Follow TV Tropes

Following

History VideoGame / TheEndIsNigh

Go To

OR

Is there an issue? Send a MessageReason:
None


* PublicDomainSoundtrack: Much of the soundtrack are reworked classical pieces. For example, the theme of The End is Camille Saint-Saens' "Danse Macabre", the music in the Wall of Sorrow is Franz Listz's "Hungarian Rhapsody", the music in the secret underground Mega Tumor rooms is Edvard Grieg's "In The Hall of the Mountain King", while the music of [[LethalLavaLand Golgotha]] is Modest Mussorgsky's "Night On Bald Mountain", just to mention some examples.

to:

* PublicDomainSoundtrack: Much of the The whole soundtrack are reworked classical pieces. For example, the theme of The End is Camille Saint-Saens' "Danse Macabre", the music in the Wall of Sorrow is Franz Listz's "Hungarian Rhapsody", the music in the secret underground Mega Tumor rooms is Edvard Grieg's "In The Hall of the Mountain King", while the music of [[LethalLavaLand Golgotha]] is Modest Mussorgsky's "Night On Bald Mountain", just to mention some examples.
Is there an issue? Send a MessageReason:
None


--->'''Ash:''' "It's a dangerous, twisted place, full of death, decay and... death, mostly".

to:

--->'''Ash:''' -->'''Ash:''' "It's a dangerous, twisted place, full of death, decay and... death, mostly".
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NotSoFastBucko: [[spoiler:After assembling Ash's "friend," there's a ''second'' apocalypse and a new set of levels.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CrapsackWorld: Best described by Ash himself.
--->'''Ash:''' "It's a dangerous, twisted place, full of death, decay and... death, mostly".
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RuinsOfTheModernAge: The End, which ironically is the first area.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BlobMonster: Ash himself. The intro suggests he WasOnceAMan. Many enemies count, as well.
Is there an issue? Send a MessageReason:
None


* ShoutOut: All the collectible cartridge games are a reference to a classic game. For example [[VideoGame/RiverCityRansom River City Rancid]], [[Franchise/{{Castlevania}} Catastrovania]], [[VideoGame/PacMan PusMan]]...

to:

* ShoutOut: All the collectible cartridge games are a reference to a classic game. For example example, [[VideoGame/RiverCityRansom River City Rancid]], [[Franchise/{{Castlevania}} Catastrovania]], [[VideoGame/PacMan PusMan]]...Pus-Man]]...
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ShoutOut: All the collectible cartridge games are a reference to a classic game. For example [[VideoGame/RiverCityRansom River City Rancid]], [[Franchise/{{Castlevania}} Catastrovania]], [[VideoGame/PacMan PusMan]]...
Is there an issue? Send a MessageReason:
None


* PublicDomainSoundtrack: Much of the soundtrack are reworked classical pieces. For example, the theme of The End is Camille Saint-Saens' Danse Macabre, the music in the Wall of Sorrow is Franz Listz's Hungarian Rhapsody, the music in the secret underground Mega Tumor rooms is Edvard Grieg's "In The Hall of the Mountain King", while the music of [[LethalLavaLand Golgotha]] is Modest Mussorgsky's "Night On Bald Mountain", just to mention some examples.

to:

* PublicDomainSoundtrack: Much of the soundtrack are reworked classical pieces. For example, the theme of The End is Camille Saint-Saens' Danse Macabre, "Danse Macabre", the music in the Wall of Sorrow is Franz Listz's Hungarian Rhapsody, "Hungarian Rhapsody", the music in the secret underground Mega Tumor rooms is Edvard Grieg's "In The Hall of the Mountain King", while the music of [[LethalLavaLand Golgotha]] is Modest Mussorgsky's "Night On Bald Mountain", just to mention some examples.
Is there an issue? Send a MessageReason:
None


* ShiftingSandLand: The Arid Flats [[spoiler: and it's future counterpart Gloom. ]]

to:

* ShiftingSandLand: The Arid Flats [[spoiler: and it's future counterpart Gloom. ]]]]
* SpiritualSequel: To ''[[VideoGame/MeatBoy Super Meat Boy]]''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* LudicrousGibs: What happens to Ash when he dies. [[NintendoHard Which will be very often]].
Is there an issue? Send a MessageReason:
None


* ApocalypseHow: The world already suffered what is most likely a [[ApocalypseHow/Class5 Class 5]]. [[spoiler: The ending has the world go through a [[ApocalypseHow/Class6 Class 6]].

to:

* ApocalypseHow: The world already suffered what is most likely a [[ApocalypseHow/Class5 Class 5]]. [[spoiler: The ending has the world go through a [[ApocalypseHow/Class6 Class 6]].6]]]].
Is there an issue? Send a MessageReason:
None


* PublicDomainSoundtrack: Much of the soundtrack are reworked classical pieces. For example, the theme of The End is Camille Saint-Saens' Danse Macabre, the music in the secret Mega Tumor rooms is Edvard Grieg's "In The Hall of the Mountain King", while the music of [[LethalLavaLand Golgotha]] is Modest Mussorgsky's "Night On Bald Mountain", just to mention some examples.

to:

* PublicDomainSoundtrack: Much of the soundtrack are reworked classical pieces. For example, the theme of The End is Camille Saint-Saens' Danse Macabre, the music in the Wall of Sorrow is Franz Listz's Hungarian Rhapsody, the music in the secret underground Mega Tumor rooms is Edvard Grieg's "In The Hall of the Mountain King", while the music of [[LethalLavaLand Golgotha]] is Modest Mussorgsky's "Night On Bald Mountain", just to mention some examples.
Is there an issue? Send a MessageReason:
None


* PublicDomainSoundtrack: The music in the secret Mega Tumor rooms is Edvard Grieg's "In The Hall of the Mountain King", while the music of [[LethalLavaLand Golgotha]] is Modest Mussorgsky's "Night On Bald Mountain".

to:

* PublicDomainSoundtrack: Much of the soundtrack are reworked classical pieces. For example, the theme of The End is Camille Saint-Saens' Danse Macabre, the music in the secret Mega Tumor rooms is Edvard Grieg's "In The Hall of the Mountain King", while the music of [[LethalLavaLand Golgotha]] is Modest Mussorgsky's "Night On Bald Mountain".Mountain", just to mention some examples.

Added: 135

Changed: 306

Is there an issue? Send a MessageReason:
None


* AfterTheEnd: By the time you start the game, Ash is one of the last...things, alive in this world. [[spoiler: Then something happens overnight once you finally make a friend, leaving the world even worse off for the second half of the game. ]]
* ApocalypseHow: The world already suffered what is most likely a [[ApocalypseHow/Class5 Class 5]]. [[spoiler: The ending has the world go through a [[ApocalypseHow/Class6 Class 6]]. And if you have enough tumors, you can survive the [[Main/UpToEleven THIRD]] apocalypse and enter [[Main/TheVeryDefinitelyFinalDungeon Nevermore]]. ]]

to:

* AfterTheEnd: By the time you start the game, Ash is one of the last...things, alive in this world. [[spoiler: Then something happens overnight once you finally make a friend, leaving the world even worse off for the second half of the game. And if you have enough tumors, you can survive the [[Main/UpToEleven THIRD]] apocalypse and enter [[Main/TheVeryDefinitelyFinalDungeon Nevermore]]. ]]
* ApocalypseHow: The world already suffered what is most likely a [[ApocalypseHow/Class5 Class 5]]. [[spoiler: The ending has the world go through a [[ApocalypseHow/Class6 Class 6]]. And if you have enough tumors, you can survive the [[Main/UpToEleven THIRD]] apocalypse and enter [[Main/TheVeryDefinitelyFinalDungeon Nevermore]]. ]]



* CoolAirship: SS Exodus, clearly inspired by certain other [[Videogame/SuperMarioBros3 airships]] ...
* DeathMountain: Wall of Sorrow.



* EternalEngine: The level aptly named "The Machine".

to:

* EternalEngine: The level stage aptly named "The Machine".
Is there an issue? Send a MessageReason:
None


* LethalLavaLand: Golgotha. Although the lava might be [[EverythingTryingToKillYou the least of your worries there]].

to:

* LethalLavaLand: Golgotha.Golgotha, which has a FireAndBrimstoneHell vibe. Although the lava might be [[EverythingTryingToKillYou the least of your worries there]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EyeScream: Ash is missing one eye. When thinking about the things that may happen to him if he ventures outside in the intro, he mentions losing his other eye as a possibility.

Added: 233

Removed: 83

Is there an issue? Send a MessageReason:
None


[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/header_7.jpg]]
[[caption-width-right:350:[[NintendoHard Your end is certainly nigh.]]]]



* ShiftingSandLand: The Arid Flats [[spoiler: and it's future counterpart Gloom. ]]



* RemixedLevel: [[spoiler: The first ones in The Future]]

to:

* RemixedLevel: [[spoiler: The first ones in The Future]]Future]]
* ShiftingSandLand: The Arid Flats [[spoiler: and it's future counterpart Gloom. ]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AtomicFBomb: Ash's reaction when his cartidge breaks in the intro.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BlackoutBasement: The Hollows.

Added: 145

Changed: 2

Is there an issue? Send a MessageReason:
None


* LethalLavaLand: Golgotha. Although the lava might be [[EverythingTryingToKillYou the least of tour worries there]].

to:

* LethalLavaLand: Golgotha. Although the lava might be [[EverythingTryingToKillYou the least of tour your worries there]].


Added DiffLines:

* NintendoHard: It's a platformer by Creator/EdmundMcMillen. If you've played VideoGame/MeatBoy, you'll have an idea of what you're getting into.

Added: 117

Changed: 12

Is there an issue? Send a MessageReason:
None


* LethalLavaLand: Golgotha. Although the lava might be [[EverythingTryingToKillYou the least of tour worries there]].



* PublicDomainSoundtrack: The music in the secret Mega Tumor rooms is Edvard Grieg's "Hall of the Mountain King", while the music of [[LethalLavaLand Golgotha]] is Modest Mussorgsky's "Night At Bald Mountain".

to:

* PublicDomainSoundtrack: The music in the secret Mega Tumor rooms is Edvard Grieg's "Hall "In The Hall of the Mountain King", while the music of [[LethalLavaLand Golgotha]] is Modest Mussorgsky's "Night At On Bald Mountain".
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PublicDomainSoundtrack: The music in the secret Mega Tumor rooms is Edvard Grieg's "Hall of the Mountain King", while the music of [[LethalLavaLand Golgotha]] is Modest Mussorgsky's "Night At Bald Mountain".

Added: 271

Changed: 453

Is there an issue? Send a MessageReason:
None


* EternalEngine: The level aptly named "The Machine".



* MeaningfulName: After the final level[[spoiler: The entire world ends up destroyed by...whatever that glowing orb happened to be. The end was indeed nigh. ]]
* OutrunTheFireball: [[spoiler: Subverted. Regardless if you escape within the time limit in Acceptance, Ash is still caught in the mushroom cloud at the end. ]]

to:

* LevelInReverse: Some screens require this to collect the tumor. [[spoiler: And "Acceptance". [[labelnote:further spoilers]]That is, if you don't have the tumors[[/labelnote]].]]
* MeaningfulName: After the final level[[spoiler: The entire world ends up destroyed by...whatever that glowing orb happened to be. The end was indeed nigh. ]]
* OutrunTheFireball: [[spoiler: Subverted. Regardless if you escape within the time limit in Acceptance, Ash is still caught in the mushroom cloud at the end. ]]]]
* RemixedLevel: [[spoiler: The first ones in The Future]]

Added: 335

Changed: 296

Is there an issue? Send a MessageReason:
New here, sorry for any mistakes.


* ApocalypseHow: The world already suffered what is most likely a [[ApocalypseHow/Class5 Class 5]] [[spoiler: The ending has the world go through a [[ApocalypseHow/Class6 Class 6]] ]]
* BrutalBonusLevel: The cartridges. [[spoiler: Also Nevermore, unlockable by sacrificing yourself to the glowing orb at the end of Ruin/ start of Acceptance with at least 450 tumors.]]

to:

* ApocalypseHow: The world already suffered what is most likely a [[ApocalypseHow/Class5 Class 5]] 5]]. [[spoiler: The ending has the world go through a [[ApocalypseHow/Class6 Class 6]] 6]]. And if you have enough tumors, you can survive the [[Main/UpToEleven THIRD]] apocalypse and enter [[Main/TheVeryDefinitelyFinalDungeon Nevermore]]. ]]
* BrutalBonusLevel: The cartridges. cartridges and the future levels you unlock by going into the [[Videogame/TimeFcuk Steven]] heads with enough tumors. [[spoiler: Also Later on, you can enter the real deal, Nevermore, unlockable by sacrificing yourself to the glowing orb at the end of Ruin/ start of Acceptance with at least 450 tumors.]] ]]
* DownTheDrain: Overflow, [[spoiler: Blight and Ruin. ]]
* GottaCatchThemAll: You can collect tumors located throughout the world. [[spoiler: This comes into play later in the second half of the game, where all of them are converted into extra lives. ]]
* ShiftingSandLand: The Arid Flats [[spoiler: and it's future counterpart Gloom. ]]

Added: 94

Changed: 254

Is there an issue? Send a MessageReason:
None


A platformer developed by Creator/EdmundMcMillen

to:

A platformer developed by Creator/EdmundMcMillen Creator/EdmundMcMillen. Set in a post-apocalyptic world, the player controls Ash (voiced by [[Webvideo/RedLetterMedia Rich Evans]]), a one-eyed blob creature who after his favorite video game cartridge finally breaks decides to go out into the world and build himself a friend.

Platforming is reminiscent of ''Videogame/MeatBoy'', meaning that challenge is to be expected.






Is there an issue? Send a MessageReason:
None


* OutrunTheFireball: [[spoiler: Averted. Regardless if you escape within the time limit in Acceptance, Ash is still caught in the mushroom cloud at the end. ]]

to:

* OutrunTheFireball: [[spoiler: Averted.Subverted. Regardless if you escape within the time limit in Acceptance, Ash is still caught in the mushroom cloud at the end. ]]
Is there an issue? Send a MessageReason:
None


* MeaningfulTitle: After the final level[[spoiler: The entire world ends up destroyed by...whatever that glowing orb happened to be. The end was indeed nigh. ]]

to:

* MeaningfulTitle: MeaningfulName: After the final level[[spoiler: The entire world ends up destroyed by...whatever that glowing orb happened to be. The end was indeed nigh. ]]
Is there an issue? Send a MessageReason:
None


* Meaningful Title: After the final level[[spoiler: The entire world ends up destroyed by...whatever that glowing orb happened to be. The end was indeed nigh. ]]

to:

* Meaningful Title: MeaningfulTitle: After the final level[[spoiler: The entire world ends up destroyed by...whatever that glowing orb happened to be. The end was indeed nigh. ]]
Is there an issue? Send a MessageReason:
Starting a page

Added DiffLines:

A platformer developed by Creator/EdmundMcMillen
----
!!This video game contains the following tropes:


*AfterTheEnd: By the time you start the game, Ash is one of the last...things, alive in this world. [[spoiler: Then something happens overnight once you finally make a friend, leaving the world even worse off for the second half of the game. ]]
*ApocalypseHow: The world already suffered what is most likely a [[ApocalypseHow/Class5 Class 5]] [[spoiler: The ending has the world go through a [[ApocalypseHow/Class6 Class 6]] ]]
*BrutalBonusLevel: The cartridges. [[spoiler: Also Nevermore, unlockable by sacrificing yourself to the glowing orb at the end of Ruin/ start of Acceptance with at least 450 tumors.]]
*Meaningful Title: After the final level[[spoiler: The entire world ends up destroyed by...whatever that glowing orb happened to be. The end was indeed nigh. ]]

*OutrunTheFireball: [[spoiler: Averted. Regardless if you escape within the time limit in Acceptance, Ash is still caught in the mushroom cloud at the end. ]]

Top