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* FeaturelessProtagonist: You're a young white male. Any questions?



* FeaturelessProtagonist: You're a young white male. Any questions?



* TooDumbToLive: The PlayerCharacter has a fully functioning cellphone yet never calls for help. And you can't mark this off as "no signal", because you receive calls from a mysterious voice.
* VoiceWithAnInternetConnection: Your objectives are explained to you by a gravelly sounding man from your phone.

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* TooDumbToLive: The PlayerCharacter has a fully functioning cellphone cellphone, yet never calls for help. And you can't mark this off as "no signal", because you receive calls from a mysterious voice.
voice. There's also clearly stated to be a way out for after he destroys the pipes and ignites the gas, but it never occurs to him to just try and leave.
* VoiceWithAnInternetConnection: Your objectives are explained to you by a gravelly sounding gravelly-sounding man from your phone.



* ArcWords: "Come back."

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* ArcWords: "Come back."back".



* OhCrap: Scott has one in one of his recordings in the Office [[spoiler: when Bonnie wises up and smashes one of Scott's cameras.]]

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* OhCrap: Scott has one a brief but major breakdown in one of his recordings in the Office [[spoiler: when [[spoiler:when Bonnie wises up and directly smashes one of Scott's cameras.]]cameras, [[NoNonsenseNemesis breaking one of the long-held rules of his own series]].]]
-->'''Scott:''' They don't do that! NONE OF THEM HAVE EVER DONE THAT!
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''The Joy of Creation: Reborn'' is a fan-made horror game inspired by the ''VideoGame/FiveNightsAtFreddys'' franchise. Its first version was published on Gamejolt April 6th, 2016.

to:

''The Joy of Creation: Reborn'' is a fan-made horror game inspired by the ''VideoGame/FiveNightsAtFreddys'' ''Franchise/FiveNightsAtFreddys'' franchise. Its first version was published on Gamejolt April 6th, 2016.



* DoubleMeaningTitle: [[spoiler: The joy fans of the ''VideoGame/FiveNightsAtFreddys'' games feel about playing them, the joy Scott feels when he makes the games, or the joy Michael feels when he manages to replace Scott. Take your pick.]]

to:

* DoubleMeaningTitle: [[spoiler: The [[spoiler:The joy fans of the ''VideoGame/FiveNightsAtFreddys'' ''Franchise/FiveNightsAtFreddys'' games feel about playing them, the joy Scott feels when he makes the games, or the joy Michael feels when he manages to replace Scott. Take your pick.]]



* VillainBasedFranchise: Story Mode reveals that the Ignited animatronics based off of the [[VideoGame/FiveNightsAtFreddys main franchise's]] animatronics aren't just animatronics that appeared out of nowhere without a purpose. What it shows is that they're actually [[spoiler:demonic doppelgangers seeking to kill the family, with [[BigBad one]] of them trying to outright replace Scott]].

to:

* VillainBasedFranchise: Story Mode reveals that the Ignited animatronics based off of the [[VideoGame/FiveNightsAtFreddys [[Franchise/FiveNightsAtFreddys main franchise's]] franchise]]'s animatronics aren't just animatronics that appeared out of nowhere without a purpose. What it shows is that they're actually [[spoiler:demonic doppelgangers seeking to kill the family, with [[BigBad one]] of them trying to outright replace Scott]].
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* MadnessMantra: [[spoiler:You are safe now. That's all that matters.]]

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* MadnessMantra: [[spoiler:You [[spoiler:"You are safe now. That's all that matters.]]"]]
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* EvenEvilHasStandards: [[spoiler: Despite torturing, mind raping, and killing Scott, Michael never wants to hurt his wife or children. (at least until they grow up. [[AmbiguousSituation Maybe]].) In fact, he helps them escape.]]

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* EvenEvilHasStandards: [[spoiler: Despite torturing, mind raping, and killing Scott, Michael never wants to hurt his wife or children. (at (At least until they grow up. [[AmbiguousSituation Maybe]].) In fact, he helps them escape.]]
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* FakeDifficulty: The Office is nearly impossible to complete within several attempts, due to the mechanics of Bonnie and [[KaizoTrap Freddy]] being poorly explained.

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* FakeDifficulty: The Office is nearly impossible to complete within several attempts, due to the mechanics of Bonnie and [[KaizoTrap [[NowYouTellMe Freddy]] being poorly explained.
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*** If the door is open and there is complete darkness coming from the doorway, Bonnie in RightBehindYou, idle.

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*** If the door is open and there is complete darkness coming from the doorway, Bonnie in is RightBehindYou, idle.
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* AlternateTimeline: [[spoiler:The game takes place in one where Scott Cawthon' cancels ''VideoGame/FiveNightsAtFreddysSisterLocation''.]]

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* AlternateTimeline: [[spoiler:The game takes place in one where Scott Cawthon' cancels ''VideoGame/FiveNightsAtFreddysSisterLocation''.]]AlternateHistory: The game's world diverges from RealLife's events. In this continuity, ''VideoGame/FiveNightsAtFreddysSisterLocation'' was canceled.

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Val is unable to directly confront any of the animatronics.


!!The game provides examples of:

to:

!!The game !!''The Joy of Creation'' provides examples of:



[[folder:In general]]
* AdaptationDistillation: This adaption takes elements from several official [=FNaF=] games. There's only four classic animatronics, like in the first game, they're all horribly old, malfunctioning, and withered, like in the second game, you face one at a time similar to facing one animatronic in the third (only in Endless Mode), and it takes place in a night-sunken suburban home, like in the fourth game.
** Unintentionally, it also has the factor of doing different tasks each night and [[spoiler:having the FinalBoss be an amalgamation of the previous animatronics]] like ''Sister Location''.
* AnswerCut: The second opening scene for [[spoiler:the Basement has Scott ask the animatronics for their true identities. Michael answers this question with "Your creations", and the entire level proceeding answers everything in more detail]].
* AntagonistTitle: [[spoiler: Creation is the game's FinalBoss.]]

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[[folder:In general]]
[[folder:The series as a whole]]
* AdaptationDistillation: This adaption takes elements Elements from several the first five official [=FNaF=] games. games are pulled into a shorter, fan-made series.
**
There's only four classic animatronics, like in the first game, they're all horribly old, malfunctioning, and withered, like in the second game, you face game.
** In Endless Mode, facing just
one animatronic at a time is similar to facing one animatronic in the third (only in Endless Mode), and it game.
** The main series
takes place in a night-sunken suburban home, like in the fourth game.
** Unintentionally, it also has the factor of doing There are multiple similarities to ''Sister Location'': different tasks in each night level, the Story Mode Basement having you make your way past enemies to do various tasks (as opposed to being trapped into remaining on the defensive), and [[spoiler:having the FinalBoss be an amalgamation of the previous animatronics]] like ''Sister Location''.
* AnswerCut: The second opening scene for [[spoiler:the Basement has Scott ask the animatronics for their true identities. Michael answers this question with "Your creations", and the entire level proceeding answers everything in more detail]].
* AntagonistTitle: [[spoiler: Creation is the game's FinalBoss.]]
Location''.



* WeakenedByTheLight: The only way to stop Foxy is by blinding him with a flash of your light a second before he strikes. [[ContinuityNod This is a]] CallBack to ''VideoGame/FiveNightsAtFreddys2'', where shining your flashlight at him is the only way to hold him off.

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* WeakenedByTheLight: The only way to stop Foxy is by blinding him with a flash of your light a second before he strikes. [[ContinuityNod This is a]] CallBack a [[MythologyGag reference]] to ''VideoGame/FiveNightsAtFreddys2'', where shining your flashlight at him is the only way to hold him off.



[[folder:Halloween Update]]

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[[folder:Halloween Update]]Edition]]



%%* Action Girl: You play as Scott's wife, Val, in the Living Room.



** In the first level, we play as Nick Cawthon, the central character of the game as an adult and the PlayerCharacter of the first level as a child.
** In the second level, we play as Val, Scott's terrified and confused wife.
** In the third level, we play as Scott Cawthon himself as he fends off the traditional animatronics in a rather traditional setting.
** In the fourth level, we play as [[spoiler:Michael Schmidt, granting himself and the Ignited access to the living world before the events of the previous three memories.[[note]]He knocks Scott out in the second pre-night cutscene.[[/note]]]]
** In the last level, we play as [[spoiler:Scott Cawthon himself, after waking up moments after Michael knocked him out.]]
* AnswerCut: The second opening scene for [[spoiler:the Basement has Scott ask the animatronics for their true identities. Michael answers this question with "Your creations", and the ensuing level answers everything in more detail]].
* AntagonistTitle: [[spoiler: Creation is the game's FinalBoss.]]



* ColourCodedForYourConvenience: The color of the light illuminating over the door of each level trails upward from blue to red: the Bedroom where the player first encounters the animatronics is blue, the Living Room level is green, the Office is yellow, the Basement is orange, and the Attic where the mastermind battles Scott is red.

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* ColourCodedForYourConvenience: The color of the light illuminating over the door of each level trails upward from blue to red: the Bedroom where the player first encounters the animatronics is blue, the Living Room level is green, teal, the Office is yellow, the Basement is orange, and the Attic where is red.
* CompanyCrossReferences: In
the mastermind battles Scott is red.Office, an easily-missed newspaper clip on the corkboard mentions ''VideoGame/ThoseNightsAtRachels'', which was also made by Nikson.



* RotatingProtagonist:
** In the first level, we play as [[spoiler:Nick Cawthon, the central character of the game as an adult and the PlayerCharacter of the first level as a child]].
** In the second level, we play as [[spoiler:Val, Scott's terrified and confused wife.]]
** In the third level, we play as [[spoiler:Scott Cawthon himself as he fends off the traditional animatronics in a rather traditional setting.]]
** In the fourth level, we play as [[spoiler:the BigBad himself, Michael Schmidt.[[note]]He knocks Scott out in the second pre-night cutscene.[[/note]]]]
** In the last level, we play as [[spoiler:Scott Cawthon himself, after waking up moments after Michael knocked him out.]]



* SchmuckBait: In the third part of the Basement Level, you'll be walking down a long hallway. The game will tell you to keep walking and to not look back. ''For the love of God,'' '''''listen to it.'''''

to:

* SchmuckBait: In the third fourth part of the Basement Level, you'll be walking down a long hallway. The game will tell you to keep walking and to not look back. ''For the love of God,'' '''''listen to it.'''''



** In the Office, an easily-missed newspaper clip on the corkboard mentions ''VideoGame/ThoseNightsAtRachels'', which was also made by Nikson.
** Ignited Chica crawling into the office through an oozing wall orifice is similar to the Victim who occasionally haunts Henry's apartment in ''VideoGame/SilentHill4''. [[spoiler:Instead of lighting a candle near her, you send her away with cupcakes.]]

to:

** In the Office, an easily-missed newspaper clip on the corkboard mentions ''VideoGame/ThoseNightsAtRachels'', which was also made by Nikson.
** Ignited Chica crawling into the office through an oozing wall orifice is similar to the Victim who occasionally haunts Henry's apartment in ''VideoGame/SilentHill4''. [[spoiler:Instead of lighting a candle near her, you send her away with by repelling her cupcakes.]]

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* BigBad: [[spoiler:Michael Schmidt is the mastermind behind all the events here, bringing the Ignited with him and then creating Creation so he can replace Scott.]]

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* BigBad: BigBadDuumvirate: [[spoiler:Michael Schmidt is the mastermind behind all the events here, bringing brings the Ignited with him and then creating Creation so he can seeks to replace Scott.Scott. He struck a deal with Ignited Golden Freddy, to let the Ignited bring ''Five Nights at Freddy's''' horrors into reality, in exchange for letting Michael live as a normal human being.]]



* DownerEnding: [[spoiler: Scott is killed and taken over by Michael and although Val and the children manage to escape the house fire years later, either Michael or Creation presumably resurface and murder the now adult Nick, as implied by a newspaper scrap and a BadEnding the player can get in the last level.]]

to:

* DownerEnding: [[spoiler: Scott is killed and taken over by Michael and although Val and the children manage to escape the house fire years later, either Michael or Creation Golden Freddy presumably resurface resurfaces and murder murders the now adult Nick, as implied by a newspaper scrap and a BadEnding cutscene the player can get in the last level.]]



* TheFourthWallWillNotProtectYou: [[spoiler:InUniverse. The family who gets attacked by the animatronics are Scott Cawthon and his family.]]
* FromBadToWorse : A potential burglar whom you let to sleep right next door to your three children, and the sudden appearance of nightmarish 7-feet tall murderous robots who can definitely kill people and who do visit one of your children's bedroom. Both happen within the same night.

to:

* {{Foreshadowing}}: [[spoiler:Scott is the only playable member of his family whom Michael does not teach how to survive the night. This makes sense, because Michael seeks to take Scott's place as a living person.]]
* TheFourthWallWillNotProtectYou: [[spoiler:InUniverse. The family who gets attacked by the animatronics are fictitious depictions of Scott Cawthon and his family.]]
* FromBadToWorse : A potential burglar whom you let to sleep right next door to your three children, and the sudden appearance of nightmarish 7-feet tall 7-foot-tall murderous robots who can definitely kill people and who do visit one of your children's bedroom. Both happen within the same night.
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* MythologyGag: The ambience of the Story Mode's last level is actually a down-pitched version of the Story Mode demo's menu music.
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* FakeDifficulty: The Office is nearly impossible to complete within several attempts, due to the mechanics of Bonnie and [[KaizoTrap Freddy]] being poorly explained.
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The family is explicitly Scott Cawthorn's family


The story mode was completed on July 17th, 2017, and goes a little something like this: indie developer Scott Cawthorn's family finds that a man named Michael had arrived in their house in the middle of the night, and he can barely remember how he got there. Worried, the family allows him to rest at their home, but they quickly find that Michael wasn't alone...

to:

The story mode was completed on July 17th, 2017, and goes a little something like this: indie developer Scott Cawthorn's Cawthon's family finds that a man named Michael had arrived in their house in the middle of the night, and he can barely remember how he got there. Worried, the family allows him to rest at their home, but they quickly find that Michael wasn't alone...
Is there an issue? Send a MessageReason:
The family is explicitly Scott Cawthorn's family


The story mode was completed on July 17th, 2017, and goes a little something like this: A family finds that a man named Michael had arrived in their house in the middle of the night, and he can barely remember how he got there. Worried, the family allows him to rest at their home, but they quickly find that Michael wasn't alone...

to:

The story mode was completed on July 17th, 2017, and goes a little something like this: A indie developer Scott Cawthorn's family finds that a man named Michael had arrived in their house in the middle of the night, and he can barely remember how he got there. Worried, the family allows him to rest at their home, but they quickly find that Michael wasn't alone...

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** In the Office, [[spoiler:if you get to 6:00 AM without running into Freddy 10 times, he shuts off the power and kills you as you're about to finish the night. Notably, the game never outright tells you this until ''after'' you die to Freddy; until this, the best you get is a hint that "Freddy is the key".]]

to:

** In the Office, [[spoiler:if you get to 6:00 AM without running into Freddy 10 times, he shuts off the power and kills you as you're about to finish the night. Notably, the game never outright tells you this until ''after'' ''[[NowYouTellMe after]]'' you die to Freddy; until this, the best you get is a hint that "Freddy is the key".]]



** In the Bedroom level, if you see the window open, Freddy is already in the player's room and will jumpscare the player in seconds.

to:

** In the Bedroom level, if level:
*** If
you see the window open, Freddy is already in the player's room and will jumpscare the player in seconds.
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* ColourCodedForYourConvenience: The color of the light illuminating over the door of each level trails upward from blue to red: the Bedroom where the player first encounters the animatronics is blue, and the Attic where the mastermind battles Scott is red.

to:

* ColourCodedForYourConvenience: The color of the light illuminating over the door of each level trails upward from blue to red: the Bedroom where the player first encounters the animatronics is blue, the Living Room level is green, the Office is yellow, the Basement is orange, and the Attic where the mastermind battles Scott is red.

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* ActionGirl: You play as Scott's wife, Val, in the Living Room.
* AdultFear: A potential burglar whom you let to sleep right next door to your three children, and the sudden appearance of nightmarish 7-feet tall murderous robots who can definitely kill people and who do visit one of your children's bedroom. [[FromBadToWorse Both happen within the same night]].

to:

* ActionGirl: %%* Action Girl: You play as Scott's wife, Val, in the Living Room.
* AdultFear: A potential burglar whom you let to sleep right next door to your three children, and the sudden appearance of nightmarish 7-feet tall murderous robots who can definitely kill people and who do visit one of your children's bedroom. [[FromBadToWorse Both happen within the same night]].
Room.


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* FromBadToWorse : A potential burglar whom you let to sleep right next door to your three children, and the sudden appearance of nightmarish 7-feet tall murderous robots who can definitely kill people and who do visit one of your children's bedroom. Both happen within the same night.
Is there an issue? Send a MessageReason:
None


* ColourCodedForYourConvenience: The colour of the light illuminating over the door of each level trails upward from blue to red: the Bedroom where the player first encounters the animatronics is blue, and the Attic where the mastermind battles Scott is red.

to:

* ColourCodedForYourConvenience: The colour color of the light illuminating over the door of each level trails upward from blue to red: the Bedroom where the player first encounters the animatronics is blue, and the Attic where the mastermind battles Scott is red.

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* DontLookAtMe: Chica behaves like this in two different ways: looking at her will cause her to stop moving, but watching for too long provokes her into charging. Since she gradually speeds up over time, you're forced to strike a balance between watching her and looking away.

to:

* DontLookAtMe: DontLookAtMe:
**
Chica behaves like this in two different ways: looking at her will cause her to stop moving, but watching for too long provokes her into charging. Since she gradually speeds up over time, you're forced to strike a balance between watching her and looking away.
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** Unintentionally, it also has the factor of doing different tasks each night and [[spoiler:having the FinalBoss be an amalgamation of the previous animatronics]] like Sister Location.

to:

** Unintentionally, it also has the factor of doing different tasks each night and [[spoiler:having the FinalBoss be an amalgamation of the previous animatronics]] like Sister Location.''Sister Location''.
Is there an issue? Send a MessageReason:
None


Created by famed animator Nikson with the Unreal Engine, ''Reborn'' just might be ''the'' most terrifying fan-made interpretation of the ''FNAF'' to date. Still in its alpha stages, the project began with "Endless Mode" that follows a FeaturelessProtagonist navigating his way through his house on a dark rainy night. The first level is the house's First Floor, haunted by the "Ignited Freddy" animatronic, the second level is the Basement, haunted by "Ignited Bonnie", the third level is the Attic, haunted by "Ignited Foxy", and the fourth level is the Forest, haunted by "Ignited Chica". A Halloween update has also been released, in which the player is pursued through [[VideoGame/FiveNightsAtFreddys3 Fazbear's Fright]] by "[[NamesToRunAwayFromReallyFast Ignited Springtrap]]".

to:

Created by famed animator Nikson with the Unreal Engine, ''Reborn'' just might be ''the'' most terrifying fan-made interpretation of the ''FNAF'' ''[=FNaF=]'' series to date. Still in its alpha stages, the project began with "Endless Mode" that follows a FeaturelessProtagonist navigating his way through his house on a dark rainy night. The first level is the house's First Floor, haunted by the "Ignited Freddy" animatronic, the second level is the Basement, haunted by "Ignited Bonnie", the third level is the Attic, haunted by "Ignited Foxy", and the fourth level is the Forest, haunted by "Ignited Chica". A Halloween update has also been released, in which the player is pursued through [[VideoGame/FiveNightsAtFreddys3 Fazbear's Fright]] by "[[NamesToRunAwayFromReallyFast Ignited Springtrap]]".
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* During the Bedroom level, interacting with a clock will cause it to play "Pop Goes The Weasel". The clock displays a [[VideoGame/{{POPGOES}} brown figure with green eyes]].

to:

* ** During the Bedroom level, interacting with a clock will cause it to play "Pop Goes The Weasel". The clock displays a [[VideoGame/{{POPGOES}} brown figure with green eyes]].
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Added DiffLines:

* During the Bedroom level, interacting with a clock will cause it to play "Pop Goes The Weasel". The clock displays a [[VideoGame/{{POPGOES}} brown figure with green eyes]].
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* SceneryPorn: The graphics and visuals are truly phenomenal, especially for a small indie game, with some angles of the First Floor looking as good as ''VideoGame/SilentHills''.

to:

* SceneryPorn: The graphics and visuals are truly phenomenal, especially for a small indie game, with some angles of the First Floor looking as good as ''VideoGame/SilentHills''.''VideoGame/SilentHill''.



* VillainBasedFranchise: Story Mode reveals that the Ignited animatronics based off of the [[VideoGame/FiveNightsAtFreddys main franchise's]] animatronics aren't just animatronics that appeared out of nowhere without a purpose. What it shows is that they're actually [[spoiler:demonic doppelgangers seeking to kill the family, with [[BigBad one]] of them trying to outright replace Scott.]]

to:

* VillainBasedFranchise: Story Mode reveals that the Ignited animatronics based off of the [[VideoGame/FiveNightsAtFreddys main franchise's]] animatronics aren't just animatronics that appeared out of nowhere without a purpose. What it shows is that they're actually [[spoiler:demonic doppelgangers seeking to kill the family, with [[BigBad one]] of them trying to outright replace Scott.]]Scott]].
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* SerialEscalation: At first, the game was nothing but a small, W.I.P free-roam project with a single tiny map, no goal, and one animatronic. An update later and there were now two animatronics, two fairly large maps, and a direct goal for each. Two more updates later and now we have four animatronics, four maps, and much more impressive and advanced animations. Now, A full story mode was created and released.

to:

* SerialEscalation: At first, the game was nothing but a small, W.I.P free-roam project with a single tiny map, no goal, and one animatronic. An update later and there were now two animatronics, two fairly large maps, and a direct goal for each. Two more updates later and now we have four animatronics, four maps, and much more impressive and advanced animations. Now, A a full story mode was created and released.
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** In the Office, an easily-missed newspaper clip on the corkboard mentions VideoGame/ThoseNightsAtRachels, which was also made by Nikson.

to:

** In the Office, an easily-missed newspaper clip on the corkboard mentions VideoGame/ThoseNightsAtRachels, ''VideoGame/ThoseNightsAtRachels'', which was also made by Nikson.
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* RotatingProtagonist

to:

* RotatingProtagonistRotatingProtagonist:

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* OneHitKill: Once an animatronic touches you, you're done.


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* OneHitKill: Once an animatronic touches you, you're done.

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** Unintentionally, it also has the factor of doing different tasks each night and [[spoiler:having the main antagonist battle the player in the climax]] like Sister Location.

to:

** Unintentionally, it also has the factor of doing different tasks each night and [[spoiler:having the main antagonist battle FinalBoss be an amalgamation of the player in the climax]] previous animatronics]] like Sister Location.



* AntagonistTitle: [[spoiler: Creation is the game's main antagonist.]]

to:

* AntagonistTitle: [[spoiler: Creation is the game's main antagonist.FinalBoss.]]



* DoubleMeaningTitle: [[spoiler: The joy fans of the ''VideoGame/FiveNightsAtFreddys'' games feel about playing them, the joy Scott feels when he makes the games, or the joy Creation feels when he manages to BodySurf people. Take your pick.]]

to:

* DoubleMeaningTitle: [[spoiler: The joy fans of the ''VideoGame/FiveNightsAtFreddys'' games feel about playing them, the joy Scott feels when he makes the games, or the joy Creation Michael feels when he manages to BodySurf people.replace Scott. Take your pick.]]



** The sound of the trapdoor squeaking open in the Attic level in Story Mode. The player is truly screwed in this case as [[spoiler:the game's eponymous BigBad]] has finally caught them and will get brutally attacked, [[spoiler:[[ManBitesMan even getting their head straight up]] '''[[ManBitesMan bitten off!]]]]'''

to:

** The sound of the trapdoor squeaking open in the Attic level in Story Mode. The player is truly screwed in this case as [[spoiler:the game's eponymous BigBad]] FinalBoss]] has finally caught them and will get brutally attacked, [[spoiler:[[ManBitesMan even getting their head straight up]] '''[[ManBitesMan bitten off!]]]]'''



* VillainBasedFranchise: Story Mode reveals that the Ignited animatronics based off of the [[VideoGame/FiveNightsAtFreddys main franchise's]] animatronics aren't just animatronics that appeared out of nowhere without a purpose. What it shows is that they're actually [[spoiler:controlled by a higher being known as "Creation" for the purpose of [[GrandTheftMe stealing other people's bodies and identities while they're at their most vulnerable]].]]

to:

* VillainBasedFranchise: Story Mode reveals that the Ignited animatronics based off of the [[VideoGame/FiveNightsAtFreddys main franchise's]] animatronics aren't just animatronics that appeared out of nowhere without a purpose. What it shows is that they're actually [[spoiler:controlled by a higher being known as "Creation" for [[spoiler:demonic doppelgangers seeking to kill the purpose family, with [[BigBad one]] of [[GrandTheftMe stealing other people's bodies and identities while they're at their most vulnerable]].them trying to outright replace Scott.]]



* BigBad: [[spoiler: Michael Schmidt/Creation.]]

to:

* BigBad: [[spoiler: Michael Schmidt/Creation.[[spoiler:Michael Schmidt is the mastermind behind all the events here, bringing the Ignited with him and then creating Creation so he can replace Scott.]]



* CrazyHomelessPeople: Scott thinks that Michael is this, which is why he's so distressed allowing him in. [[spoiler: In hindsight, being simply a crazy hobo is much safer than a crazy animatronic-possessed hobo controlling other animatronics against you.]]

to:

* CrazyHomelessPeople: Scott thinks that Michael is this, which is why he's so distressed allowing him in. [[spoiler: In hindsight, being simply a crazy hobo is much safer than a crazy animatronic-possessed doppelganger with the look of a hobo controlling other animatronics against you.based on one of your creations who seeks to replace you and is literally a demon who brought some friends with him.]]



* DownerEnding: [[spoiler: Scott is killed and taken over by Creation and although Val and the children manage to escape the house fire years later, Creation presumably resurfaces and murders the now adult Nick, as implied by a newspaper scrap and a BadEnding the player can get in the last level.]]

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* DownerEnding: [[spoiler: Scott is killed and taken over by Creation Michael and although Val and the children manage to escape the house fire years later, either Michael or Creation presumably resurfaces resurface and murders murder the now adult Nick, as implied by a newspaper scrap and a BadEnding the player can get in the last level.]]



* EvenEvilHasStandards: [[spoiler: Despite torturing, mind raping, and killing Scott, Creation never wants to hurt his wife or children (at least until they grow up). In fact, he helps them escape.]]

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* EvenEvilHasStandards: [[spoiler: Despite torturing, mind raping, and killing Scott, Creation Michael never wants to hurt his wife or children children. (at least until they grow up). up. [[AmbiguousSituation Maybe]].) In fact, he helps them escape.]]



* HopeSpot: After completing the Attic, Scott is attacked by [[spoiler:"Michael Schmidt" (actually Creation)]], but can be heard escaping the burning house and reuniting with his family... [[spoiler:only to [[MadnessMantra start repeating "You are safe now, that's all that matters"]], revealing "Scott" has been taken over by Creation.]]

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* HopeSpot: After completing the Attic, Scott is attacked by [[spoiler:"Michael Schmidt" (actually Creation)]], Schmidt"]], but can be heard escaping the burning house and reuniting with his family... [[spoiler:only to [[MadnessMantra start repeating "You are safe now, that's all that matters"]], revealing "Scott" has been taken over by Creation.Michael.]]



** In the Living Room, if Chica kills the player after 5am, you will be treated with a cutscene [[spoiler:presenting a first-person POV of [[BigBad Creation]] traipsing through the hall Ignited Bonnie comes through and smashing the door with his hook.]]

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** In the Living Room, if Chica kills the player after 5am, you will be treated with a cutscene [[spoiler:presenting a first-person POV of [[BigBad [[FinalBoss Creation]] traipsing through the hall Ignited Bonnie comes through and smashing the door with his hook.]]



** In the fourth level, we play as [[spoiler:the BigBad himself, Michael Schmidt, while in Creation's control.[[note]]He knocks Scott out in the second pre-night cutscene.[[/note]]]]

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** In the fourth level, we play as [[spoiler:the BigBad himself, Michael Schmidt, while in Creation's control.Schmidt.[[note]]He knocks Scott out in the second pre-night cutscene.[[/note]]]]
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-> ''"We act, we pose, we play, we stop, we stare, we scream. We bring his visions to life, because that is how we live. Feeding from the [[TitleDrop joy of creation]], and burning what remains."''

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-> ''"We act, we pose, we play, we stop, we stare, we scream. We bring his visions to life, because that is how we live. Feeding from the [[TitleDrop joy of creation]], creation, and burning what remains."''
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* VillainBasedFranchise: Story Mode reveals that the Ignited animatronics based off of the [[Franchise/FiveNightsAtFreddys main franchise's]] animatronics aren't just animatronics that appeared out of nowhere without a purpose. What it shows is that they're actually [[spoiler:controlled by a higher being known as "Creation" for the purpose of [[GrandTheftMe stealing other people's bodies and identities while they're at their most vulnerable]].]]

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* VillainBasedFranchise: Story Mode reveals that the Ignited animatronics based off of the [[Franchise/FiveNightsAtFreddys [[VideoGame/FiveNightsAtFreddys main franchise's]] animatronics aren't just animatronics that appeared out of nowhere without a purpose. What it shows is that they're actually [[spoiler:controlled by a higher being known as "Creation" for the purpose of [[GrandTheftMe stealing other people's bodies and identities while they're at their most vulnerable]].]]

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