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The upcoming sequel to the 1988 post-apocalyptic classic ''VideoGame/{{Wasteland}}'', notable not only for bringing back a [[SequelGap quarter of a century-old brand]] but also for being the first big name WesternRPG [[http://www.kickstarter.com/projects/inxile/wasteland-2 crowd-funded]] on Website/{{Kickstarter}}. It is being developed by Creator/InXileEntertainment, a studio consisting of many of the same people who worked on the original ''Wasteland'' when they were at Creator/{{Interplay|Entertainment}}, joined by Creator/ObsidianEntertainment, and Creator/ChrisAvellone in particular, as co-developers. The game was expected for a October 2013 release, but Brian Fargo announced that the game was delayed in July 2013. As of December 13, 2013, it is currently available as a Steam Early Access title, which means that the game is in the open beta.
to:
The upcoming sequel to the 1988 post-apocalyptic classic ''VideoGame/{{Wasteland}}'', notable not only for bringing back a [[SequelGap quarter of a century-old brand]] but also for being the first big name WesternRPG [[http://www.kickstarter.com/projects/inxile/wasteland-2 crowd-funded]] on Website/{{Kickstarter}}. It is being developed by Creator/InXileEntertainment, a studio consisting of many of the same people who worked on the original ''Wasteland'' when they were at Creator/{{Interplay|Entertainment}}, joined by Creator/ObsidianEntertainment, and Creator/ChrisAvellone in particular, as co-developers. co-developers.
The game was expected for a October 2013 release, but Brian Fargo announced that the game was delayed in July 2013.As of On December 13, 2013, it is currently was made available as a Steam Early Access title, which means allowing those who bought it to help with the open beta. On May 20, 2014, [[https://www.kickstarter.com/projects/inxile/wasteland-2/posts/849972 it was finally announced]] that the game is in final product will be released at the open beta.end of August 2014.
The game was expected for a October 2013 release, but Brian Fargo announced that the game was delayed in July 2013.
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* ScheduleSlip: By two months. And even then it's only the playable alpha build right now. Though it was pretty clear that this would happen as soon as the Kickstarter was over, with the significantly larger budget (and thus 'stretch goals').
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* NiceJobBreakingItHero: A humorous example. During the Raid on Highpool you take out a motor team that is attacking the town. However you can then launch the motor again. You get a transmission from the Guard Leaders screaming about what he's going to do the motor launcher when he gets his hands on them.
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* NiceJobBreakingItHero: A humorous example. During the Raid on Highpool you take out a motor mortar team that is attacking the town. However you can then launch the motor mirtar again. You get a transmission from the Guard Leaders screaming about what he's going to do the motor mortar launcher when he gets his hands on them.
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* ConcealmentEqualsCover: If the enemy is behind cover, watch your accuracy towards them early-game into nearly single digits. Thankfully, this also applies to you.
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* ConcealmentEqualsCover: If the enemy is behind cover, watch your accuracy towards them early-game go into nearly single digits. Thankfully, this also applies to you.
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* DeliberateValuesDissonance: In Highpool you see a bunch of kids calling racial taunts to an imprisoned Native America. This is not treated like a good thing.
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* DeliberateValuesDissonance: In Highpool you see a bunch of kids calling racial taunts to an imprisoned Native America.American. This is not treated like a good thing.
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* [[HalfTheManHeUsedToBe Half The Woman She Used To Be]]: One of the victims of the raider raid in Highpool was cut in half with with power tools. Thankfully you're weren't there to see it happen, just the aftermath.
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* [[HalfTheManHeUsedToBe Half The Woman She Used To Be]]: One of the victims of the raider raid in Highpool was cut in half with with power tools. Thankfully you're you weren't there to see it happen, just the aftermath.
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* AfterTheEnd: Like the original, the game is set after a nuclear war the devastated much of the world.
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* AfterTheEnd: Like the original, the game is set after a nuclear war the that devastated much of the world.
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December 13, 2014 has not happened yet...
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The upcoming sequel to the 1988 post-apocalyptic classic ''VideoGame/{{Wasteland}}'', notable not only for bringing back a [[SequelGap quarter of a century-old brand]] but also for being the first big name WesternRPG [[http://www.kickstarter.com/projects/inxile/wasteland-2 crowd-funded]] on Website/{{Kickstarter}}. It is being developed by Creator/InXileEntertainment, a studio consisting of many of the same people who worked on the original ''Wasteland'' when they were at Creator/{{Interplay|Entertainment}}, joined by Creator/ObsidianEntertainment, and Creator/ChrisAvellone in particular, as co-developers. The game was expected for a October 2013 release, but Brian Fargo announced that the game was delayed in July 2013. As of December 13, 2014, it is currently available as a Steam Early Access title, which means that the game is in the open beta.
to:
The upcoming sequel to the 1988 post-apocalyptic classic ''VideoGame/{{Wasteland}}'', notable not only for bringing back a [[SequelGap quarter of a century-old brand]] but also for being the first big name WesternRPG [[http://www.kickstarter.com/projects/inxile/wasteland-2 crowd-funded]] on Website/{{Kickstarter}}. It is being developed by Creator/InXileEntertainment, a studio consisting of many of the same people who worked on the original ''Wasteland'' when they were at Creator/{{Interplay|Entertainment}}, joined by Creator/ObsidianEntertainment, and Creator/ChrisAvellone in particular, as co-developers. The game was expected for a October 2013 release, but Brian Fargo announced that the game was delayed in July 2013. As of December 13, 2014, 2013, it is currently available as a Steam Early Access title, which means that the game is in the open beta.
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* OverratedAndUnderleveled: All the [=RPCs=] from the first game. [[spoiler: For instance, Angela Deth isn't wearing powered armor and isn't wielding a proton axe.]]
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* OverratedAndUnderleveled: All the [=PCs=] and [=RPCs=] from the first game. [[spoiler: For instance, Angela Deth isn't wearing powered armor and isn't wielding a proton axe.]]
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* NeverLiveItDown: In-universe: In the first game a lot of players either accidentally or purposely shot a kid in a town that was only holding a BB gun. 15 years later the Highpool still doesn't like the Rangers.
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* NeverLiveItDown: In-universe: In the first game a lot of players either accidentally or purposely shot a kid in a town that was unarmed (Bobby), his dog (Rex), and one that only holding had a BB gun. gun (Red Ryder). 15 years later the later, Highpool still doesn't like the Rangers.
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* [[HalfTheManTheyUsedToBe Half The Woman They Used To Be]]: One of the victims of the raider raid in Highpool was cut in half with with power tools. Thankfully you're weren't there to see it happen, just the aftermath.
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* [[HalfTheManTheyUsedToBe [[HalfTheManHeUsedToBe Half The Woman They She Used To Be]]: One of the victims of the raider raid in Highpool was cut in half with with power tools. Thankfully you're weren't there to see it happen, just the aftermath.
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Just editing thins
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* AllDesertsHaveCacti: To be fair, they ''are'' American deserts. And saguaro cacti would show up in the first part of the game, since it happens to take place in the one desert they are native to.
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* AllDesertsHaveCacti: To be fair, Justified, they ''are'' American deserts. And saguaro cacti would show up in the first part of the game, since it happens to take place in the one desert they are native to.
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* ObviousBeta: It is currently an early access game. This means the Dev Team is upfront about it being a beta and want feedback on what they should change.
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* DeliberateValuesDissonance: In Highpool you see a bunch of kids calling racial taunts to an imprisoned Native America. This is not treated like a good thing.
--> "I'm making fun of you because of my low self-esteem!"
--> "I'm making fun of you because of my low self-esteem!"
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* [[HalfTheManTheyUsedToBe Half The Woman They Used To Be]]: One of the victims of the raider raid in Highpool was cut in half with with power tools. Thankfully you're weren't there to see it happen, just the aftermath.
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* NamesToRunAwayFromReallyFast: Angela Deth.
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* NiceJobBreakingItHero: A humorous example. During the Raid on Highpool you take out a motor team that is attacking the town. However you can then launch the motor again. You get a transmission from the Guard Leaders screaming about what he's going to do the motor launcher when he gets his hands on them.
* NintendoHard: The current build is merciless. You will run out of ammo and medical supplies halfway through the beginning and you have to finish the first two quests before you can access the Citadel.
* NintendoHard: The current build is merciless. You will run out of ammo and medical supplies halfway through the beginning and you have to finish the first two quests before you can access the Citadel.
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* [[spoiler: SadisticChoice]]: [[spoiler: Whatever town you help out first is the only one that survives. The other you have to clean up what's left.]]
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* CareerEndingInjury: Thrasher - one of the starting party members from the first game - was crippled from the final battle at Base Cochise.
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* BrickJoke:
** Toaster Repair is now actually a useful skill. Complete with toasters just laying around in the desert.
** Combat Shooting is now a prestige skill that actually does something.
** Toaster Repair is now actually a useful skill. Complete with toasters just laying around in the desert.
** Combat Shooting is now a prestige skill that actually does something.
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* YouKillItYouBoughtIt: The Rangers set up their HQ in the Guardian Citadel after slaughtering everyone inside in the first game.
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* CrutchCharacter: [[spoiler:Angela Deth.]]
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* OverratedAndUnderleveled: All the [=RPCs=] from the first game. [[spoiler: For instance, Angela Deth isn't wearing powered armor and isn't wielding a proton axe.]]
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* CuttingOffTheBranches: Pretty much everything about the starting party and the [=RPCs=] from the first game have been set in stone. Including the personalities and backgrounds of the starting party..
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* CuttingOffTheBranches: Pretty much everything about the starting party and the [=RPCs=] from the first game have been set in stone. Including the personalities and backgrounds of the starting party..party.
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* CuttingOffTheBranches: Pretty much everything about the starting party and the [=RPCs=] from the first game have been set in stone. Including the personalities and backgrounds of the starting party..
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* GunsAreUseless: Both completely subverted and played straight depending on the situation (and how far you are in the game). Your guns will (usually) allow you to kill most enemies before they can even touch you, but if the enemy just bumrushes you with say, a traffic sign axe, they can generally kill quicker than you can kill them.
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* ConcealmentEqualsCover: If the enemy is behind cover, watch your accuracy towards them early-game into nearly single digits. Thankfully, this also applies to you.
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* KineticWeaponsAreJustBetter: To an extent. Energy weapons are no longer pretty much ''required'' to beat the game like in the original Wasteland, and tend to have a high AP cost. The game seems to run on that an energy pistol is easily better than a kinetic one, but an energy rifle is too costly to use compared to a regular rifle.
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* AllDesertsHaveCacti
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* AllDesertsHaveCactiAllDesertsHaveCacti: To be fair, they ''are'' American deserts. And saguaro cacti would show up in the first part of the game, since it happens to take place in the one desert they are native to.
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* ScheduleSlip: By two months. And even then it's only the playable alpha build right now.
to:
* ScheduleSlip: By two months. And even then it's only the playable alpha build right now. Though it was pretty clear that this would happen as soon as the Kickstarter was over, with the significantly larger budget (and thus 'stretch goals').
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The upcoming sequel to the 1988 post-apocalyptic classic ''VideoGame/{{Wasteland}}'', notable not only for bringing back a [[SequelGap quarter of a century-old brand]] but also for being the first big name WesternRPG [[http://www.kickstarter.com/projects/inxile/wasteland-2 crowd-funded]] on Website/{{Kickstarter}}. It is being developed by Creator/InXileEntertainment, a studio consisting of many of the same people who worked on the original ''Wasteland'' when they were at Creator/{{Interplay|Entertainment}}, joined by Creator/ObsidianEntertainment, and Creator/ChrisAvellone in particular, as co-developers. The game was expected for a October 2013 release, but Brian Fargo announced that the game was delayed in July 2013. As of December 13, 2013, it is currently available as a Steam Early Access title, which means that the game is currently in open beta.
to:
The upcoming sequel to the 1988 post-apocalyptic classic ''VideoGame/{{Wasteland}}'', notable not only for bringing back a [[SequelGap quarter of a century-old brand]] but also for being the first big name WesternRPG [[http://www.kickstarter.com/projects/inxile/wasteland-2 crowd-funded]] on Website/{{Kickstarter}}. It is being developed by Creator/InXileEntertainment, a studio consisting of many of the same people who worked on the original ''Wasteland'' when they were at Creator/{{Interplay|Entertainment}}, joined by Creator/ObsidianEntertainment, and Creator/ChrisAvellone in particular, as co-developers. The game was expected for a October 2013 release, but Brian Fargo announced that the game was delayed in July 2013. As of December 13, 2013, 2014, it is currently available as a Steam Early Access title, which means that the game is currently in the open beta.
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* NeverLiveItDown: In the first game a lot of players either accidentally or purposely shot a kid in a town that was only holding a BB gun. 15 years later the Highpool still doesn't like the Rangers
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* NeverLiveItDown: In-universe: In the first game a lot of players either accidentally or purposely shot a kid in a town that was only holding a BB gun. 15 years later the Highpool still doesn't like the RangersRangers.
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* NeverLiveItDown: In the first game a lot of players either accidentally or purposely shot a kid in a town that was only holding a BB gun. 15 years later the Highpool still doesn't like the Rangers
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The upcoming sequel to the 1988 post-apocalyptic classic ''VideoGame/{{Wasteland}}'', notable not only for bringing back a [[SequelGap quarter of a century-old brand]] but also for being the first big name WesternRPG [[http://www.kickstarter.com/projects/inxile/wasteland-2 crowd-funded]] on Website/{{Kickstarter}}. It is being developed by Creator/InXileEntertainment, a studio consisting of many of the same people who worked on the original ''Wasteland'' when they were at Creator/{{Interplay|Entertainment}}, joined by Creator/ObsidianEntertainment, and Creator/ChrisAvellone in particular, as co-developers. The game is currently expected for a October 2013 release.
to:
The upcoming sequel to the 1988 post-apocalyptic classic ''VideoGame/{{Wasteland}}'', notable not only for bringing back a [[SequelGap quarter of a century-old brand]] but also for being the first big name WesternRPG [[http://www.kickstarter.com/projects/inxile/wasteland-2 crowd-funded]] on Website/{{Kickstarter}}. It is being developed by Creator/InXileEntertainment, a studio consisting of many of the same people who worked on the original ''Wasteland'' when they were at Creator/{{Interplay|Entertainment}}, joined by Creator/ObsidianEntertainment, and Creator/ChrisAvellone in particular, as co-developers. The game is currently was expected for a October 2013 release.release, but Brian Fargo announced that the game was delayed in July 2013. As of December 13, 2013, it is currently available as a Steam Early Access title, which means that the game is currently in open beta.
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* BloodyHilarious: The... ''colorful'' flavor text is back
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* BloodyHilarious: The... ''colorful'' flavor text is backback.
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* EverythingBreaks: Especially doors and cover
* FamedInStory: The Rangers from the first game
* FamedInStory: The Rangers from the first game
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* EverythingBreaks: Especially doors and cover
cover.
* FamedInStory: The Rangers from the firstgamegame.
* FamedInStory: The Rangers from the first
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* GreyOnBlackMorality: Depending on the player's choices, the Rangers can be little better then the raiders and monsters they fight. But they are the best hope for the Wasteland.
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* GreyOnBlackMorality: GreyAndBlackMorality: Depending on the player's choices, the Rangers can be little better then the raiders and monsters they fight. But they are the best hope for the Wasteland.
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* StartsWithTheirFuneral: The current build starts with you attending the [[UnusualEuphemism 'retirement party']] of one of the PC from the last game... And you get stuck with the mission that killed him.
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* ScheduleSlip: By two months. And even then it's only the playable alpha build right now.
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* Anti-Hero: It's perfectly possible to accept a quest to rescue a woman, kill her, and tell the man you accepted the quest that you arrived too late. Just another day in the wasteland.
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* Anti-Hero: AntiHero: It's perfectly possible to accept a quest to rescue a woman, kill her, and tell the man you accepted the quest that you arrived too late. Just another day in the wasteland.wasteland.
* BigCreepyCrawlies
* BigCreepyCrawlies
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* AllDesertsHaveCacti
* Anti-Hero: It's perfectly possible to accept a quest to rescue a woman, kill her, and tell the man you accepted the quest that you arrived too late. Just another day in the wasteland.
* BloodyHilarious: The... ''colorful'' flavor text is back
* CharacterCustomization: Your whole team can be customized by gender, portraits, and skills. This allows one character to be good at breaking down doors, another hacking, and so on and so forth. There is also a randomizer which will give the player a balanced party every time.
* CharacterPortrait
* DropTheHammer
* EverythingBreaks: Especially doors and cover
* FamedInStory: The Rangers from the first game
* GreyOnBlackMorality: Depending on the player's choices, the Rangers can be little better then the raiders and monsters they fight. But they are the best hope for the Wasteland.
* Anti-Hero: It's perfectly possible to accept a quest to rescue a woman, kill her, and tell the man you accepted the quest that you arrived too late. Just another day in the wasteland.
* BloodyHilarious: The... ''colorful'' flavor text is back
* CharacterCustomization: Your whole team can be customized by gender, portraits, and skills. This allows one character to be good at breaking down doors, another hacking, and so on and so forth. There is also a randomizer which will give the player a balanced party every time.
* CharacterPortrait
* DropTheHammer
* EverythingBreaks: Especially doors and cover
* FamedInStory: The Rangers from the first game
* GreyOnBlackMorality: Depending on the player's choices, the Rangers can be little better then the raiders and monsters they fight. But they are the best hope for the Wasteland.
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* {{Ranger}}: The PlayerParty are all US army rangers who survived the nuclear apocalypse.
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* {{Ranger}}: The PlayerParty are all US army rangers who survived Desert Rangers, the nuclear apocalypse.only law left that just cares about people not killing each other.
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The upcoming sequel to the 1988 post-apocalyptic classic ''VideoGame/{{Wasteland}}'', notable not only for bringing back a quarter of a century-old brand but also for being the first big name WesternRPG [[http://www.kickstarter.com/projects/inxile/wasteland-2 crowd-funded]] on Website/{{Kickstarter}}. It is being developed by Creator/InXileEntertainment, a studio consisting of many of the same people who worked on the original ''Wasteland'' when they were at Creator/{{Interplay|Entertainment}}, joined by Creator/ObsidianEntertainment, and Creator/ChrisAvellone in particular, as co-developers. The game is currently expected for a October 2013 release.
to:
The upcoming sequel to the 1988 post-apocalyptic classic ''VideoGame/{{Wasteland}}'', notable not only for bringing back a [[SequelGap quarter of a century-old brand brand]] but also for being the first big name WesternRPG [[http://www.kickstarter.com/projects/inxile/wasteland-2 crowd-funded]] on Website/{{Kickstarter}}. It is being developed by Creator/InXileEntertainment, a studio consisting of many of the same people who worked on the original ''Wasteland'' when they were at Creator/{{Interplay|Entertainment}}, joined by Creator/ObsidianEntertainment, and Creator/ChrisAvellone in particular, as co-developers. The game is currently expected for a October 2013 release.
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* SequelGap: Between the original game and the sequel, a whopping 25 years passed in real life.
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* SequelGap: Between AfterTheEnd: Like the original original, the game and is set after a nuclear war the sequel, a whopping 25 years passed in real life.devastated much of the world.
* {{Ranger}}: The PlayerParty are all US army rangers who survived the nuclear apocalypse.
* {{Ranger}}: The PlayerParty are all US army rangers who survived the nuclear apocalypse.
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* ''Under construction...''
to:
* ''Under construction...''SequelGap: Between the original game and the sequel, a whopping 25 years passed in real life.
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The upcoming sequel to the 1988 post-apocalyptic classic ''VideoGame/{{Wasteland}}'', notable not only for bringing back a quarter of a century-old brand but also for being the first big name WesternRPG [[http://www.kickstarter.com/projects/inxile/wasteland-2 crowd-funded]] on Website/{{Kickstarter}}. It is being developed by Creator/InXileEntertainment, a studio consisting of many of the same people who worked on the original ''Wasteland'' when they were at Creator/{{Interplay|Entertainment}}, joined by Creator/ObsidianEntertainment, and Creator/ChrisAvellone in particular, as co-developers. The game is currently expected for a October 2013 release.
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!!The game provides examples of following tropes:
* ''Under construction...''
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!!The game provides examples of following tropes:
* ''Under construction...''
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