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* CelibateHero: Tylonee is a Dagger of Virtue, which means she has forsworn intimacy in the pursuit of being a warrior.

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* CelibateHero: CelibateHeroine: Tylonee is a Dagger of Virtue, which means she has forsworn intimacy in the pursuit of being a warrior.
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** This is the power of the Changelings (as if the name itself wasn't obvious), goblin-like creatures who can take the appearance of different races after they swallow a stone with the Sigil of Transformation inscribed on it.
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* UndyingLoyalty: Jarik, Tahir, Tylonee and [[SunDeep]] are all completely loyal to each other.

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* UndyingLoyalty: Jarik, Tahir, Tylonee and [[SunDeep]] Sun-Deep are all completely loyal to each other.
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* UndyingLoyalty: Jarik, Tahir, Tylonee and [[-SunDeep-]] are all completely loyal to each other.

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* UndyingLoyalty: Jarik, Tahir, Tylonee and [[-SunDeep-]] [[SunDeep]] are all completely loyal to each other.

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* EarthShatteringKaboom: The reason Chandar is just a single continent floating around in space is because [[spoiler: Zaharanar and Alon D'ar fought so hard they ''smashed it apart.'']]

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* EarthShatteringKaboom: The reason Chandar is just a single continent floating around in space is because [[spoiler: Zaharanar and Alon D'ar fought so hard they ''smashed it the world apart.'']]



* MagicWand: Well, more of a magic glass ball. All spells are channeled through various orbs, which include Fire, Earth, Water, Sound, Barrier and White (healing).

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* MagicWand: Well, more of a magic glass ball. All spells are channeled through various orbs, which include Fire, Earth, Water, Sound, Barrier Barrier, Absorption and White (healing).



* ProudWarriorRace: The Dagani are a very martial culture.

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* ProudWarriorRace: The Dagani are a very martial culture.culture and Tahir is very proud of it.



* {{Shapeshifting}}: Jarik gains the ability to transform into two beings: the Juggernaut who is incredibly strong and [[spoiler:Alon D'ar]] who can cast powerful spells.

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* {{Shapeshifting}}: Jarik gains the ability to transform into two beings: the Juggernaut who is incredibly strong and [[spoiler:Alon D'ar]] who can cast powerful spells.spells.
* UndyingLoyalty: Jarik, Tahir, Tylonee and [[-SunDeep-]] are all completely loyal to each other.
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''The Legend of Alon D'ar'' is a fantasy role-playing game for the PlayStation 2. Developed by Stormfront Studios and published by Ubisoft, it was one of the earliest releases for the console, coming out in 2001. The game operates on a similar mechanism to Active Time Battle, in which the player must wait his turn to attack. This wait time is dependent on the weapon being used; light weapons will be used faster than heavy, etc. There are also a variety of spells to use. Like other such games, it has a fairly vast setting, with several towns to explore and a number of monsters to fight. Once more characters are unlocked, two players can work together.

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''The Legend of Alon D'ar'' is a fantasy role-playing game for the PlayStation 2.UsefulNotes/PlayStation2. Developed by Stormfront Studios and published by Ubisoft, it was one of the earliest releases for the console, coming out in 2001. The game operates on a similar mechanism to Active Time Battle, in which the player must wait his turn to attack. This wait time is dependent on the weapon being used; light weapons will be used faster than heavy, etc. There are also a variety of spells to use. Like other such games, it has a fairly vast setting, with several towns to explore and a number of monsters to fight. Once more characters are unlocked, two players can work together.

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** To a much lesser extent, there were some Sarojin way back when who tried to become gods by changing themselves with the Wyrd. It failed miserably and turned them into twisted, primitive monsters who hate everyone.

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** To a much lesser extent, there were some Sarojin way back when who tried to become gods by changing themselves with the Wyrd. It failed miserably and turned them into twisted, primitive monsters called Darkfell who hate everyone.



* FatalFlaw: The Heroes from ancient times, who were the former incarnations of Alon D'ar each had a major flaw that led to their undoing.
** The Sarojin Hero Whip-Tail had Suspicion. He was incapable of trusting others, no matter how well he knew them and scorned any help offered. When his family was killed by Darkfell, he flew into a rage and went off on his own, again refusing all help. He killed hordes of the creatures, but in the end, he was slain as well. His tomb reflects his flaw, named the Spire of Suspicion.
** The Dagani Hero Charak had Arrogance. He had a relic that made him invincible, and he let that go to his head. He ended up dying alone and unloved
** The Kemarran Hero Zonra had Apathy. She felt no empathy for anyone, even her own daughter who threw herself off a cliff when she realized that her mother didn't love her.
** The Orin Hero Drommar Nine-Fingers had Pride. He was the greatest warrior of his age but his overconfidence got him killed.



* {{Shapeshifting}}: Jarik gains the ability to transform into two beings: the Juggernaut who is incredibly strong and [[spoiler:Alon D'ar]] who can cast powerful spells.

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* {{Shapeshifting}}: Jarik gains the ability to transform into two beings: the Juggernaut who is incredibly strong and [[spoiler:Alon D'ar]] who can cast powerful spells.
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* AllThereInTheManual: Much of the setting's background is told in-universe from sources like books and in one case a Dagani storyteller named Riffen.
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* RacialRemnant: The Ethereals who are encountered throughout the game are actually [[spoiler: the spirits of Chandarath who died during the Great Catastrophe that destroyed the world.]]
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* LaserGuidedKarma: After watching Drindathar get away with all his crap on a constant basis, it is immensely satisfying to watch as he gets consumed by Zaharanar.
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* BadBoss: Drindathar is really fond of killing off his subordinates if they displease him.
**His own master is arguably even worse. When he is finally confronted by the heroes, Zaharanar's first action is to devour Drindathar's life force for no other reason than to make a point on how powerful he is.
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* BackgroundMagicField: The Wyrd, or the Sacred Weave as it is referred to by the Sarojin, functions much like the Force does; it can be channeled to power spells, is regarded as the power that shapes reality and the natives believe that when they die, they all become part of it.
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* HumansByAnyOtherName: Orins are the humans of this setting and the Kemarrans are just a different tribe.
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** Lord Grandar, the ruler of Jarik's village, was about as arrogant and unlikable as they come, openly scorning Jarik's desire to be a warrior because he's a peasant. He later gets imprisoned in a labyrinth of lava-filled caves and is nearly dead when Jarik's party finds him. With his dying words, he admits he was wrong about Jarik and states that he was indeed a fine warrior.
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* WhatCouldHaveBeen: The game as a whole. It's clear that the creators put a lot of thought into their lore when making ''The Legend of Alon D'ar.'' If they had put more effort into other features of the game, like graphics and mechanics, then it might have been one of the more well known PS2 games.
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* {{Shapeshifting}}: Jarik gains the ability to transform into two beings: the Juggernaut who is incredibly strong and [[spoiler:Alon D'ar]] who can cast powerful spells.

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* {{Shapeshifting}}: Jarik gains the ability to transform into two beings: the Juggernaut who is incredibly strong and [[spoiler:Alon D'ar]] who can cast powerful spells.spells.
*WhatCouldHaveBeen: The game as a whole. It's clear that the creators put a lot of thought into their lore when making ''The Legend of Alon D'ar.'' If they had put more effort into other features of the game, like graphics and mechanics, then it might have been one of the more well known PS2 games.
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* ChosenOne: An interesting version in the case of Jarik. While he is indeed [[spoiler: the reincarnation of Alon D'ar, the greatest Chandarath to have ever lived,]]it's revealed that he wasn't the first reincarnation. There have been four before him: a Dagani, a Sarojin, a Kemarran and another Orin, but they all failed due to some intrinsic flaw.
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* HairTriggerTemper: Like most of his people, Tahir gets angry very easily.
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* ChasteHero: Tylonee is a Dagger of Virtue, which means she has forsworn intimacy in the pursuit of being a warrior.

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* ChasteHero: CelibateHero: Tylonee is a Dagger of Virtue, which means she has forsworn intimacy in the pursuit of being a warrior.

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* DirtyCoward. Silver-Scale might be fond of grandiose speeches about how great he is, but spends much of the game running away from Jarik and his friends. He only fights once he's got nowhere left to run.

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* DirtyCoward. ChasteHero: Tylonee is a Dagger of Virtue, which means she has forsworn intimacy in the pursuit of being a warrior.
* DirtyCoward:
Silver-Scale might be fond of grandiose speeches about how great he is, but spends much of the game running away from Jarik and his friends. He only fights once he's got nowhere left to run.



* DrivenByEnvy: Leyalla, Tylonee's younger sister, always felt that she could never measure up to her example. It's this jealousy that leads her to sign on with Silver-Scale in the hopes that she will become the greatest Kemarren ever.

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* DrivenByEnvy: Leyalla, Tylonee's younger sister, always felt that she could never measure up to her example. It's this jealousy that leads her to sign on with Silver-Scale in the hopes that she will become the greatest Kemarren Kemarran ever.
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* DrivenByEnvy: Leyalla, Tylonee's younger sister, always felt that she could never measure up to her example. It's this jealousy that leads her to sign on with Silver-Scale in the hopes that she will become the greatest Kemarren ever.
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* DirtyCoward. Silver-Scale might be fond of grandiose speeches about how great he is, but spends much of the game running away from Jarik and his friends. He only fights once he's got nowhere left to run.
**Drindathar, Zaharanar's servant, is about as cowardly as they come. When Jarik receives memories from his past life, he claims that Drindathar was both craven and treacherous to pretty much everyone.
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* MagicWand: Well, more of a magic glass ball. All spells are channeled through various orbs, which include Fire, Earth, Water, Sound, Barrier and White (healing).
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* BreakTheHaughty: When you first meet Sun-Deep, he's an enormous arrogant prat. Much later, [[spoiler: his master Silver-Scale betrays him and locks him away in a cell underground, leaving him to die.]] Needless to say, SunDeep becomes much more humble after that.

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* BreakTheHaughty: When you first meet Sun-Deep, he's an enormous arrogant prat. Much later, [[spoiler: his master Silver-Scale betrays him and locks him away in a cell underground, leaving him to die.]] Needless to say, SunDeep Sun-Deep becomes much more humble after that.
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The game's story takes place in the world of Chandar (which is not so much a world as a single floating continent). Jarik, the protagonist, has a dream about some nightmarish being called Zaharanar awakening and begins to take hold of the magical energy binding the world, called the Wyrd. Not long after, his village gets attacked by shape-shifting creatures in the form of Dagani, one of the other races that call Chandar home. After killing one, Jarik gets burned by a stone it spits up, branding him with a strange rune. He's soon sent on a quest to find out the meaning of the rune and why these creatures are being sent out to raid and turn the races against each other. Along the way, he acquires three other companions: Tahir the Dagani, a member of an amphibious swamp-dwelling species, Tylonee the Kemarren, an Amazonian-like people and SunDeep the Sarojin, who are basically lizard people.

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The game's story takes place in the world of Chandar (which is not so much a world as a single floating continent). Jarik, the protagonist, has a dream about some nightmarish being called Zaharanar awakening and begins to take hold of the magical energy binding the world, called the Wyrd. Not long after, his village gets attacked by shape-shifting creatures in the form of Dagani, one of the other races that call Chandar home. After killing one, Jarik gets burned by a stone it spits up, branding him with a strange rune. He's soon sent on a quest to find out the meaning of the rune and why these creatures are being sent out to raid and turn the races against each other. Along the way, he acquires three other companions: Tahir the Dagani, a member of an amphibious swamp-dwelling species, Tylonee the Kemarren, Kemarran, an Amazonian-like people and SunDeep Sun-Deep the Sarojin, who are basically lizard people.



* BreakTheHaughty: When you first meet SunDeep, he's an enormous arrogant prat. Much later, [[spoiler: his master SilverScale betrays him and locks him away in a cell underground, leaving him to die.]] Needless to say, SunDeep becomes much more humble after that.

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* BreakTheHaughty: When you first meet SunDeep, Sun-Deep, he's an enormous arrogant prat. Much later, [[spoiler: his master SilverScale Silver-Scale betrays him and locks him away in a cell underground, leaving him to die.]] Needless to say, SunDeep becomes much more humble after that.
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* BreakTheHaughty: When you first meet 'SunDeep', he's an enormous arrogant prat. Much later, [[spoiler: his master SilverScale betrays him and locks him away in a cell underground, leaving him to die.]] Needless to say, SunDeep becomes much more humble after that.

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* BreakTheHaughty: When you first meet 'SunDeep', SunDeep, he's an enormous arrogant prat. Much later, [[spoiler: his master SilverScale betrays him and locks him away in a cell underground, leaving him to die.]] Needless to say, SunDeep becomes much more humble after that.
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* BreakTheHaughty: When you first meet SunDeep, he's an enormous arrogant prat. Much later, [[spoiler: his master SilverScale betrays him and locks him away in a cell underground, leaving him to die.]] Needless to say, SunDeep becomes much more humble after that.

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* BreakTheHaughty: When you first meet SunDeep, 'SunDeep', he's an enormous arrogant prat. Much later, [[spoiler: his master SilverScale betrays him and locks him away in a cell underground, leaving him to die.]] Needless to say, SunDeep becomes much more humble after that.

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The game's story takes place in the world of Chandar (which is not so much a world as a single floating continent). Jarik, the protagonist, has a dream about some nightmarish being called Zaharanar awakening and begins to take hold of the magical energy binding the world, called the Wyrd. Not long after, his village gets attacked by shape-shifting creatures in the form of Dagani, one of the other races that call Chandar home. After killing one, Jarik gets burned by a stone it spits up, branding him with a strange rune. He's soon sent on a quest to find out the meaning of the rune and why these creatures are being sent out to raid and turn the races against each other. Along the way, he acquires three other companions: Tahir the Dagani, a member of an amphibious swamp-dwelling species, Tylonee the Kemarren, an Amazonian-like people and Sundeep the Sarojin, who are basically lizard people.

to:

The game's story takes place in the world of Chandar (which is not so much a world as a single floating continent). Jarik, the protagonist, has a dream about some nightmarish being called Zaharanar awakening and begins to take hold of the magical energy binding the world, called the Wyrd. Not long after, his village gets attacked by shape-shifting creatures in the form of Dagani, one of the other races that call Chandar home. After killing one, Jarik gets burned by a stone it spits up, branding him with a strange rune. He's soon sent on a quest to find out the meaning of the rune and why these creatures are being sent out to raid and turn the races against each other. Along the way, he acquires three other companions: Tahir the Dagani, a member of an amphibious swamp-dwelling species, Tylonee the Kemarren, an Amazonian-like people and Sundeep SunDeep the Sarojin, who are basically lizard people.


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* BreakTheHaughty: When you first meet SunDeep, he's an enormous arrogant prat. Much later, [[spoiler: his master SilverScale betrays him and locks him away in a cell underground, leaving him to die.]] Needless to say, SunDeep becomes much more humble after that.
Is there an issue? Send a MessageReason:
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The game's story takes place in the world of Chandar (which is not so much a world as a single floating continent). Jarik, the protagonist, has a dream about some nightmarish being awakening and begins to take hold of the magical energy binding the world, called the Wyrd. Not long after, his village gets attacked by shape-shifting creatures in the form of Dagani, one of the other races that call Chandar home. After killing one, Jarik gets burned by a stone it spits up, branding him with a strange rune. He's soon sent on a quest to find out the meaning of the rune and why these creatures are being sent out to raid and turn the races against each other. Along the way, he acquires three other companions: Tahir the Dagani, a member of an amphibious swamp-dwelling species, Tylonee the Kemarren, an Amazonian-like people and Sundeep the Sarojin, who are basically lizard people.

to:

The game's story takes place in the world of Chandar (which is not so much a world as a single floating continent). Jarik, the protagonist, has a dream about some nightmarish being called Zaharanar awakening and begins to take hold of the magical energy binding the world, called the Wyrd. Not long after, his village gets attacked by shape-shifting creatures in the form of Dagani, one of the other races that call Chandar home. After killing one, Jarik gets burned by a stone it spits up, branding him with a strange rune. He's soon sent on a quest to find out the meaning of the rune and why these creatures are being sent out to raid and turn the races against each other. Along the way, he acquires three other companions: Tahir the Dagani, a member of an amphibious swamp-dwelling species, Tylonee the Kemarren, an Amazonian-like people and Sundeep the Sarojin, who are basically lizard people.

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* AGodAmI: Zaharanar considers himself to be this and as such believes that it is his right to shape the world as he sees fit.

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* AGodAmI: Zaharanar considers himself to be this and as such believes that it is his right to shape the world as he sees fit.holds all others in contempt.


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* TheRightOfASuperiorSpecies: Zaharanar believes that it is his right as a Geomancer to shape the world as he sees fit and if the lesser beings die off in the process, well too bad.

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