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* PublicDomainSoundtrack: Much of the soundtrack are reworked classical pieces. For example, the theme of The End is Camille Saint-Saens' "Danse Macabre", the music in the Wall of Sorrow is Franz Listz's "Hungarian Rhapsody", the music in the secret underground Mega Tumor rooms is Edvard Grieg's "In The Hall of the Mountain King", while the music of [[LethalLavaLand Golgotha]] is Modest Mussorgsky's "Night On Bald Mountain", just to mention some examples.
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* PublicDomainSoundtrack: Much of the The whole soundtrack are reworked classical pieces. For example, the theme of The End is Camille Saint-Saens' "Danse Macabre", the music in the Wall of Sorrow is Franz Listz's "Hungarian Rhapsody", the music in the secret underground Mega Tumor rooms is Edvard Grieg's "In The Hall of the Mountain King", while the music of [[LethalLavaLand Golgotha]] is Modest Mussorgsky's "Night On Bald Mountain", just to mention some examples.
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--->'''Ash:''' "It's a dangerous, twisted place, full of death, decay and... death, mostly".
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* NotSoFastBucko: [[spoiler:After assembling Ash's "friend," there's a ''second'' apocalypse and a new set of levels.]]
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* CrapsackWorld: Best described by Ash himself.
--->'''Ash:''' "It's a dangerous, twisted place, full of death, decay and... death, mostly".
--->'''Ash:''' "It's a dangerous, twisted place, full of death, decay and... death, mostly".
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* RuinsOfTheModernAge: The End, which ironically is the first area.
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* BlobMonster: Ash himself. The intro suggests he WasOnceAMan. Many enemies count, as well.
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* ShoutOut: All the collectible cartridge games are a reference to a classic game. For example [[VideoGame/RiverCityRansom River City Rancid]], [[Franchise/{{Castlevania}} Catastrovania]], [[VideoGame/PacMan PusMan]]...
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* ShoutOut: All the collectible cartridge games are a reference to a classic game. For example example, [[VideoGame/RiverCityRansom River City Rancid]], [[Franchise/{{Castlevania}} Catastrovania]], [[VideoGame/PacMan PusMan]]...Pus-Man]]...
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* ShoutOut: All the collectible cartridge games are a reference to a classic game. For example [[VideoGame/RiverCityRansom River City Rancid]], [[Franchise/{{Castlevania}} Catastrovania]], [[VideoGame/PacMan PusMan]]...
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* PublicDomainSoundtrack: Much of the soundtrack are reworked classical pieces. For example, the theme of The End is Camille Saint-Saens' Danse Macabre, the music in the Wall of Sorrow is Franz Listz's Hungarian Rhapsody, the music in the secret underground Mega Tumor rooms is Edvard Grieg's "In The Hall of the Mountain King", while the music of [[LethalLavaLand Golgotha]] is Modest Mussorgsky's "Night On Bald Mountain", just to mention some examples.
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* PublicDomainSoundtrack: Much of the soundtrack are reworked classical pieces. For example, the theme of The End is Camille Saint-Saens' Danse Macabre, "Danse Macabre", the music in the Wall of Sorrow is Franz Listz's Hungarian Rhapsody, "Hungarian Rhapsody", the music in the secret underground Mega Tumor rooms is Edvard Grieg's "In The Hall of the Mountain King", while the music of [[LethalLavaLand Golgotha]] is Modest Mussorgsky's "Night On Bald Mountain", just to mention some examples.
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* ShiftingSandLand: The Arid Flats [[spoiler: and it's future counterpart Gloom. ]]
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* ShiftingSandLand: The Arid Flats [[spoiler: and it's future counterpart Gloom. ]]]]
* SpiritualSequel: To ''[[VideoGame/MeatBoy Super Meat Boy]]''.
* SpiritualSequel: To ''[[VideoGame/MeatBoy Super Meat Boy]]''.
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* LudicrousGibs: What happens to Ash when he dies. [[NintendoHard Which will be very often]].
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* ApocalypseHow: The world already suffered what is most likely a [[ApocalypseHow/Class5 Class 5]]. [[spoiler: The ending has the world go through a [[ApocalypseHow/Class6 Class 6]].
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* ApocalypseHow: The world already suffered what is most likely a [[ApocalypseHow/Class5 Class 5]]. [[spoiler: The ending has the world go through a [[ApocalypseHow/Class6 Class 6]].6]]]].
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* PublicDomainSoundtrack: Much of the soundtrack are reworked classical pieces. For example, the theme of The End is Camille Saint-Saens' Danse Macabre, the music in the secret Mega Tumor rooms is Edvard Grieg's "In The Hall of the Mountain King", while the music of [[LethalLavaLand Golgotha]] is Modest Mussorgsky's "Night On Bald Mountain", just to mention some examples.
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* PublicDomainSoundtrack: Much of the soundtrack are reworked classical pieces. For example, the theme of The End is Camille Saint-Saens' Danse Macabre, the music in the Wall of Sorrow is Franz Listz's Hungarian Rhapsody, the music in the secret underground Mega Tumor rooms is Edvard Grieg's "In The Hall of the Mountain King", while the music of [[LethalLavaLand Golgotha]] is Modest Mussorgsky's "Night On Bald Mountain", just to mention some examples.
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* PublicDomainSoundtrack: The music in the secret Mega Tumor rooms is Edvard Grieg's "In The Hall of the Mountain King", while the music of [[LethalLavaLand Golgotha]] is Modest Mussorgsky's "Night On Bald Mountain".
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* PublicDomainSoundtrack: Much of the soundtrack are reworked classical pieces. For example, the theme of The End is Camille Saint-Saens' Danse Macabre, the music in the secret Mega Tumor rooms is Edvard Grieg's "In The Hall of the Mountain King", while the music of [[LethalLavaLand Golgotha]] is Modest Mussorgsky's "Night On Bald Mountain".Mountain", just to mention some examples.
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* AfterTheEnd: By the time you start the game, Ash is one of the last...things, alive in this world. [[spoiler: Then something happens overnight once you finally make a friend, leaving the world even worse off for the second half of the game. ]]
* ApocalypseHow: The world already suffered what is most likely a [[ApocalypseHow/Class5 Class 5]]. [[spoiler: The ending has the world go through a [[ApocalypseHow/Class6 Class 6]]. And if you have enough tumors, you can survive the [[Main/UpToEleven THIRD]] apocalypse and enter [[Main/TheVeryDefinitelyFinalDungeon Nevermore]]. ]]
* ApocalypseHow: The world already suffered what is most likely a [[ApocalypseHow/Class5 Class 5]]. [[spoiler: The ending has the world go through a [[ApocalypseHow/Class6 Class 6]]. And if you have enough tumors, you can survive the [[Main/UpToEleven THIRD]] apocalypse and enter [[Main/TheVeryDefinitelyFinalDungeon Nevermore]]. ]]
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* AfterTheEnd: By the time you start the game, Ash is one of the last...things, alive in this world. [[spoiler: Then something happens overnight once you finally make a friend, leaving the world even worse off for the second half of the game. And if you have enough tumors, you can survive the [[Main/UpToEleven THIRD]] apocalypse and enter [[Main/TheVeryDefinitelyFinalDungeon Nevermore]]. ]]
* ApocalypseHow: The world already suffered what is most likely a [[ApocalypseHow/Class5 Class 5]]. [[spoiler: The ending has the world go through a [[ApocalypseHow/Class6 Class 6]].And if you have enough tumors, you can survive the [[Main/UpToEleven THIRD]] apocalypse and enter [[Main/TheVeryDefinitelyFinalDungeon Nevermore]]. ]]
* ApocalypseHow: The world already suffered what is most likely a [[ApocalypseHow/Class5 Class 5]]. [[spoiler: The ending has the world go through a [[ApocalypseHow/Class6 Class 6]].
* CoolAirship: SS Exodus, clearly inspired by certain other [[Videogame/SuperMarioBros3 airships]] ...
* DeathMountain: Wall of Sorrow.
* DeathMountain: Wall of Sorrow.
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* EternalEngine: The level aptly named "The Machine".
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* EternalEngine: The level stage aptly named "The Machine".
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* LethalLavaLand: Golgotha. Although the lava might be [[EverythingTryingToKillYou the least of your worries there]].
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* LethalLavaLand: Golgotha.Golgotha, which has a FireAndBrimstoneHell vibe. Although the lava might be [[EverythingTryingToKillYou the least of your worries there]].
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* EyeScream: Ash is missing one eye. When thinking about the things that may happen to him if he ventures outside in the intro, he mentions losing his other eye as a possibility.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/header_7.jpg]]
[[caption-width-right:350:[[NintendoHard Your end is certainly nigh.]]]]
[[caption-width-right:350:[[NintendoHard Your end is certainly nigh.]]]]
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* ShiftingSandLand: The Arid Flats [[spoiler: and it's future counterpart Gloom. ]]
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* RemixedLevel: [[spoiler: The first ones in The Future]]
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* RemixedLevel: [[spoiler: The first ones in The Future]]Future]]
* ShiftingSandLand: The Arid Flats [[spoiler: and it's future counterpart Gloom. ]]
* ShiftingSandLand: The Arid Flats [[spoiler: and it's future counterpart Gloom. ]]
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* AtomicFBomb: Ash's reaction when his cartidge breaks in the intro.
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* LethalLavaLand: Golgotha. Although the lava might be [[EverythingTryingToKillYou the least of tour worries there]].
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* LethalLavaLand: Golgotha. Although the lava might be [[EverythingTryingToKillYou the least of tour your worries there]].
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* NintendoHard: It's a platformer by Creator/EdmundMcMillen. If you've played VideoGame/MeatBoy, you'll have an idea of what you're getting into.
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* LethalLavaLand: Golgotha. Although the lava might be [[EverythingTryingToKillYou the least of tour worries there]].
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* PublicDomainSoundtrack: The music in the secret Mega Tumor rooms is Edvard Grieg's "Hall of the Mountain King", while the music of [[LethalLavaLand Golgotha]] is Modest Mussorgsky's "Night At Bald Mountain".
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* PublicDomainSoundtrack: The music in the secret Mega Tumor rooms is Edvard Grieg's "Hall "In The Hall of the Mountain King", while the music of [[LethalLavaLand Golgotha]] is Modest Mussorgsky's "Night At On Bald Mountain".
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* PublicDomainSoundtrack: The music in the secret Mega Tumor rooms is Edvard Grieg's "Hall of the Mountain King", while the music of [[LethalLavaLand Golgotha]] is Modest Mussorgsky's "Night At Bald Mountain".
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* EternalEngine: The level aptly named "The Machine".
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* MeaningfulName: After the final level[[spoiler: The entire world ends up destroyed by...whatever that glowing orb happened to be. The end was indeed nigh. ]]
* OutrunTheFireball: [[spoiler: Subverted. Regardless if you escape within the time limit in Acceptance, Ash is still caught in the mushroom cloud at the end. ]]
* OutrunTheFireball: [[spoiler: Subverted. Regardless if you escape within the time limit in Acceptance, Ash is still caught in the mushroom cloud at the end. ]]
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* LevelInReverse: Some screens require this to collect the tumor. [[spoiler: And "Acceptance". [[labelnote:further spoilers]]That is, if you don't have the tumors[[/labelnote]].]]
* MeaningfulName: After the final level[[spoiler: The entire world ends up destroyed by...whatever that glowing orb happened to be. The end was indeed nigh. ]]
* OutrunTheFireball: [[spoiler: Subverted. Regardless if you escape within the time limit in Acceptance, Ash is still caught in the mushroom cloud at the end.]]]]
* RemixedLevel: [[spoiler: The first ones in The Future]]
* MeaningfulName: After the final level[[spoiler: The entire world ends up destroyed by...whatever that glowing orb happened to be. The end was indeed nigh.
* OutrunTheFireball: [[spoiler: Subverted. Regardless if you escape within the time limit in Acceptance, Ash is still caught in the mushroom cloud at the end.
* RemixedLevel: [[spoiler: The first ones in The Future]]
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New here, sorry for any mistakes.
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* ApocalypseHow: The world already suffered what is most likely a [[ApocalypseHow/Class5 Class 5]] [[spoiler: The ending has the world go through a [[ApocalypseHow/Class6 Class 6]] ]]
* BrutalBonusLevel: The cartridges. [[spoiler: Also Nevermore, unlockable by sacrificing yourself to the glowing orb at the end of Ruin/ start of Acceptance with at least 450 tumors.]]
* BrutalBonusLevel: The cartridges. [[spoiler: Also Nevermore, unlockable by sacrificing yourself to the glowing orb at the end of Ruin/ start of Acceptance with at least 450 tumors.]]
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* ApocalypseHow: The world already suffered what is most likely a [[ApocalypseHow/Class5 Class 5]] 5]]. [[spoiler: The ending has the world go through a [[ApocalypseHow/Class6 Class 6]] 6]]. And if you have enough tumors, you can survive the [[Main/UpToEleven THIRD]] apocalypse and enter [[Main/TheVeryDefinitelyFinalDungeon Nevermore]]. ]]
* BrutalBonusLevel: Thecartridges. cartridges and the future levels you unlock by going into the [[Videogame/TimeFcuk Steven]] heads with enough tumors. [[spoiler: Also Later on, you can enter the real deal, Nevermore, unlockable by sacrificing yourself to the glowing orb at the end of Ruin/ start of Acceptance with at least 450 tumors.]] ]]
* DownTheDrain: Overflow, [[spoiler: Blight and Ruin. ]]
* GottaCatchThemAll: You can collect tumors located throughout the world. [[spoiler: This comes into play later in the second half of the game, where all of them are converted into extra lives. ]]
* ShiftingSandLand: The Arid Flats [[spoiler: and it's future counterpart Gloom. ]]
* BrutalBonusLevel: The
* DownTheDrain: Overflow, [[spoiler: Blight and Ruin. ]]
* GottaCatchThemAll: You can collect tumors located throughout the world. [[spoiler: This comes into play later in the second half of the game, where all of them are converted into extra lives. ]]
* ShiftingSandLand: The Arid Flats [[spoiler: and it's future counterpart Gloom. ]]
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A platformer developed by Creator/EdmundMcMillen
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A platformer developed by Creator/EdmundMcMillen Creator/EdmundMcMillen. Set in a post-apocalyptic world, the player controls Ash (voiced by [[Webvideo/RedLetterMedia Rich Evans]]), a one-eyed blob creature who after his favorite video game cartridge finally breaks decides to go out into the world and build himself a friend.
Platforming is reminiscent of ''Videogame/MeatBoy'', meaning that challenge is to be expected.
Platforming is reminiscent of ''Videogame/MeatBoy'', meaning that challenge is to be expected.
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* OutrunTheFireball: [[spoiler: Averted. Regardless if you escape within the time limit in Acceptance, Ash is still caught in the mushroom cloud at the end. ]]
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* OutrunTheFireball: [[spoiler: Averted.Subverted. Regardless if you escape within the time limit in Acceptance, Ash is still caught in the mushroom cloud at the end. ]]
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* MeaningfulTitle: After the final level[[spoiler: The entire world ends up destroyed by...whatever that glowing orb happened to be. The end was indeed nigh. ]]
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* MeaningfulTitle: MeaningfulName: After the final level[[spoiler: The entire world ends up destroyed by...whatever that glowing orb happened to be. The end was indeed nigh. ]]
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* Meaningful Title: After the final level[[spoiler: The entire world ends up destroyed by...whatever that glowing orb happened to be. The end was indeed nigh. ]]
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* Meaningful Title: MeaningfulTitle: After the final level[[spoiler: The entire world ends up destroyed by...whatever that glowing orb happened to be. The end was indeed nigh. ]]
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Starting a page
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A platformer developed by Creator/EdmundMcMillen
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!!This video game contains the following tropes:
*AfterTheEnd: By the time you start the game, Ash is one of the last...things, alive in this world. [[spoiler: Then something happens overnight once you finally make a friend, leaving the world even worse off for the second half of the game. ]]
*ApocalypseHow: The world already suffered what is most likely a [[ApocalypseHow/Class5 Class 5]] [[spoiler: The ending has the world go through a [[ApocalypseHow/Class6 Class 6]] ]]
*BrutalBonusLevel: The cartridges. [[spoiler: Also Nevermore, unlockable by sacrificing yourself to the glowing orb at the end of Ruin/ start of Acceptance with at least 450 tumors.]]
*Meaningful Title: After the final level[[spoiler: The entire world ends up destroyed by...whatever that glowing orb happened to be. The end was indeed nigh. ]]
*OutrunTheFireball: [[spoiler: Averted. Regardless if you escape within the time limit in Acceptance, Ash is still caught in the mushroom cloud at the end. ]]
----
!!This video game contains the following tropes:
*AfterTheEnd: By the time you start the game, Ash is one of the last...things, alive in this world. [[spoiler: Then something happens overnight once you finally make a friend, leaving the world even worse off for the second half of the game. ]]
*ApocalypseHow: The world already suffered what is most likely a [[ApocalypseHow/Class5 Class 5]] [[spoiler: The ending has the world go through a [[ApocalypseHow/Class6 Class 6]] ]]
*BrutalBonusLevel: The cartridges. [[spoiler: Also Nevermore, unlockable by sacrificing yourself to the glowing orb at the end of Ruin/ start of Acceptance with at least 450 tumors.]]
*Meaningful Title: After the final level[[spoiler: The entire world ends up destroyed by...whatever that glowing orb happened to be. The end was indeed nigh. ]]
*OutrunTheFireball: [[spoiler: Averted. Regardless if you escape within the time limit in Acceptance, Ash is still caught in the mushroom cloud at the end. ]]