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* AmericanKirbyIsHardcore: Here is the [[http://segaretro.org/File:WonderBoy_SMS_JP_cover.jpg Japanese cover art]] of the Mark III version, and it looks way more cheerful that its [[http://segaretro.org/File:WonderBoy_SMS_US_cover.jpg incredibly bland Master System counterpart]]. Now, check out the [[http://segaretro.org/File:Wonder_Boy_GG_US_front.jpg American Game Gear cover]]... hoo boy.

to:

* AmericanKirbyIsHardcore: Here is the [[http://segaretro.org/File:WonderBoy_SMS_JP_cover.org/images/e/e2/WonderBoy_SMS_JP_cover.jpg Japanese cover art]] of the Mark III version, and it looks way more cheerful that its [[http://segaretro.org/File:WonderBoy_SMS_US_cover.org/images/7/73/WonderBoy_SMS_US_cover.jpg incredibly bland Master System counterpart]]. Now, check out the [[http://segaretro.org/File:Wonder_Boy_GG_US_front.org/images/7/71/Wonder_Boy_GG_US_front.jpg American western Game Gear cover]]... hoo boy.
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** For some reason, the Game Gear version (based on the above release) was titled ''Revenge of Drancon'' in America (it was simply called ''Wonder Boy'' everywhere else).

to:

** For some reason, the Game Gear version (based on the above release) was titled ''Revenge of Drancon'' in North America (it was simply called ''Wonder Boy'' everywhere else).
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None


* DubNameChange: The names of the characters were gradually changed with each localized home port [[http://segaretro.org/images/c/c6/Wonder_Boy_Arcade_JP_Flyer.jpg compared to the Arcade original]]. For example, in the English Master System version, Wonder Boy (or simply the "Boy") was renamed "Tom-Tom" while his girl Tina became "Tanya" (presumably to distinguish her from [[VideoGame/AdventureIsland that "other" Tina]]); the main villain King was the last character renamed, as he was called "King Drancon" in the North American localization of the Game Gear version.

to:

* DubNameChange: The names of the characters were gradually changed with each localized home port [[http://segaretro.org/images/c/c6/Wonder_Boy_Arcade_JP_Flyer.jpg compared to the Arcade original]]. For example, in the English Master System version, Wonder Boy (or simply the "Boy") was renamed "Tom-Tom" while his girl Tina became "Tanya" (presumably to distinguish her from [[VideoGame/AdventureIsland that "other" Tina]]); the main villain King was the last character renamed, as he was called "King Drancon" in the North American localization of the Game Gear version.



** For some reason, the Game Gear version was titled ''Revenge of Drancon'' in America (it was still called ''Wonder Boy'' everywhere else).

to:

** For some reason, the Game Gear version (based on the above release) was titled ''Revenge of Drancon'' in America (it was still simply called ''Wonder Boy'' everywhere else).
Is there an issue? Send a MessageReason:
None


''Wonder Boy'' was ported to various Sega platforms such as the SG-1000, MasterSystem and the GameGear, as well as a few 8-bit home computers (namely the ZX Spectrum, Amstrad CPC and Commodore 64). The game also received a licensed [[SoftwarePorting re-release]] for the NintendoEntertainmentSystem by Hudson Soft titled ''VideoGame/AdventureIsland'', [[DivorcedInstallment splitting the franchise into two directions]]. While the "Adventure Island" sequels remained true to the style of the original game for the most parts, the Franchise/WonderBoy sequels would take on a fantasy-themed action RPG approach.

to:

''Wonder Boy'' was ported to various Sega platforms such as the SG-1000, [[OtherSegaSystems SG-1000]], MasterSystem and the GameGear, as well as a few 8-bit home computers (namely the ZX Spectrum, Amstrad CPC and Commodore 64). The game also received a licensed [[SoftwarePorting re-release]] for the NintendoEntertainmentSystem by Hudson Soft titled ''VideoGame/AdventureIsland'', [[DivorcedInstallment splitting the franchise into two directions]]. While the "Adventure Island" sequels remained true to the style of the original game for the most parts, the Franchise/WonderBoy sequels would take on a fantasy-themed action RPG approach.
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* PutOnABus:

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* PutOnABus: ReformulatedGame: The SG-1000 version is essentially a different game, with its own (smaller) set of original stages and music.
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* ChuckCunninghamSyndrome: Despite Wonder Boy himself returning in two of the game's sequels (according to their respective manuals), his girlfriend Tina (along with the evil King) is nowhere to be found outside of a small mention in the home manual of the direct sequel.

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* ChuckCunninghamSyndrome: Despite Wonder Boy himself returning in two of the game's sequels (according to their respective manuals), his girlfriend Tina (along with the evil King) is nowhere to be found outside of a small mention in the home manual of the direct sequel.sequel, although this may have something to do with the ''Adventure Island'' confusion.

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Changed: 2

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* ChuckCunninghamSyndrome: Despite Wonder Boy himself returning in two of the game's sequels (according to their respective manuals), his girlfriend Tina (along with the evil King) is nowhere to be found outside of a small mention in the home manual of the direct sequel.



* PutOnABus:



* WizardNeedsFoodBadly: Wonder Boy has to stay well fed, or else he'll die. In his two other appearances as Bocke Lee Temjin / Book the Hero in ''[[VideoGame/WonderBoyInMonsterLand Wonder Boy: Monster-Land]]'' and again as Wonder Boy in ''[[VideoGame/WonderBoyIIITheDragonsTrap Wonder Boy III: The Dragon's Trap]]'', this has been done away with.

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* WizardNeedsFoodBadly: Wonder Boy has to stay well fed, or else he'll die. In his two other appearances as Bocke Lee Temjin / Book the Hero in ''[[VideoGame/WonderBoyInMonsterLand Wonder Boy: Monster-Land]]'' Monster Land]]'' and again as Wonder Boy in ''[[VideoGame/WonderBoyIIITheDragonsTrap Wonder Boy III: The Dragon's Trap]]'', this has been done away with.
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* WizardNeedsFoodBadly: Wonder Boy has to stay well fed, or else he'll die.

to:

* WizardNeedsFoodBadly: Wonder Boy has to stay well fed, or else he'll die. In his two other appearances as Bocke Lee Temjin / Book the Hero in ''[[VideoGame/WonderBoyInMonsterLand Wonder Boy: Monster-Land]]'' and again as Wonder Boy in ''[[VideoGame/WonderBoyIIITheDragonsTrap Wonder Boy III: The Dragon's Trap]]'', this has been done away with.
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'''''Wonder Boy''''' is a side-scrolling platform game by {{Sega}} and Escape (now known as Westone Bit Entertainment) originally released for the arcades in 1986. The player controls [[CharacterTitle the eponymous Wonder Boy]], a young boy in a tropical setting who sets out to rescue his girl friend Tina from an Evil Witch Doctor known as King. Along the way he picks numerous power-ups such as skateboards and throwing axes while trying to maintain his vitality by eating as much food as possible.

to:

'''''Wonder Boy''''' is a side-scrolling platform game by {{Sega}} and Escape (now known as Westone Bit Entertainment) originally released for the arcades in 1986. The player controls the [[CharacterTitle the eponymous Wonder Boy]], a young boy in a tropical setting who sets out to [[DistressedDamsel rescue his girl friend Tina Tina]] from an [[MeaningfulRename Evil Witch Doctor Doctor]] known as King.[[AristocratsAreEvil King]]. Along the way he picks numerous power-ups such as skateboards and throwing axes while trying to maintain his vitality by eating as much food as possible.
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'''''Wonder Boy''''' is a side-scrolling platform game by {{Sega}} and Escape (now known as Westone Bit Entertainment) originally released for the arcades in 1986. The player controls [[Character Title the eponymous Wonder Boy]], a young boy in a tropical setting who sets out to rescue his girl friend Tina from an Evil Witch Doctor known as King. Along the way he picks numerous power-ups such as skateboards and throwing axes while trying to maintain his vitality by eating as much food as possible.

to:

'''''Wonder Boy''''' is a side-scrolling platform game by {{Sega}} and Escape (now known as Westone Bit Entertainment) originally released for the arcades in 1986. The player controls [[Character Title [[CharacterTitle the eponymous Wonder Boy]], a young boy in a tropical setting who sets out to rescue his girl friend Tina from an Evil Witch Doctor known as King. Along the way he picks numerous power-ups such as skateboards and throwing axes while trying to maintain his vitality by eating as much food as possible.
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None


'''''Wonder Boy''''' is a side-scrolling platform game by {{Sega}} and Escape (now known as Westone Bit Entertainment) originally released for the arcades in 1986. The player controls the eponymous "Wonder Boy", a young boy in a tropical setting who sets out to rescue his girl friend Tina from an Evil Witch Doctor known as King. Along the way he picks numerous power-ups such as skateboards and throwing axes while trying to maintain his vitality by eating as much food as possible.

to:

'''''Wonder Boy''''' is a side-scrolling platform game by {{Sega}} and Escape (now known as Westone Bit Entertainment) originally released for the arcades in 1986. The player controls [[Character Title the eponymous "Wonder Boy", Wonder Boy]], a young boy in a tropical setting who sets out to rescue his girl friend Tina from an Evil Witch Doctor known as King. Along the way he picks numerous power-ups such as skateboards and throwing axes while trying to maintain his vitality by eating as much food as possible.
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None


* DroughtLevelOfDoom: The extra desert levels of the Master System, where obviously, food is scarce. As well as many of the later levels.

to:

* DroughtLevelOfDoom: The extra desert levels of the Master System, where obviously, food is obviously scarce. As well as many of the later levels.
Is there an issue? Send a MessageReason:
None


** The Mark III version was titled ''Super Wonder Boy'', presumably to distinguish it from the earlier SG-1000 version released exclusively in Japan, since the Mark III was backwards-compatible with all SG-1000 games. Also doubles as an UpdatedRerelease, as two extra areas were added and the dolls were given purpose besides points.

to:

** The Mark III version was titled ''Super Wonder Boy'', presumably to distinguish it from the earlier SG-1000 version released exclusively in Japan, since the Mark III was backwards-compatible with all SG-1000 games. Also games (also doubles as an UpdatedRerelease, as two extra areas were added and the dolls were given purpose besides points.points).
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None


** The Mark III version was titled ''Super Wonder Boy'', presumably to distinguish it from the earlier SG-1000 version released exclusively in Japan, since the Mark III was backwards-compatible with all SG-1000 games. Also double as an [[UpdatedRerelease]], as two extra areas were added and the dolls were given purpose besides points.

to:

** The Mark III version was titled ''Super Wonder Boy'', presumably to distinguish it from the earlier SG-1000 version released exclusively in Japan, since the Mark III was backwards-compatible with all SG-1000 games. Also double doubles as an [[UpdatedRerelease]], UpdatedRerelease, as two extra areas were added and the dolls were given purpose besides points.
Is there an issue? Send a MessageReason:
None


''Wonder Boy'' was ported to various Sega platforms such as the SG-1000, MasterSystem and the GameGear, as well as a few 8-bit home computers (namely the ZX Spectrum, Amstrad CPC and Commodore 64). The game also received a licensed [[VideoGameRemake rerelease]] for the NintendoEntertainmentSystem by Hudson Soft titled ''VideoGame/AdventureIsland'', [[DivorcedInstallment splitting the franchise into two directions]]. While the "Adventure Island" sequels remained true to the style of the original game for the most parts, the Franchise/WonderBoy sequels would take on a fantasy-themed action RPG approach.

to:

''Wonder Boy'' was ported to various Sega platforms such as the SG-1000, MasterSystem and the GameGear, as well as a few 8-bit home computers (namely the ZX Spectrum, Amstrad CPC and Commodore 64). The game also received a licensed [[VideoGameRemake rerelease]] [[SoftwarePorting re-release]] for the NintendoEntertainmentSystem by Hudson Soft titled ''VideoGame/AdventureIsland'', [[DivorcedInstallment splitting the franchise into two directions]]. While the "Adventure Island" sequels remained true to the style of the original game for the most parts, the Franchise/WonderBoy sequels would take on a fantasy-themed action RPG approach.



** The Mark III version was titled ''Super Wonder Boy'', presumably to distinguish it from the earlier SG-1000 version released exclusively in Japan, since the Mark III was backwards-compatible with all SG-1000 games.

to:

** The Mark III version was titled ''Super Wonder Boy'', presumably to distinguish it from the earlier SG-1000 version released exclusively in Japan, since the Mark III was backwards-compatible with all SG-1000 games. Also double as an [[UpdatedRerelease]], as two extra areas were added and the dolls were given purpose besides points.
Is there an issue? Send a MessageReason:
None


''Wonder Boy'' was ported to various Sega platforms such as the SG-1000, MasterSystem and the GameGear, as well as a few 8-bit home computers (namely the ZX Spectrum, Amstrad CPC and Commodore 64). The game also received a licensed [[VideoGameRemake rerelease]] for the NintendoEntertainmentSystem by Hudson Soft titled ''VideoGame/AdventureIsland'', [[DivorcedInstallmentsplitting the franchise into two directions]]. While the "Adventure Island" sequels remained true to the style of the original game for the most parts, the Franchise/WonderBoy sequels would take on a fantasy-themed action RPG approach.

to:

''Wonder Boy'' was ported to various Sega platforms such as the SG-1000, MasterSystem and the GameGear, as well as a few 8-bit home computers (namely the ZX Spectrum, Amstrad CPC and Commodore 64). The game also received a licensed [[VideoGameRemake rerelease]] for the NintendoEntertainmentSystem by Hudson Soft titled ''VideoGame/AdventureIsland'', [[DivorcedInstallmentsplitting [[DivorcedInstallment splitting the franchise into two directions]]. While the "Adventure Island" sequels remained true to the style of the original game for the most parts, the Franchise/WonderBoy sequels would take on a fantasy-themed action RPG approach.



* DubNameChange: The names of the characters were gradually changed with each localized home port [[http://segaretro.org/images/c/c6/Wonder_Boy_Arcade_JP_Flyer.jpg compared to the Arcade original]]. For example, in the English Master System version, Wonder Boy (or simply the "Boy") was renamed "Tom-Tom" while his girl Tina became "Tanya" (presumably to distinguish her from [[VideoGame/AdventureIsland that "other" Tina]]); the main villain King was the last character renamed, as he was called "Drancon" in the North American localization of the Game Gear version.
* EarlyInstallmentWeirdness: This game is the only game in the series to feature a prehistoric theme, not to mention the only game where the protagonist does not handle a sword... unless one counts the ''Adventure Island'' series as the true successor to this game, in which case the basic changes include the main character was given a new identity, the redesigned damsel in distress, and the main antagonist replaced by other villains.

to:

* DubNameChange: The names of the characters were gradually changed with each localized home port [[http://segaretro.org/images/c/c6/Wonder_Boy_Arcade_JP_Flyer.jpg compared to the Arcade original]]. For example, in the English Master System version, Wonder Boy (or simply the "Boy") was renamed "Tom-Tom" while his girl Tina became "Tanya" (presumably to distinguish her from [[VideoGame/AdventureIsland that "other" Tina]]); the main villain King was the last character renamed, as he was called "Drancon" "King Drancon" in the North American localization of the Game Gear version.
* EarlyInstallmentWeirdness: This game is the only game in the series to feature a prehistoric theme, not to mention the only game where the protagonist does not handle a sword... unless one counts the ''Adventure Island'' series as the true successor to this game, in which case the basic changes include the main character was given a new identity, the redesigned damsel in distress, and the main antagonist replaced by other villains.
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Going by the Arcade instructions as the primary version.


[[caption-width-right:209:Tom-Tom and his girl Tanya.]]
'''''Wonder Boy''''' is a side-scrolling platform game by {{Sega}} and Escape (now known as Westone Bit Entertainment) originally released for the arcades in 1986. The player controls Tom-Tom, a young boy in a tropical island who sets out to rescue his girlfriend Tanya from an evil witch doctor named Drancon. Along the way he picks numerous power-ups such as skateboards and throwing axes while trying to maintain his vitality by eating as much food as possible.

''Wonder Boy'' was ported to various Sega platforms such as the SG-1000, MasterSystem and the GameGear, as well as a few 8-bit home computers (namely the ZX Spectrum, Amstrad CPC and Commodore 64). The game also received a licensed remake for the NintendoEntertainmentSystem by Hudson Soft titled ''VideoGame/AdventureIsland'', splitting the franchise into two directions. While the "Adventure Island" sequels remained true to the style of the original game for the most parts, the Franchise/WonderBoy sequels would take on a fantasy-themed action RPG approach.

to:

[[caption-width-right:209:Tom-Tom [[caption-width-right:209:Wonder Boy and his girl Tanya.Tina.]]
'''''Wonder Boy''''' is a side-scrolling platform game by {{Sega}} and Escape (now known as Westone Bit Entertainment) originally released for the arcades in 1986. The player controls Tom-Tom, the eponymous "Wonder Boy", a young boy in a tropical island setting who sets out to rescue his girlfriend Tanya girl friend Tina from an evil witch doctor named Drancon.Evil Witch Doctor known as King. Along the way he picks numerous power-ups such as skateboards and throwing axes while trying to maintain his vitality by eating as much food as possible.

''Wonder Boy'' was ported to various Sega platforms such as the SG-1000, MasterSystem and the GameGear, as well as a few 8-bit home computers (namely the ZX Spectrum, Amstrad CPC and Commodore 64). The game also received a licensed remake [[VideoGameRemake rerelease]] for the NintendoEntertainmentSystem by Hudson Soft titled ''VideoGame/AdventureIsland'', splitting [[DivorcedInstallmentsplitting the franchise into two directions.directions]]. While the "Adventure Island" sequels remained true to the style of the original game for the most parts, the Franchise/WonderBoy sequels would take on a fantasy-themed action RPG approach.



* DroughtLevelOfDoom: The desert levels, where obviously, food is scarce. As well as many of the later levels.
* DubNameChange: The names of the characters were gradually changed with each localized version. First of all, Tom-Tom was originally named Boy in the Japanese versions, while his girlfriend Tina became Tanya in the Master System version (presumably to distinguish her from [[VideoGame/AdventureIsland that "other" Tina]]). Finally, the main villain King was the last character renamed, as he was called Drancon in the American localization of the Game Gear version.
* EarlyInstallmentWeirdness: This game is the only game in the series to feature a prehistoric theme, not to mention the only game where the protagonist does not handle a sword.

to:

* DroughtLevelOfDoom: The extra desert levels, levels of the Master System, where obviously, food is scarce. As well as many of the later levels.
* DubNameChange: The names of the characters were gradually changed with each localized version. First of all, Tom-Tom was originally named Boy home port [[http://segaretro.org/images/c/c6/Wonder_Boy_Arcade_JP_Flyer.jpg compared to the Arcade original]]. For example, in the Japanese versions, while his girlfriend Tina became Tanya in the English Master System version version, Wonder Boy (or simply the "Boy") was renamed "Tom-Tom" while his girl Tina became "Tanya" (presumably to distinguish her from [[VideoGame/AdventureIsland that "other" Tina]]). Finally, Tina]]); the main villain King was the last character renamed, as he was called Drancon "Drancon" in the North American localization of the Game Gear version.
* EarlyInstallmentWeirdness: This game is the only game in the series to feature a prehistoric theme, not to mention the only game where the protagonist does not handle a sword.sword... unless one counts the ''Adventure Island'' series as the true successor to this game, in which case the basic changes include the main character was given a new identity, the redesigned damsel in distress, and the main antagonist replaced by other villains.



* TrueFinalBoss: Area 8 and the Evil King's true form can only be reached by [[GottaCatchThemAll collecting all of the dolls]] [[GuideDangIt hidden throughout the game.]]

to:

* TrueFinalBoss: Area 8 In the Master System version, the last area and the Evil King's true form can only be reached by [[GottaCatchThemAll collecting all of the dolls]] [[GuideDangIt hidden throughout the game.]]
Is there an issue? Send a MessageReason:
None


'''''Wonder Boy''''' is a side-scrolling platform game by {{Sega}} and Escape (now known as Westone Bit Entertainment) originally released for the arcades in 1986. The player controls Tom-Tom, a young boy in a tropical island who sets rescue his girlfriend Tanya from an evil witch doctor named Drancon. Along the way he picks numerous power-ups such as skateboards and throwing axes while trying to maintain his vitality by eating as much food as possible.

to:

'''''Wonder Boy''''' is a side-scrolling platform game by {{Sega}} and Escape (now known as Westone Bit Entertainment) originally released for the arcades in 1986. The player controls Tom-Tom, a young boy in a tropical island who sets out to rescue his girlfriend Tanya from an evil witch doctor named Drancon. Along the way he picks numerous power-ups such as skateboards and throwing axes while trying to maintain his vitality by eating as much food as possible.
Is there an issue? Send a MessageReason:
None


* FirstInstallmentWeirdness: This game is the only game in the series to feature a prehistoric theme, not to mention the only game where the protagonist does not handle a sword.

to:

* FirstInstallmentWeirdness: EarlyInstallmentWeirdness: This game is the only game in the series to feature a prehistoric theme, not to mention the only game where the protagonist does not handle a sword.
Is there an issue? Send a MessageReason:
None


'''''Wonder Boy''''' is a side-scrolling platform game by {{Sega}} and Escape (now known as Westone Bit Entertainment) originally released for the arcades in 1986. The player controls Tom-Tom, a young boy in a tropical island who sets rescue his girlfriend Tanya from an evil witch doctor named Drancon. Along the way he picks numerous power-ups such as skateboards and throwing axes while trying to maintaining his vitality by eating as much food as possible.

to:

'''''Wonder Boy''''' is a side-scrolling platform game by {{Sega}} and Escape (now known as Westone Bit Entertainment) originally released for the arcades in 1986. The player controls Tom-Tom, a young boy in a tropical island who sets rescue his girlfriend Tanya from an evil witch doctor named Drancon. Along the way he picks numerous power-ups such as skateboards and throwing axes while trying to maintaining maintain his vitality by eating as much food as possible.
Is there an issue? Send a MessageReason:
None


* TrueFinalBoss: Area 8 and the Evil King's true form can only be reached by finding the dolls [[GuideDangIt hidden throughout the game.]]

to:

* TrueFinalBoss: Area 8 and the Evil King's true form can only be reached by finding [[GottaCatchThemAll collecting all of the dolls dolls]] [[GuideDangIt hidden throughout the game.]]
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None

Added DiffLines:

* TrueFinalBoss: Area 8 and the Evil King's true form can only be reached by finding the dolls [[GuideDangIt hidden throughout the game.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HardModeFiller: All of the boss stages have the exact same template with different enemy and item placement, and most of the other level templates are reused at least once.
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None


''Wonder Boy'' was ported to various Sega platforms such as the SG-1000, MasterSystem and the GameGear, as well as a few 8-bit home computers (namely the ZX Spectrum, Amstrad CPC and Commodore 64). The game also received a licensed remake for the NintendoEntertainmentSystem by Hudson Soft titled ''AdventureIsland'', splitting the franchise into two directions. While the "Adventure Island" sequels remained true to the style of the original game for the most parts, the Franchise/WonderBoy sequels would take on a fantasy-themed action RPG approach.

to:

''Wonder Boy'' was ported to various Sega platforms such as the SG-1000, MasterSystem and the GameGear, as well as a few 8-bit home computers (namely the ZX Spectrum, Amstrad CPC and Commodore 64). The game also received a licensed remake for the NintendoEntertainmentSystem by Hudson Soft titled ''AdventureIsland'', ''VideoGame/AdventureIsland'', splitting the franchise into two directions. While the "Adventure Island" sequels remained true to the style of the original game for the most parts, the Franchise/WonderBoy sequels would take on a fantasy-themed action RPG approach.



* DubNameChange: The names of the characters were gradually changed with each localized version. First of all, Tom-Tom was originally named Boy in the Japanese versions, while his girlfriend Tina became Tanya in the Master System version (presumably to distinguish her from [[AdventureIsland that "other" Tina]]). Finally, the main villain King was the last character renamed, as he was called Drancon in the American localization of the Game Gear version.

to:

* DubNameChange: The names of the characters were gradually changed with each localized version. First of all, Tom-Tom was originally named Boy in the Japanese versions, while his girlfriend Tina became Tanya in the Master System version (presumably to distinguish her from [[AdventureIsland [[VideoGame/AdventureIsland that "other" Tina]]). Finally, the main villain King was the last character renamed, as he was called Drancon in the American localization of the Game Gear version.
Is there an issue? Send a MessageReason:
None


* AmericanKirbyIsHardcore: Here is the [[http://segaretro.org/File:WonderBoy_SMS_JP_cover.jpg Japanese cover art]] of the Mark III version, and it looks way more cheerful that the [[http://segaretro.org/File:WonderBoy_SMS_US_cover.jpg incredibly bland Master System counterpart]]. Now, check out the [[http://segaretro.org/File:Wonder_Boy_GG_US_front.jpg American Game Gear cover]]... hoo boy.

to:

* AmericanKirbyIsHardcore: Here is the [[http://segaretro.org/File:WonderBoy_SMS_JP_cover.jpg Japanese cover art]] of the Mark III version, and it looks way more cheerful that the its [[http://segaretro.org/File:WonderBoy_SMS_US_cover.jpg incredibly bland Master System counterpart]]. Now, check out the [[http://segaretro.org/File:Wonder_Boy_GG_US_front.jpg American Game Gear cover]]... hoo boy.
Is there an issue? Send a MessageReason:
None


* AmericanKirbyIsHardcore: Here is the [[http://segaretro.org/File:WonderBoy_GG_JP_Box_Front.jpg Japanese box art]] of the GameGear version, and it looks way more cheerful that the incredibly bland Master System box art. Now, check out the [[http://segaretro.org/File:Wonder_Boy_GG_US_front.jpg American box art]]... hoo boy.

to:

* AmericanKirbyIsHardcore: Here is the [[http://segaretro.org/File:WonderBoy_GG_JP_Box_Front.org/File:WonderBoy_SMS_JP_cover.jpg Japanese box cover art]] of the GameGear Mark III version, and it looks way more cheerful that the [[http://segaretro.org/File:WonderBoy_SMS_US_cover.jpg incredibly bland Master System box art.counterpart]]. Now, check out the [[http://segaretro.org/File:Wonder_Boy_GG_US_front.jpg American box art]]...Game Gear cover]]... hoo boy.
Is there an issue? Send a MessageReason:
None


''Wonder Boy'' was ported to various Sega platforms such as the SG-1000, MasterSystem and the GameGear, as well as a few 8-bit home computers (namely the ZX Spectrum, Amstrad CPC and Commodore 64). The game also received a licensed remake for the NintendoEntertainment by Hudson Soft titled ''AdventureIsland'', splitting the franchise into two directions. While the "Adventure Island" sequels remained true to the style of the original game for the most parts, the Franchise/WonderBoy sequels would take on a fantasy-themed action RPG approach.

to:

''Wonder Boy'' was ported to various Sega platforms such as the SG-1000, MasterSystem and the GameGear, as well as a few 8-bit home computers (namely the ZX Spectrum, Amstrad CPC and Commodore 64). The game also received a licensed remake for the NintendoEntertainment NintendoEntertainmentSystem by Hudson Soft titled ''AdventureIsland'', splitting the franchise into two directions. While the "Adventure Island" sequels remained true to the style of the original game for the most parts, the Franchise/WonderBoy sequels would take on a fantasy-themed action RPG approach.

Added: 545

Changed: 479

Is there an issue? Send a MessageReason:
None


''Wonder Boy'' is the first game in the ''Franchise/WonderBoy'' series, and also the only one which features a prehistoric theme with a few anachronisms thrown in. In this game, Tom-Tom has to rescue his girlfriend Tanya from a monster called Drancon.

to:

'''''Wonder Boy''''' is a side-scrolling platform game by {{Sega}} and Escape (now known as Westone Bit Entertainment) originally released for the arcades in 1986. The player controls Tom-Tom, a young boy in a tropical island who sets rescue his girlfriend Tanya from an evil witch doctor named Drancon. Along the way he picks numerous power-ups such as skateboards and throwing axes while trying to maintaining his vitality by eating as much food as possible.

''Wonder Boy'' is was ported to various Sega platforms such as the first game in SG-1000, MasterSystem and the ''Franchise/WonderBoy'' series, and also the only one which features a prehistoric theme with GameGear, as well as a few anachronisms thrown in. In this game, Tom-Tom has 8-bit home computers (namely the ZX Spectrum, Amstrad CPC and Commodore 64). The game also received a licensed remake for the NintendoEntertainment by Hudson Soft titled ''AdventureIsland'', splitting the franchise into two directions. While the "Adventure Island" sequels remained true to rescue his girlfriend Tanya from the style of the original game for the most parts, the Franchise/WonderBoy sequels would take on a monster called Drancon.fantasy-themed action RPG approach.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

----
!!Tropes in the original ''Wonder Boy:''
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Added DiffLines:

[[quoteright:209:http://static.tvtropes.org/pmwiki/pub/images/Wonder_Boy_Art_01_6079.jpg]]
[[caption-width-right:209:Tom-Tom and his girl Tanya.]]
''Wonder Boy'' is the first game in the ''Franchise/WonderBoy'' series, and also the only one which features a prehistoric theme with a few anachronisms thrown in. In this game, Tom-Tom has to rescue his girlfriend Tanya from a monster called Drancon.
* AmericanKirbyIsHardcore: Here is the [[http://segaretro.org/File:WonderBoy_GG_JP_Box_Front.jpg Japanese box art]] of the GameGear version, and it looks way more cheerful that the incredibly bland Master System box art. Now, check out the [[http://segaretro.org/File:Wonder_Boy_GG_US_front.jpg American box art]]... hoo boy.
* ChestMonster: The spotted eggs contain a GrimReaper-type monster that drains your vitality.
* CountrySwitch: The Master System port changes its title to ''Super Wonder Boy'' when played on a Japanese console.
* DroughtLevelOfDoom: The desert levels, where obviously, food is scarce. As well as many of the later levels.
* DubNameChange: The names of the characters were gradually changed with each localized version. First of all, Tom-Tom was originally named Boy in the Japanese versions, while his girlfriend Tina became Tanya in the Master System version (presumably to distinguish her from [[AdventureIsland that "other" Tina]]). Finally, the main villain King was the last character renamed, as he was called Drancon in the American localization of the Game Gear version.
* FirstInstallmentWeirdness: This game is the only game in the series to feature a prehistoric theme, not to mention the only game where the protagonist does not handle a sword.
* HeadSwap: The boss in each world is literally the same boss with a different head. After being defeated he changes to his next head.
* MarketBasedTitle
** The Mark III version was titled ''Super Wonder Boy'', presumably to distinguish it from the earlier SG-1000 version released exclusively in Japan, since the Mark III was backwards-compatible with all SG-1000 games.
** For some reason, the Game Gear version was titled ''Revenge of Drancon'' in America (it was still called ''Wonder Boy'' everywhere else).
* WizardNeedsFoodBadly: Wonder Boy has to stay well fed, or else he'll die.

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