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** In The Basement, if the player fails to evade Endo R, then before the return to title there is a brief cutscene of [[spoiler: Michael waking up in the furnace and seeing the animatronics staring at him from the other side of the grate, before being BurnedAlive.]]

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** In The Basement, if the player fails to evade Endo R, then before the return to title there is a brief cutscene of [[spoiler: Michael waking up in the furnace and seeing the animatronics staring at him from the other side of the grate, before being BurnedAlive.]][[MurderByCremation burned alive.]]]]
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** [[spoiler: If Creation reaches the final room in the final stage, you're dead; there's nothing you can do to get rid of him and he'll eventually kill you. [[AvertedTrope Averted though in the sense that you CAN still finish the night in the few seconds before he reaches you.]]

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** [[spoiler: If Creation reaches the final room in the final stage, you're dead; there's nothing you can do to get rid of him and he'll eventually kill you. [[AvertedTrope Averted though in the sense that you CAN still finish the night in the few seconds before he reaches you.]]]]]]
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** When the Fallen or Ignited animatronics scream in the player's face. There's a variety of screamers as there is also a variety of characters. The screamers range from distorted, human-like and almost ''animal-like'' to croaky, agitated and robotic.

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** When [[spoiler:the "Fallen", "Creation"]] or the Fallen or Ignited animatronics scream in the player's face. There's a variety of screamers as there is also a variety of characters. The screamers range from distorted, human-like and almost ''animal-like'' to croaky, agitated and robotic.

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** The sound of the trapdoor squeaking open in the Attic level in Story Mode. The player is truly screwed in this case as the game's BigBad has finally caught them and will get [[ThatOneAttack brutally attacked]], [[spoiler:[[ManBitesMan even getting their head straight up]] '''[[ManBitesMan bitten off!]]]]'''

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** The sound of the trapdoor squeaking open in the Attic level in Story Mode. The player is truly screwed in this case as the [[spoiler:the game's BigBad eponymous BigBad]] has finally caught them and will get [[ThatOneAttack brutally attacked]], [[spoiler:[[ManBitesMan even getting their head straight up]] '''[[ManBitesMan bitten off!]]]]'''off!]]]]'''
*** There is a HopeSpot in this, however, if you have to [[spoiler:flash Golden Freddy one more time.]]

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* NonStandardGameOver: [[spoiler: In the final level, if you happen to stare at Golden Freddy for too long, you not only get jumpscared by him, but also receive a short clip of a blood-stained floor and a phone with which Tobias is trying to contact, with the implication that Nick is killed not long after he takes over his childhood home.]]

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* NonStandardGameOver: NonStandardGameOver:
** In The Basement, if the player fails to evade Endo R, then before the return to title there is a brief cutscene of
[[spoiler: Michael waking up in the furnace and seeing the animatronics staring at him from the other side of the grate, before being BurnedAlive.]]
** In The Office, fail to confront Freddy ten times before the end of the night, and he'll unavoidably corner you at the end of the night (in a parallel to what happened when you ran out of power in FNAF 1, even including ''Toreador''.) You then get a cutscene of the clock advancing to 6:00am [[AndIMustScream before glitching out and looping back to 12:00am repeatedly, becoming more and more decayed each time.]]
**[[spoiler:
In the final level, if you happen to stare at Golden Freddy for too long, you not only get jumpscared by him, but also receive a short clip of a blood-stained floor and a phone with which Tobias is trying to contact, with the implication that Nick is killed not long after he takes over his childhood home.]]



-->"We act, we pose, we play, we stop, we stare, we scream, we bring his visions to life because that is how we live, feeding from the joy of creation, and burning what remains".
* UnwinnableByDesign: In the Office, [[spoiler:if you get to 6:00 AM without running into Freddy 10 times, he shuts off the power and kills you as you're about to finish the night. Notably, the game never outright tells you this until ''after'' you die to Freddy; until this, the best you get is a hint that "Freddy is the key".]]

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-->"We act, we pose, we play, we stop, we stare, we scream, we bring his visions to life because that is how we live, feeding from the joy of creation, and burning '''burning what remains".
remains'''".
* UnwinnableByDesign: UnwinnableByDesign:
**
In the Office, [[spoiler:if you get to 6:00 AM without running into Freddy 10 times, he shuts off the power and kills you as you're about to finish the night. Notably, the game never outright tells you this until ''after'' you die to Freddy; until this, the best you get is a hint that "Freddy is the key".]]
** [[spoiler: If Creation reaches the final room in the final stage, you're dead; there's nothing you can do to get rid of him and he'll eventually kill you. [[AvertedTrope Averted though in the sense that you CAN still finish the night in the few seconds before he reaches you.
]]


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** If the Basement "changes" to its Nightmare variant early (before the final stage), then the game is over; Endo R will eventually charge the player and moves supernaturally-fast. [[OhCrap And the basement door locks.]] There's nothing you can do but [[spoiler: wait for the NonstandardGameOver.]]
** [[spoiler: If Creation reaches the attic in the self-named final stage, then there is no further way to stop him; all you can do is slowly watch him creep towards you in first-person until he kills you. For bonus points, if you had otherwise mostly completed the night before this, it's highly likely he'll do this while [[InfernalRetaliation the room behind him and around you is on fire.]] This can potentially be averted if the player is far enough along, however, as the player CAN still trigger the ending before Creation reaches them.]]
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** Unintentionally, it also has the factor of doing different tasks each night and [[spoiler:having the main antagonist battle the player in the climax]] like Sister Location.
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** To add to this, [[spoiler:neither of the endings that are able to be obtained are in no way positive endings.]]

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** In the Bedroom, we randomly hear many things that aren't coming from the Ignited animatronics themselves, yet sound as creepy. Like a child screaming and what sounds like a creature from the deepest part of the ocean.

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** In the Bedroom, we randomly hear many things that aren't coming from the Ignited animatronics themselves, yet sound as creepy. Like a child screaming and what sounds like a creature from an ambulance functioning in the deepest part of the ocean.ocean.
*** In the Living Room, these weird sounds aren't as prominent; in fact its rare for random sounds to be produced in this level. Sometimes there's a three-note tune produced by some kind of [[EverythingIsAnInstrument metallic pole]] but its hard to decipher exactly what it is.
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* DownerEnding: [[spoiler: Scott is killed and taken over by Creation, although Val and the children manage to escape the house fire. Years later, Creation presumably resurfaces and murders the now adult Nick, as implied by a newspaper scrap and a BadEnding the player can get in the last level.]]

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* DownerEnding: [[spoiler: Scott is killed and taken over by Creation, Creation and although Val and the children manage to escape the house fire. Years fire years later, Creation presumably resurfaces and murders the now adult Nick, as implied by a newspaper scrap and a BadEnding the player can get in the last level.]]
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** The sound of the trapdoor squeaking open in the Attic level in Story Mode. The player is truly screwed in this case as the game's BigBad has finally caught them and will get brutally attacked, [[spoiler:[[ManBitesMan even getting their head straight up]] '''[[ManBitesMan bitten off!]]]]'''

to:

** The sound of the trapdoor squeaking open in the Attic level in Story Mode. The player is truly screwed in this case as the game's BigBad has finally caught them and will get [[ThatOneAttack brutally attacked, attacked]], [[spoiler:[[ManBitesMan even getting their head straight up]] '''[[ManBitesMan bitten off!]]]]'''
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** When we hear the person we're playing as sound worried for their life. It sounds so realistic and accurate. If charred, mangled and homicidal robots [[spoiler:being controlled by an evil entity with no motive]] invaded anyone's house and home, they'd be worried and scream for their life and definitely cry, with no exceptions of whether the person has high maturity in any case. [[SubvertedTrope Hell may not be this noise, but it's the noise of knowing Hell is coming for innocent you.]]

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** When we hear the person we're playing as sound worried for their life. It sounds so realistic and accurate. If charred, mangled and homicidal robots [[spoiler:being controlled by an evil entity with no motive]] invaded anyone's house and home, they'd be worried and scream for their life and definitely cry, with no exceptions of whether the person has high maturity in any case. [[SubvertedTrope Hell may not be this noise, noise]], [[AmnesiacsAreInnocent but it's the noise of knowing Hell is coming for innocent you.]]
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** In the first level, we play as [[spoiler:Nick Cawthon]], the central character of the game as an adult and the PlayerCharacter of the first level as a child.

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** In the first level, we play as [[spoiler:Nick Cawthon]], Cawthon, the central character of the game as an adult and the PlayerCharacter of the first level as a child.child]].



** In the fourth level, we play as [[spoiler:the BigBad himself, Michael Schmidt.]]

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** In the fourth level, we play as [[spoiler:the BigBad himself, Michael Schmidt.]][[note]]He knocks Scott out in the second pre-night cutscene.[[/note]]]]
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* RotatingProtagonist
** In the first level, we play as [[spoiler:Nick Cawthon]], the central character of the game as an adult and the PlayerCharacter of the first level as a child.
** In the second level, we play as [[spoiler:Val, Scott's terrified and confused wife.]]
** In the third level, we play as [[spoiler:Scott Cawthon himself as he fends off the traditional animatronics in a rather traditional setting.]]
** In the fourth level, we play as [[spoiler:the BigBad himself, Michael Schmidt.]]
** In the last level, we play as [[spoiler:Scott Cawthon himself, after waking up moments after Michael knocked him out.]]
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** When we hear the person we're playing as sound worried for their life. It sounds so realistic and accurate. If charred, mangled and homicidal robots being controlled by an evil entity with no motive invaded anyone's house and home, they'd be worried and scream for their life and definitely cry, with no exceptions of whether the person has high maturity in any case. [[SubvertedTrope Hell may not be this noise, but it's the noise of knowing Hell is coming for innocent you.]]

to:

** When we hear the person we're playing as sound worried for their life. It sounds so realistic and accurate. If charred, mangled and homicidal robots being [[spoiler:being controlled by an evil entity with no motive motive]] invaded anyone's house and home, they'd be worried and scream for their life and definitely cry, with no exceptions of whether the person has high maturity in any case. [[SubvertedTrope Hell may not be this noise, but it's the noise of knowing Hell is coming for innocent you.]]
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** The sound of the trapdoor squeaking open in the Attic level in Story Mode. The player is truly screwed in this case as the game's BigBad has finally caught them and will get brutally attacked, [[ManBitesMan even getting their head bitten off"]]

to:

** The sound of the trapdoor squeaking open in the Attic level in Story Mode. The player is truly screwed in this case as the game's BigBad has finally caught them and will get brutally attacked, [[ManBitesMan [[spoiler:[[ManBitesMan even getting their head straight up]] '''[[ManBitesMan bitten off"]]off!]]]]'''



*** The same goes for the Office, we can hear We hear things like an [[CreepyChildrenSinging a child singing what seems like a lullaby in a robotic voice]], an OnimousMusicBoxTune, and short deep moaning sounds (no, [[NothingIsScarier not from Ignited Bonnie]]).
*** These random sounds could be coming from [[BigBad Michael]] while he's casually searching the house and messing around with things, most of those things unintentionally or intentionally being set off.

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*** The same goes for the Office, we can hear We hear things like an [[CreepyChildrenSinging a child singing what seems like a lullaby in a robotic voice]], an OnimousMusicBoxTune, OminousMusicBoxTune, and short deep moaning sounds (no, [[NothingIsScarier not from Ignited Bonnie]]).
*** These random sounds could be coming from [[BigBad Michael]] while he's casually searching the house for things to repair the [[spoiler:soon-to-fall-apart Ignited animatronics]] and messing around with things, most of those things unintentionally or intentionally being set off.
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** When the Fallen or Ignited animatronics scream in the player's face. There's a variety of screamers as there is also a variety of characters. The screamers range from distorted, human-like and almost ''animal-like'' to croaky, pissed off and robotic.

to:

** When the Fallen or Ignited animatronics scream in the player's face. There's a variety of screamers as there is also a variety of characters. The screamers range from distorted, human-like and almost ''animal-like'' to croaky, pissed off agitated and robotic.



** [[SubvertedTrope Subverted]] - When we hear the person we're playing as sound worried for their life. It sounds so realistic and accurate. If charred, mangled and homicidal robots being controlled by an evil entity with no motive invaded anyone's house and home, they'd be worried and scream for their life and definitely cry, with no exceptions of whether the person has high maturity in any case. Hell may not be this noise, but it's the noise of knowing Hell is coming for innocent you.

to:

** [[SubvertedTrope Subverted]] - ** When we hear the person we're playing as sound worried for their life. It sounds so realistic and accurate. If charred, mangled and homicidal robots being controlled by an evil entity with no motive invaded anyone's house and home, they'd be worried and scream for their life and definitely cry, with no exceptions of whether the person has high maturity in any case. [[SubvertedTrope Hell may not be this noise, but it's the noise of knowing Hell is coming for innocent you.]]



*** The same goes for the Office, we can hear We hear things like an [[CreepyChildrenSinging a child singing what seems like a lullaby in a robotic voice]] and short deep moaning sounds (no, [[NothingIsScarier not from Ignited Bonnie]]).

to:

*** The same goes for the Office, we can hear We hear things like an [[CreepyChildrenSinging a child singing what seems like a lullaby in a robotic voice]] voice]], an OnimousMusicBoxTune, and short deep moaning sounds (no, [[NothingIsScarier not from Ignited Bonnie]]).
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*** The same goes for the Office, we can hear We hear things like an [[CreepyChildrenSinging a child singing what seems like a lullaby in a robotic voice]] and short deep moaning sounds (no, [[NothingIsScarier not from Ignited Bonnie)]].

to:

*** The same goes for the Office, we can hear We hear things like an [[CreepyChildrenSinging a child singing what seems like a lullaby in a robotic voice]] and short deep moaning sounds (no, [[NothingIsScarier not from Ignited Bonnie)]].Bonnie]]).
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** Zigzagged in the Bedroom level. Ignited Bonnie and Chica will only attack if the light is on, but if you leave the light off too long, [[SanitySlippage then you go insane, resulting in death.]] [[spoiler:Ignited Golden Freddy kills the player if they lose sanity, but if the player loses and unreturnable amount of sanity, Shadow Freddy will appear, [[FlyingFace ''and only as a head!'']] [[SurprisinglySuddenDeath He can also kill the player unexpectedly.]]]]

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** Zigzagged in the Bedroom level. Ignited Bonnie and Chica will only attack if the light is on, but if you leave the light off too long, [[SanitySlippage then you go insane, resulting in death.]] [[spoiler:Ignited Golden Freddy kills the player if they lose sanity, but if the player loses and unreturnable amount of sanity, Shadow Freddy will appear, [[FlyingFace ''and and only as a head!'']] head!]] [[SurprisinglySuddenDeath He can also kill the player unexpectedly.]]]]

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** In the Bedroom, we randomly hear many things that aren't coming from the Ignited animatronics themselves, yet sound as creepy. Like an OnimousMusicBoxTune, a child screaming, what sounds like a creature from the deepest part of the ocean and the aggressive rain outside.
*** The same goes for the Office, we can hear We hear things like an OnimousMusicBoxTune, [[CreepyChildrenSinging a child singing what seems like a lullaby]] and short deep moaning sounds (no, not from Ignited Bonnie).

to:

** In the Bedroom, we randomly hear many things that aren't coming from the Ignited animatronics themselves, yet sound as creepy. Like an OnimousMusicBoxTune, a child screaming, screaming and what sounds like a creature from the deepest part of the ocean and the aggressive rain outside.
ocean.
*** The same goes for the Office, we can hear We hear things like an OnimousMusicBoxTune, [[CreepyChildrenSinging a child singing what seems like a lullaby]] lullaby in a robotic voice]] and short deep moaning sounds (no, [[NothingIsScarier not from Ignited Bonnie).Bonnie)]].
*** These random sounds could be coming from [[BigBad Michael]] while he's casually searching the house and messing around with things, most of those things unintentionally or intentionally being set off.

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** In the Bedroom, we randomly hear many things that aren't coming from the Ignited animatronics themselves, yet sound as creepy. Like an OnimousMusicBoxTune, a child screaming, what sounds like a creature from the deepest part of the ocean and the aggressive rain outside.
*** The same goes for the Office, we can hear We hear things like an OnimousMusicBoxTune, [[CreepyChildrenSinging a child singing what seems like a lullaby]] and short deep moaning sounds (no, not from Ignited Bonnie).



** Zigzagged in the Bedroom level. Ignited Bonnie and Chica will only attack if the light is on, but if you leave the light off too long, [[SanitySlippage then you go insane, resulting in death.]]

to:

** Zigzagged in the Bedroom level. Ignited Bonnie and Chica will only attack if the light is on, but if you leave the light off too long, [[SanitySlippage then you go insane, resulting in death.]]]] [[spoiler:Ignited Golden Freddy kills the player if they lose sanity, but if the player loses and unreturnable amount of sanity, Shadow Freddy will appear, [[FlyingFace ''and only as a head!'']] [[SurprisinglySuddenDeath He can also kill the player unexpectedly.]]]]
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** The sound of the trapdoor squeaking open in the Attic level in Story Mode. The player is truly screwed in this case as the game's main antagonist has finally caught them and will get brutally attacked, [[ManBitesMan even getting their head bitten off]]!
** [[SubvertedTrope Subverted]] - When we hear the person we're playing as sound worried for their life. It sounds so realistic and accurate. If charred, mangled and homicidal robots being controlled by an evil entity with no motive invaded anyone's house, they'd be worried and scream for their life and definitely cry, with no exceptions in many cases. Hell may not be this noise, but it's the noise of knowing Hell is coming for innocent you.

to:

** The sound of the trapdoor squeaking open in the Attic level in Story Mode. The player is truly screwed in this case as the game's main antagonist BigBad has finally caught them and will get brutally attacked, [[ManBitesMan even getting their head bitten off]]!
off"]]
** [[SubvertedTrope Subverted]] - When we hear the person we're playing as sound worried for their life. It sounds so realistic and accurate. If charred, mangled and homicidal robots being controlled by an evil entity with no motive invaded anyone's house, house and home, they'd be worried and scream for their life and definitely cry, with no exceptions of whether the person has high maturity in many cases.any case. Hell may not be this noise, but it's the noise of knowing Hell is coming for innocent you.
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** The sound of their footsteps, running at the player or not, is [[Understatement pretty hellish]]. The clunking of metal quickly building up into a scream is just horrifying. This is not a game for underage or paranoid people whatsoever.

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** The sound of their footsteps, running at the player or not, is [[Understatement [[UnderStatement pretty hellish]]. hellish.]] The clunking of metal quickly building up into a scream is just horrifying. This is not a game for underage or paranoid people whatsoever.
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** [[Subverted]] - When we hear the person we're playing as sound worried for their life. It sounds so realistic and accurate. If charred, mangled and homicidal robots being controlled by an evil entity with no motive invaded anyone's house, they'd be worried and scream for their life and definitely cry, with no exceptions in many cases. Hell may not be this noise, but it's the noise of knowing Hell is coming for innocent you.

to:

** [[Subverted]] [[SubvertedTrope Subverted]] - When we hear the person we're playing as sound worried for their life. It sounds so realistic and accurate. If charred, mangled and homicidal robots being controlled by an evil entity with no motive invaded anyone's house, they'd be worried and scream for their life and definitely cry, with no exceptions in many cases. Hell may not be this noise, but it's the noise of knowing Hell is coming for innocent you.

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** The sound of their footsteps, running at the player or not, is pretty hellish. The clunking of metal slowly building up into a scream is just horrifying. This is not a game for underage or paranoid people whatsoever.
** The sound of the trapdoor squeaking open in the Attic level in Story Mode. The player is truly screwed in this case as the game's main antagonist has finally caught them and will get brutally attacked, [[ManBitesMan even getting their head chomped off]]!

to:

** The sound of their footsteps, running at the player or not, is [[Understatement pretty hellish. hellish]]. The clunking of metal slowly quickly building up into a scream is just horrifying. This is not a game for underage or paranoid people whatsoever.
** The sound of the trapdoor squeaking open in the Attic level in Story Mode. The player is truly screwed in this case as the game's main antagonist has finally caught them and will get brutally attacked, [[ManBitesMan even getting their head chomped off]]!bitten off]]!
** [[Subverted]] - When we hear the person we're playing as sound worried for their life. It sounds so realistic and accurate. If charred, mangled and homicidal robots being controlled by an evil entity with no motive invaded anyone's house, they'd be worried and scream for their life and definitely cry, with no exceptions in many cases. Hell may not be this noise, but it's the noise of knowing Hell is coming for innocent you.
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None

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* HellIsThatNoise: Many, '''''many''''' cases.
** When the Fallen or Ignited animatronics scream in the player's face. There's a variety of screamers as there is also a variety of characters. The screamers range from distorted, human-like and almost ''animal-like'' to croaky, pissed off and robotic.
** The sound of their footsteps, running at the player or not, is pretty hellish. The clunking of metal slowly building up into a scream is just horrifying. This is not a game for underage or paranoid people whatsoever.
** The sound of the trapdoor squeaking open in the Attic level in Story Mode. The player is truly screwed in this case as the game's main antagonist has finally caught them and will get brutally attacked, [[ManBitesMan even getting their head chomped off]]!
Is there an issue? Send a MessageReason:
None


Created by famed animator Nikson with the Unreal Engine, ''Reborn'' just might be ''the'' most terrifying fan-made interpretation of the ''FNAF'' to date. Still in its alpha stages, the project began with "Endless Mode" that follows a FeaturelessProtagonist navigating his way through his house on a dark rainy night. The first level is the house's First Floor, haunted by the "Ignited Freddy" animatronic, the second level is the Basement, haunted by "Ignited Bonnie", the third level is the Attic, haunted by "Ignited Foxy", and the fourth level is the Forest, haunted by "Ignited Chica". A Halloween update has also been released, in which the player is pursued through [[FiveNightsAtFreddys3 Fazbear's Fright]] by "[[NamesToRunAwayFromReallyFast Ignited Springtrap]]".

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Created by famed animator Nikson with the Unreal Engine, ''Reborn'' just might be ''the'' most terrifying fan-made interpretation of the ''FNAF'' to date. Still in its alpha stages, the project began with "Endless Mode" that follows a FeaturelessProtagonist navigating his way through his house on a dark rainy night. The first level is the house's First Floor, haunted by the "Ignited Freddy" animatronic, the second level is the Basement, haunted by "Ignited Bonnie", the third level is the Attic, haunted by "Ignited Foxy", and the fourth level is the Forest, haunted by "Ignited Chica". A Halloween update has also been released, in which the player is pursued through [[FiveNightsAtFreddys3 [[VideoGame/FiveNightsAtFreddys3 Fazbear's Fright]] by "[[NamesToRunAwayFromReallyFast Ignited Springtrap]]".
Is there an issue? Send a MessageReason:
Not a Guide Dang It moment, the phone call outright says you have to hit Freddy with the flashlight to finish the level, and the loading screens even say the exact number.


* GuideDangIt: Have fun figuring out that you [[spoiler:need to stun Freddy 10 times before 6:00 AM]] in the Office on the first try.

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* ShoutOut: In the Office, an easily-missed newspaper clip on the corkboard mentions VideoGame/ThoseNightsAtRachels, which was also made by Nikson.

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* ShoutOut: ShoutOut:
**
In the Office, an easily-missed newspaper clip on the corkboard mentions VideoGame/ThoseNightsAtRachels, which was also made by Nikson.Nikson.
** Ignited Chica crawling into the office through an oozing wall orifice is similar to the Victim who occasionally haunts Henry's apartment in ''VideoGame/SilentHill4''. [[spoiler:Instead of lighting a candle near her, you send her away with cupcakes.]]

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