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* HeroMUstSurvive: Subverted. The story can continue into the sequel even if the PC dies, so long as they have a child. Nonetheless, if the PC dies too early (before the war even starts), then the player are locked out of most of the game, including TheClimax and the EpicFinale.

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* HeroMUstSurvive: HeroMustSurvive: Subverted. The story can continue into the sequel even if the PC dies, so long as they have a child. Nonetheless, if the PC dies too early (before the war even starts), then the player are locked out of most of the game, including TheClimax and the EpicFinale.GrandFinale.
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* ILetGwenStacyDie: The narrative makes it clear that the PC will be haunted by the deaths of their spouses, if [[spoiler:they burn Riverrine castle whilst their spouse was captive inside]].



** If Sessanah truly [[spoiler:planned to set the PC against the Sons of the Snake]], it is ironic if the PC [[spoiler:sides with them against her]].

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** If Sessanah truly [[spoiler:planned to set the PC against the Sons of the Snake]], it is ironic if the PC [[spoiler:sides with them against her]].her]].
* IWantMyBelovedToBeHappy:
** A male PC can allow [[spoiler:Hereya]] to cuckold him.
** Averted beyond a doubt with Vuzik Balmard. He does not like it when Fodd Joysong sleeps with his wife, so much so that he demands a duel to redeem his honour.
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* IDidWhatIHadToDo: Every noble and their counselors do this, to an extent. There are a few who take the cake, however.
** [[spoiler:Daedros]] and the Triple Chalice. They manipulate, cheat, backstab and murder for what they justify as the greater good.
** How Noyedas justifies everything he does, from [[spoiler:starting a war]], to [[spoiler:assassinating the PC's father]].
** The PC may justify themselves in a similar manner for all the horrific acts they are able to do.



** If the PC imprisons [[spoiler:Linazio]], the leader of the rebel army, then the rebels will fight to the last, not wanting to be captured by such a cruel and dishonorable leader.

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** If the PC imprisons [[spoiler:Linazio]], the leader of the rebel army, then the rebels will fight to the last, not wanting to be captured by such a cruel and dishonorable leader.leader.
* {{Irony}}:
** Considering that [[spoiler:Noyedas]] orchestrated the death of the PC's father so that they would have to deal with an inexperienced child, it is quite ironic if the PC becomes a better ruler than their father and humiliates the enemy on the field of battle.
** It is even more ironic if the PC actually arranges for [[spoiler:Noyedas]] to be poisoned, since [[spoiler:that is how the PC's father died]].
** If the PC defeats the Triple Chalice at the Lords' Summit, then it is quite ironic that the people who acted on prophecy for so long are unable to fulfill the one which stated that the PC must die.
** If Dulsen is truly [[spoiler:funding the Sons of the Snake]] and is allied with the PC, it is quite ironic if the PC [[spoiler:wipes them out]].
** If Sessanah truly [[spoiler:planned to set the PC against the Sons of the Snake]], it is ironic if the PC [[spoiler:sides with them against her]].
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* InstantMilitia: It take 11 days to recruit militia. A single militia unit costs half an auren to recruit. Not to mention, they have no upkeep whatsoever.

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* InstantMilitia: It take 11 days to recruit militia. A single militia unit costs half an auren to recruit. Not to mention, they have no upkeep whatsoever.whatsoever.
* InTheBlood:
** Avellyn and Arlec Gorroth are both honorable and wise. It is safe to assume they inherited these traits, since Gorroths and Stargazians have been loyal to their respective overlords.
** Dannel may have inherited his 'alcohol problem' from his father.
** The PC can become the very image of their father. For instance, if they decide to spare the rebels after their defeat, they may be compared with their kind father for doing so. If they chose to follow the law word by word, they will be compared with their lawful father. At the Lords' Summit, Lord Dulsen will compare the PC's talent for collecting aurens to that of their father, if the father was a greedy one. Finally, there is an achievement which says 'Like Father, Like Heir,' which can be achieved if the PC becomes a war fiend like their wrathful father.
** Sessanah and Nellasha are both manipulative and deceitful.
** Sielc and Sielcners both have the [[spoiler:the power of prophecy]] in their veins. Both Noyedas and [[spoiler:the PC]] have prophetic dreams.
* InvoluntaryBattleToTheDeath:
** If the PC fails to catch [[spoiler:Noyedas]] as he flees the battlefield, and afterwards proceeds to conquer [[spoiler:Sielccia]], then [[spoiler:Riverrine]] castle will not surrender and will fight to the last. If the PC catches the enemy leader, then the enemy is almost certain to surrender without a fight.
** If the PC fails to convince the rivermen to leave in peace once their liege has been assassinated, then they will have to fight them with the help of the units from Dullis. This will result in the [[spoiler:rivermen]] fighting to the death.
** If the PC imprisons [[spoiler:Linazio]], the leader of the rebel army, then the rebels will fight to the last, not wanting to be captured by such a cruel and dishonorable leader.

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* HighMiddleAges: Hard to qualify. There are some societal developments like freedom of worship, equalitarian primogeniture and even ideas such as 'democracy' are discussed, and some advanced technologies include plate armor and a baking system. Nonetheless, there are also no crossbows or gunpowder yet (and crossbows have existed in real life since the Classical Era), while Western society doesn't go much further than 'divine right to rule,' and feudal hierarchy. The High Middle Ages are an acceptable period, since in real life the High Middle Ages started with the Norman Conquest of England, which is relatively similar to the Meinstrel Conquest of the Western Peninsula.

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* HeroMUstSurvive: Subverted. The story can continue into the sequel even if the PC dies, so long as they have a child. Nonetheless, if the PC dies too early (before the war even starts), then the player are locked out of most of the game, including TheClimax and the EpicFinale.
* HeroWithBadPublicity: It is entirely possible for a PC to slay a demon with a sword made out of meteorite, win a war and become monarch of a new Western Kingdom, but also be despised by the commoners, King Jeor, the Temple of the Two, or even all three factions.
* HighMiddleAges: Hard to qualify. There are some societal developments like freedom of worship, equalitarian primogeniture and even ideas such as 'democracy' are discussed, and some advanced technologies include plate armor and a baking system. Nonetheless, there are also no crossbows or exist but are not common and gunpowder yet (and crossbows have existed in real life since the Classical Era), has not been discovered yet, while Western society doesn't go much further than 'divine right to rule,' and feudal hierarchy. The High Middle Ages are an acceptable period, since in real life the High Middle Ages started with the Norman Conquest of England, which is relatively similar to the Meinstrel Conquest of the Western Peninsula.Peninsula.
* HiredGuns: It is possible to hire Ullus Godenteeth's mercenary company. [[spoiler:Make sure they stay within the castle walls]].
* HitAndRunTactics: The main tactic when fighting in the swamplands. The Boglanders will seek to use their thick vegetation to wear down the enemy armies marching through the bogs and wetlands, whilst engaging in open combat as little as possible.

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* TheHeroDies: The PC can die through several ways, such as hunting accidents, rebellion, war, assassination or betrayal. Nonetheless, the game can continue if a descendant of the PC is still alive.
* HighMiddleAges: Hard to qualify. There are some societal developments like freedom of worship, equalitarian primogeniture and even ideas such as 'democracy' are discussed, and some advanced technologies include plate armor and a baking system. Nonetheless, there are also no crossbows or gunpowder yet (and crossbows have existed in real life since the Classical Era), while Western society doesn't go much further than 'divine right to rule,' and feudal hierarchy. The High Middle Ages are an acceptable period, since in real life the High Middle Ages started with the Norman Conquest of England, which is relatively similar to the Meinstrel Conquest of the Western Peninsula.



* HighMiddleAges: Hard to qualify. There are some societal developments like freedom of worship, equalitarian primogeniture and even ideas such as 'democracy' are discussed, and some advanced technologies include plate armor and a baking system. Nonetheless, there are also no crossbows or gunpowder yet (and crossbows have existed in real life since the Classical Era), while Western society doesn't go much further than 'divine right to rule,' and feudal hierarchy. The High Middle Ages are an acceptable period, since in real life the High Middle Ages started with the Norman Conquest of England, which is relatively similar to the Meinstrel Conquest of the Western Peninsula.
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* InsanityDefense: Theoretically. If the PC is killed by the Triple Chalice at the Lords' Summit, they will afterwards that the PC was innocent, it was their 'fellsword' which was possessed by a demon and made the PC slaughter everyone present.

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* InsanityDefense: Theoretically. If the PC is killed by the Triple Chalice at the Lords' Summit, they will afterwards say that the PC was innocent, it was their 'fellsword' which was possessed by a demon and made the PC slaughter everyone present.

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* AltarTheSpeed: [[spoiler:Noyedas]] will have a rushed wedding with the PC, as he wants to immediately go on campaign.

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* AltarTheSpeed: [[spoiler:Noyedas]] AltarTheSpeed:
** Lodka doesn't give the PC a chance to see his sisters. He either choses a bride straight away, or marriage is out of the questions.
*[[spoiler:Noyedas]]
will have a rushed wedding with the PC, as he wants to immediately go on campaign.


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* BrotherSisterIncest: It can inferred that the PC and [[spoiler:Jenneth]] are actually half-siblings. They can enter an affair during the War for the West. Also acts as SurpriseIncest, since the PC is unaware of their blood relationship.

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** A male PC can offer Sessanah a marriage alliance so that she will vote for the PC to become King in the West.



** A male PC can offer Sessanah a marriage alliance so that she will vote for the PC to become King in the West.
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* AltarDiplomacy: All the marriage options available in the game are meant to be politically advantageous:
** Marrying Danna/Dannel ties Dullis to the PC.
** Marrying Petka/Hereya/Wyneva is meant to tie Wents to the PC.
** Marrying Vyden may not be as prestigious, but he is from a very rich bourgeois family from the East.
** Marrying [[spoiler:Noyedas strengthens]] the PC's claim to [[spoiler:Sielccia]]
** Marrying Ullus is the least advantageous offer, but nonetheless, it grants a female PC access to his mercenaries. [[spoiler:Keep them within the walls]].
* AltarTheSpeed: [[spoiler:Noyedas]] will have a rushed wedding with the PC, as he wants to immediately go on campaign.
* AmazonBrigade: The Iron Maidens are an elite group of female bodyguards who protect clergy of high-rank from the Temple of the Two.
** A male PC can offer Sessanah a marriage alliance so that she will vote for the PC to become King in the West.
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* InccoruptiblePurePureness: Almost impossible for any character to achieve, especially for the rulers of provinces, since they will have to at least the bare minimum of politicking and lying if they wish to maintain their position.

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* InccoruptiblePurePureness: IncorruptiblePurePureness: Almost impossible for any character to achieve, especially for the rulers of provinces, since they will have to at least the bare minimum of politicking and lying if they wish to maintain their position.
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** Although the people of Boglan have defied for almost 30 years, the eradication of their entire nobility was very brutal.

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** Although the people of Boglan have defied the Meinstrels for almost 30 years, the eradication of their entire nobility was very brutal.



* DoubleStandard: Mostly averted. In the game gender is not really an issue, since a male and female PC are equally capable of fighting, witticism and management. Additionally, the laws of inheritance in Ludland are based on equalitarian primogeniture, which allows the eldest child to inherit, regardless of gender. Nonetheless, there are some people such as Morren or Noyedas who hold the traditional beliefs that women should not have a place on the battlefield or holding much political power.

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* DoubleStandard: Mostly averted. In the game gender is not really an issue, since a male and female PC are equally capable of fighting, witticism and management. Additionally, the laws of inheritance in Ludland are based on equalitarian primogeniture, which allows the eldest child to inherit, inherit regardless of gender. Nonetheless, there are some people such as Morren or Noyedas who hold the traditional beliefs that women should not have a place on the battlefield or holding much political power.



** All the endings where the PC dies before the War for the West actually starts. The PC can either be slain in a rebellion, be assassinated after you lose a rebellion, be assassinated by a servant due to your gross mismanagement of the economy, die in Boglan, become ax-crazy after [[spoiler:murdering a child and joining a secret cult]] or dying whilst HUNTING.

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** All the endings where the PC dies before the War for the West actually starts. The PC can either be slain in a rebellion, be assassinated after you they lose a rebellion, be assassinated by a servant due to your the gross mismanagement of the economy, die in Boglan, become ax-crazy after [[spoiler:murdering a child and joining a secret cult]] or dying whilst HUNTING.
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* EasyLevelTrick:
** A 'greedy eastern father' grants the PC 5000 initial aurens. No to mention that a greedy father offers the same trait bonuses as a kind father (+1 social, +1 knowledge).
** A 'kind father' grants the PC the highest population available for their fief (roughly 208000 people). This ill make the PC's army be far greater than the invading force. The highest amount of soldiers the PC can have is roughly 8000, which is double the enemy invasion force.
** Fighting on the side of the Sons of the Snake ensures the PC suffers no casualties. Siding with Lord Lyper is another story...
** Granting Lord Goyler just 100 additional militia to repel 2000 invaders... It works brilliantly.
** Step one: Have as many archers as possible (anywhere between three to four thousand). Step two: Wait inside the castle when the foreigners invade your land. Step three: Enjoy as the archers utterly annihilate the enemy forces while taking negligible casualties.
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* EasyLogistics: It is unclear whether recruiting more units affects resource production and consumption in anyway. Nonetheless, it is played straight in terms of finances. The PC only needs to pay for the initial recruitment only. Afterwards, the soldiers do not require any upkeep.



* HighMiddleAges: Hard to qualify. There are some societal developments like freedom of worship, equalitarian primogeniture and even ideas such as 'democracy' are discussed, and some advanced technologies include plate armor and a baking system. Nonetheless, there are also no crossbows or gunpowder yet (and crossbows have existed in real life since the Classical Era), while Western society doesn't go much further than 'divine right to rule,' and feudal hierarchy. The High Middle Ages are an acceptable period, since in real life the High Middle Ages started with the Norman Conquest of England, which is relatively similar to the Meinstrel Conquest of the Western Peninsula.



* Potentially, the PC, if their father was competent and they royally screw up everything. It is entirely possible, if the player so chooses.

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* Potentially, the PC, if their father was competent and they royally screw up everything. It is entirely possible, if the player so chooses.chooses.
* InccoruptiblePurePureness: Almost impossible for any character to achieve, especially for the rulers of provinces, since they will have to at least the bare minimum of politicking and lying if they wish to maintain their position.
** The PC may attempt to reach such a status, but even them are bound to make a decision that will be considered 'immoral' or 'dishonorable' by at least one small group of people. The PC can at best be a 'mostly white' character.
** Any of the PC's potential spouses (except Hereya the Warrior, Noyedas Sielcner, Ullus Goldenteeth or Sessanash Drown), since they are mostly dutiful and do not usually partake in the ruthless business of politicking.
* InsanityDefense: Theoretically. If the PC is killed by the Triple Chalice at the Lords' Summit, they will afterwards that the PC was innocent, it was their 'fellsword' which was possessed by a demon and made the PC slaughter everyone present.
* InstantMilitia: It take 11 days to recruit militia. A single militia unit costs half an auren to recruit. Not to mention, they have no upkeep whatsoever.

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* BigScrewedUpFamily: Save for the Goorths, every other major House seems to fit this trope one way or another.

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* BigScrewedUpFamily: Save for the Goorths, Gorroths, every other major House seems to fit this trope one way or another.



** Fate Defire Ending. The PC becomes the ruler of the Western Kingdom now that all of their enemies lie dead, with no one strong enough to challenge the PC. It comes at a huge cost, however: Their vassals become suspicious of them, the Great Betrayal is shrouded in mystery and some of those nobles (if not all) may have all been the PC's allies, who supported their claim. If they are all dead, the people who will replace them will have to assess the PC's worth once again, delaying the coronation further.

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** Fate Defire Defier Ending. The PC becomes the ruler of the Western Kingdom now that all of their enemies lie dead, with no one strong enough to challenge the PC. It comes at a huge cost, however: Their vassals become suspicious of them, the Great Betrayal is shrouded in mystery and some of those nobles (if not all) may have all been the PC's allies, who supported their claim. If they are all dead, the people who will replace them will have to assess the PC's worth once again, delaying the coronation further.



** The Goorths. They may have married within the old Stargaze family, but compared to everyone else, they are relatively new money in the West.

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** The Goorths.Gorrths. They may have married within the old Stargaze family, but compared to everyone else, they are relatively new money in the West.



** Nellasha. She can either marry Walvanar for his familial connection with the PC, or become Noyedas' mistress. Or for political gain, of course.

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** Nellasha. She can either marry Walvanar for his familial connection with the PC, or become Noyedas' mistress. Or All for political gain, of course.



** The game can be played as desired. Nonetheless, the players are encouraged to win the War for the West, and it would be most advantageous [[spoile:if the PC became the 'Peacemaker']].

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** The game can be played as desired. Nonetheless, the players are encouraged to win the War for the West, and it would be most advantageous [[spoile:if [[spoiler:if the PC became the 'Peacemaker']].



** The PC, if they [[spoiler: murder a child and join the Dagorians]], which leads to the population to overthrow them once they go ax-crazy. The PC gathers their army and empty the treasury in order to afford mercenaries, so that they can [[spoiler:commit a massacre at King's End, in order to wake a dragon from beneath the earh]].

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** The PC, if they [[spoiler: murder a child and join the Dagorians]], which leads to the population to overthrow them once they go ax-crazy. The PC gathers their army and empty the treasury in order to afford mercenaries, so that they can [[spoiler:commit a massacre at King's End, in order to wake a dragon from beneath the earh]].earh]].
* HappyEnding:
** All the endings that end up with the PC as the rulers of the Western Peninsula.
** If the PC doesn't like being a ruler, than running away with Wyneva also qualifies.
* HarderThanHard: Subverted. Neither background makes the game anything close to 'impossible,' but choosing the 'southern kind father,' gives the PC the least amount of initial money, which creates an EarlyGameHell.
* HordesFromTheEast: Subverted. The Easterners are not clans of raiders or pillagers, but a highly advanced feudal monarchy. Nonetheless, they are Oriental invaders to most Westerners, who came with overwhelming numbers to conquer the East.
** When the Kingdom of Ludland collapses, Eastern refugees are flooding the Western Peninsula, looking to escape the war by any means.
* InadequateInheritor:
* Jeor Meinstrel should have not come to the throne. The only reason he inherited was because his eldest brother perished before he could inherit. Many believe that the older brother was much better suited than the weak-willed Jeor. Turns out they were right, since the Kingdom of Ludland plunges into anarchy during Jeor's reign.
* If both Dulsen and Daedros die near the end of the game, Dullis passes to either Danna or Dannel Dullac. Whilst neither is truly incompetent, they were never instructed to rule by their sire, as he always focused his efforts on his eldest son, Daedros. Considering that both Danna and Dannel can be taken out by the PC in mere months using either assassins or the rebellion of a bastard brother, the trope may be reinforced.
* Potentially, the PC, if their father was competent and they royally screw up everything. It is entirely possible, if the player so chooses.

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** The father of the PC can either be a kind-hearted man of the people, to a lawful neutral, a greedy hoarder or a ruthless battle commander. This either makes him mostly white at best or fully gray at worst.



** The PC, if they [[spoiler: murder a child and join the Dagorians]], which leads to the population to overthrow them once they go ax-crazy. The gather their army and empty the treasury in order to afford mercenaries, so that they can [[spoiler:commit a massacre at King's End, in order to wake a dragon from beneath the earh]].

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** The PC, if they [[spoiler: murder a child and join the Dagorians]], which leads to the population to overthrow them once they go ax-crazy. The gather PC gathers their army and empty the treasury in order to afford mercenaries, so that they can [[spoiler:commit a massacre at King's End, in order to wake a dragon from beneath the earh]].
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** Zaar is ruled by the Baron of Bets. He gives gamblers an opportunity to earn riches beyond their wildest dreams. Back in the day, if the gamblers lost the bet, they forfeited their lives. The current Baron is more merciful, however, and allows the losers to keep their lives as indentured servants.

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** Zaar is ruled by the Baron of Bets. He gives gamblers an opportunity to earn riches beyond their wildest dreams. Back in the day, if the gamblers lost the bet, they forfeited their lives. The current Baron is more merciful, however, and allows the losers to keep their lives as indentured servants.servants.
* GovernmentInExile:
* Arlec Gorroth. He is the rightful ruler of Farhall, but stuck thousands of miles away from home, and his sister and heir lies dead, potentially, with savage mercenaries pillaging his capital.
** King Vytheo, after Riverrine Castle was conquered by Ludlandar in 1286.
** Nellasha. If Sessanah dies at the Lords' Summit and her twin sister is not in Boglan.
** The PC, if they [[spoiler: murder a child and join the Dagorians]], which leads to the population to overthrow them once they go ax-crazy. The gather their army and empty the treasury in order to afford mercenaries, so that they can [[spoiler:commit a massacre at King's End, in order to wake a dragon from beneath the earh]].
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* GoldenEnding: 'Dying' at the Lords' Summit, [[spoiler:then the PC figuring out their death was just a dream]], and afterwards either defeating the Triple Chalice or [[spoiler:joining them]]. Everyone lives, and the PC is bloodlessly crowned the monarch of a new Western kingdom.

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* GoldenEnding: 'Dying' at the Lords' Summit, [[spoiler:then the PC figuring out their death was just a dream]], and afterwards either defeating the Triple Chalice or [[spoiler:joining them]]. Everyone lives, and the PC is bloodlessly crowned the monarch of a new Western kingdom.kingdom.
* TheGovernment:
** Dagoria is ruled by a High Prophet, a charismatic leader who is the only who can control the madness of the Dagorian cultists.
** The Kingdom of Ludland is a feudal monarchy. It encompasses Ludlandar in the center, the Eastern Reaches, the Southern Wastes and the Western Peninsula. The Western Peninsula is split into five different provinces, each ruled by a local noble family. The highest legal court is the High Court of Ludlandar, while the highest religious authority are the Sanctified, who pass judgement from the Templar Tribune in the holy city of Ehael. Equalitarian primogeniture and freedom of worship are permitted.
** The Northern Kingdoms are also feudal monarchies, although not as developed as Ludlandar.
** Little is known of the Southern Empire, other that it was a monarchy who had numerous civil wars between siblings and many ambitious generals who tried to usurp the throne. By the time of the Cataclysm, the Southern Empire split into several petty kingdoms.
** The Western Kingdom used to be feudal monarchy as well. It can be assumed that it was a bit more advanced than the Northern Kingdoms, but less advanced than Ludlandar.
** Zaar is ruled by the Baron of Bets. He gives gamblers an opportunity to earn riches beyond their wildest dreams. Back in the day, if the gamblers lost the bet, they forfeited their lives. The current Baron is more merciful, however, and allows the losers to keep their lives as indentured servants.
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** [[spoiler:Noyedas Sielcner]], the King in the West. He is antagonistic to the PC, starts a war and [[spoiler:assassinates the PC's father]], but is doing all of this in order to prevent the extinction of humankind by the Abbysal Spawn.

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** [[spoiler:Noyedas Sielcner]], the King in the West. He is antagonistic to the PC, starts a war and [[spoiler:assassinates the PC's father]], but is doing all of this in order to prevent the extinction of humankind by the Abbysal Spawn.Spawn.
* GrimUpNorth: The Northern Kingdoms always war with one another over blood feuds, are sparsely populated and somewhat 'primitive' (by Ludlander standards) in terms of government, technology and (especially) religion.
* GoingNative:
** The Gorroths, since they are Easterners who become more Westerner over generations.
** The PC's family, if they are not of Western descent.
** The Southern refugees, who try to assimilate in Ludland.
* GoldDigger:
** Lady Veta, the mistress of Lord Dulsen.
** Nada, a servant which may engage in an affair with the PC.
** Nellasha. She can either marry Walvanar for his familial connection with the PC, or become Noyedas' mistress. Or for political gain, of course.
** The PC, if they marry for financial or political gain.
** Ullus Goldenteeth. They marry a female PC for political and financial gain.
* GoldenPath:
** Although the PC may choose to marry as they wish, Dannel/Danna are the most advantageous matches for the PC politically.
** The game can be played as desired. Nonetheless, the players are encouraged to win the War for the West, and it would be most advantageous [[spoile:if the PC became the 'Peacemaker']].
** It is also encouraged that the players survive the Lords' Summit.
* GoldenEnding: 'Dying' at the Lords' Summit, [[spoiler:then the PC figuring out their death was just a dream]], and afterwards either defeating the Triple Chalice or [[spoiler:joining them]]. Everyone lives, and the PC is bloodlessly crowned the monarch of a new Western kingdom.

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** Avellyn and Arlec Gorroth and also Lizra are come closest to being 'morally good.' Nonetheless, lying, cheating and politicking are no strangers to them.

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** Avellyn and Arlec Gorroth and also Lizra are come closest to being 'morally good.' Nonetheless, lying, cheating and politicking are no strangers to them.them.
** [[spoiler:Daedros Dullac]] and the Triple Chalice. They have manipulated historical events for years, and even go as far as trying to assassinate all the nobles at the Lords' Summit, but they are doing this to prevent the demon apocalypse from destroing mankind.



** Sessanah Drown herself. While she can be very manipulative and would prefer her sister removed from the line of succession, she also has some good moments. For instance, she does keep her word and back the PC's claim if the PC manages to get past Dulsen's royal ambitions. Additionally, she doesn't want to commit sororicide, which indicates that deep down she might actually care about her sister.

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** Sessanah Drown herself. While she can be very manipulative and would prefer her sister removed from the line of succession, she also has some good moments. For instance, she does keep her word and back the PC's claim if the PC manages to get past Dulsen's royal ambitions. Additionally, she doesn't want to commit sororicide, which indicates that deep down she might actually care about her sister.sister.
** Nellasha fits this trope as well. She is just as manipulating as her sister, but she can be quite a good companion to the PC, especially if they marry the Walvanar. Additionally, it is never outright stated that she desires her sister's death.
** [[spoiler:Noyedas Sielcner]], the King in the West. He is antagonistic to the PC, starts a war and [[spoiler:assassinates the PC's father]], but is doing all of this in order to prevent the extinction of humankind by the Abbysal Spawn.
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**The Goorths. They may have married within the old Stargaze family, but compared to everyone else, they are relatively new money in the West.



* GetBackHereBoss: Happens with [[spoiler:Noyedas Sielcner]]. He will attempt to run away from the battlefield once the battle is lost, and the PC will try at ay cost to prevent his escape.

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* GetBackHereBoss: Happens with [[spoiler:Noyedas Sielcner]]. He will attempt to run away from the battlefield once the battle is lost, and the PC will try at ay cost to prevent his escape.escape.
* GreyAndGrayMorality: In the World for the West world, no character is good or evil. The only characters who are truly villainous are the Dagorians (although not by choice, since demons have corrupted their minds), and the [[spoiler:Sanctified]] are the BigBad of the story and want nothing else than world domination. As for the main nobles of the West:
** Avellyn and Arlec Gorroth and also Lizra are come closest to being 'morally good.' Nonetheless, lying, cheating and politicking are no strangers to them.
** Depending on the player's choices, the PC can either come close to being a paragon of virtue (although not pure by any means) or coming close to being a psychopath and a sadist (although, far from being a monster like the demons).
** Dulsen Dullac is far from being perfect, as he cheats on his wife, favors his eldest child and can be very manipulative, even when he is on the PC's side. Nonetheless, he is not depicted as power thirst or particularly ruthless. He tries his best to ensure that his children are married well and that his province is well secured, and also ensuring a worthy legacy for his family name.
** Jeor Meinstrel is a weak and ineffective ruler. Nonetheless, he does follow the Code of Honor, and tries his best to keep the realm together during the political turmoil. He is never antagonistic to the PC, unless he is provoked, and even awards good and loyal service.
** Sessanah Drown herself. While she can be very manipulative and would prefer her sister removed from the line of succession, she also has some good moments. For instance, she does keep her word and back the PC's claim if the PC manages to get past Dulsen's royal ambitions. Additionally, she doesn't want to commit sororicide, which indicates that deep down she might actually care about her sister.
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* FromNobodyToNightmare: If the PC plays their cards right, at the end of the game the PC should have the largest province in terms of economy, population and military strength, and even claim rulership of a new Western Kingdom. At the beginning of the game, their province had serious issues with its infrastructure and based on your father's background was either mismanaged, had suffered a decade of CivilWar, or had an almost empty treasury.

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* FromNobodyToNightmare: If the PC plays their cards right, at the end of the game the PC should have the largest province in terms of economy, population and military strength, and even claim rulership of a new Western Kingdom. At the beginning of the game, their province had serious issues with its infrastructure and based on your father's background was either mismanaged, had suffered a decade of CivilWar, or had an almost empty treasury.treasury.
* GetBackHereBoss: Happens with [[spoiler:Noyedas Sielcner]]. He will attempt to run away from the battlefield once the battle is lost, and the PC will try at ay cost to prevent his escape.
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** The West represents either Wales or Anglo-Saxon England before the Norman Conquest.

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** The West represents either Wales or Anglo-Saxon England before the Norman Conquest.Conquest.
* FireKeepsItDead:
** Abyssal Spawn. They are truly dead if their bodies are burned.
** Burning [[spoiler:Riverrine Castle]] can scare the [[spoiler:rivermen]] into submission.
* ForeignRulingClass:
** Boglanders see any outsider as a threat, especially the Meinstrels who keep oppressing them.
** The Drowns. They are locals from the swamp, but are despised throughout Boglan for their subservience to the Meinstrels.
** How the Meinstrels are seen throughout the West.
** The PC's family for the first few generations, if the do not have Western heritage. Even more true if the PC's family are Eastern, since they are awarded with land from the vanquished rulers of the province.
** How the [[spoiler:rivermen]] see either the PC or the appointed governor, since they are seen as invaders and a constant reminder of their failed ambitions. The exact opposite happens when they are the ones who take control of the PC's province.
* FromNobodyToNightmare: If the PC plays their cards right, at the end of the game the PC should have the largest province in terms of economy, population and military strength, and even claim rulership of a new Western Kingdom. At the beginning of the game, their province had serious issues with its infrastructure and based on your father's background was either mismanaged, had suffered a decade of CivilWar, or had an almost empty treasury.
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** The PC can qualify as well, especially if they [[spoiler:murder Governors Bluden]] after the massacre at the Lords Summit, just so there will be no witnesses to the incident.

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** The PC can qualify as well, especially if they [[spoiler:murder Governors Bluden]] after the massacre at the Lords Summit, just so there will be no witnesses to the incident.incident.
*FantasyCounterpartCulture:
** The East likely represents either Normandy or England, as they are depicted as technologically advanced conquerors.
** The North likely represents the Scandinavia during the Viking Era.
** The Southern Empire is most likely a reference to the Roman Empire, whilst the Cataclysm may refer to the Fall of the Western Roman Empire. The Southerners are likely to be Italians or Spaniards, as they descend from the Southern Empire.
** The West represents either Wales or Anglo-Saxon England before the Norman Conquest.

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** [[spoiler:Daedros Dullac]], a member of the Triple Chalice. Is willing to murder his own [[spoiler:father]] along with the most powerful nobles in the West, just so he can become King of the West.



** The

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** TheThe PC can qualify as well, especially if they [[spoiler:murder Governors Bluden]] after the massacre at the Lords Summit, just so there will be no witnesses to the incident.
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** How the outsiders regard the civil war that emerged following the Fall of the Meinstrel Dynasty.

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** How the outsiders regard the civil war that emerged following the Fall of the Meinstrel Dynasty.Dynasty.
** The struggle between the Drowns and the Sons of the Snake is pretty close to a Civil War.
* EnemyMine: Although the five Western provinces have countless reasons to be at each other's throats, they all agree that the upcoming demon invasion is more of a concern.
* EventFlag: The War for the West. Once the War starts, the entirety of the game changes. Before the war, the gameplay consists of dealing with randomly generated court events. After the war has begun, the gameplay is mostly focused on a more 'linear storyline.'
* EvilPaysBetter: Subverted. Whilst taking decisions motivated by greed and spite sometimes enlarges the treasury, the hits taken to the PC's reputation may not be worth the trouble.
* EvilPrince: Although none of the characters (save for the Dagorians) is truly evil, there are some characters whose ambition may lead commit questionable acts to further their position.
** [[spoiler:Noyedas Sielcner]], the self-acclaimed King in the West. He starts a War and a rebellion against the Meinstrels in order to become the ruler of the West.
** The
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** Although 'kind father,' beginning is by far the hardest, it also makes the late game the easiest. That is because of the father's kind rule, commoners had their lives improved, which lead to a population a boom. This can be as high as 200 thousand souls, which is the highest population you can get in the game. This will ensure the late game army is much larger than the enemy's when he invades.

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** Although 'kind father,' beginning is by far the hardest, it also makes the late game the easiest. That is because of the father's kind rule, commoners had their lives improved, which lead to a population a boom. This can be as high as 200 thousand souls, which is the highest population you can get in the game. This will ensure the late game army is much larger than the enemy's when he invades.invades.
* EndOfAnAge:
** The game begins just after the PC's father has passed away, marking the end of their noble reign. It becomes apparent throughout the game that a new era is emerging now that the PC is in power.
** The King of Ludland, Jeor Meinstrel, is regarded by many as the 'Last Lion.' Many predict that his weakness will bring the end of the Kingdom of Ludland. [[spoiler:Turns out the pessimists were right all along, since Jeor's stupidity weakened the realm, which ensured his downfall and the collapse of the Kingdom of Ludland.]]
* EnemyCivilWar:
** How the countless civil wars of the Southern Empire must have appeared to outsiders.
** How the outsiders regard the civil war that emerged following the Fall of the Meinstrel Dynasty.
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** The 'wrathful father' of the PC, who murders a great deal of his vassals after finding out about a plot, then ignites a decades' long Civil War with their families.

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** The 'wrathful father' of the PC, who murders a great deal of his vassals after finding out about a plot, then ignites a decades' long Civil War with their families.families.
* DoubleStandard: Mostly averted. In the game gender is not really an issue, since a male and female PC are equally capable of fighting, witticism and management. Additionally, the laws of inheritance in Ludland are based on equalitarian primogeniture, which allows the eldest child to inherit, regardless of gender. Nonetheless, there are some people such as Morren or Noyedas who hold the traditional beliefs that women should not have a place on the battlefield or holding much political power.
* DownerEnding:
** All the endings where the PC dies before the War for the West actually starts. The PC can either be slain in a rebellion, be assassinated after you lose a rebellion, be assassinated by a servant due to your gross mismanagement of the economy, die in Boglan, become ax-crazy after [[spoiler:murdering a child and joining a secret cult]] or dying whilst HUNTING.
** If the PC dies whilst failing to defend their people is also a downer.
** It is hugely disappointing to see the PC's soldiers abandoning their liege at the hands of their enemy.
* EarlyGameHell: Applies to all 'kind fathers' background, but taken to the extreme with the 'kind southern father.' Choosing the 'kind father' option provides the PC with the lowest starting treasury, whilst the 'southern' background is the one that has the least starting money. Combine the two traits, the PC will have only 1800 starting aurens in their treasury. Those money are meant for the repairs of the damaged infrastructure, upgrades to the existing infrastructure, recruiting new conscripts, training the current conscripts, dealing with the Jeor's deamnd of 1000 aurens, and many many other expenses. Good luck trying to juggle all of this with the starting treasury without using cheats, borrowing money or having to deal with a rebellion in the first month of your rule!
* EasingIntoTheAdventure:
** The 'cheat menu' makes the game much, much easier. For obvious reasons.
** Starting with the 'greedy eastern father' provides the PC with 5000 aurens, which are very useful in the early game.
** Although 'kind father,' beginning is by far the hardest, it also makes the late game the easiest. That is because of the father's kind rule, commoners had their lives improved, which lead to a population a boom. This can be as high as 200 thousand souls, which is the highest population you can get in the game. This will ensure the late game army is much larger than the enemy's when he invades.

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** The PC is capable of this several times throughout the game. It mostly resumes to them handing harsher judgements than necessary (for instance, sending several innocents to the dungeons out of pure boredom). One particular judgement stands out above others: When the PC has a guard's head smashed against every window in the castle, just for the sake of 'poetic justice,' after the guard tried to get some extra money from the PC. Additionally, almost every noble in the West could tell the PC that the looting of [[spoiler:Sielccia]] or the burning of [[spoiler:Riverrine Castle]] may have been a step too far.

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** [[spoiler:Noyedas]], if the PC cuts his face and then surrenders their castle to him. Whilst he is understandibly angry that his face is scarred, he choses to kill the PC instead of repaying the PC back with their own coin.
** The PC is capable of this several times throughout the game. It mostly resumes to them handing harsher judgements than necessary (for instance, sending several innocents to the dungeons out of pure boredom). One particular judgement stands out above others: When the PC has a guard's head smashed against every window in the castle, just for the sake of 'poetic justice,' after the guard tried to get some extra money from the PC. Additionally, almost every noble in the West could tell the PC that the looting of [[spoiler:Sielccia]] or the burning of [[spoiler:Riverrine Castle]] may have been a step too far.far.
** The 'wrathful father' of the PC, who murders a great deal of his vassals after finding out about a plot, then ignites a decades' long Civil War with their families.

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