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* PersonalSpaceInvader: Rats, who jump on the player and deal continuous damage until they're shaken off (and more than one rat can jump on at a time.) Fortunately, they do the exact same thing to other enemies as well.
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* FedToPigs: Level 1 eventually leads to a sewer containing plenty of pigs feeding on dead test subjects.
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Changed the trope for "Purple Rain"
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** [[BoringButPractical Purple Rain]]: Faster Nekro extraction so it will be less likely be interrupted, but has only 1 charge.
to:
** [[BoringButPractical [[SoloCharacterRun Purple Rain]]: Faster Nekro extraction so it will be less likely be interrupted, but has only 1 charge.
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Fixed "Godmother"
Changed line(s) 23 (click to see context) from:
** [[DeadlyUpgrade Godmother]]: Permanent, but watered-down berserk state. Continuously drain health until you have [[OneHitpointWonder one HP left]]. Also, enemies usually have their heads destroyed when kiled in berserk state, so this one is a bit AwesomeButImpractical. But can be a [[SelfImposedChallenge challenging experience]]. 3 charges.
to:
** [[DeadlyUpgrade Godmother]]: Permanent, but watered-down berserk state. Continuously drain health until you have [[OneHitpointWonder one HP left]]. Can no longer enter an actual berserk state and can only use the drug to heal. Also, enemies usually have their heads destroyed when kiled in this berserk state, so this one is a bit AwesomeButImpractical. But can be a [[SelfImposedChallenge challenging experience]]. 3 charges.
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Added varients of Nekro.
Changed line(s) 12 (click to see context) from:
* AddictionPowered: Nekro is supposedly just a street drug, but in the hands of the protagonists it makes them even more dangerous than they already were. There are different strains of it and must be unlocked through Arena Mode (except Kremlin Colonel).
to:
* AddictionPowered: Nekro is supposedly just a street drug, but in the hands of the protagonists it makes them even more dangerous than they already were. There are different strains of it and must be unlocked through Arena Mode (except Kremlin Colonel).Colonel):
** [[JackOfAllStats Kremlin Colonel]]: The drug to begin with. Can be used to heal yourself/others, or enter berserk state. 3 charges.
** [[SetAMookToKillAMook Rose Kennedy]]: Turns an enemy to your side. Affected enemies must still be killed to proceed. 2 charges.
** [[BoringButPractical Purple Rain]]: Faster Nekro extraction so it will be less likely be interrupted, but has only 1 charge.
** [[CombatMedic Blue Lagoon]]: Increased healing when used on others, but can no longer enter berserk state. 3 charges.
** [[SuperStrength White Russian]]: During berserk state, damage increased and enemies will be reduced into a mess when killed. 2 charges.
** [[OneHitKill Bloody Mary]]: Instantly kills an enemy. [[CaptainObvious Does not work on bosses.]] 2 charges.
** [[FlashStep Orange Tundra]]: Teleports to an enemy during berserk state. 2 charges.
** [[GradualRegeneration Greyhound]]: Regenerates health during berserk state. 1 charge.
** [[FoeTossingCharge Black Widow]]: [[OffWithHisHead Decapitates]] an enemy and knock other enemies behind him when charging on during berserk state. 1 charge.
** [[AttackAttackAttack Moscow Mule]]: Extends berserk state when using a fatality on a foe, rather than ending it. 1 charge.
** [[DeadlyUpgrade Godmother]]: Permanent, but watered-down berserk state. Continuously drain health until you have [[OneHitpointWonder one HP left]]. Also, enemies usually have their heads destroyed when kiled in berserk state, so this one is a bit AwesomeButImpractical. But can be a [[SelfImposedChallenge challenging experience]]. 3 charges.
** [[JackOfAllStats Kremlin Colonel]]: The drug to begin with. Can be used to heal yourself/others, or enter berserk state. 3 charges.
** [[SetAMookToKillAMook Rose Kennedy]]: Turns an enemy to your side. Affected enemies must still be killed to proceed. 2 charges.
** [[BoringButPractical Purple Rain]]: Faster Nekro extraction so it will be less likely be interrupted, but has only 1 charge.
** [[CombatMedic Blue Lagoon]]: Increased healing when used on others, but can no longer enter berserk state. 3 charges.
** [[SuperStrength White Russian]]: During berserk state, damage increased and enemies will be reduced into a mess when killed. 2 charges.
** [[OneHitKill Bloody Mary]]: Instantly kills an enemy. [[CaptainObvious Does not work on bosses.]] 2 charges.
** [[FlashStep Orange Tundra]]: Teleports to an enemy during berserk state. 2 charges.
** [[GradualRegeneration Greyhound]]: Regenerates health during berserk state. 1 charge.
** [[FoeTossingCharge Black Widow]]: [[OffWithHisHead Decapitates]] an enemy and knock other enemies behind him when charging on during berserk state. 1 charge.
** [[AttackAttackAttack Moscow Mule]]: Extends berserk state when using a fatality on a foe, rather than ending it. 1 charge.
** [[DeadlyUpgrade Godmother]]: Permanent, but watered-down berserk state. Continuously drain health until you have [[OneHitpointWonder one HP left]]. Also, enemies usually have their heads destroyed when kiled in berserk state, so this one is a bit AwesomeButImpractical. But can be a [[SelfImposedChallenge challenging experience]]. 3 charges.
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* LudicrousGibs: The common result of smashing a downed opponent's head. Also the effect of White Russian, where your finishing punches will reduce your enemies into a mess when in berserk state.
to:
* LudicrousGibs: The common result of smashing a downed opponent's head. Also the effect of see White Russian, where your finishing punches will reduce your enemies into a mess when Russian in berserk state.AddictionPowered above.
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Changed line(s) 12 (click to see context) from:
* AddictionPowered: Nekro is supposedly just a street drug, but in the hands of the protagonists it makes them even more dangerous than they already were.
to:
* AddictionPowered: Nekro is supposedly just a street drug, but in the hands of the protagonists it makes them even more dangerous than they already were. There are different strains of it and must be unlocked through Arena Mode (except Kremlin Colonel).
* AnArmAndALeg: [[spoiler: Mikhail loses one of his arms when you meet him in the seventh level.]]
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* ArtificialStupidity: The AI bots that can stand in for absent players aren't too bright, to say the least., Among other issues, they hoard Nekro, won't heal anyone but themselves with it, aren't aggressive enough to survive large fights, and lack the programming to properly fight certain bosses. In some cases, they'll even get stuck on the level geometry, leading to needless deaths.
to:
* ArtificialStupidity: The AI bots that can stand in for absent players aren't too bright, to say the least., Among other issues, they hoard Nekro, won't heal anyone but themselves with it, aren't aggressive enough to survive large fights, and lack the programming to properly fight certain bosses. In some cases, they'll even get stuck on the level geometry, leading to needless deaths. [[spoiler:You will never earn the good ending because of that.]]
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* LudicrousGibs: The common result of smashing a downed opponent's head.
to:
* LudicrousGibs: The common result of smashing a downed opponent's head. Also the effect of White Russian, where your finishing punches will reduce your enemies into a mess when in berserk state.
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Changed line(s) 28,29 (click to see context) from:
* BodyHorror: Nekro does horrible things to the bodies of it's users, making the most extreme cases more like zombies than anything.
* BoomHeadshot: Killing with a handgun or the AK will always destroy the head of enemies.
* BoomHeadshot: Killing with a handgun or the AK will always destroy the head of enemies.
to:
* BodyHorror: Nekro does horrible things to the bodies of it's its users, making the most extreme cases more like zombies than anything.
* BoomHeadshot: Killing with a handgun or the AK will always destroy thehead heads of enemies.
* BoomHeadshot: Killing with a handgun or the AK will always destroy the
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* BreakableWeapons: Each weapons can take a certain amount of hits before they break. Some weapons like the [[ChairmanOfTheBrawl Chair]] or [[GrievousBottleyHarm the bottle]] will break and become a [[SinisterShiv Shiv]] instead.
** Also dropping your weapons can damage it, you can chose to gently put it in the floor.
* TheCameo: The Fans from ''VideoGame/HotlineMiami2WrongNumber'' can be seen sitting on the background of level 6.
** Also dropping your weapons can damage it, you can chose to gently put it in the floor.
* TheCameo: The Fans from ''VideoGame/HotlineMiami2WrongNumber'' can be seen sitting on the background of level 6.
to:
* BreakableWeapons: Each weapons weapon can take a certain amount of hits before they break.it breaks. Some weapons like the [[ChairmanOfTheBrawl Chair]] or [[GrievousBottleyHarm the bottle]] will break and become a [[SinisterShiv Shiv]] instead.
** Also dropping your weapons can damageit, them, though you can chose choose to gently put it in them on the floor.
* TheCameo: The Fans from ''VideoGame/HotlineMiami2WrongNumber'' can be seen sittingon in the background of level 6.
** Also dropping your weapons can damage
* TheCameo: The Fans from ''VideoGame/HotlineMiami2WrongNumber'' can be seen sitting
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* ChairmanOfTheBrawl: In Chapter 2, after accidentally inciting a riot. Among the weapons you can get are Toilet Seats and Chairs. Also if the chair is damaged or used enough it will become a [[SinisterShiv Shiv]]
* ChummyCommies: Vlad,see BigGood.
* ChummyCommies: Vlad,see BigGood.
to:
* ChairmanOfTheBrawl: In Chapter 2, after accidentally inciting a riot. Among the weapons you can get are Toilet Seats and Chairs. Also if the chair is damaged or used enough it will become a [[SinisterShiv Shiv]]
Shiv]].
* ChummyCommies:Vlad,see Vlad, see BigGood.
* ChummyCommies:
Changed line(s) 44 (click to see context) from:
* DrugsAreBad: Played with. While Nekro gives notable advantages ingame, like recovering health and making the player stronger and faster, the side effects causes the users to become walking corpses and causes horrible hallucinations...if they survive the drug long enough.
to:
* DrugsAreBad: Played with. While Nekro gives notable advantages ingame, in-game, like recovering health and making the player stronger and faster, the side effects causes cause the users to become walking corpses and causes give horrible hallucinations...if they survive the drug long enough.
Changed line(s) 46,47 (click to see context) from:
* EscortMission: Segments during levels 2 and 5 have the protagonists escorting a character through part of the level. The game shows some mercy during these parts by allowing you to revive them with Nekro should they be run out of health. In the latter case its also played with, as the escortee in question is perfectly capable of attacking and finishing off enemies.
* EvenEvilHasStandards: Exploited by Vlad, he knows that while corrupt the soldiers would never shoot on a kid so he sends a small boy to give you a message. Even your characters, who aren't exactly nice people, find this gamble of poor taste.
* EvenEvilHasStandards: Exploited by Vlad, he knows that while corrupt the soldiers would never shoot on a kid so he sends a small boy to give you a message. Even your characters, who aren't exactly nice people, find this gamble of poor taste.
to:
* EscortMission: Segments during levels 2 and 5 have the protagonists escorting a character through part of the level. The game shows some mercy during these parts by allowing you to revive them with Nekro should they be run out of health. In the latter case its it's also played with, as the escortee in question is perfectly capable of attacking and finishing off enemies.
* EvenEvilHasStandards: Exploited byVlad, he Vlad. He knows that that, while corrupt corrupt, the soldiers would never shoot on a kid so he sends a small boy to give you a message. Even your characters, who aren't exactly nice people, find this gamble of in poor taste.
* EvenEvilHasStandards: Exploited by
Changed line(s) 49,50 (click to see context) from:
* {{Expy}}: Nekro is inspired by [[https://www.drugs.com/illicit/krokodil.html Krokodil]], a notorious real-life street drug that was documented to be widespread in the former Soviet Union during the 2000s and early-2010s and infamous for being highly addictive while also seriously ravaging on one's body.
** The Chapter 6's Boss is pretty much just Eggman copy and paste, complete with elaborate Death Machine.
** The Chapter 6's Boss is pretty much just Eggman copy and paste, complete with elaborate Death Machine.
to:
* {{Expy}}: Nekro is inspired by [[https://www.drugs.com/illicit/krokodil.html Krokodil]], a notorious real-life street drug that was documented to be widespread in the former Soviet Union during the 2000s and early-2010s and infamous for being highly addictive while also seriously ravaging on one's body.
**The Chapter 6's Boss is pretty much just an Eggman copy and paste, complete with elaborate Death Machine.
**
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* FaceHeelTurn: [[spoiler:Mikhail, the protagonists' mentor figure is revealed to have been the one who sold the gypsy encampment out to the Bratva.]]
to:
* FaceHeelTurn: [[spoiler:Mikhail, the protagonists' mentor figure is revealed to have been the one who sold the gypsy Gypsy encampment out to the Bratva.]]
Changed line(s) 57 (click to see context) from:
* FriendlyFireproof: The game offers the option for the players characters (in coop or if playing with an allied bot) to not hurt themselves, but the feature must be manually enabled before starting a level. It is always disabled for the enemies; leading them to kill themselves with their own explosives or guns, which is a valid tactic.
to:
* FriendlyFireproof: The game offers the option for the players characters (in coop or if playing with an allied bot) to not hurt themselves, each other, but the feature must be manually enabled before starting a level. It is always disabled for the enemies; enemies, leading them to kill themselves with their own explosives or guns, which is a valid tactic.
Changed line(s) 60 (click to see context) from:
* GratuitousRussian: Notably averted. Le Cartel asked Russian fans on [[https://vk.com/russiableeds official VK page of the game]] to check the text used in the game and suggest valid, commonly-used Russian names.
to:
* GratuitousRussian: Notably averted. Le Cartel asked Russian fans on [[https://vk.com/russiableeds the official VK page of the game]] to check the text used in the game and suggest valid, commonly-used Russian names.
Changed line(s) 62,63 (click to see context) from:
* GoodScarsEvilScars: Sergei and Ivan both have scars on their faces, unlike Sergei though Ivan seems to have lost his [[EyeScream eye]].
* {{Gorn}}: Blood and brain matter flow by the gallon through the course of the game.
* {{Gorn}}: Blood and brain matter flow by the gallon through the course of the game.
to:
* GoodScarsEvilScars: Sergei and Ivan both have scars on their faces, unlike Sergei though faces. Unlike Sergei, though, Ivan seems to have lost his [[EyeScream eye]].
* {{Gorn}}: Blood and brain matter flow by the gallonthrough throughout the course of the game.
* {{Gorn}}: Blood and brain matter flow by the gallon
Changed line(s) 65 (click to see context) from:
* HalfTheManHeUsedToBe: Boris' fatality consists in lifting the enemy above his head with both hands and breaking them in two with a backbreaker.
to:
* HalfTheManHeUsedToBe: Boris' Boris's fatality consists in lifting the enemy above his head with both hands and breaking them in two with a backbreaker.
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* KatanasAreJustBetter: In the final Chapter, before you confront [[spoiler: The Soviet Premier]] you first have to worry about a room filled to the brim with his bodyguards. Thankfully, he was nice enough to display his favorite swords there. And to top it all of it's one of the best melee weapons in game, it can [[OffWithHIsHead decapitate]] or [[SlashedThroat slash the throats]] of all enemies in one slice.
* KickThemWhileTheyAreDown: You can gruesomely beat up knocked down enemies. Also, some enemies can do this to you as well, fortunately, you can kick them away
* LargeAndInCharge: Almost all of the Bosses are the bigger than you and as stated above are backed up by their respective Mooks.
* KickThemWhileTheyAreDown: You can gruesomely beat up knocked down enemies. Also, some enemies can do this to you as well, fortunately, you can kick them away
* LargeAndInCharge: Almost all of the Bosses are the bigger than you and as stated above are backed up by their respective Mooks.
to:
* KatanasAreJustBetter: In the final Chapter, before you confront [[spoiler: The Soviet Premier]] you first have to worry about a room filled to the brim with his bodyguards. Thankfully, he was nice enough to display his favorite swords there. And to top it all of off, it's one of the best melee weapons in the game, it can [[OffWithHIsHead decapitate]] or [[SlashedThroat slash the throats]] of all enemies in one slice.
* KickThemWhileTheyAreDown: You can gruesomely beat up knocked down enemies. Also, some enemies can do this to you as well, though fortunately, you can kick themaway
away.
* LargeAndInCharge: Almost all of the Bosses arethe bigger than you and and, as stated above above, are backed up by their respective Mooks.
* KickThemWhileTheyAreDown: You can gruesomely beat up knocked down enemies. Also, some enemies can do this to you as well, though fortunately, you can kick them
* LargeAndInCharge: Almost all of the Bosses are
Changed line(s) 80 (click to see context) from:
* MultipleEndings: There are two endings, which is determined by whether or not you [[spoiler:defeat the final boss without using Nekro]].
to:
* MultipleEndings: There are two endings, which is are determined by whether or not you [[spoiler:defeat the final boss without using Nekro]].
Changed line(s) 96,97 (click to see context) from:
* {{Retirony}}: In the opening cutscene of level 5 (the nightclub), one of the bouncers guarding the building's entrance tells his coworker that it's probably his last night of work, as he intends to resign to look after his family. Of course, he's one of the first mooks to die...
* {{Retraux}}: A side-scrolling beat'em up with classical gameplay and pixelated graphics, released in 2016.
* {{Retraux}}: A side-scrolling beat'em up with classical gameplay and pixelated graphics, released in 2016.
to:
* {{Retirony}}: In the opening cutscene of level 5 (the nightclub), one of the bouncers guarding the building's entrance tells his coworker co-worker that it's probably his last night of work, as he intends to resign to look after his family. Of course, he's one of the first mooks to die...
* {{Retraux}}: A side-scrolling beat'em up withclassical classic gameplay and pixelated graphics, released in 2016.
* {{Retraux}}: A side-scrolling beat'em up with
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** One of the mooks class is made of shirtless tattooed thugs. They have [[FullFrontalAssault a totally naked variant]], encountered in the prison shower-room.
to:
** One of the mooks class mook classes is made of shirtless tattooed thugs. They have [[FullFrontalAssault a totally naked variant]], encountered in the prison shower-room.
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Changed line(s) 47 (click to see context) from:
* EvenEvilHasStandards: Exploited by Vlad, he knows that while corrupt the soldiers would never shoot on a kid so he send a small boy to give you a message. Even your characters, who aren't exactly nice people, find this gamble of poor taste.
to:
* EvenEvilHasStandards: Exploited by Vlad, he knows that while corrupt the soldiers would never shoot on a kid so he send sends a small boy to give you a message. Even your characters, who aren't exactly nice people, find this gamble of poor taste.
Is there an issue? Send a MessageReason:
None
Changed line(s) 57 (click to see context) from:
* FriendlyFireproof: The game offers the option for the players characters (in coop or if playing with an allied bot) to not hurt themselves, but the feature must be manually enabled before starting a level. It is always disabled for the enemies; leading them to kill themselves with their own explosives or guns is a valid tactic.
to:
* FriendlyFireproof: The game offers the option for the players characters (in coop or if playing with an allied bot) to not hurt themselves, but the feature must be manually enabled before starting a level. It is always disabled for the enemies; leading them to kill themselves with their own explosives or guns guns, which is a valid tactic.
Is there an issue? Send a MessageReason:
None
Changed line(s) 57 (click to see context) from:
* FriendlyFireproof: The game offers the option for the players characters (in coop or if playing with an allied bot) to not hurt themselves, but the feature must be manually enabled before starting a level. It is always disabled for the enemies; leading theme to kill themselves with their own explosives or guns is a valid tactic.
to:
* FriendlyFireproof: The game offers the option for the players characters (in coop or if playing with an allied bot) to not hurt themselves, but the feature must be manually enabled before starting a level. It is always disabled for the enemies; leading theme them to kill themselves with their own explosives or guns is a valid tactic.
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None
Changed line(s) 96 (click to see context) from:
* {{Retirony}}: In the opening cutscene of level 5 (the clubhouse), one of the bouncers guarding the building's entrance tells his coworker that it's probably his last night of work, as he intends to resign to look after his family. Of course, he's one of the first mooks to die...
to:
* {{Retirony}}: In the opening cutscene of level 5 (the clubhouse), nightclub), one of the bouncers guarding the building's entrance tells his coworker that it's probably his last night of work, as he intends to resign to look after his family. Of course, he's one of the first mooks to die...
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X Meets Y isn't supposed to get crosswicks.
Changed line(s) 124 (click to see context) from:
* XMeetsY: The gameplay of ''StreetsOfRage'' (Or any other BeatEmUp game really.) meets the brutality and soundtrack of ''HotlineMiami''.
to:
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* OneManArmy: It is possible to beat the game completely solo. Even with three allies, the protagonists face down and beat to death police men, army forces, special forces commandos, attack dogs, and [[ArsonMurderAndJaywalking homeless junkies]], with ten-to-one odds at any given time.
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Changed line(s) 40 (click to see context) from:
* DarkActionGirl: Natasha, the sole female of the group, who is as violent as her companions, and her bio establishes that she is especially merciless with wounded oponents
to:
* DarkActionGirl: Natasha, the sole female of the group, who is as violent as her companions, and if not more, as established by her bio establishes that she is especially merciless with wounded oponentsbio.
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Changed line(s) 73 (click to see context) from:
* KickThemWhenTheyAreDown: You can gruesomely beat up knocked down enemies. Also, some enemies can do this to you as well, fortunately, you can kick them away
to:
* KickThemWhenTheyAreDown: KickThemWhileTheyAreDown: You can gruesomely beat up knocked down enemies. Also, some enemies can do this to you as well, fortunately, you can kick them away
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None
Added DiffLines:
* DarkActionGirl: Natasha, the sole female of the group, who is as violent as her companions, and her bio establishes that she is especially merciless with wounded oponents
Added DiffLines:
* KickThemWhenTheyAreDown: You can gruesomely beat up knocked down enemies. Also, some enemies can do this to you as well, fortunately, you can kick them away
Is there an issue? Send a MessageReason:
None
Changed line(s) 48 (click to see context) from:
* {{Expy}}: Nekro is inspired by [[http://www.narconon.org/drug-information/krokodil.html Krokodil]], a notorious real-life street drug that was documented to be widespread in the former Soviet Union during the 2000s and early-2010s and infamous for being highly addictive while also seriously ravaging on one's body.
to:
* {{Expy}}: Nekro is inspired by [[http://www.narconon.org/drug-information/krokodil.[[https://www.drugs.com/illicit/krokodil.html Krokodil]], a notorious real-life street drug that was documented to be widespread in the former Soviet Union during the 2000s and early-2010s and infamous for being highly addictive while also seriously ravaging on one's body.
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Changed line(s) 49 (click to see context) from:
** The Chapter 6's Boss is pretty much Eggman along with a weird Death Machine.
to:
** The Chapter 6's Boss is pretty much just Eggman along copy and paste, complete with a weird elaborate Death Machine.
Is there an issue? Send a MessageReason:
None
* BreakableWeapons: Each weapons can take a certain amount of hits before they break. Some weapons like the [[ChairmanOfTheBrawl Chair]] or [[GrievousBottleyHarm the bottle]] will break and become a [[SinisterShiv Shiv]] instead.
** Also dropping your weapons can damage it, you can chose to gently put it in the floor.
** Also dropping your weapons can damage it, you can chose to gently put it in the floor.
* ChairmanOfTheBrawl: In Chapter 2, after accidentally inciting a riot. Among the weapons you can get are Toilet Seats and Chairs. Also if the chair is damaged or used enough it will become a [[SinisterShiv Shiv]]
* GoodScarsEvilScars: Sergei and Ivan both have scars on their faces, unlike Sergei though Ivan seems to have lost his [[EyeScream eye]].
Changed line(s) 67 (click to see context) from:
* KatanasAreJustBetter: In the final Chapter, before you confront [[spoiler: The Soviet Premier]] you first have to worry about a room filled to the brim with his bodyguards. Thankfully, he was nice enough to display his favorite swords there. And to top it all of it's one of the best melee weapons in game, it can decapitate or slash the throats of all enemies in one slice.
to:
* KatanasAreJustBetter: In the final Chapter, before you confront [[spoiler: The Soviet Premier]] you first have to worry about a room filled to the brim with his bodyguards. Thankfully, he was nice enough to display his favorite swords there. And to top it all of it's one of the best melee weapons in game, it can decapitate [[OffWithHIsHead decapitate]] or [[SlashedThroat slash the throats throats]] of all enemies in one slice.
Changed line(s) 80 (click to see context) from:
* OffWithHisHead: Sergei's fatality has him uppercutting the enemy's head off. You can use [[ImprobableWeaponsUser the severed head]] as an ImprovisedWeapon.
to:
* OffWithHisHead: Sergei's fatality has him uppercutting the enemy's head off. You can use [[ImprobableWeaponsUser [[ImprobableWeaponUser the severed head]] as an ImprovisedWeapon.
Changed line(s) 82 (click to see context) from:
* PrisonRiot: You accidentally incite one. While escorting an inmate that says he knows of a way to escape, when they reach the gate the inmate accidentally starts an alarm and frees all inmates. Needless to say, you have to punch a lot of people in your way to freedom.
to:
* PrisonRiot: You accidentally incite one. While escorting an inmate that says he knows of a way to escape, when they reach the gate after escorting the inmate to the gate he accidentally starts an alarm and frees all inmates. Needless to say, you have to punch a lot of people in your way to freedom.
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* SinisterShiv: One of the available weapons, they can one-shot most enemies but are also one use only.
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None
** Ivan looks quite a bit like [[Franchise/StreetFighter Zangief]] if he was bald and only had one eye.
* EyeScream: Ivan has a scar across one of his eyes.
* EyeScream: Ivan has a scar across one of his eyes.
Changed line(s) 85 (click to see context) from:
** [[spoiler: In the last level, the Premier must be kicked down from the ladder he tries to climb to escape.]]
to:
** [[spoiler: In the last level, the Premier must be kicked down from the ladder ladders he tries to climb to escape.]]
Changed line(s) 106 (click to see context) from:
* TattooedCrook: Some of the mooks, fitting the "Russian mobster" stereotype.
to:
* TattooedCrook: Some of the mooks, fitting the "Russian mobster" stereotype. Natasha and Boris also have a bunch of tattoos on their arms.
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Changed line(s) 45 (click to see context) from:
* {{Expy}}: Nekro is inspired by [[http://www.narconon.org/drug-information/krokodil.html Krokodil]], a notorious real-life street drug that was documented to be widespread in the former Soviet Union during the 2000s and early-2010s and for being highly addictive while also seriously ravaging on one's body.
to:
* {{Expy}}: Nekro is inspired by [[http://www.narconon.org/drug-information/krokodil.html Krokodil]], a notorious real-life street drug that was documented to be widespread in the former Soviet Union during the 2000s and early-2010s and infamous for being highly addictive while also seriously ravaging on one's body.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** The Chapter 6's Boss is pretty much Eggman along with a weird Death Machine.
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* PrisonRiot: You accidentally incite one. While escorting an inmate that says he knows of a way to escape, when they reach the gate the inmate accidentally starts an alarm and frees all inmates. Needless to say, you have to punch a lot of people in your way to freedom.
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* EvenEvilHasStandards: Exploited by Vlad, he knows that while corrupt the soldiers would never shoot on a kid so he send a small boy to give you a message. Even your characters, who aren't exactly nice people, find this gamble of poor taste.
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* ToiletHumour: Boris' taunt is him pooping in his hand, then throwing his feces.
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* ToiletHumour: Boris' taunt is him pooping in his hand, then [[DungFu throwing his feces.feces]].
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* ChainsawGood: In Chapter 4 you get your hands on Chainsaws to fend off some Junkies and Guards.
* HandWrapsOfAwesome: All three male playable characters have one.
* LargeAndInCharge: Almost all of the Bosses are the bigger than you and as stated above are backed up by their respective Mooks.
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* OffWithHisHead: Sergei's fatality has him uppercutting the enemy's head off. You can use [[CrossesTheLineTwice the severed head as an improvised weapon]].
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* OffWithHisHead: Sergei's fatality has him uppercutting the enemy's head off. You can use [[CrossesTheLineTwice [[ImprobableWeaponsUser the severed head head]] as an improvised weapon]].ImprovisedWeapon.
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* KatanasAreJustBetter: In the final Chapter, before you confront [[spoiler: The Soviet Premier]] you first have to worry about a room filled to the brim with his bodyguards. Thankfully, he was nice enough to display his favorite swords there. And to top it all of it's one of the best melee weapons in game, it can decapitate or slash the throats of all enemies in one slice.
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* ShowsDamage: Player characters, allies, mooks, and bosses look more and more bloodied their their health is. It also reflects on the player characters' portraits.
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* ShowsDamage: Player characters, allies, mooks, and bosses look more and more bloodied their the lower their health is. It also reflects on the player characters' portraits.
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* ShowsDamage: Player characters, allies, mooks, and bosses look more and more bloodied the lower their health is. It also reflects on the player characters' portraits.
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** Also seen in the [[http://steamcommunity.com/stats/361300/achievements Steam Achievments:]]
*** "War Never Changes"
*** "The Claw!"
*** "BroForce"
* ShowsDamage: Player characters, allies, mooks, and bosses look more and more bloodiedthe lower their their health is. It also reflects on the player characters' portraits.
*** "War Never Changes"
*** "The Claw!"
*** "BroForce"
* ShowsDamage: Player characters, allies, mooks, and bosses look more and more bloodied
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* {{Expy}}: Nekro is inspired by Krokodil, a notorious real-life street drug that was documented to be widespread in the former Soviet Union during the 2000s and early-2010s and for being highly addictive while also seriously ravaging on one's body.
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* {{Expy}}: Nekro is inspired by Krokodil, [[http://www.narconon.org/drug-information/krokodil.html Krokodil]], a notorious real-life street drug that was documented to be widespread in the former Soviet Union during the 2000s and early-2010s and for being highly addictive while also seriously ravaging on one's body.
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* StressVomit: The player characters do this whenever a Nekro hallucination happens.
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''Mother Russia Bleeds'' is a side-scrolling BeatEmUp developed by Le Cartel released in 2016 and published by Devolver Digital. It's a deliberate throwback to old games of said genre such as ''Videogame/StreetsOfRage'' or ''Videogame/FinalFight'', in which you must beat up waves of junkies, gangsters and other dangers with your fists and any weapon you can get your grubby mitts on.
Taking place an alternate universe version of Soviet Russia, the game stars four Gypsy pit-fighters: Sergei, Boris, Ivan and Natasha as their encampment is besieged by the Bratva while they are taken to become guinea pigs for the new street drug Nekro. Waking up, they find that they are now addicted to said drug and must fight their way across the Motherland in hope of seeking out an answer to what happened and vengeance to who did this to them, all the while trying to keep the drug from completely consuming them.
Taking place an alternate universe version of Soviet Russia, the game stars four Gypsy pit-fighters: Sergei, Boris, Ivan and Natasha as their encampment is besieged by the Bratva while they are taken to become guinea pigs for the new street drug Nekro. Waking up, they find that they are now addicted to said drug and must fight their way across the Motherland in hope of seeking out an answer to what happened and vengeance to who did this to them, all the while trying to keep the drug from completely consuming them.
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''Mother Russia Bleeds'' is a side-scrolling BeatEmUp developed by Le Cartel released in 2016 and published by Devolver Digital. It's a deliberate throwback to old games of said genre such as ''Videogame/StreetsOfRage'' or ''Videogame/FinalFight'', mixing it with the ultra-violence and 1980's aesthetics of Devolver's own ''VideoGame/HotlineMiami'', in which you must beat up waves of junkies, gangsters and other dangers with your fists and any weapon you can get your grubby mitts on.
Taking place an alternate universe version of Soviet Russia, the game stars four Gypsy pit-fighters: Sergei, Boris, Ivan and Natasha as their encampment is besieged by [[TheMafiya theBratva Bratva]] while they are taken to become guinea pigs for the new street drug Nekro. Waking up, they find that they are now addicted to said drug and must fight their way across the Motherland in hope of seeking out an answer to what happened and vengeance to who did this to them, all the while trying to keep the drug from completely consuming them.
Taking place an alternate universe version of Soviet Russia, the game stars four Gypsy pit-fighters: Sergei, Boris, Ivan and Natasha as their encampment is besieged by [[TheMafiya the
* AdvancingWallOfDoom: The level 3 boss, who has a grinder constantly in pursuit of you, the shield wall in level 6, and [[spoiler: the walls of flesh during the Nekro hallucinations in the final level]].
* ArtificialStupidity: The AI bots that can stand in for absent players aren't too bright, to say the least., Among other issues, they hoard Nekro, won't heal anyone but themselves with it, aren't aggressive enough to survive large fights, and lack the programming to properly fight certain bosses. In some cases, they'll even get stuck on the level geometry, leading to needless deaths.
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* TheBackwardsR: Mostly averted, since all text is either correct Russian (scenery writtings) or fully translated in whatever language you selected (dialogs, interface, menus), the only exception being the font used in the title screen.
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* TheBackwardsR: Mostly averted, since all text is either correct Russian (scenery writtings) writings) or fully translated in whatever language you selected (dialogs, interface, menus), the only exception being the font used in the title screen.
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* BattleInTheCenterOfTheMind: [[spoiler:The final battle has the protagonists battling the manifestation of their addiction in a hallucination.]]
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* BattleInTheCenterOfTheMind: [[spoiler:The [[spoiler:Several sequences during the final level, and the final battle itself has the protagonists battling the manifestation of their addiction in a hallucination.]]
* BearsAreBadNews: A bear can been seen in the background of the first level being injected with Nekro. [[spoiler: It shows up as the level 7 boss.]]
* BearsAreBadNews: A bear can been seen in the background of the first level being injected with Nekro. [[spoiler: It shows up as the level 7 boss.]]
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* TheCameo: The Fans from VideoGame/HotlineMiami2WrongNumber can be seen sitting on the background of level 6.
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* BondageIsBad: Level 5 takes place in a BDSM nightclub where the bondage acts are played for all the FanDisservice they're worth.
* TheCameo: The Fans fromVideoGame/HotlineMiami2WrongNumber ''VideoGame/HotlineMiami2WrongNumber'' can be seen sitting on the background of level 6.
* TheCameo: The Fans from
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* ChekhovsGunman: In level 1, when you escape the secret laboratory, the corridor background includes a room with a masked bear bound and wired to machines (probably receiving Nekro injections). [[spoiler: It reappears much later, as the level 7 boss.]]
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* ChekhovsGunman: In level 1, when you escape the secret laboratory, the corridor background includes a room with a masked bear bound and wired to machines (probably receiving Nekro injections).full of Nekro. [[spoiler: It reappears much later, as the level 7 boss.]]
* DemBones: [[spoiler: The manifestation of Nekro, in its fully grown form, appears as a skeleton with a mohawk, leather jacket, jeans and boots.]]
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* DrugsAreBad: Played with. While Nekro gives notable advantages ingame, like recovering health and making the player stronger and faster, the side effects causes the users to become walking corpeses and causes horrible hallucinations...if they survive the drug long enough.
* EarnYourHappyEnding: To get the good ending, you have to [[spoiler:defeat the manifestation of Nekro itself ''without'' relying on said drug.]]
* ExecutiveSuiteFight: The final level takes place in the Goverment HQ, in the same fashion as classic beat'em ups.
* EarnYourHappyEnding: To get the good ending, you have to [[spoiler:defeat the manifestation of Nekro itself ''without'' relying on said drug.]]
* ExecutiveSuiteFight: The final level takes place in the Goverment HQ, in the same fashion as classic beat'em ups.
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* DrugsAreBad: Played with. While Nekro gives notable advantages ingame, like recovering health and making the player stronger and faster, the side effects causes the users to become walking corpeses corpses and causes horrible hallucinations...if they survive the drug long enough.
* EarnYourHappyEnding: To get the good ending, you have to [[spoiler:defeat the manifestation of Nekroitself ''without'' relying on said drug.drug. That means no healing and no berserk mode, although revives are allowed.]]
* EscortMission: Segments during levels 2 and 5 have the protagonists escorting a character through part of the level. The game shows some mercy during these parts by allowing you to revive them with Nekro should they be run out of health. In the latter case its also played with, as the escortee in question is perfectly capable of attacking and finishing off enemies.
* ExecutiveSuiteFight: The final level takes place in theGoverment Government HQ, in the same fashion as classic beat'em ups.
* EarnYourHappyEnding: To get the good ending, you have to [[spoiler:defeat the manifestation of Nekro
* EscortMission: Segments during levels 2 and 5 have the protagonists escorting a character through part of the level. The game shows some mercy during these parts by allowing you to revive them with Nekro should they be run out of health. In the latter case its also played with, as the escortee in question is perfectly capable of attacking and finishing off enemies.
* ExecutiveSuiteFight: The final level takes place in the
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* FlunkyBoss: Every boss is surrounded by continually respawning mooks, whether they are Nekro addicts, thugs, soldiers[=/=]policemen, [[spoiler: the Premier bodyguards]] or [[spoiler: player characters' doppelgangers escorting the Nekro's manifestation.]]
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* FlunkyBoss: Every boss is surrounded by continually respawning mooks, whether they are Nekro addicts, thugs, soldiers[=/=]policemen, [[spoiler: the Premier bodyguards]] or [[spoiler: player characters' doppelgangers escorting the Nekro's Nekro manifestation.]]
* FullFrontalAssault: A number of enemies in the prison showers in level 2, although this is slightly masked by the heavy tattoos they sport.
* GenreThrowback: To BeatEmUp's of the late 1980's and early 1990's, albeit significantly DarkerAndEdgier.
* GenreThrowback: To BeatEmUp's of the late 1980's and early 1990's, albeit significantly DarkerAndEdgier.
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* GunsAreUseless: Averted, as guns are easily the most powerful weapons of the game, capable of killing enemies in one or two shots. While pistols are common enough, the AK and the shotgun are only given in sequences where you're expected to use them to deal with hordes of enemies.
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* {{Gorn}}: Blood and brain matter flow by the gallon through the course of the game.
* GunsAreUseless: Averted, as guns are easily the most powerful weapons of the game, capable of killing enemies in one or two shots. While pistols are common enough, the AK and theshotgun Shotgun are only given in sequences where you're expected to use them to deal with hordes of enemies.
* GunsAreUseless: Averted, as guns are easily the most powerful weapons of the game, capable of killing enemies in one or two shots. While pistols are common enough, the AK and the
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** Visually, Ivan is the tallest and the most muscular player character; it fits his gameplay well. Averted with the rest of the roster, since Boris, Sergei and Natasha are smaller and leanier than Ivan.
** Since bosses are larger, taller, stronger, and tougher than the surrounding mooks, most of them are arguably an exemple of this.
** Since bosses are larger, taller, stronger, and tougher than the surrounding mooks, most of them are arguably an exemple of this.
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** Visually, Ivan is the tallest and the most muscular player character; it fits his gameplay well. Averted with the rest of the roster, since Boris, Sergei and Natasha are smaller and leanier leaner than Ivan.
** Since bosses are larger, taller, stronger, and tougher than the surrounding mooks, most of them are arguably anexemple example of this.
** Since bosses are larger, taller, stronger, and tougher than the surrounding mooks, most of them are arguably an
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* MultipleEndings: There are two endings, which is determined by whether or not you [[spoiler:defeat the final boss without using Necro]].
** Bad Ending: [[spoiler:The heroes kill the Premier, but ultimately succumb to the drug and die]].
** Good Ending: [[spoiler:The heroes kill the Premier and manage to overcome the drug. When they get out of the hospital, they get a statue built of them and learn that not only have the surviving people responsible been arrested, but that Nekro has been taken out of the streets.]]
** Bad Ending: [[spoiler:The heroes kill the Premier, but ultimately succumb to the drug and die]].
** Good Ending: [[spoiler:The heroes kill the Premier and manage to overcome the drug. When they get out of the hospital, they get a statue built of them and learn that not only have the surviving people responsible been arrested, but that Nekro has been taken out of the streets.]]
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* MultipleEndings: There are two endings, which is determined by whether or not you [[spoiler:defeat the final boss without using Necro]].
Nekro]].
** Bad Ending: [[spoiler:The heroes kill the Premier, but ultimately succumb to the drug anddie]].
die. Vlad swears to continue fighting against the drugs and corruption in memory of their efforts.]]
** Good Ending: [[spoiler:The heroes kill the Premier and manage to overcome the drug. When they get out of the hospital, they get a statue built of them and learn that not only have the surviving people responsible beenarrested, arrested and the government security forces have joined Vlad, but that Nekro has been taken out of the streets.]]
** Bad Ending: [[spoiler:The heroes kill the Premier, but ultimately succumb to the drug and
** Good Ending: [[spoiler:The heroes kill the Premier and manage to overcome the drug. When they get out of the hospital, they get a statue built of them and learn that not only have the surviving people responsible been
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** References to other Devolver games can be found all over. As well as the aforementioned Fans, you can find the Shield-Maiden from ''Videogame/{{Eitr}}'' as well as a graffiti of Bunnylord from ''Videogame/NotAHero'' on the walls.
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** References to other Devolver games can be found all over. As well as the aforementioned Fans, [[VideoGame/HotlineMiami2WrongNumber Fans]], you can find the Shield-Maiden from ''Videogame/{{Eitr}}'' as well as a graffiti of Bunnylord from ''Videogame/NotAHero'' on the walls.
* TheWarSequence: Sequences near the end of levels 6 and 8 throw dozens of enemies at you while giving you the most powerful weapons in the game.
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* XMeetsY: The Gameplay of StreetsOfRage (Or Any Other BeatEmUp game really.) meets the Brutality and Soundtrack of HotlineMiami.
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* XMeetsY: The Gameplay gameplay of StreetsOfRage ''StreetsOfRage'' (Or Any Other any other BeatEmUp game really.) meets the Brutality brutality and Soundtrack soundtrack of HotlineMiami.''HotlineMiami''.