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* ActionGirl: Elayna, as the game’s protagonist, travels the world and kicks all kinds of ass throughout. She has to be as an Aes Sedai, especially if she’s going to fight a Forsaken.
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* CaptureTheFlag: This is the Citadel multiplayer game mode. Players place traps within their own citadel to prepare for the combat, then they compete to capture seals from the opposing citadel.


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* EmergencyWeapon: The Air Pulse ''Ter'angreal''. It would technically be a RangedEmergencyWeapon only due to having a range slightly longer than a melee attack. Otherwise, it's quite weak even against the first opponent encountered in the game.


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* HealingPotion: The healing ''Ter'angreal'' isn't a potion, but it in a form of a cup, giving the implication that it would act as a potion.
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* TheChessmaster: The Hound ([[spoiler: or rather, Mordeth possessing his body]]) manages to play everyone for a fiddle over the course of the game, manipulating Elayna and the other factions into nearly wiping each other out. [[spoiler: He even manages to depower Ishamael himself by tricking him with an artifact that blocks someone from using the One Power]]. Unfortunately for him he underestimates both Ishamael and Elayna, Ishamael not being as helpless as the Hound would think even without the One Power, and Elayna unexpectedly being skilled enough with Ter'angreal to defeat ''everyone'' and gather all the seals.

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* TheChessmaster: The Hound ([[spoiler: or rather, Mordeth possessing his body]]) manages to play everyone for a fiddle over the course of the game, manipulating Elayna and the other factions into nearly wiping each other out. [[spoiler: He even manages to depower Ishamael himself by tricking him with an artifact that blocks someone from using the One Power]]. Unfortunately for him him, he underestimates both Ishamael and Elayna, Ishamael Elayna (Ishamael not being as helpless as the Hound would think even without the One Power, and Elayna unexpectedly being skilled enough with Ter'angreal to defeat ''everyone'' and gather all the seals.seals).



* EverythingFades: Averted with the dead enemies, whose bodies will remain on the level, which was unusual in 1999.

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* EverythingFades: Averted with the dead enemies, whose enemies; their bodies will remain on the level, which was unusual in 1999.
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* ExpressiveHealthBar: Elayna's health affects the posture of her portrait at the top left corner of the screen.

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* ExpressiveHealthBar: Elayna's health affects the posture of her portrait at the top left corner of the screen. The lower her health, the more slouched over she becomes.
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* ExpressiveHealthBar: Elayna's health affects the posture of her portrait at the top left corner of the screen.


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* IdiosyncraticDifficultyLevels: Downplayed. The game has the usual Easy, Normal and Hard options, and the tool-tip at the bottom of the screen denotes a character the game compares the highlighted difficulty to:
--> Easy: [[EasyModeMockery Wit Congar]]
--> Normal: [[BadassNormal al'Lan Mandragoran]]
--> Hard: [[TheDreaded Lews Therin Telamon]]
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An Axe To Grind is no longer a trope


* AnAxeToGrind: Wielded by some enemies.

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