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* CyberCyclops: Casey's life support system and probe both have a single camera lens for an eye. At one point, an annoyed Zack even calls you "cyclops" for looking at him.

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* PipeMaze: You have to solve a puzzle like this to reconnect the ''Artemis' '' systems when it crashes into the ''Daedalus''.



%%* SpaceIsNoisy

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* NoPronounciationGuide: Ari pronounces the enemy aliens at the start as "Vah-kar", while Zack pronounces them as "Va-kar".

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* NoPronounciationGuide: NoPronunciationGuide: Ari pronounces the enemy aliens at the start as "Vah-kar", while Zack pronounces them as "Va-kar".
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* NoPronounciationGuide: Ari pronounces the enemy aliens at the start as "Vah-kar", while Zack pronounces them as "Va-kar".


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* ShellShockedVeteran: Ari is heavily implied to be this, being quick to draw her gun and attack any hostile that gets close.
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In 2135, humanity's first interstellar war is winding down, between humans and the Vakkar aliens. You play as Casey O'Bannon, gunner on one of the frontline fighter ships alongside Ariel "Ari" Matheson and Zack Smith. When one of the Vakkar ships is destroyed, the crew has to abandon ship before debris destroys it. Unfortunately, Casey's EscapePod was hit by some of the debris. Casey is revived as a "Brain in a Box" two months later after which the war is over, and is are brought on board the salvage ship ''Artemis'' to look for valuables left over from the war. An unfortunate warp causes the ''Artemis'' to get lodged in a unidentified alien ship heading for a nearby sun. With the ''Artemis'' disabled, they must explore this ship and find a way to steer it back to safety.

to:

In 2135, humanity's first interstellar war is winding down, between humans and the Vakkar aliens. You play as Casey O'Bannon, gunner on one of the frontline fighter ships alongside Ariel "Ari" Matheson and Zack Smith. When one of the Vakkar ships is destroyed, the crew has to abandon ship before debris destroys it. Unfortunately, Casey's EscapePod was hit by some of the debris. Casey is revived as a "Brain in a Box" two months later after which the war is over, and is are brought on board the salvage ship ''Artemis'' to look for valuables left over from the war. An unfortunate warp causes the ''Artemis'' to get lodged in a unidentified alien ship heading for a nearby sun. With the ''Artemis'' disabled, they must explore this ship and find a way to steer it back to safety.
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Cleanup.


In 2135, humanity's first interstellar war is winding down, between humans and the Vakkar aliens. You play as Casey Banning, navigator to Ariel "Ari" Matheson and Zack Smith on one of the frontline fighter ships. When one of the Vakkar ships is destroyed, your crew has to abandon ship before debris destroys it. Unfortunately, your EscapePod was hit by some of the debris, rendering you unconscious. Two months later, humanity wins the war, and you are brought on board the salvage ship ''Artemis'' to look for valuables left over from the war. Things get stranger as you cruise deeper into space and crash-land on top of a derelict alien ship heading for a nearby sun. With the ''Artemis'' disabled, you must explore this ship and find a way to steer it back to safety.

to:

In 2135, humanity's first interstellar war is winding down, between humans and the Vakkar aliens. You play as Casey Banning, navigator to O'Bannon, gunner on one of the frontline fighter ships alongside Ariel "Ari" Matheson and Zack Smith on one of the frontline fighter ships. Smith. When one of the Vakkar ships is destroyed, your the crew has to abandon ship before debris destroys it. Unfortunately, your Casey's EscapePod was hit by some of the debris, rendering you unconscious. Two debris. Casey is revived as a "Brain in a Box" two months later, humanity wins later after which the war, war is over, and you is are brought on board the salvage ship ''Artemis'' to look for valuables left over from the war. Things An unfortunate warp causes the ''Artemis'' to get stranger as you cruise deeper into space and crash-land on top of lodged in a derelict unidentified alien ship heading for a nearby sun. With the ''Artemis'' disabled, you they must explore this ship and find a way to steer it back to safety.



** [[spoiler: You can either commune with the ship's queen who activates a forcefield around the ship that saves it from being incinerated, and she repairs the ''Artemis'' and improves your translation ability to reveal more about her species.]]
** [[spoiler: Or you can let Ari kill the queen and solve one last puzzle to manually navigate the ship, while causing Zack to die during the firefight.]]

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** [[spoiler: You can either commune Succeeding in communing with the ship's queen Navigator who activates a forcefield around the ship that saves it from being incinerated, and she repairs the Navigator and New Queen are willing to both repair the ''Artemis'' and improves your translation ability to reveal more about her species.provide Casey's crew with a bevy of alien knowledge.]]
** [[spoiler: Or you can let Ari kill Failing to commune with the queen and Navigator results in a fight while Casey must solve one last puzzle to manually navigate the ship, while causing ship. The Navigator, New Queen and Zack to all die during the firefight.firefight and Ari is left a sobbing wreck.]]



* SpaceIsNoisy

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* %%* SpaceIsNoisy
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* BorrowedBiometricBypass: Near the end of the game, a machine appears in the ''Daedalus' '' hub that requires an alien hand to work. You have to dissect one of the crewmember's hands off in order to use it.

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* BorrowedBiometricBypass: Near the end of the game, a machine appears in the ''Daedalus' '' hub that requires an alien hand to work. You have to dissect one of the crewmember's hands a dead crewman's hand off in order to use it.



** The ''Daedalus'' later on also counts. Exploring it turns up the remains of its crew, having been slaughtered by Crin.

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** The ''Daedalus'' later on also counts. Exploring it turns up the remains of its crew, having been slaughtered by Crin. [[spoiler: Subverted when you finally find the ship's bridge, where one surviving crewman and a new Queen are discovered.]]
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* AirVentPassageway: This comes into play when a Crin breaks a door lock, forcing you to fly your probe through a maze of little tunnels to unlock it from the other side.

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* AirVentPassageway: This comes into play when a Crin breaks a door lock, door's lock mechanism, forcing you to fly your probe through a maze of little tunnels to unlock it from the other side.
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* DilatingDoor: All the doors on the ''Daedalus'' open this way. The ones in the ship's hub appear made of dozens of organic threads that weave open and shut.

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* LivingShip: The ''Daedalus'' is this, with plenty of OrganicTechnology inside, all made of a living material that the ''Artemis' '' sensors couldn't detect, which was why the ship crashed into it.
--> '''Zack:''' "Did they build this stuff, or grow it?"



* OrganicTechnology: The ''Daedalus'' is full of this, made of a living material that the ''Artemis'' sensors couldn't detect, which was why the ship crashed into it.
--> '''Zack:''' "Did they build this stuff, or grow it?"

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* {{Holodeck}}: One of the rooms on the alien ship appears to be this, showing a huge projection of an alien world that somehow has wind inside. Zack also [[HolodeckMalfunction falls through the floor in one spot]].

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* {{Holodeck}}: One of the rooms on the alien ship ''Daedalus'' appears to be this, showing a huge projection of an alien world that somehow has wind inside. Zack also [[HolodeckMalfunction falls through the floor in one spot]].


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* MultipleEndings:
** [[spoiler: You can either commune with the ship's queen who activates a forcefield around the ship that saves it from being incinerated, and she repairs the ''Artemis'' and improves your translation ability to reveal more about her species.]]
** [[spoiler: Or you can let Ari kill the queen and solve one last puzzle to manually navigate the ship, while causing Zack to die during the firefight.]]
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--> ''Zack:'' "Did they build this stuff, or grow it?"

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--> ''Zack:'' '''Zack:''' "Did they build this stuff, or grow it?"
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* ForbiddenZone: The Mizar sector, which is a neutral zone where no one should go. Zack insists on going there when looking for places to salvage, and [[ButThouMust you have to agree to continue with the plot]].

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* ForbiddenZone: The Mizar sector, which is a neutral zone where no one should go.very close to the Vakkar system, which would risk violating the Talidaran peace treaty they established. Zack insists on going there when looking for places to salvage, and [[ButThouMust you have to agree to continue with the plot]].
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* ShoutOut: When Ari suggests other areas of space to explore. Zack immediately declines visiting [[Film/{{Alien}} LV426]].
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* JustifiedTutorial: The first use of your probe is essentially a way to get the player accustomed to the game's controls.
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* BorrowedBiometricBypass: Near the end of the game, a machine appears in the alien ship's hub that requires an alien hand to work. You have to dissect one of the crewmember's hands off in order to use it.

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* BorrowedBiometricBypass: Near the end of the game, a machine appears in the alien ship's ''Daedalus' '' hub that requires an alien hand to work. You have to dissect one of the crewmember's hands off in order to use it.
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* BeepingComputers: The bridge of the ''Artemis'' plays this straight.
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* BorrowedBiometricBypass: Near the end of the game, a machine appears in the alien ship's hub that requires an alien hand to work. You have to dissect one of the crewmember's hands off in order to use it.


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* StarfishLanguage: The crew of the ''Daedalus'' communicates using flashes of light, and you have to translate their language in order to get around the ship.

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* FeaturelessProtagonist: Casey's body is never shown at any point in the game, and his probe can't make any noises short of beeps. Ari admits that she pulled you from the medical lab before you could be fitted with a speech interpolation system.

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* FeaturelessProtagonist: Casey's body is never shown at any point in the game, and his probe can't make any noises short of beeps.beeps, and a simple "Yes" and "No". Ari admits that she pulled you from the medical lab before you could be fitted with a speech interpolation system.



* InUniverseCamera: Ari and Zack have cameras on their earpieces, and they sometimes tap your POV into them during cutscenes.

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* InUniverseCamera: Ari and {{Holodeck}}: One of the rooms on the alien ship appears to be this, showing a huge projection of an alien world that somehow has wind inside. Zack have cameras on their earpieces, and they sometimes tap your POV into them during cutscenes.also [[HolodeckMalfunction falls through the floor in one spot]].


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* InUniverseCamera: Ari and Zack have cameras on their earpieces, and they sometimes tap them into your POV during cutscenes.


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* NoOshaCompliance: Several areas of the ''Daedalus'' consist of huge rooms with long drops and narrow walkways spanning them without handrails. You even have to save Zack from falling in one of them.
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* BrainInAJar: Casey has no body by the time the game starts, and all that's left is his brain hooked up to a life support system on the ''Artemis''.

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* BrainInAJar: [[BrainInAJar Brain In A Box]]: Casey has no body by the time the game starts, and all that's left is his brain hooked up to a life support system on the ''Artemis''.
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* TomatoInTheMirror: Early in the game, when Ari first uses her earpiece camera to show what you look like from her point of view.
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* AirVentPassageway: This comes into play when a Crin breaks a door lock, forcing you to fly your probe through a maze of little tunnels to unlock it from the other side.


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* EasterEgg: Following a certain path in the maze ends in a room full of pods containing the game's developers frozen in expressions of horror.
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* OrganicTechnology: The ''Daedalus'' is full of this, made of a living material that the ''Artemis'' sensors couldn't detect, which was why the ship crashed into it. Most of it is also light-sensitive; fortunately, your probe has a [[NewPowersAsThePlotDemands laser torch and LED emitters]].

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* OrganicTechnology: The ''Daedalus'' is full of this, made of a living material that the ''Artemis'' sensors couldn't detect, which was why the ship crashed into it. Most of it is also light-sensitive; fortunately, your probe has a [[NewPowersAsThePlotDemands laser torch and LED emitters]].

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** The derelict alien ship later on also counts. Exploring it turns up the remains of its crew, having been slaughtered by Crin.

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** The derelict alien ship ''Daedalus'' later on also counts. Exploring it turns up the remains of its crew, having been slaughtered by Crin.


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* OrganicTechnology: The ''Daedalus'' is full of this, made of a living material that the ''Artemis'' sensors couldn't detect, which was why the ship crashed into it. Most of it is also light-sensitive; fortunately, your probe has a [[NewPowersAsThePlotDemands laser torch and LED emitters]].
--> ''Zack:'' "Did they build this stuff, or grow it?"


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* SpaceIsNoisy

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* GhostShip: The derelict alien ship. Exploring it turns up the remains of its crew, having been slaughtered by Crin.
* MeaningfulName: Halfway through the game, Ari decides to name the alien ship the ''Daedalus'', in reference to the [[UsefulNotes/GreekMythology mythological figure who flew towards the sun.]]

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* GhostShip: GhostShip:
** Your first salvage mission involves a Vakkar freighter. Nothing's in there except one dead alien (with a "kick me!" note stuck to its back) and a war medal.
**
The derelict alien ship.ship later on also counts. Exploring it turns up the remains of its crew, having been slaughtered by Crin.
* MeaningfulName: Halfway through the game, Ari decides to name the alien ship the ''Daedalus'', in reference to the [[UsefulNotes/GreekMythology [[Myth/ClassicalMythology mythological figure who flew towards the sun.]]
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* MeaningfulName: Halfway through the game, Ari decides to name the alien ship the ''Daedalus'', in reference to the [[GreekMythology mythological figure who flew towards the sun.]]

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* MeaningfulName: Halfway through the game, Ari decides to name the alien ship the ''Daedalus'', in reference to the [[GreekMythology [[UsefulNotes/GreekMythology mythological figure who flew towards the sun.]]

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In 2135, humanity's first interstellar war is winding down, between humans and the Vakkar aliens. You play as Casey Banning, navigator to Ariel "Ari" Matheson and Zack Smith on one of the frontline fighter ships. When one of the Vakkar ships is destroyed, your crew has to abandon ship before debris destroys it. Unfortunately, your EscapePod was hit by some of the debris, rendering you unconscious. Months later, the war ends, and you end up as a

to:

In 2135, humanity's first interstellar war is winding down, between humans and the Vakkar aliens. You play as Casey Banning, navigator to Ariel "Ari" Matheson and Zack Smith on one of the frontline fighter ships. When one of the Vakkar ships is destroyed, your crew has to abandon ship before debris destroys it. Unfortunately, your EscapePod was hit by some of the debris, rendering you unconscious. Months Two months later, humanity wins the war ends, war, and you end up are brought on board the salvage ship ''Artemis'' to look for valuables left over from the war. Things get stranger as a
you cruise deeper into space and crash-land on top of a derelict alien ship heading for a nearby sun. With the ''Artemis'' disabled, you must explore this ship and find a way to steer it back to safety.



* BrainInAJar: Casey has no body by the time the game starts, and all that's left is his brain hooked up to a life support system on the ''Artemis''.



* EyeSpy: You're able to launch and control a robotic probe from the ''Artemis'' to explore outside the ship. A majority of the game is spent seeing through it.
* FeaturelessProtagonist: Casey's body is never shown at any point in the game, and his probe can't make any noises short of beeps. Ari admits that she pulled you from the medical lab before you could be fitted with a speech interpolation system.



* GhostShip: The derelict alien ship. Exploring it turns up the remains of its crew, having been slaughtered by Crin.

to:

* InUniverseCamera: Ari and Zack have cameras on their earpieces, and they sometimes tap your POV into them during cutscenes.
* GhostShip: The derelict alien ship. Exploring it turns up the remains of its crew, having been slaughtered by Crin.Crin.
* MeaningfulName: Halfway through the game, Ari decides to name the alien ship the ''Daedalus'', in reference to the [[GreekMythology mythological figure who flew towards the sun.]]
* RoboCam: Your life support system and probe can send video and sound directly to your brain, described as "artificial senses" by Ari.
* SpaceMarine: Ari and Zack used to be this during the war. Now they're just SalvagePirates.
* WhatAPieceOfJunk: The ''Artemis'' was apparently cobbled together from a pair of surplus Alliance transports, and Ari and Zack fitted it with engines "[[BlatantLies borrowed]]" from an Orion-class destroyer.
--> '''Zack:''' "She may not look like much, but she could tuck Terra Firma right out of orbit!"

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In 2135, humanity's first interstellar war is winding down, between humans and the Vakkar aliens. You play as Casey Barnes, navigator to Ariel and Zach on one of the frontline fighter ships. When one of the ships is destroyed, the crew abandons ship

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In 2135, humanity's first interstellar war is winding down, between humans and the Vakkar aliens. You play as Casey Barnes, Banning, navigator to Ariel "Ari" Matheson and Zach Zack Smith on one of the frontline fighter ships. When one of the Vakkar ships is destroyed, the your crew abandons shiphas to abandon ship before debris destroys it. Unfortunately, your EscapePod was hit by some of the debris, rendering you unconscious. Months later, the war ends, and you end up as a

!!The Daedalus Encounter contains examples of

* DiegeticInterface: The game's HUD is the virtual interface connected to your brain, giving you some degree of interactivity with the surrounding environment.
* ForbiddenZone: The Mizar sector, which is a neutral zone where no one should go. Zack insists on going there when looking for places to salvage, and [[ButThouMust you have to agree to continue with the plot]].
* GhostShip: The derelict alien ship. Exploring it turns up the remains of its crew, having been slaughtered by Crin.
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In 2135, humanity's first interstellar war is winding down,

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In 2135, humanity's first interstellar war is winding down,down, between humans and the Vakkar aliens. You play as Casey Barnes, navigator to Ariel and Zach on one of the frontline fighter ships. When one of the ships is destroyed, the crew abandons ship
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The Daedalus Encounter is a point-and-click FullMotionVideo interactive movie, released by Mechadeus in 1995 on the PC and 3DO, notable for being one of the first games to be released on DVD-ROM.

In 2135, humanity's first interstellar war is winding down,

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