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History VideoGame / TheRiddleOfMasterLu

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* MagicRealism: Cursed emeralds, possibly haunted towers, and an ancient artifact somehow so powerful it cannot fall to the wrong hands. Otherwise it's just the world before World War II.

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* MagicRealism: Cursed emeralds, possibly haunted towers, and an ancient artifact AncientArtifact somehow so powerful it cannot fall to the wrong hands. Otherwise it's just the world before World War II.

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* TheKeyIsBehindTheLock: Trying to leave the first area in Peiping leads to the following conversation.[[note]]Actually it's a moot point; Mei Chen will arrange travel permits while you're out doing something else. You don't even actually walk through that gate at any point, you just travel offscreen, so it's not even certain you're going that way when you leave; it's not really addressed.[[/note]]

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* TheKeyIsBehindTheLock: Trying to leave the first area in Peiping leads to the following conversation.[[note]]Actually it's a moot point; when you need to go somewhere else in China, Mei Chen will arrange travel permits while you're out doing something else. You don't even actually walk through that gate at any point, you just travel offscreen, so it's not even certain you're going that way when you leave; it's not really addressed.else.[[/note]]

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