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[[caption-width-right:350:Boy/Tom-Tom & Tina/Tanya in the forest with an angel & many of their mooks.]]
[[caption-width-right:350:[[labelnote: See the artwork of Wonder Boy Returns]]https://static.tvtropes.org/pmwiki/pub/images/2041573_0.jpg Now being surronded by Big Red Devil & their new various mooks.]][[/labelnote]]

to:

[[caption-width-right:350:Boy/Tom-Tom & and Tina/Tanya in the forest with an angel & and many of their mooks.]]
[[caption-width-right:350:[[labelnote: See the artwork of Wonder Boy Returns]]https://static.tvtropes.org/pmwiki/pub/images/2041573_0.jpg Now being surronded by Big Red Devil & and their new various mooks.]][[/labelnote]]



Surprisingly, long after the announcement of ''VideoGame/MonsterBoyAndTheCursedKingdom'' and the ''[[VideoGame/WonderBoyIIITheDragonsTrap Wonder Boy: The Dragon's Trap]]'' [[VideoGameRemake remake]], Korean company CFK released a follow-up called '''Wonder Boy Returns''' via UsefulNotes/{{Steam}} on October 12, 2016. It uses the same arcade gameplay as the original, but redesigned levels and bosses, with the main antagonist being a BigRedDevil. On November 22, 2016, the Ver 1.0 update was released to address issues players had with the initial release, and included two additional playable characters: Classic Boy and (New) Tina. Unfortunately, ''Wonder Boy Returns'' [[KeepCirculatingTheTapes had been delisted]] on May 23, 2019, with an actual remake using the same assets, '''Wonder Boy Returns Remix''' in place later released that same date.

to:

Surprisingly, long after the announcement of ''VideoGame/MonsterBoyAndTheCursedKingdom'' and the ''[[VideoGame/WonderBoyIIITheDragonsTrap Wonder Boy: The Dragon's Trap]]'' [[VideoGameRemake remake]], Korean company CFK released a follow-up called '''Wonder ''Wonder Boy Returns''' Returns'' via UsefulNotes/{{Steam}} on October 12, 2016. It uses the same arcade gameplay as the original, but redesigned levels and bosses, with the main antagonist being a BigRedDevil. On November 22, 2016, the Ver 1.0 update was released to address issues players had with the initial release, and included two additional playable characters: Classic Boy and (New) Tina. Unfortunately, ''Wonder Boy Returns'' [[KeepCirculatingTheTapes had been delisted]] on May 23, 2019, with an actual remake using the same assets, '''Wonder ''Wonder Boy Returns Remix''' Remix'' in place later released that same date.



* AmericanKirbyIsHardcore: Here is the [[http://segaretro.org/images/e/e2/WonderBoy_SMS_JP_cover.jpg Japanese cover art]] of the Mark III version, and it looks way more cheerful that its [[http://segaretro.org/images/7/73/WonderBoy_SMS_US_cover.jpg incredibly bland Master System counterpart]]. Now, check out the [[http://segaretro.org/images/7/71/Wonder_Boy_GG_US_front.jpg western Game Gear cover]]... hoo boy.
* AntiFrustrationFeatures: ''Returns Remix'' allowed you to throw 3 weapons on-screen as supposed to 2 in original & a ChargedAttack ability to destroy rocks, boulders, & many enemies at once. Boy or Tina/Tanya will no longer stumbled & lose damage if you run into specific hazards that contained hidden dolls & also can be appeared by destroy them away with charged weapons. Also in ''Returns/Returns Remix'', the life counters always resets at 5 upon entering any stages in Normal Mode, making get [[OneUp 1-ups]] [[MeaninglessLives rather useless]] & [[TheArtifact more like a chances to beat a stage]].
* TheArtifact: ''Returns Remix'' had many teases where some Returns' unique assets was carried over because the removal most of exclusive & original contents of the latter, as well as the Remix part of the title. Notably, the visual stage background behind the characters in the title screen shows a snow & volcano level stage tile that wasn't part of actual level, every stages had kept the same order of unique level theme tunes intact, the same old HeadSwap bosses, same old enemies, & even the same cutscenes; therefore the same BigRedDevil that you can't fought at all in ''Returns Remix''.
* ArtifactTitle: As indicated above, ''Returns Remix'' fall into this. Not only they're PutOnABus & InNameOnly, but also teased to have some Returns elements like diversive level themes & unique enemies blended into the game from its promotional material, which clearly wasn't the case.
* AwesomeButImpractical: The skateboard item is making the progress much faster but there's no way to backtracking at will as it keep continuously move & press left button will slows him down instead.

to:

* AmericanKirbyIsHardcore: Here is the [[http://segaretro.org/images/e/e2/WonderBoy_SMS_JP_cover.jpg Japanese cover art]] of the Mark III version, and it looks way more cheerful that than its [[http://segaretro.org/images/7/73/WonderBoy_SMS_US_cover.jpg incredibly bland Master System counterpart]]. Now, check out the [[http://segaretro.org/images/7/71/Wonder_Boy_GG_US_front.jpg western Game Gear cover]]... hoo boy.
* AntiFrustrationFeatures: AntiFrustrationFeatures:
**
''Returns Remix'' allowed allows you to throw 3 three weapons on-screen as supposed to 2 two in the original & and introduces a ChargedAttack ability to destroy rocks, boulders, & and many enemies at once. Boy or Tina/Tanya will no longer stumbled & stumble and lose damage if you run into specific hazards that contained hidden dolls. The dolls & also can be appeared appear by destroy them the hazards away with charged weapons. Also in weapons.
** In both
''Returns/Returns Remix'', the life counters counter always resets at 5 five upon entering any stages in Normal Mode, making get [[OneUp 1-ups]] [[MeaninglessLives rather useless]] & and [[TheArtifact serve more like a limited chances to beat a single stage]].
* TheArtifact: ''Returns Remix'' had many teases where some Returns' removes most of ''Returns''' unique assets was carried over because the removal most of and exclusive & original contents of the latter, as well as the Remix part of the title. content, however said removed content is teased throughout. Notably, the visual stage background behind the characters in the title screen shows a snow & and volcano level stage tile that wasn't isn't part of an actual level, every stages had stage have kept the same order of unique level theme tunes intact, the same old HeadSwap bosses, same old enemies, & and even the same cutscenes; therefore the same BigRedDevil that you can't fought fight at all in ''Returns Remix''.
* ArtifactTitle: As indicated above, ''Returns Remix'' fall falls into this. Not only they're PutOnABus & is it InNameOnly, but also teased to have some Returns ''Returns''' elements like diversive level themes & and unique enemies blended into the game from its promotional material, which clearly wasn't the case.
* AwesomeButImpractical: The skateboard item is making the makes progress much faster but there's no way to backtracking backtrack at will as it keep Boy will continuously move & press forward and pressing left button will slows him down instead.



* ChestMonster: The spotted eggs contain a GrimReaper-type monster. If Boy touch one, they will follow with him & [[PoisonMushroom drains his energy meter faster]]. They will lasted in short period or until his health drains at 2 energy bars left.

to:

* ChestMonster: The spotted eggs contain a GrimReaper-type monster. If Boy touch touches one, they will follow with him & and [[PoisonMushroom drains drain his energy meter faster]]. They will lasted in last for a short period or until his health drains at 2 has two energy bars left.



* DecoyDamsel: Applied in both ''Wonder Boy Returns'' & ''Returns Remix'', after defeating the BigBad in very last stage, Boy finds Tina on a sun lounger. Despite not seeming to be too distressed a damsel, she is still pleased to see him and hugs him...while looking over his shoulder at the now defeated devil, who winks. The animation suggests him playing a cupid-style role in kidnapping her in the first place, [[Main/TheyDo and sure enough the next scene shows Boy and Tina married.]]
* DistressedDamsel: Pratically every splash screen of the Master System version has Tina tied up and squirming.

to:

* DecoyDamsel: Applied in both ''Wonder Boy Returns'' & and ''Returns Remix'', after defeating the BigBad in the very last stage, Boy finds Tina on a sun lounger. Despite not seeming to be too distressed a damsel, she is still pleased to see him and hugs him... while looking over his shoulder at the now defeated devil, who winks. The animation suggests him playing a cupid-style role in kidnapping her in the first place, [[Main/TheyDo and sure enough the next scene shows Boy and Tina married.]]
* DistressedDamsel: Pratically Practically every splash screen of the Master System version has Tina tied up and squirming.



* EarlyInstallmentWeirdness: ''Wonder Boy'' and ''Returns/Returns Remix'' are the only games in the series to feature a prehistoric theme which created a FashionDissonance explained below, not to mention the only instance where the protagonist does not handle a sword... unless one counts the ''Adventure Island'' series as the true successor to the original game, in which case the basic changes include the protagonist given a new identity, the redesigned damsel in distress, and the antagonist replaced by other villains.
* FantasyHelmetEnforcement: Picking up the skateboard power-up will automatically garb you in safety gear too, which does nothing but heaven forbid it set a bad example.
* FashionDissonance: The game set in prehistoric theme, yet there's modern items exists like a skateboard, [[Main/FantasyHelmetEnforcement a helmet, ]][[IWasToldThereWouldBeCake a cake]], & Tina's accessories that King stole, so Boy & [[RememberTheNewGuy Tina's sister (in Master System port, anyway)]] need to collect them back. Averted in ''Returns/Returns Remix'' as the characters had been redesign with more modern design costumes & hairstyles, the endings didn't try to hide the moderness of in-universe lifestyles too.
* HardModeFiller: All of the boss stages have the exact same template with different enemy and item placement, and most of the other level templates are reused at least once.
* HeadSwap: In ''Wonder Boy'' and ''Returns Remix'', King in each world is literally the same boss with a different head. After being defeated he changes to his next head. This was averted in Returns that featured many big creatures which was [[MindManipulation has been controlled]] by BigRedDevil to attack the heroes in their way.
* IWasToldThereWouldBeCake: Zigzagged. In original arcade & ''Wonder Boy Returns/Returns Remix'', the fruits can be turned into modern era foods & beverages, as well as boost up item score ten times if you touch a mushroom item in certain eggs. This wear off after you died. This doesn't apply in Master System port graphic-wise, but the multiply item score is still in effect nonetheless.
* InNameOnly: ''Returns Remix'' is actual remake of arcade game [[Main/ReTool retooled]] from ''Returns'' engine; which still had playable Tina/Tanya & difficulty modes, [[TheArtifact but without containing new contents of Returns provided.]]
* InvincibilityPowerUp: Certain normal eggs contain an AngelicBeauty. If Boy touch one, they will give you invincibility in short period & gain score chains from running through various enemies & hazards. Boy is also do V-sign pose if you running long enough without jump or throw an axe.
* LimitedAnimation: Initially. The moment the first trailer of ''Returns'' comes out was sight to behold of how choppiness, simpleness, & lacked a fluid frames of in-game animation sprites was for almost anything.

to:

* EarlyInstallmentWeirdness: ''Wonder Boy'' and ''Returns/Returns Remix'' are the only games in the series to feature a prehistoric theme which created a FashionDissonance explained below, theme, not to mention the only instance where the protagonist does not handle a sword... unless one counts the ''Adventure Island'' series as the true successor to the original game, in which case the basic changes include the protagonist given a new identity, the redesigned damsel in distress, and the antagonist replaced by other villains.
* EasyModeMockery: Practice Mode in ''Returns Remix'' has you play as Tina/Tanya with unlimited InvincibilityPowerUp through all stages, and your reward from beating it is... [[LateArrivalSpoiler an intro cutscene of ''Wonder Boy Returns''!]] [[OhCrap Ouch.]]
* FantasyHelmetEnforcement: Picking up the skateboard power-up will automatically garb you in safety gear too, which does nothing but heaven forbid it set sets a bad example.
* FashionDissonance: The game set in prehistoric theme, times, yet there's modern items exists like a skateboard, [[Main/FantasyHelmetEnforcement a helmet, ]][[IWasToldThereWouldBeCake a helmet,]] [[IWasToldThereWouldBeCake cake]], & and Tina's accessories that King stole, so Boy & [[RememberTheNewGuy Tina's sister (in Master System port, anyway)]] need to collect them back. stole. Averted in ''Returns/Returns Remix'' as the characters had been redesign redesigned with more modern design costumes & and hairstyles, the endings didn't try to hide the moderness of in-universe lifestyles too.
* HardModeFiller: All of the boss stages have use the exact same template with different enemy and item placement, and most of the other level templates are reused at least once.
* HeadSwap: In ''Wonder Boy'' and ''Returns Remix'', King in each world is literally the same boss with a different head. After being defeated he changes to his next head. This was averted in Returns ''Returns'' that featured many big creatures which was were [[MindManipulation has been controlled]] by the BigRedDevil to attack the heroes in their way.
* IWasToldThereWouldBeCake: Zigzagged. In the original arcade & and ''Wonder Boy Returns/Returns Remix'', the fruits can be turned into modern era foods & food and beverages, as well as boost up the item score ten times if you touch a mushroom item in certain eggs. This wear wears off after you died. die. This doesn't apply in the Master System port graphic-wise, but the multiply item score is still in effect nonetheless.
* InNameOnly: ''Returns Remix'' is actual a remake of the arcade game [[Main/ReTool retooled]] from the ''Returns'' engine; engine which still had the playable Tina/Tanya & and difficulty modes, [[TheArtifact but without containing the new contents of Returns provided.content from ''Returns''.]]
* InvincibilityPowerUp: Certain normal eggs contain an AngelicBeauty. If Boy touch touches one, they will give you him invincibility in short period & and allows the player to gain score chains from by running through various enemies & and hazards. Boy is also will do the V-sign pose if you running he runs long enough without jump jumping or throw throwing an axe.
* LimitedAnimation: Initially. The moment the first trailer of ''Returns'' comes came out was sight to behold of how choppiness, simpleness, & lacked a fluid frames of choppy the in-game animation sprites was were for almost anything.everything.



* ObviousBeta: The initial release of ''Wonder Boy Returns'' thanks to LimitedAnimation above among other issues, which resulted in the Ver 1.0 update (although the frog enemy remained choppy as it was).
* OneHitPointWonder: The only actions that don't result in instant death are tripping over rocks and encountering TheGrimReaper-type monster from spotted eggs as mentioned above.
* OnlyIdiotsMayPass: Practice Mode in ''Returns Remix'' is having play as Tina/Tanya with unlimited InvincibilityPowerUp through all stages, & your rewards to beat it is... [[LateArrivalSpoiler an intro cutscene of Wonder Boy Returns!]] [[OhCrap Ouch.]]

to:

* ObviousBeta: The initial release of ''Wonder Boy Returns'' thanks to LimitedAnimation above among other issues, issues which resulted were fixed in the Ver 1.0 update (although the frog enemy remained choppy as it was).
* OneHitPointWonder: The only actions that don't result in instant death are tripping over rocks and encountering TheGrimReaper-type monster from spotted eggs as mentioned above.
* OnlyIdiotsMayPass: Practice Mode in ''Returns Remix'' is having play as Tina/Tanya with unlimited InvincibilityPowerUp through all stages, & your rewards to beat it is... [[LateArrivalSpoiler an intro cutscene of Wonder Boy Returns!]] [[OhCrap Ouch.]]
eggs.



* PowerupLetdown: On some levels, the skateboard's speed becomes a liability as it makes timing jumps between platforms more difficult. Downplayed in ''Returns/Returns Remix'' as like its [[VideoGame/AdventureIsland divorced series counterpart sequels]], it only used once per level.

to:

* PowerupLetdown: On some levels, the skateboard's speed becomes a liability as it makes timing jumps between platforms more difficult. Downplayed in ''Returns/Returns Remix'' as as, like its [[VideoGame/AdventureIsland divorced series counterpart sequels]], it is only used once per level.



* PutOnABus: Poor old those unique enemies, bosses & diversive level themes in ''Returns'' had not been [[StealthPun returned]] again after the game delisted, [[CoversAlwaysLie except the tease of The Artifacts in Returns Remix's title screen & promotional materials.]] And neither these remakes have an exclusive themes, enemies, & Tina/Tanya's sister from Master System port as well.

to:

* PutOnABus: Poor old those PutOnABus:
** The
unique enemies, bosses & and diversive level themes in ''Returns'' had have not been [[StealthPun returned]] again after the game was delisted, [[CoversAlwaysLie except the tease of The Artifacts in Returns Remix's title screen & and promotional materials.]] And neither these remakes ]]
** Neither remake
have an the exclusive themes, enemies, & and Tina/Tanya's sister from the Master System port as well.



* [[RememberTheNewGuy Remember the New Girl?]]: The Girl that bring you to bonus level in Master System port is Tina/Tanya's sister, Pina; [[AllThereInTheManual which does explained only in Japanese manual]] as well as its Wii's ''UsefulNotes/VirtualConsole'' description page. Also the aformentioned girls in the intro cutscene of ''Returns'' above had no any significant information about them whatsoever.
* TheyDo: One of the endings of ''Wonder Boy Returns Remix'' shows that Boy and Tina got married.

to:

* [[RememberTheNewGuy Remember the New Girl?]]: RememberTheNewGuy: The Girl girl that bring brings you to bonus level in Master System port is Tina/Tanya's sister, Pina; [[AllThereInTheManual which does explained only in the Japanese manual]] as well as its Wii's ''UsefulNotes/VirtualConsole'' UsefulNotes/VirtualConsole description page. Also the aformentioned aforementioned girls in the intro cutscene of ''Returns'' above had have no any significant information about them whatsoever.
* TheyDo: One of the endings of ''Wonder Boy Returns Remix'' shows show that Boy and Tina got married.



* [[YouGottaHaveBlueHair You Gotta Have Green Hair]]: Tina in most versions (became a shade of blue in ''Returns'' and ''Returns Remix'') and Boy in-game in the SG-1000 version. In older artwork, Tina has brown or blond hair instead.

to:

* [[YouGottaHaveBlueHair You Gotta Have Green Hair]]: YouGottaHaveBlueHair: Tina in most versions (became a shade of blue and Boy in-game in the SG-1000 version have green hair. In ''Returns'' and ''Returns Remix'') and Boy in-game in the SG-1000 version.Remix'', Tina's hair is a shade of blue. In older artwork, Tina has brown or blond hair instead.
Is there an issue? Send a MessageReason:
None


* IWasToldThereWouldBeCake: Zigzagged. In original arcade & ''Wonder Boy Returns/Returns Remix'', the fruits can be turned into modern era foods & beverages, as well as boost up item score ten times if you touch a mushroom item in certain eggs. This wear off after you died. This doesn't apply in Master System port however, but the multiply item score is still in effect nonetheless.

to:

* IWasToldThereWouldBeCake: Zigzagged. In original arcade & ''Wonder Boy Returns/Returns Remix'', the fruits can be turned into modern era foods & beverages, as well as boost up item score ten times if you touch a mushroom item in certain eggs. This wear off after you died. This doesn't apply in Master System port however, graphic-wise, but the multiply item score is still in effect nonetheless.
Is there an issue? Send a MessageReason:
None


* IWasToldThereWouldBeCake: Zigzagged. In original arcade & ''Wonder Boy Returns/Returns Remix'', the fruits can be turned into modern era foods & beverages, as well as boost up item score ten times if you touch a mushroom item in certain eggs. This wear off after you died. This doesn't apply in Master System port but the multiply item score is present nonetheless.

to:

* IWasToldThereWouldBeCake: Zigzagged. In original arcade & ''Wonder Boy Returns/Returns Remix'', the fruits can be turned into modern era foods & beverages, as well as boost up item score ten times if you touch a mushroom item in certain eggs. This wear off after you died. This doesn't apply in Master System port however, but the multiply item score is present still in effect nonetheless.
Is there an issue? Send a MessageReason:
None


''Wonder Boy'' is a side-scrolling platform game by Creator/{{Sega}} and Escape (now known as Westone Bit Entertainment) originally released for the arcades in April 21 1986. The player controls [[ADogNamedDog Boy]] (aka [[CharacterTitle Wonder Boy]]), a young boy in a tropical setting who sets out to [[DistressedDamsel rescue his girlfriend Tina]] from an [[MeaningfulRename Evil Witch Doctor]] known as [[AristocratsAreEvil King]]. Along the way he picks numerous power-ups such as skateboards and throwing axes while trying to maintain his vitality by [[HyperactiveMetabolism eating as much food as possible]].

to:

''Wonder Boy'' is a side-scrolling platform game by Creator/{{Sega}} and Escape (now known as Westone Bit Entertainment) originally released for the arcades in April 21 21, 1986. The player controls [[ADogNamedDog Boy]] (aka [[CharacterTitle Wonder Boy]]), a young boy in a tropical setting who sets out to [[DistressedDamsel rescue his girlfriend Tina]] from an [[MeaningfulRename Evil Witch Doctor]] known as [[AristocratsAreEvil King]]. Along the way he picks numerous power-ups such as skateboards and throwing axes while trying to maintain his vitality by [[HyperactiveMetabolism eating as much food as possible]].
Is there an issue? Send a MessageReason:
Adds original arcade release date.


''Wonder Boy'' is a side-scrolling platform game by Creator/{{Sega}} and Escape (now known as Westone Bit Entertainment) originally released for the arcades in 1986. The player controls [[ADogNamedDog Boy]] (aka [[CharacterTitle Wonder Boy]]), a young boy in a tropical setting who sets out to [[DistressedDamsel rescue his girlfriend Tina]] from an [[MeaningfulRename Evil Witch Doctor]] known as [[AristocratsAreEvil King]]. Along the way he picks numerous power-ups such as skateboards and throwing axes while trying to maintain his vitality by [[HyperactiveMetabolism eating as much food as possible]].

to:

''Wonder Boy'' is a side-scrolling platform game by Creator/{{Sega}} and Escape (now known as Westone Bit Entertainment) originally released for the arcades in April 21 1986. The player controls [[ADogNamedDog Boy]] (aka [[CharacterTitle Wonder Boy]]), a young boy in a tropical setting who sets out to [[DistressedDamsel rescue his girlfriend Tina]] from an [[MeaningfulRename Evil Witch Doctor]] known as [[AristocratsAreEvil King]]. Along the way he picks numerous power-ups such as skateboards and throwing axes while trying to maintain his vitality by [[HyperactiveMetabolism eating as much food as possible]].



Surprisingly, long after the announcement of ''VideoGame/MonsterBoyAndTheCursedKingdom'' and the ''[[VideoGame/WonderBoyIIITheDragonsTrap Wonder Boy: The Dragon's Trap]]'' [[VideoGameRemake remake]], Korean company CFK released a follow-up called '''Wonder Boy Returns''' via UsefulNotes/{{Steam}} on October 12, 2016. It uses the same arcade gameplay as the original, but redesigned levels and bosses, with the main antagonist being a BigRedDevil. On November 22, 2016, the Ver 1.0 update was released to address issues players had with the initial release, and included two additional playable characters: Classic Boy and (New) Tina. Unfortunately, ''Wonder Boy Returns'' [[KeepCirculatingTheTapes had been delisted]] on May 23, 2019, with an actual remake using the same assets, '''Wonder Boy Returns Remix''' in place later released on May 23, 2019.

to:

Surprisingly, long after the announcement of ''VideoGame/MonsterBoyAndTheCursedKingdom'' and the ''[[VideoGame/WonderBoyIIITheDragonsTrap Wonder Boy: The Dragon's Trap]]'' [[VideoGameRemake remake]], Korean company CFK released a follow-up called '''Wonder Boy Returns''' via UsefulNotes/{{Steam}} on October 12, 2016. It uses the same arcade gameplay as the original, but redesigned levels and bosses, with the main antagonist being a BigRedDevil. On November 22, 2016, the Ver 1.0 update was released to address issues players had with the initial release, and included two additional playable characters: Classic Boy and (New) Tina. Unfortunately, ''Wonder Boy Returns'' [[KeepCirculatingTheTapes had been delisted]] on May 23, 2019, with an actual remake using the same assets, '''Wonder Boy Returns Remix''' in place later released on May 23, 2019.
that same date.
Is there an issue? Send a MessageReason:
Update some info & corrections.


* ChestMonster: The spotted eggs contain a GrimReaper-type monster. If Boy touch one, they will follow with him & [[PoisonMushroom drains his energy meter faster]]. They will lasted in short period or until his health drains at the very low energy.

to:

* ChestMonster: The spotted eggs contain a GrimReaper-type monster. If Boy touch one, they will follow with him & [[PoisonMushroom drains his energy meter faster]]. They will lasted in short period or until his health drains at the very low energy.2 energy bars left.



* IWasToldThereWouldBeCake: Zigzagged. In arcade & ''Wonder Boy Returns/Returns Remix'', the fruits can be turned into modern era foods & beverages, as well as boost up item score ten times if you touch a mushroom item in certain eggs. This wear off after you died. This doesn't apply in Master System port but the multiply item score is present nonetheless.
* InNameOnly: ''Returns Remix'' is actual remake of arcade game [[Main/ReTool retooled]] from ''Returns'' engine; which still had playable Tina/Tanya & difficulty modes, [[TheArtifact but without containing new contents of ''Returns'' provided.]]

to:

* IWasToldThereWouldBeCake: Zigzagged. In original arcade & ''Wonder Boy Returns/Returns Remix'', the fruits can be turned into modern era foods & beverages, as well as boost up item score ten times if you touch a mushroom item in certain eggs. This wear off after you died. This doesn't apply in Master System port but the multiply item score is present nonetheless.
* InNameOnly: ''Returns Remix'' is actual remake of arcade game [[Main/ReTool retooled]] from ''Returns'' engine; which still had playable Tina/Tanya & difficulty modes, [[TheArtifact but without containing new contents of ''Returns'' Returns provided.]]



* OnlyIdiotsMayPass: Practice Mode in ''Returns Remix'' is having play as Tina/Tanya with unlimited InvincibilityPowerUp through all stages, & your rewards to beat it is... [[LateArrivalSpoiler an intro cutscene of ''Wonder Boy Returns''!]] [[OhCrap Ouch.]]

to:

* OnlyIdiotsMayPass: Practice Mode in ''Returns Remix'' is having play as Tina/Tanya with unlimited InvincibilityPowerUp through all stages, & your rewards to beat it is... [[LateArrivalSpoiler an intro cutscene of ''Wonder Wonder Boy Returns''!]] Returns!]] [[OhCrap Ouch.]]



* PutOnABus: Poor old those unique enemies, bosses & diversive level themes in ''Returns'' had not been [[StealthPun returned]] again after the game delisted, [[CoversAlwaysLie except the tease of The Artifacts in ''Returns Remix'''s title screen & promotional materials.]] And neither these remakes have an exclusive themes, enemies, & Tina/Tanya's sister from Master System port as well.

to:

* PutOnABus: Poor old those unique enemies, bosses & diversive level themes in ''Returns'' had not been [[StealthPun returned]] again after the game delisted, [[CoversAlwaysLie except the tease of The Artifacts in ''Returns Remix'''s Returns Remix's title screen & promotional materials.]] And neither these remakes have an exclusive themes, enemies, & Tina/Tanya's sister from Master System port as well.
Is there an issue? Send a MessageReason:
Update some info & corrections.


Surprisingly, long after the announcement of ''VideoGame/MonsterBoyAndTheCursedKingdom'' and the ''[[VideoGame/WonderBoyIIITheDragonsTrap Wonder Boy: The Dragon's Trap]]'' [[VideoGameRemake remake]], Korean company CFK released a follow-up called '''Wonder Boy Returns''' via UsefulNotes/{{Steam}} on October 12, 2016. It uses the same arcade gameplay as the original, but redesigned levels and bosses, with the main antagonist being a BigRedDevil. On November 22, 2016, the Ver 1.0 update was released to address issues players had with the initial release, and included two additional playable characters: Classic Boy and (New) Tina. Unfortunately, Wonder Boy Returns [[KeepCirculatingTheTapes had been delisted]] on May 23, 2019, with an actual remake using the same assets, '''Wonder Boy Returns Remix''' in place later released on August 8, 2019.

to:

Surprisingly, long after the announcement of ''VideoGame/MonsterBoyAndTheCursedKingdom'' and the ''[[VideoGame/WonderBoyIIITheDragonsTrap Wonder Boy: The Dragon's Trap]]'' [[VideoGameRemake remake]], Korean company CFK released a follow-up called '''Wonder Boy Returns''' via UsefulNotes/{{Steam}} on October 12, 2016. It uses the same arcade gameplay as the original, but redesigned levels and bosses, with the main antagonist being a BigRedDevil. On November 22, 2016, the Ver 1.0 update was released to address issues players had with the initial release, and included two additional playable characters: Classic Boy and (New) Tina. Unfortunately, Wonder ''Wonder Boy Returns Returns'' [[KeepCirculatingTheTapes had been delisted]] on May 23, 2019, with an actual remake using the same assets, '''Wonder Boy Returns Remix''' in place later released on August 8, May 23, 2019.



* AmbidextrousSprite: Tina/Tanya in Returns/Returns Remix.

to:

* AmbidextrousSprite: Tina/Tanya in Returns/Returns Remix.''Returns/Returns Remix''.



* AntiFrustrationFeatures: Returns Remix allowed you to throw 3 weapons on-screen as supposed to 2 in original & a ChargedAttack ability to destroy rocks, boulders, & many enemies at once. Boy or Tina/Tanya will no longer stumbled & lose damage if you run into specific hazards that contained hidden dolls & also can be appeared by destroy them away with charged weapons. Also in Returns/Returns Remix, the life counters always resets at 5 upon entering any stages in Normal Mode, making get [[OneUp 1-ups]] [[MeaninglessLives rather useless]] & [[TheArtifact more like a chances]].
* TheArtifact: Returns Remix had many teases where some Returns' unique assets was carried over because the removal most of exclusive & original contents of the latter, as well as the Remix part of the title. Notably, the visual stage background behind the characters in the title screen shows a snow & volcano level stage tile that wasn't part of actual level, every stages had kept the same order of unique level theme tunes intact, the same old HeadSwap bosses, same old enemies, & even the same cutscenes; therefore the same BigRedDevil that you can't fought at all in Returns Remix.
* ArtifactTitle: As indicated above, Returns Remix fall into this. Not only they're PutOnABus & InNameOnly, but also teased to have some Returns elements like diversive level themes & unique enemies blended into the game from its promotional material, which clearly wasn't the case.

to:

* AntiFrustrationFeatures: Returns Remix ''Returns Remix'' allowed you to throw 3 weapons on-screen as supposed to 2 in original & a ChargedAttack ability to destroy rocks, boulders, & many enemies at once. Boy or Tina/Tanya will no longer stumbled & lose damage if you run into specific hazards that contained hidden dolls & also can be appeared by destroy them away with charged weapons. Also in Returns/Returns Remix, ''Returns/Returns Remix'', the life counters always resets at 5 upon entering any stages in Normal Mode, making get [[OneUp 1-ups]] [[MeaninglessLives rather useless]] & [[TheArtifact more like a chances]].
chances to beat a stage]].
* TheArtifact: Returns Remix ''Returns Remix'' had many teases where some Returns' unique assets was carried over because the removal most of exclusive & original contents of the latter, as well as the Remix part of the title. Notably, the visual stage background behind the characters in the title screen shows a snow & volcano level stage tile that wasn't part of actual level, every stages had kept the same order of unique level theme tunes intact, the same old HeadSwap bosses, same old enemies, & even the same cutscenes; therefore the same BigRedDevil that you can't fought at all in Returns Remix.
''Returns Remix''.
* ArtifactTitle: As indicated above, Returns Remix ''Returns Remix'' fall into this. Not only they're PutOnABus & InNameOnly, but also teased to have some Returns elements like diversive level themes & unique enemies blended into the game from its promotional material, which clearly wasn't the case.



* ChestMonster: The spotted eggs contain a GrimReaper-type monster. If Boy touch one, they will along with him & [[PoisonMushroom drains energy meter faster]]. They will lasted in certain seconds or until at the very low energy.

to:

* ChestMonster: The spotted eggs contain a GrimReaper-type monster. If Boy touch one, they will along follow with him & [[PoisonMushroom drains his energy meter faster]]. They will lasted in certain seconds short period or until his health drains at the very low energy.



* DecoyDamsel: Applied in both Wonder Boy Returns & Returns Remix, after defeating the BigBad in very last stage, Boy finds Tina on a sun lounger. Despite not seeming to be too distressed a damsel, she is still pleased to see him and hugs him...while looking over his shoulder at the now defeated devil, who winks. The animation suggests him playing a cupid-style role in kidnapping her in the first place, and sure enough the next scene shows Boy and Tina married.

to:

* DecoyDamsel: Applied in both Wonder ''Wonder Boy Returns Returns'' & Returns Remix, ''Returns Remix'', after defeating the BigBad in very last stage, Boy finds Tina on a sun lounger. Despite not seeming to be too distressed a damsel, she is still pleased to see him and hugs him...while looking over his shoulder at the now defeated devil, who winks. The animation suggests him playing a cupid-style role in kidnapping her in the first place, [[Main/TheyDo and sure enough the next scene shows Boy and Tina married.]]



* DoubleStandardAbuseFemaleOnMale: In ''Wonder Boy Returns's'' intro, after finding Wonder Boy ogling some girls, Tina mercilessly beats him to pulp.

to:

* DoubleStandardAbuseFemaleOnMale: In ''Wonder Boy Returns's'' intro, after finding Wonder Boy ogling some girls, Tina mercilessly beats him to pulp.



* EarlyInstallmentWeirdness: ''Wonder Boy'' and ''Returns'' are the only games in the series to feature a prehistoric theme which created a FashionDissonance explained below, not to mention the only instance where the protagonist does not handle a sword... unless one counts the ''Adventure Island'' series as the true successor to the original game, in which case the basic changes include the protagonist given a new identity, the redesigned damsel in distress, and the antagonist replaced by other villains.

to:

* EarlyInstallmentWeirdness: ''Wonder Boy'' and ''Returns'' ''Returns/Returns Remix'' are the only games in the series to feature a prehistoric theme which created a FashionDissonance explained below, not to mention the only instance where the protagonist does not handle a sword... unless one counts the ''Adventure Island'' series as the true successor to the original game, in which case the basic changes include the protagonist given a new identity, the redesigned damsel in distress, and the antagonist replaced by other villains.



* FashionDissonance: The game set in prehistoric theme, yet there's modern items exists like a skateboard, a helmet, [[IWasToldThereWouldBeCake a cake]], & Tina's accessories that King stole, so Boy & [[RememberTheNewGuy Tina's sister (in Master System port, anyway)]] need to collect them back. Averted in Returns/Returns Remix as the characters wear more modern design costumes, the endings didn't try to hide the moderness of in-universe lifestyles too.

to:

* FashionDissonance: The game set in prehistoric theme, yet there's modern items exists like a skateboard, [[Main/FantasyHelmetEnforcement a helmet, [[IWasToldThereWouldBeCake ]][[IWasToldThereWouldBeCake a cake]], & Tina's accessories that King stole, so Boy & [[RememberTheNewGuy Tina's sister (in Master System port, anyway)]] need to collect them back. Averted in Returns/Returns Remix ''Returns/Returns Remix'' as the characters wear had been redesign with more modern design costumes, costumes & hairstyles, the endings didn't try to hide the moderness of in-universe lifestyles too.



* IWasToldThereWouldBeCake: The fruits can be turned into modern era foods & beverages, as well as boost up item score ten times if you touch a mushroom item in certain eggs. This wear off after you died.
* InNameOnly: Returns Remix is actual remake of arcade game [[Main/ReTool retooled]] from Returns engine; which still had playable Tina/Tanya & difficulty modes, [[TheArtifact but without containing new contents of Returns provided.]]
* InvincibilityPowerUp: Certain normal eggs contain an AngelicBeauty. If Boy touch one, they will give you invincibility in certain seconds & score chains from running through various enemies & hazards. Boy is also do V-sign pose if you running long enough without jump or throw an axe.
* LimitedAnimation: Initially. The moment the first trailer of Returns comes out was sight to behold of how choppiness, simpleness, & lacked a fluid frames of in-game animation sprites was for almost anything.
* MoonRabbit: In one night-time forest stage in Returns.

to:

* IWasToldThereWouldBeCake: The Zigzagged. In arcade & ''Wonder Boy Returns/Returns Remix'', the fruits can be turned into modern era foods & beverages, as well as boost up item score ten times if you touch a mushroom item in certain eggs. This wear off after you died.
died. This doesn't apply in Master System port but the multiply item score is present nonetheless.
* InNameOnly: Returns Remix ''Returns Remix'' is actual remake of arcade game [[Main/ReTool retooled]] from Returns ''Returns'' engine; which still had playable Tina/Tanya & difficulty modes, [[TheArtifact but without containing new contents of Returns ''Returns'' provided.]]
* InvincibilityPowerUp: Certain normal eggs contain an AngelicBeauty. If Boy touch one, they will give you invincibility in certain seconds short period & gain score chains from running through various enemies & hazards. Boy is also do V-sign pose if you running long enough without jump or throw an axe.
* LimitedAnimation: Initially. The moment the first trailer of Returns ''Returns'' comes out was sight to behold of how choppiness, simpleness, & lacked a fluid frames of in-game animation sprites was for almost anything.
* MoonRabbit: In one night-time forest stage in Returns.''Returns''.



* OnlyIdiotsMayPass: Practice Mode in Returns Remix is having play as Tina/Tanya with unlimited InvincibilityPowerUp through all stages, & your rewards to beat it is... [[LateArrivalSpoiler an intro cutscene of Wonder Boy Returns!]] [[OhCrap Ouch.]]

to:

* OnlyIdiotsMayPass: Practice Mode in Returns Remix ''Returns Remix'' is having play as Tina/Tanya with unlimited InvincibilityPowerUp through all stages, & your rewards to beat it is... [[LateArrivalSpoiler an intro cutscene of Wonder ''Wonder Boy Returns!]] Returns''!]] [[OhCrap Ouch.]]



* PowerupLetdown: On some levels, the skateboard's speed becomes a liability as it makes timing jumps between platforms more difficult. Downplayed in Returns/Returns Remix as like its [[VideoGame/AdventureIsland divorced series counterpart sequels]], it only used once per level.

to:

* PowerupLetdown: On some levels, the skateboard's speed becomes a liability as it makes timing jumps between platforms more difficult. Downplayed in Returns/Returns Remix ''Returns/Returns Remix'' as like its [[VideoGame/AdventureIsland divorced series counterpart sequels]], it only used once per level.



* PutOnABus: Poor old those unique enemies, bosses & diversive level themes in Returns had not been [[StealthPun returned]] again after the game delisted, [[CoversAlwaysLie except the tease of The Artifacts in Returns Remix's title screen & promotional mockups.]] And neither these remakes have an exclusive themes, enemies, & Tina/Tanya's sister from Master System port.

to:

* PutOnABus: Poor old those unique enemies, bosses & diversive level themes in Returns ''Returns'' had not been [[StealthPun returned]] again after the game delisted, [[CoversAlwaysLie except the tease of The Artifacts in Returns Remix's ''Returns Remix'''s title screen & promotional mockups.materials.]] And neither these remakes have an exclusive themes, enemies, & Tina/Tanya's sister from Master System port.port as well.



* [[RememberTheNewGuy Remember the New Girl?]]: The Girl that bring you to bonus level in Master System port is Tina/Tanya's sister, Pina; [[AllThereInTheManual which does explained only in Japanese manual]] as well as its Wii's ''UsefulNotes/VirtualConsole'' description. Also the aformentioned girls in the intro cutscene of Returns above had no any significant information about them whatsoever.

to:

* [[RememberTheNewGuy Remember the New Girl?]]: The Girl that bring you to bonus level in Master System port is Tina/Tanya's sister, Pina; [[AllThereInTheManual which does explained only in Japanese manual]] as well as its Wii's ''UsefulNotes/VirtualConsole'' description. description page. Also the aformentioned girls in the intro cutscene of Returns ''Returns'' above had no any significant information about them whatsoever.
Is there an issue? Send a MessageReason:
Month correction of Wonder Boy Returns delisting.


Surprisingly, long after the announcement of ''VideoGame/MonsterBoyAndTheCursedKingdom'' and the ''[[VideoGame/WonderBoyIIITheDragonsTrap Wonder Boy: The Dragon's Trap]]'' [[VideoGameRemake remake]], Korean company CFK released a follow-up called '''Wonder Boy Returns''' via UsefulNotes/{{Steam}} on October 12, 2016. It uses the same arcade gameplay as the original, but redesigned levels and bosses, with the main antagonist being a BigRedDevil. On November 22, 2016, the Ver 1.0 update was released to address issues players had with the initial release, and included two additional playable characters: Classic Boy and (New) Tina. Unfortunately, Wonder Boy Returns [[KeepCirculatingTheTapes had been delisted]] on March 23, 2019, with an actual remake using the same assets, '''Wonder Boy Returns Remix''' in place later released on August 8, 2019.

to:

Surprisingly, long after the announcement of ''VideoGame/MonsterBoyAndTheCursedKingdom'' and the ''[[VideoGame/WonderBoyIIITheDragonsTrap Wonder Boy: The Dragon's Trap]]'' [[VideoGameRemake remake]], Korean company CFK released a follow-up called '''Wonder Boy Returns''' via UsefulNotes/{{Steam}} on October 12, 2016. It uses the same arcade gameplay as the original, but redesigned levels and bosses, with the main antagonist being a BigRedDevil. On November 22, 2016, the Ver 1.0 update was released to address issues players had with the initial release, and included two additional playable characters: Classic Boy and (New) Tina. Unfortunately, Wonder Boy Returns [[KeepCirculatingTheTapes had been delisted]] on March May 23, 2019, with an actual remake using the same assets, '''Wonder Boy Returns Remix''' in place later released on August 8, 2019.
Is there an issue? Send a MessageReason:
None


* ArtifactTitle: As indicated above, Returns Remix fall into this. Not only they're PutOnABus & InNameOnly, but also teased to have some Returns elements blended into the game from its promotional material, which clearly wasn't the case.

to:

* ArtifactTitle: As indicated above, Returns Remix fall into this. Not only they're PutOnABus & InNameOnly, but also teased to have some Returns elements like diversive level themes & unique enemies blended into the game from its promotional material, which clearly wasn't the case.
Is there an issue? Send a MessageReason:
None


* ArtifactTitle: As indicated above, Returns Remix fall into this. Not only they're PutOnTheBus & InNameOnly, but also teased to have some Returns elements blended into the game from its promotional material, which clearly wasn't the case.

to:

* ArtifactTitle: As indicated above, Returns Remix fall into this. Not only they're PutOnTheBus PutOnABus & InNameOnly, but also teased to have some Returns elements blended into the game from its promotional material, which clearly wasn't the case.



* ObviousBeta: The initial release of ''Wonder Boy Returns'' thanks to LimitedAnimation above among other issues, which resulted in the Ver 1.0 update (although the frog enemy remained choppy).

to:

* ObviousBeta: The initial release of ''Wonder Boy Returns'' thanks to LimitedAnimation above among other issues, which resulted in the Ver 1.0 update (although the frog enemy remained choppy).choppy as it was).

Added: 239

Changed: 45

Is there an issue? Send a MessageReason:
Added Artifact Title & some edits.


Surprisingly, long after the announcement of ''VideoGame/MonsterBoyAndTheCursedKingdom'' and the ''[[VideoGame/WonderBoyIIITheDragonsTrap Wonder Boy: The Dragon's Trap]]'' [[VideoGameRemake remake]], Korean company CFK released a follow-up called '''Wonder Boy Returns''' via UsefulNotes/{{Steam}} on October 12, 2016. It uses the same arcade gameplay as the original, but redesigned levels and bosses, with the main antagonist being a BigRedDevil. On November 22, 2016, the Ver 1.0 update was released to address issues players had with the initial release, and included two additional playable characters: Classic Boy and (New) Tina. Unfortunately, Wonder Boy Returns had been delisted on March 23, 2019, with an actual remake using the same assets, '''Wonder Boy Returns Remix''' in place later released on August 8, 2019.

to:

Surprisingly, long after the announcement of ''VideoGame/MonsterBoyAndTheCursedKingdom'' and the ''[[VideoGame/WonderBoyIIITheDragonsTrap Wonder Boy: The Dragon's Trap]]'' [[VideoGameRemake remake]], Korean company CFK released a follow-up called '''Wonder Boy Returns''' via UsefulNotes/{{Steam}} on October 12, 2016. It uses the same arcade gameplay as the original, but redesigned levels and bosses, with the main antagonist being a BigRedDevil. On November 22, 2016, the Ver 1.0 update was released to address issues players had with the initial release, and included two additional playable characters: Classic Boy and (New) Tina. Unfortunately, Wonder Boy Returns [[KeepCirculatingTheTapes had been delisted delisted]] on March 23, 2019, with an actual remake using the same assets, '''Wonder Boy Returns Remix''' in place later released on August 8, 2019.



* ArtifactTitle: As indicated above, Returns Remix fall into this. Not only they're PutOnTheBus & InNameOnly, but also teased to have some Returns elements blended into the game from its promotional material, which clearly wasn't the case.



* OnlyIdiotsMayPass: Practice Mode in Returns Remix is having play as Tina/Tanya with unlimited InvincibilityPowerUp through all stages, & your rewards to beat it is... [[LateArrivalSpoiler an intro cutscene of Wonder Boy Returns.]]

to:

* OnlyIdiotsMayPass: Practice Mode in Returns Remix is having play as Tina/Tanya with unlimited InvincibilityPowerUp through all stages, & your rewards to beat it is... [[LateArrivalSpoiler an intro cutscene of Wonder Boy Returns.Returns!]] [[OhCrap Ouch.]]
Is there an issue? Send a MessageReason:
None


* InNameOnly: Returns Remix is actual remake of arcade game [[Main/Retool retooled]] from Returns engine; which still had playable Tina/Tanya & difficulty modes, [[TheArtifact but without containing new contents of Returns provided.]]

to:

* InNameOnly: Returns Remix is actual remake of arcade game [[Main/Retool [[Main/ReTool retooled]] from Returns engine; which still had playable Tina/Tanya & difficulty modes, [[TheArtifact but without containing new contents of Returns provided.]]
Is there an issue? Send a MessageReason:
None


* InNameOnly: Returns Remix is actual remake of arcade game [[Retool retooled]] from Returns engine; which still had playable Tina/Tanya & difficulty modes, [[TheArtifact but without containing new contents of Returns provided.]]

to:

* InNameOnly: Returns Remix is actual remake of arcade game [[Retool [[Main/Retool retooled]] from Returns engine; which still had playable Tina/Tanya & difficulty modes, [[TheArtifact but without containing new contents of Returns provided.]]
Is there an issue? Send a MessageReason:
Edit some Pothole & grammars


* InNameOnly: Returns Remix is actual remake of arcade game; saved from playable Tina/Tanya & difficulty modes, [[TheArtifact without containing new contents of Returns provided.]]

to:

* InNameOnly: Returns Remix is actual remake of arcade game; saved game [[Retool retooled]] from Returns engine; which still had playable Tina/Tanya & difficulty modes, [[TheArtifact but without containing new contents of Returns provided.]]



* PutOnABus: Poor old unique enemies, bosses & diversive level themes in Returns had not been [[StealthPun returned]] again after the game delisted, [[BlatantLies except the tease of The Artifacts in Returns Remix's title screen & promotional mockups.]] And neither these remakes have an exclusive themes, enemies, & Tina/Tanya's sister from Master System port.

to:

* PutOnABus: Poor old those unique enemies, bosses & diversive level themes in Returns had not been [[StealthPun returned]] again after the game delisted, [[BlatantLies [[CoversAlwaysLie except the tease of The Artifacts in Returns Remix's title screen & promotional mockups.]] And neither these remakes have an exclusive themes, enemies, & Tina/Tanya's sister from Master System port.



* [[RememberTheNewGuy Remember The New Girl?]]: The Girl that bring you to bonus level in Master System port is Tina/Tanya's sister, Pina; [[AllThereInTheManual which does explained only in Japanese manual]] as well as its Wii's ''UsefulNotes/VirtualConsole'' description. Also the aformentioned girls in the intro cutscene of Returns above had no any significant information about them whatsoever.

to:

* [[RememberTheNewGuy Remember The the New Girl?]]: The Girl that bring you to bonus level in Master System port is Tina/Tanya's sister, Pina; [[AllThereInTheManual which does explained only in Japanese manual]] as well as its Wii's ''UsefulNotes/VirtualConsole'' description. Also the aformentioned girls in the intro cutscene of Returns above had no any significant information about them whatsoever.
Is there an issue? Send a MessageReason:
None


* ObviousBeta: The initial release of ''Wonder Boy Returns'' thanks to LimitedAnimation above among others, which resulted in the Ver 1.0 update (although the frog enemy remained choppy).

to:

* ObviousBeta: The initial release of ''Wonder Boy Returns'' thanks to LimitedAnimation above among others, other issues, which resulted in the Ver 1.0 update (although the frog enemy remained choppy).

Added: 209

Changed: 88

Is there an issue? Send a MessageReason:
Added Limited Animation


* LimitedAnimation: Initially. The moment the first trailer of Returns comes out was sight to behold of how choppiness, simpleness, & lacked a fluid frames of in-game animation sprites was for almost anything.



* ObviousBeta: The initial release of ''Wonder Boy Returns'', which resulted in the Ver 1.0 update.

to:

* ObviousBeta: The initial release of ''Wonder Boy Returns'', Returns'' thanks to LimitedAnimation above among others, which resulted in the Ver 1.0 update.update (although the frog enemy remained choppy).
Is there an issue? Send a MessageReason:
Revise The Artifact


* TheArtifact: Returns Remix had many teases where some Returns' unique assets was carried over because the removal most of exclusive & original contents of the latter, as well as the Remix part of the title. Notably, the visual stage background behind the characters in the title screen shows a snow & volcano level stage tile that wasn't part of actual level, every stages had kept the same order of unique level theme tunes intact, the same old HeadSwap bosses, same old enemies, & even the same cutscenes; therefore the same BigRedDevil that doesn't appear at all in Returns Remix.

to:

* TheArtifact: Returns Remix had many teases where some Returns' unique assets was carried over because the removal most of exclusive & original contents of the latter, as well as the Remix part of the title. Notably, the visual stage background behind the characters in the title screen shows a snow & volcano level stage tile that wasn't part of actual level, every stages had kept the same order of unique level theme tunes intact, the same old HeadSwap bosses, same old enemies, & even the same cutscenes; therefore the same BigRedDevil that doesn't appear you can't fought at all in Returns Remix.
Is there an issue? Send a MessageReason:
Update main image page

Added DiffLines:

[[caption-width-right:350:[[labelnote: See the artwork of Wonder Boy Returns]]https://static.tvtropes.org/pmwiki/pub/images/2041573_0.jpg Now being surronded by Big Red Devil & their new various mooks.]][[/labelnote]]
Is there an issue? Send a MessageReason:
None


[[caption-width-right:350:Boy/Tom-Tom & Tina/Tanya in the forest with an angle & many of their mooks]]

to:

[[caption-width-right:350:Boy/Tom-Tom & Tina/Tanya in the forest with an angle angel & many of their mooks]]mooks.]]
Is there an issue? Send a MessageReason:
Update main image page


[[quoteright:209:https://static.tvtropes.org/pmwiki/pub/images/Wonder_Boy_Art_01_6079.jpg]]
[[caption-width-right:209:Wonder Boy and Tina.]]

to:

[[quoteright:209:https://static.[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/Wonder_Boy_Art_01_6079.jpg]]
[[caption-width-right:209:Wonder Boy and Tina.]]
org/pmwiki/pub/images/8260291.png]]
[[caption-width-right:350:Boy/Tom-Tom & Tina/Tanya in the forest with an angle & many of their mooks]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MoonRabbit: In one night-time forest stage in Returns.
Is there an issue? Send a MessageReason:
None


* HeadSwap: In ''Wonder Boy'' and ''Returns Remix'', King in each world is literally the same boss with a different head. After being defeated he changes to his next head. This was averted in Returns that featured many big creatures which so happened [[MindManipulation has been mind-controlled]] by BigRedDevil to attack the heroes.

to:

* HeadSwap: In ''Wonder Boy'' and ''Returns Remix'', King in each world is literally the same boss with a different head. After being defeated he changes to his next head. This was averted in Returns that featured many big creatures which so happened was [[MindManipulation has been mind-controlled]] controlled]] by BigRedDevil to attack the heroes.heroes in their way.
Is there an issue? Send a MessageReason:
None


* FashionDissonance: The game set in prehistoric theme, yet there's modern items exists like a skateboard, a helmet, [[IWasToldThereWouldBeCake a cake]], & Tina's accessories that King stole, so Boy & [[RememberTheNewGuy her sister (in Master System port, anyway)]] need to collect them back. Averted in Returns/Returns Remix as the characters wear more modern design costumes, the endings didn't try to hide the moderness of in-universe lifestyles too.

to:

* FashionDissonance: The game set in prehistoric theme, yet there's modern items exists like a skateboard, a helmet, [[IWasToldThereWouldBeCake a cake]], & Tina's accessories that King stole, so Boy & [[RememberTheNewGuy her Tina's sister (in Master System port, anyway)]] need to collect them back. Averted in Returns/Returns Remix as the characters wear more modern design costumes, the endings didn't try to hide the moderness of in-universe lifestyles too.



* HeadSwap: In ''Wonder Boy'' and ''Returns Remix'', King in each world is literally the same boss with a different head. After being defeated he changes to his next head.

to:

* HeadSwap: In ''Wonder Boy'' and ''Returns Remix'', King in each world is literally the same boss with a different head. After being defeated he changes to his next head. This was averted in Returns that featured many big creatures which so happened [[MindManipulation has been mind-controlled]] by BigRedDevil to attack the heroes.
Is there an issue? Send a MessageReason:
None


* FashionDissonance: The game set in prehistoric theme, yet there's modern items exists like a skateboard, a helmet, [[IWasToldThereWouldBeCake a cake]], & Tina's accessories that King stole from so Boy & [[RememberTheNewGuy her sister (in Master System port, anyway)]] to collect them back. Averted in Returns/Returns Remix as the characters wear more modern design costumes, the endings didn't try to hide the moderness of in-universe lifestyles too.

to:

* FashionDissonance: The game set in prehistoric theme, yet there's modern items exists like a skateboard, a helmet, [[IWasToldThereWouldBeCake a cake]], & Tina's accessories that King stole from stole, so Boy & [[RememberTheNewGuy her sister (in Master System port, anyway)]] need to collect them back. Averted in Returns/Returns Remix as the characters wear more modern design costumes, the endings didn't try to hide the moderness of in-universe lifestyles too.
Is there an issue? Send a MessageReason:
None


* InNameOnly: Returns Remix is actual remake of arcade game, [[TheArtifact without containing new contents of Returns provided.]]

to:

* InNameOnly: Returns Remix is actual remake of arcade game, game; saved from playable Tina/Tanya & difficulty modes, [[TheArtifact without containing new contents of Returns provided.]]
Is there an issue? Send a MessageReason:
None


* PutOnABus: Poor old unique enemies, bosses & diversive level themes in Returns had not been [[StealthPun returned]] again after the game delisted, [[BlatantLies except the tease of The Artifacts in Returns Remix's title screen & promotional mockups.]]

to:

* PutOnABus: Poor old unique enemies, bosses & diversive level themes in Returns had not been [[StealthPun returned]] again after the game delisted, [[BlatantLies except the tease of The Artifacts in Returns Remix's title screen & promotional mockups.]]]] And neither these remakes have an exclusive themes, enemies, & Tina/Tanya's sister from Master System port.
Is there an issue? Send a MessageReason:
None


* DecoyDamsel: In Wonder Boy Returns Remix, after defeating the BigRedDevil in stage 10-4, Boy finds Tina on a sun lounger. Despite not seeming to be too distressed a damsel, she is still pleased to see him and hugs him...while looking over his shoulder at the now defeated devil, who winks. The animation suggests him playing a cupid-style role in kidnapping her in the first place, and sure enough the next scene shows Boy and Tina married.

to:

* DecoyDamsel: In Applied in both Wonder Boy Returns & Returns Remix, after defeating the BigRedDevil BigBad in stage 10-4, very last stage, Boy finds Tina on a sun lounger. Despite not seeming to be too distressed a damsel, she is still pleased to see him and hugs him...while looking over his shoulder at the now defeated devil, who winks. The animation suggests him playing a cupid-style role in kidnapping her in the first place, and sure enough the next scene shows Boy and Tina married.
Is there an issue? Send a MessageReason:
None


* PutOnABus: Poor old unique enemies, bosses & diversive level themes in Returns had not been [[StealthPun returned]] again after the game delisted, [[BlatantLies except the tease of The Artifacts in Returns Remix title screen above.]]

to:

* PutOnABus: Poor old unique enemies, bosses & diversive level themes in Returns had not been [[StealthPun returned]] again after the game delisted, [[BlatantLies except the tease of The Artifacts in Returns Remix Remix's title screen above.& promotional mockups.]]
Is there an issue? Send a MessageReason:
None


* PutOnABus: Poor old unique enemies, bosses & diversive level themes in Returns had not been [[Pun returned]] again after the game delisted, [[BlatantLies except the tease of The Artifacts in Returns Remix title screen above.]]

to:

* PutOnABus: Poor old unique enemies, bosses & diversive level themes in Returns had not been [[Pun [[StealthPun returned]] again after the game delisted, [[BlatantLies except the tease of The Artifacts in Returns Remix title screen above.]]
Is there an issue? Send a MessageReason:
None


* TheArtifact: Returns Remix had many teases where some Returns' unique assets was carried over because the removal most of exclusive & original contents of the latter, as well as the Remix part of the title. Notably, the visual stage background behind the characters in the title screen shows a snow & volcano level stage tile that wasn't part of actual level, every stages had kept the same order of unique level theme tunes intact, the same old HeadSwap bosses, same old enemies, & even the same cutscenes; therefore the same Big RedDevil that doesn't appear at all in Returns Remix.

to:

* TheArtifact: Returns Remix had many teases where some Returns' unique assets was carried over because the removal most of exclusive & original contents of the latter, as well as the Remix part of the title. Notably, the visual stage background behind the characters in the title screen shows a snow & volcano level stage tile that wasn't part of actual level, every stages had kept the same order of unique level theme tunes intact, the same old HeadSwap bosses, same old enemies, & even the same cutscenes; therefore the same Big RedDevil BigRedDevil that doesn't appear at all in Returns Remix.

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