and the franchise will fade. Possibly they managed this in Mystery Incorporated, as the universe is finally reset. Maybe be cool is a completely new, alternate mystery inc. Maybe. This is a WMG, after all.

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Sometime around the 2000s, Mystery Inc. had a resurgance resurgence in popularity. Now, previous to this, Scooby-Doo was a dying franchise. They did something to reverse this and gained the fame and revitalization they desired...but at a cost. They will live on...[[WhoWantsToLiveForever watching their fellow shows die out, their fellow HB characters fade, everything they know be warped and ravaged by time.]] They would be revitalized...again, and again, and again...increasingly deviating from who and what they once were. The gang deals with their guilt in various ways. Shaggy and Scooby turn to food and grow increasingly frightened as a way to distract themselves from the weight of their deed. Daphne becomes more agressive, as an outlet for her self-loathing...only Fred seems to remain a fairly blank slate, because only he has no remorse for what they've done. When they learn their lesson and take responsibility for their actions, they'll break the curse and the franchise will fade. Possibly they managed this in Mystery Incorporated, as the universe is finally reset. Maybe be cool is a completely new, alternate mystery inc. Maybe. This is a WMG, after all.
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* ''WMG/ScoobyDooWhereAreYou

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* ''WMG/ScoobyDooWhereAreYou''WMG/ScoobyDooWhereAreYou''



* ''WMG/WhatsNewScoobyDoo

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* ''WMG/WhatsNewScoobyDoo''WMG/WhatsNewScoobyDoo''
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[[WMG: They will make a sequel to Witch's Ghost]]
Why not if they are making a sequel of Zombie Island.
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[WMG: Googie and Crystal will both come back and try to woo Shaggy]]

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[WMG: [[WMG: Googie and Crystal will both come back and try to woo Shaggy]]
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[WMG: Googie and Crystal will both come back and try to woo Shaggy]]
It would make for interesting plot.
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* ''WMG/ScoobyDooWhereAreYou


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* ''WMG/WhatsNewScoobyDoo


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[[WMG: A pup named Scooby doo are dreams of the gang as adults]]
It explains the weirdness of the whole series.
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[[WMG: Fred was in foster care.]]
Hence why his family is so inconsistent.

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[[WMG: Shaggy and Scooby Doo get a clue is a comatose dream of Shaggy.]]
This series takes place immediately after What's new Scooby Doo. After playing too many video games Shaggy has a life threatening seizure and falls into a coma. The entirety of Shaggy and Scooby Doo get a clue is his dying dream.
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[[WMG: WesternAnimation/BeCoolScoobyDoo and [[Film/ScoobyDoo the]] [[Film/ScoobyDooMonstersUnleashed movies]] take place in timelines where the Niburu Entity still influenced events after it's defeat.]]

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* ''WMG/The13GhostsOfScoobyDoo''
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* This WMG is looking to be at least partially Jossed already. We're at least getting DTV follow ups to 13 Ghosts and Zombie Island, so those are pretty ContinuityPorn heavy right there. It would also appear to have the opportunity of presenting a meta reason or establishing a sort of timeline (as if this is the case that causes them to break up BEFORE Zombie Island). Or if the movie passes with none at all, would pretty much signify the studio is just doing RuleOfFun continuity like Hanna Barbera did. There isn't much room for the MI fans interpretation if that happens. One of the leaked scenes for Curse of the 13th Ghosts shows Daphne has a framed picture of the gang unmasking the Moat Monster from the start of Zombie Island in her room, implying at least that case happened before this one. Something that could also be relevant is the Frankencreepy FreezeFrameBonus had the plaid shirt tourist from Witch's Ghost, Alien Invaders and Cyber Chase on the Scooby Gang revenge page. If those movies didn't happen yet, why was he already mad at them? So 2019 will probably be the year we will have a answer to put all the pages in-line together on this issue. The Alternatives can just go to wmg and ymmv pages.

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* This WMG is looking to be at least partially Jossed already. We're at least getting DTV follow ups to 13 Ghosts and Zombie Island, so those are pretty ContinuityPorn heavy right there. It would also appear to have the opportunity of presenting a meta reason or establishing a sort of timeline (as if this is the case that causes them to break up BEFORE Zombie Island). Or if the movie passes with none at all, would pretty much signify the studio is just doing RuleOfFun continuity like Hanna Barbera did. There isn't much room for the MI fans interpretation if that happens. One of the leaked scenes for Curse of the 13th Ghosts shows Daphne has a framed picture of the gang unmasking the Moat Monster from the start of Zombie Island in her room, implying at least that case happened before this one. Something that could also be relevant is the Frankencreepy FreezeFrameBonus had the plaid shirt tourist from Witch's Ghost, Alien Invaders and Cyber Chase on the Scooby Gang revenge page. If those movies didn't happen yet, why was he already mad at them? So 2019 will probably be the year we will have a answer to put all the pages in-line together on this issue. The Alternatives can just go to wmg and ymmv pages.
agree on this.
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* This WMG is looking to be at least partially Jossed already. We're at least getting DTV follow ups to 13 Ghosts and Zombie Island, so those are pretty ContinuityPorn heavy right there. It would also appear to have the opportunity of presenting a meta reason or establishing a sort of timeline (as if this is the case that causes them to break up BEFORE Zombie Island). Or if the movie passes with none at all, would pretty much signify the studio is just doing RuleOfFun continuity like Hanna Barbera did. There isn't much room for the MI fans interpretation if that happens. One of the leaked scenes for Curse of the 13th Ghosts shows Daphne has a framed picture of the gang unmasking the Moat Monster from the start of Zombie Island in her room, implying at least that case happened before this one. Something that could also be relevant is the Frankencreepy FreezeFrameBonus had the plaid shirt tourist from Witch's Ghost, Alien Invaders and Cyber Chase on the Scooby Gang revenge page. If those movies didn't happen yet, why was he already mad at them? So 2019 will probably be the year we will have a answer to put all the pages in-line together on this issue. The Alternatives can just go to wmg and ymmv pages.
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[[WMG: Scrappy will appear in a future live-action movie as TheAtoner, bailed from the pound to help with a particular case.]]
And it'll be shown that, even if Scooby forgives him for his past sins being the NiceGuy that he is, Scrappy is completely unwilling or unable to forgive himself. Whatever character arc he ends up going through as the movie progresses may or may not help ultimately push him in the right direction towards doing so.
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** ''WMG/ScoobyDooAndTheCurseOfThe13thGhost''

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* ''WMG/ScoobyDooMysteryIncorporated''

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[[index]]
* ''WMG/ScoobyDooMysteryIncorporated''''WMG/TheNewScoobyDooMovies''



* ''WMG/ScoobyDooMaskOfTheBlueFalcon''
* ''WMG/ScoobyDooWrestlemaniaMystery''


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* ''WMG/ScoobyDooDirectToVideoFilmSeries''
**
''WMG/ScoobyDooMaskOfTheBlueFalcon''
** ''WMG/ScoobyDooWrestlemaniaMystery''
* ''WMG/ScoobyDooWrestlemaniaMystery''

''WMG/ScoobyDooMysteryIncorporated''
* ''WMG/ScoobyDooAndGuessWho''
[[/index]]
----
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*Or, [[AlternativeCharacterInterpretation the Mystery Inc. Gang]] are purposely seeking out locations that are suffering economically and have a high likelihood of producing the kind of desperate criminal behavior that creates the show's average villain.

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* The Alternative theory fronted by fans of Scooby and many of his sibling entities, is that they just exist in a faulty timeline. Either by birth or caused by several decades of animated shenanigans, their normal is always in flux and you should come to expect it.
* We could take this into a more out of universe way as well as in universe, but that's a whole major issue of a BrokenBase.
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This explains the wildly different animation style, almost as if being viewed from a different pair of eyes, the flanderization, and the randomness. Plus the subtle dream/sleep motif going on-("Wake Me Up to say Goodnight" the name of the case music from trading chases, "Bad, Bad, ''Dream''" From Me Myself and AI, "Kitchen Frightmare" a play on ''Nightmare'') It's interesting to note that Velma and Fred are both acting fairly like their original incarnations, almost as if the dreamer knew them from that time (Be they an avid watcher of the show or knew the gang in-universe) In fact, the only one NOT acting like themselves is Daphne, so it's safe to assume that the dreamer chose her as their main persona. At this point one would assume that the dreamer is a girl, but that alone is weak proof, and considering that the entire gang is also a product of the dreamer's imagination and parts of their mind. The dreamer could have chosen Daphne for any variety of reasons, for example, if didn't feel like they could relate to Shaggy, or was upset with Fred and Velma, and preferred to "interact" with Scooby over "being" him, that would only leave Daphne, but those are just examples.


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Daphne is T.D.'s younger self, fun lovng, optimistic, and in many ways more psychologically whole then the others. Fred is his older self, mature, cynical, and completely contrasting to Daphne. He's also very protective over her, and of all of them has the most traumatic past. Velma all of T.D.'s memories, everything he's ever learned. She also contains his fears and anxiety, stuff that the world doesn't associate with guys, thus he hides it away with timid little Velma. Scooby is T.D.'s memories of Scooby, but, as seen by Scooby's TakenALevelInJerkass, the memories are clearly warped. Shaggy is Daphne's antithesis, optimistic with a high opinion of Scooby, but is rather dependent on Scooby,but the relationship is portrayed not as ideally as before-Scooby is portrayed as disloyal to Shaggy and gets angry at him easily. So Daphne's the
This explains the wildly different animation style, almost as if being viewed from a different pair of eyes, the flanderization, and the randomness. Plus the subtle dream/sleep motif going on-("Wake Me Up to say Goodnight" the name of the case music from trading chases, "Bad, Bad, ''Dream''" From Me Myself and AI, "Kitchen Frightmare" a play on ''Nightmare'') It's interesting to note that Velma and Fred are both acting fairly like their original incarnations, almost as if the dreamer knew them from that time (Be they an avid watcher of the show or knew the gang in-universe) In fact, the only one NOT acting like themselves is Daphne, so it's safe to assume that the dreamer chose her as their main persona. At this point one would assume that the dreamer is a girl, but that alone is weak proof, and considering that the entire gang is also a product of the dreamer's imagination and parts of their mind. The dreamer could have chosen Daphne for any variety of reasons, for example, if didn't feel like they could relate to Shaggy, or was upset with Fred and Velma, and preferred to "interact" with Scooby over "being" him, that would only leave Daphne, but those are just examples. \n\n Shaggy is the yin to Daphne's yang, Fred is the yin to Velma's yang. Shaggy is everything T.D. fears that he could have been, Velma is everything hidden within him.




T.D.'s health continues to deteriorate. Daphne is portrayed as unusually desperate in this episode, expressing wistfulness for a friendship like Shaggy and Scooby's. By this point, while still unclear exactly how much time T.D. has been trapped in his state, it's clear he has gotten lonely. He just goes straight to collecting animal friends instead of creating of creating some replicas of his friends from the outside world. Did he have friends at the point he went comatose?

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T.D.'s health continues to deteriorate. Daphne is portrayed as unusually desperate in this episode, expressing wistfulness for a friendship like Shaggy and Scooby's. By this point, while still unclear exactly how much time T.D. has been trapped in his state, it's clear he has gotten lonely. He just goes straight to collecting animal friends instead of creating of creating some replicas of his friends from the outside world. Did he have friends at the point he went comatose?comatose? Daphne's sadness at the end of how could be because she's been betrayed.
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[[WMG: Mystery Inc. Did something horrible, and their longevity is a punishment, not a gift.]]
Sometime around the 2000s, Mystery Inc. had a resurgance in popularity. Now, previous to this, Scooby-Doo was a dying franchise. They did something to reverse this and gained the fame and revitalization they desired...but at a cost. They will live on...[[WhoWantsToLiveForever watching their fellow shows die out, their fellow HB characters fade, everything they know be warped and ravaged by time.]] They would be revitalized...again, and again, and again...increasingly deviating from who and what they once were. The gang deals with their guilt in various ways. Shaggy and Scooby turn to food and grow increasingly frightened as a way to distract themselves from the weight of their deed. Daphne becomes more agressive, as an outlet for her self-loathing...only Fred seems to remain a fairly blank slate, because only he has no remorse for what they've done. When they learn their lesson and take responsibility for their actions, they'll break the curse and the franchise will fade. Possibly they managed this in Mystery Incorporated, as the universe is finally reset. Maybe be cool is a completely new, alternate mystery inc. Maybe. This is a WMG, after all.
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Daphne pay her friends, relatives, and neighbors to dress up as monsters. They set up fake mysteries around the world in hopes to become rich and famous. The only things are real are the collateral damage, cops, and bystanders. When the unmasked monsters go to jail at the end, Daphne's rich family "persuade" the judge and jury to let them go.

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Daphne pay her friends, relatives, and neighbors to dress up as monsters. They set up fake mysteries around the world in hopes to become rich and famous. The only things are real are the collateral damage, cops, and bystanders. When the unmasked monsters go to jail at the end, Daphne's rich family "persuade" the judge and jury cops to let them go.
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Daphne pay her friends, relatives, and neighbors to dress up as monsters. They set up fake mysteries around the world in hopes to become rich and famous. The only things are real are the collateral damage, cops, and bystanders. When Old Man Jenkins goes to jail at the end, Daphne's rich family get him out using money, power, intimidation, and blackmail.

to:

Daphne pay her friends, relatives, and neighbors to dress up as monsters. They set up fake mysteries around the world in hopes to become rich and famous. The only things are real are the collateral damage, cops, and bystanders. When Old Man Jenkins goes the unmasked monsters go to jail at the end, Daphne's rich family get him out using money, power, intimidation, "persuade" the judge and blackmail.jury to let them go.
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None


Daphne pay her friends, relatives, and neighbors to dress up as monsters. They set up fake mysteries around the world in hopes to become rich and famous. The only things are real are the collateral damage, cops, and bystanders. So when Old Man Jenkins goes to jail, Daphne's rich family will get him out through money, power, intimidation, and blackmail.

to:

Daphne pay her friends, relatives, and neighbors to dress up as monsters. They set up fake mysteries around the world in hopes to become rich and famous. The only things are real are the collateral damage, cops, and bystanders. So when When Old Man Jenkins goes to jail, jail at the end, Daphne's rich family will get him out through using money, power, intimidation, and blackmail.
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[[WMG: All of the mysteries are staged by the gang]]
Daphne pay her friends, relatives, and neighbors to dress up as monsters. They set up fake mysteries around the world in hopes to become rich and famous. The only things are real are the collateral damage, cops, and bystanders. So when Old Man Jenkins goes to jail, Daphne's rich family will get him out through money, power, intimidation, and blackmail.
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None

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[[WMG: Daphne is faking her wacky personality in "Be Cool, Scooby-Doo!"]]
She is aware of her bland personality, so she creates this wacky persona to get people to like her.
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While there won't be ContinuityPorn or any outright confirmation of what universe the 2010s-era movies takes place in (since a recurring point about these movies is that they're meant to stand on their own), there will be stronger references to previous ''Scooby-Doo'' works, such as brief cameos from past characters or hints that these characters exist in this continuity like how ''Abracadabra-Doo!" implied that Mrs. Dinkley is still Angie Dinkley from ''Mystery Incorporated''.

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While there won't be ContinuityPorn or any outright confirmation of what universe the 2010s-era movies takes place in (since a recurring point about these movies is that they're meant to stand on their own), there will be stronger references to previous ''Scooby-Doo'' works, such as brief cameos from past characters or hints that these characters exist in this continuity like how ''Abracadabra-Doo!" implied that [[TheGhost Mrs. Dinkley is still Dinkley's]] characterization in ''Abracadabra-Doo!'' fits the bill for her being Angie Dinkley from ''Mystery Incorporated''.Dinkley, the Crystal Cove license plate on the Mystery Machine in ''Frankencreepy'', etc.

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