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* AxCrazy: [[Characters/SuperRobotWarsJudgment Jua-Mu Dalby]], after getting shot down for the first time and recieving his promotion to full Knight, and [[Anime/BlueCometSPTLayzner Gosterro]]

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* AxCrazy: [[Characters/SuperRobotWarsJudgment Jua-Mu Dalby]], after getting shot down for the first time and recieving receiving his promotion to full Knight, and [[Anime/BlueCometSPTLayzner Gosterro]]
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* FreezeFrameBonus: The Devil Gundam's "Death Army attack" has the Death Master and Death Dragon (common Death Army units that are outfitted with parts of the Master Gundam and Dragon Gundam's armor and weapons respectively) appear among the common Death Army units.
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* MercyLead: If you choose to save Gale in Chapter 4, at the end he'll say that his forces will give them 10 minutes before they launch their attack.
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** And on the main mission itself, the Aestivalis and Nadesico herself turn into "yellow units" on Turn 3 (and will eject any units loaded inside the Nadesico), attacking all other units indiscriminately except for the player mecha and Combattler V (who also participated in the escape to Mars). On Turn 4, Capt. Teletha Testarossa form Mithril makes contact and offers to hack into Omoikane from her ship, with Ruri's help in regards to what she's supposed to correct. They eventually fix things (albeit temporarily) after you take out the attacking Boazanian forces ''and'' Baron Ashura's Mechabeasts after that.

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** And on the main mission itself, the Aestivalis and Nadesico herself turn into "yellow units" on Turn 3 (and will eject any units loaded inside the Nadesico), attacking all other units indiscriminately except for the player mecha and Combattler V (who also participated in the escape to Mars). On Turn 4, Capt. Teletha Testarossa form from Mithril makes contact and offers to hack into Omoikane from her ship, with Ruri's help in regards to what she's supposed to correct. They eventually fix things (albeit temporarily) after you take out the attacking Boazanian forces ''and'' Baron Ashura's Mechabeasts after that.
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** Other [[Anime/MobileFighterGGundam Chibodee Crockett]]-related shouts include references to boxers Mike Tyson and Mohammad Ali. Hell, he even references Ali's CatchPhrase:

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** Other [[Anime/MobileFighterGGundam Chibodee Crockett]]-related shouts include references to boxers Mike Tyson and Mohammad Ali. Hell, he even references Ali's CatchPhrase:[[CharacterCatchphrase catchphrase]]:

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''Judgment'' is an excellent introduction to the series for Western newcomers, with its beautiful visuals and tunes, buttery-smooth difficulty curve that stands in stark contrast to [[NintendoHard other games in the series]], accessible game mechanics and a cast of characters from shows that were both localized for and popular with the Western market, with the added bonus of being one of the few translated titles. However, take care: most of the other translated ''Super Robot Wars'' titles are more primitive by comparison in design, interface, and presentation, and it can have the unintentional effect of [[SeinfeldIsUnfunny making its predecessors seem dated and ugly]].



* AIBreaker: This game inverts the usual flavor of ArtificialStupidity that SRW games of the time had regarding FragileSpeedster units, as the AI in this game is coded to flat-out ignore units that it has no hope of hitting. This leads to amusing sights, such as enemies bypassing Layzner in droves to get mowed down by the likes of [[MightyGlacier Mazinkaiser]].



* ArcWelding[=/=]CanonWelding[=/=]MetaOrigin: Like most [=SRWs=], ''Judgment'' ties together the disparate stories of the various series involved. For instance, the HumanAliens from ''Layzner'' and ''Voltes V'' are descendants of the ancient Martian civilization from ''Nadesico'' (who are presumably descended from space explorers of [[Anime/{{Mazinkaiser}} the advanced Mycenae civilization]] or contemporaries of them) and the truly extraterrestrial enemies such as [[Anime/BrainPowerd Orphan]] and the [[Anime/TekkamanBlade Radam]] are presumably members of the alien alliance the Fury fled to Earth from in order to escape. Some of the advanced technologies created by humans such as [[Anime/MartianSuccessorNadesico IFS Nanomachines]] and the seven Hakkeshu are said to have been created using designs gleaned from the MentalTimeTravel of the [[Literature/FullMetalPanic Whispered]], who are in turn tapping into Fury designs.

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* ArcWelding[=/=]CanonWelding[=/=]MetaOrigin: AnimationEvolution: The first three license-based GBA ''Super Robot Wars'' games used the LimitedAnimation that the series was known for in the 1990s. This game recreates, and in some cases even improves upon, animations from the ''[=PlayStation 2=]'' entries.
* ArcWelding:
Like most [=SRWs=], ''Judgment'' ties together the disparate stories of the various series involved. For instance, the HumanAliens from ''Layzner'' and ''Voltes V'' are descendants of the ancient Martian civilization from ''Nadesico'' (who are presumably descended from space explorers of [[Anime/{{Mazinkaiser}} the advanced Mycenae civilization]] or contemporaries of them) and the truly extraterrestrial enemies such as [[Anime/BrainPowerd Orphan]] and the [[Anime/TekkamanBlade Radam]] are presumably members of the alien alliance the Fury fled to Earth from in order to escape. Some of the advanced technologies created by humans such as [[Anime/MartianSuccessorNadesico IFS Nanomachines]] and the seven Hakkeshu are said to have been created using designs gleaned from the MentalTimeTravel of the [[Literature/FullMetalPanic Whispered]], who are in turn tapping into Fury designs.



* BreakingOldTrends: This game is the first to exclude every series featured in ''VideoGame/SuperRobotWars1''. The classic ''Mazinger'' units are playable in this game, but only because the ''Mazinkaiser'' [=OVA=] is utilized. ''VideoGame/SuperRobotWarsUX'' would later one-up ''Judgement'' in this regard by using [[Anime/MazinkaiserSKL a Mazinger series]] that doesn't feature Mazinger Z or Koji Kabuto.

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* BreakingOldTrends: This game is the first to exclude every series featured in [[VideoGame/SuperRobotWars1 the original]] ''VideoGame/SuperRobotWars1''. The classic ''Mazinger'' units are playable in this game, but only because the ''Mazinkaiser'' [=OVA=] is utilized. ''VideoGame/SuperRobotWarsUX'' would later one-up ''Judgement'' in this regard by using [[Anime/MazinkaiserSKL a Mazinger series]] that doesn't feature Mazinger Z or Koji Kabuto.


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* StockFootage: The game does reuse a few bits of animation where it can get away with it, most commonly seen with the explosions near the end of more powerful attacks. {{Justified|Trope}} given the game's animation is already pushing the GBA's limits.
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* '''''LightNovel/FullMetalPanic'''''

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* '''''LightNovel/FullMetalPanic''''''''''Literature/FullMetalPanic'''''



* ArcWelding[=/=]CanonWelding[=/=]MetaOrigin: Like most [=SRWs=], ''Judgment'' ties together the disparate stories of the various series involved. For instance, the HumanAliens from ''Layzner'' and ''Voltes V'' are descendants of the ancient Martian civilization from ''Nadesico'' (who are presumably descended from space explorers of [[Anime/{{Mazinkaiser}} the advanced Mycenae civilization]] or contemporaries of them) and the truly extraterrestrial enemies such as [[Anime/BrainPowerd Orphan]] and the [[Anime/TekkamanBlade Radam]] are presumably members of the alien alliance the Fury fled to Earth from in order to escape. Some of the advanced technologies created by humans such as [[Anime/MartianSuccessorNadesico IFS Nanomachines]] and the seven Hakkeshu are said to have been created using designs gleaned from the MentalTimeTravel of the [[LightNovel/FullMetalPanic Whispered]], who are in turn tapping into Fury designs.

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* ArcWelding[=/=]CanonWelding[=/=]MetaOrigin: Like most [=SRWs=], ''Judgment'' ties together the disparate stories of the various series involved. For instance, the HumanAliens from ''Layzner'' and ''Voltes V'' are descendants of the ancient Martian civilization from ''Nadesico'' (who are presumably descended from space explorers of [[Anime/{{Mazinkaiser}} the advanced Mycenae civilization]] or contemporaries of them) and the truly extraterrestrial enemies such as [[Anime/BrainPowerd Orphan]] and the [[Anime/TekkamanBlade Radam]] are presumably members of the alien alliance the Fury fled to Earth from in order to escape. Some of the advanced technologies created by humans such as [[Anime/MartianSuccessorNadesico IFS Nanomachines]] and the seven Hakkeshu are said to have been created using designs gleaned from the MentalTimeTravel of the [[LightNovel/FullMetalPanic [[Literature/FullMetalPanic Whispered]], who are in turn tapping into Fury designs.



** Another one pulled by the protagonist during a ''Full Metal Panic'' event: [[spoiler:[[LightNovel/FullMetalPanic Sôsuke Sagara, Chidori Kaname]], [[Anime/{{Mazinkaiser}} Kouji Kabuto and Sayaka Yumi]] are stranded behind enemy lines and are about to be discovered by the enemy when [[LightNovel/FullMetalPanic Melissa Mao and Kurz Weber]] appear, then followed by a whole team of robots. Chidori being amazed at the number of mecha is an icing on the cake]].
* BossInMookClothing: The 'Behemoth' [[LightNovel/FullMetalPanic Arm Slave]]. In the anime, it was a unique, one-of-a-kind AwesomeButImpractical unit that required a special (and insane) pilot. But after the relevant incident has popped up in the game, numerous Behemoths - driven by ordinary {{Mooks}} - show up in a bunch of stages as mercenaries. They possess thick armor, a ton of HP, and a 'Lambda Drive' shield to boot... their attacks, though [[PowerfulButInaccurate powerful, aren't very accurate]], or very long ranged, so they mostly just wind up serving as metallic [[StoneWall Meat Shields]]. On the other hand, if they DO manage to hit you... you're gonna NOTICE.

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** Another one pulled by the protagonist during a ''Full Metal Panic'' event: [[spoiler:[[LightNovel/FullMetalPanic [[spoiler:[[Literature/FullMetalPanic Sôsuke Sagara, Chidori Kaname]], [[Anime/{{Mazinkaiser}} Kouji Kabuto and Sayaka Yumi]] are stranded behind enemy lines and are about to be discovered by the enemy when [[LightNovel/FullMetalPanic [[Literature/FullMetalPanic Melissa Mao and Kurz Weber]] appear, then followed by a whole team of robots. Chidori being amazed at the number of mecha is an icing on the cake]].
* BossInMookClothing: The 'Behemoth' [[LightNovel/FullMetalPanic [[Literature/FullMetalPanic Arm Slave]]. In the anime, it was a unique, one-of-a-kind AwesomeButImpractical unit that required a special (and insane) pilot. But after the relevant incident has popped up in the game, numerous Behemoths - driven by ordinary {{Mooks}} - show up in a bunch of stages as mercenaries. They possess thick armor, a ton of HP, and a 'Lambda Drive' shield to boot... their attacks, though [[PowerfulButInaccurate powerful, aren't very accurate]], or very long ranged, so they mostly just wind up serving as metallic [[StoneWall Meat Shields]]. On the other hand, if they DO manage to hit you... you're gonna NOTICE.



* GuestStarPartyMember: [[spoiler: The [[LightNovel/FullMetalPanic Tuatha de Danann]]]] provides some fire support from the water during the assault on Hell Castle. [[spoiler: Tekkaman Rapier, Balzak, and Gai Daigoji]] also count, provided you don't save them.

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* GuestStarPartyMember: [[spoiler: The [[LightNovel/FullMetalPanic [[Literature/FullMetalPanic Tuatha de Danann]]]] provides some fire support from the water during the assault on Hell Castle. [[spoiler: Tekkaman Rapier, Balzak, and Gai Daigoji]] also count, provided you don't save them.



* JokeCharacter: Bonta-kun: shares the same stat growths as the [[LightNovel/FullMetalPanic ARX-7 Arbalest]]. The only reason why it's not as useful is a lower HP pool and weaker weapons, not to the mention it lacks the Arbalest's "Lambda Drive" abiliity. To balance that, it does have a high evasion rate, can be upgraded to have fairly decent, if not outstanding parameters (carrying four possible parts slots in contrast to the Arbalest's two), with the benefit of inspiring some [[SugarWiki/FunnyMoments absurdly funny comments from the villains who fight it]]. The Grenade Launcher is also a mid-to-long ranged weapon at a maximum range of six, whereas the Arbalest caps at the range of four.

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* JokeCharacter: Bonta-kun: shares the same stat growths as the [[LightNovel/FullMetalPanic [[Literature/FullMetalPanic ARX-7 Arbalest]]. The only reason why it's not as useful is a lower HP pool and weaker weapons, not to the mention it lacks the Arbalest's "Lambda Drive" abiliity. To balance that, it does have a high evasion rate, can be upgraded to have fairly decent, if not outstanding parameters (carrying four possible parts slots in contrast to the Arbalest's two), with the benefit of inspiring some [[SugarWiki/FunnyMoments absurdly funny comments from the villains who fight it]]. The Grenade Launcher is also a mid-to-long ranged weapon at a maximum range of six, whereas the Arbalest caps at the range of four.



* MarathonLevel: The attack on [[Anime/{{Mazinkaiser}} Hell Island]] pits you against several waves of high HP bosses and EliteMooks, including [[LightNovel/FullMetalPanic Gauron]], who is invulnerable to all but the strongest and most expensive attacks.

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* MarathonLevel: The attack on [[Anime/{{Mazinkaiser}} Hell Island]] pits you against several waves of high HP bosses and EliteMooks, including [[LightNovel/FullMetalPanic [[Literature/FullMetalPanic Gauron]], who is invulnerable to all but the strongest and most expensive attacks.



* TheWorfEffect: Kouji and his Anime/{{Mazinkaiser}} briefly suffer this when [[LightNovel/FullMetalPanic Gauron]] uses the Lambda Drive to block a Turbo Smasher Punch.

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* TheWorfEffect: Kouji and his Anime/{{Mazinkaiser}} briefly suffer this when [[LightNovel/FullMetalPanic [[Literature/FullMetalPanic Gauron]] uses the Lambda Drive to block a Turbo Smasher Punch.
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* ArcWelding[=/=]CanonWelding[=/=]MetaOrigin: Like most [=SRWs=], ''Judgment'' ties together the disparate stories of the various series involved. For instance, the HumanAliens from ''Layzner'' and ''Voltes V'' are descendants of the ancient Martian civilization from ''Nadesico'' (who are presumably descended from space explorers of [[Anime/MazingerZ the advanced Mycenae civilization]] or contemporaries of them) and the truly extraterrestrial enemies such as [[Anime/BrainPowerd Orphan]] and the [[Anime/TekkamanBlade Radam]] are presumably members of the alien alliance the Fury fled to Earth from in order to escape. Some of the advanced technologies created by humans such as [[Anime/MartianSuccessorNadesico IFS Nanomachines]] and the seven Hakkeshu are said to have been created using designs gleaned from the MentalTimeTravel of the [[LightNovel/FullMetalPanic Whispered]], who are in turn tapping into Fury designs.

to:

* ArcWelding[=/=]CanonWelding[=/=]MetaOrigin: Like most [=SRWs=], ''Judgment'' ties together the disparate stories of the various series involved. For instance, the HumanAliens from ''Layzner'' and ''Voltes V'' are descendants of the ancient Martian civilization from ''Nadesico'' (who are presumably descended from space explorers of [[Anime/MazingerZ [[Anime/{{Mazinkaiser}} the advanced Mycenae civilization]] or contemporaries of them) and the truly extraterrestrial enemies such as [[Anime/BrainPowerd Orphan]] and the [[Anime/TekkamanBlade Radam]] are presumably members of the alien alliance the Fury fled to Earth from in order to escape. Some of the advanced technologies created by humans such as [[Anime/MartianSuccessorNadesico IFS Nanomachines]] and the seven Hakkeshu are said to have been created using designs gleaned from the MentalTimeTravel of the [[LightNovel/FullMetalPanic Whispered]], who are in turn tapping into Fury designs.



** Even though [[Anime/{{Mazinkaiser}} Tetsuya Tsurugi]] has a relatively small role in ''Anime/{{Mazinkaiser}}'', he is the only supporting character in the game who has dialogue with bosses outside his [[Anime/GreatMazinger parent series]]. On the other hand, given his [[SpotlightStealingSquad previous ascension]] in the ''Alpha'' series, it's understandable that certain villains want to have a word with him.

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** Even though [[Anime/{{Mazinkaiser}} Tetsuya Tsurugi]] has a relatively small role in ''Anime/{{Mazinkaiser}}'', he is the only supporting character in the game who has dialogue with bosses outside his [[Anime/GreatMazinger parent series]].series. On the other hand, given his [[SpotlightStealingSquad previous ascension]] in the ''Alpha'' series, it's understandable that certain villains want to have a word with him.



** Another one pulled by the protagonist during a ''Full Metal Panic'' event: [[spoiler:[[LightNovel/FullMetalPanic Sôsuke Sagara, Chidori Kanama]], Kouji and [[Anime/{{Mazinkaiser}} Sayaka Yumi]] are stranded behind enemy lines and are about to be discovered by the enemy when [[LightNovel/FullMetalPanic Melissa Mao and Kurz Weber]] appear, then followed by a whole team of robots. Chidori being amazed at the number of mecha is an icing on the cake]].

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** Another one pulled by the protagonist during a ''Full Metal Panic'' event: [[spoiler:[[LightNovel/FullMetalPanic Sôsuke Sagara, Chidori Kanama]], Kouji and Kaname]], [[Anime/{{Mazinkaiser}} Kouji Kabuto and Sayaka Yumi]] are stranded behind enemy lines and are about to be discovered by the enemy when [[LightNovel/FullMetalPanic Melissa Mao and Kurz Weber]] appear, then followed by a whole team of robots. Chidori being amazed at the number of mecha is an icing on the cake]].



* DidYouJustPunchOutCthulhu: The seven Hakkeshu of the Hau Dragon and [[spoiler:Great Zeorymer]], [[Anime/MobileFighterGGundam The Devil Gundam]], [[Anime/TekkamanBlade Tekkaman Omega]], [[Anime/BrainPowerd Baron Maximillian's Hyper Baronz]] and [[spoiler: Gu-Landon's Zui Gaiden fused with the Fury mothership]]

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* DidYouJustPunchOutCthulhu: The [[Manga/HadesProjectZeorymer seven Hakkeshu of the Hau Dragon Dragon]] and [[spoiler:Great Zeorymer]], [[spoiler: [[Manga/HadesProjectZeorymer Great Zeorymer]]]], [[Anime/MobileFighterGGundam The Devil Gundam]], [[Anime/TekkamanBlade Tekkaman Omega]], [[Anime/BrainPowerd Baron Maximillian's Hyper Baronz]] and [[spoiler: Gu-Landon's Zui Gaiden fused with the Fury mothership]]



* FixFic: [[spoiler:Gai, [[Anime/TekkamanBlade Miyuki "Tekkaman Rapier" Aiba and Balzack Azimov]], [[Anime/BlueCometSPTLayzner Ahmos Gale and Alberto Null Julia Asuka]]]] can survive. [[Anime/MobileSuitGundamSEED Asagi, Juri and Mayura of Orb]] also survive (but other ''Gundam SEED'' characters aren't so lucky...), [[Anime/{{Mazinkaiser}} Rolly and Roll]] and [[spoiler: Alan]] don't die. However, [[spoiler: Ru-Kain]] does bite it, while [[spoiler:[[Anime/MartianSuccessorNadesico Haruki Kusakabe]]]] FINALLY dies and the tragic events of ''[[Anime/MartianSuccessorNadesico Prince Of Darkness]]'' are averted.

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* FixFic: [[spoiler:Gai, [[Anime/TekkamanBlade Miyuki "Tekkaman Rapier" Aiba and Balzack Azimov]], [[Anime/BlueCometSPTLayzner Ahmos Gale and Alberto Null Julia Asuka]]]] can survive. [[Anime/MobileSuitGundamSEED Asagi, Juri and Mayura of Orb]] also survive (but other ''Gundam SEED'' named ''SEED'' characters aren't so lucky...), [[Anime/{{Mazinkaiser}} Rolly and Roll]] and [[spoiler: Alan]] don't die. However, [[spoiler: Ru-Kain]] does bite it, while [[spoiler:[[Anime/MartianSuccessorNadesico Haruki Kusakabe]]]] FINALLY dies and the tragic events of ''[[Anime/MartianSuccessorNadesico Prince Of Darkness]]'' are averted.
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* FakeBalance: The three original HumongousMecha are supposed to be balanced, with {{Real Robot}}s "Bellzelute" as a light, dodgy sniper and "Coustwell" the somewhat heavier, melee counterpart. "Granteed", the SuperRobot, is supposed to be the tanker with balanced weapons on both ends. However, thanks to the AI's tendency to attack units with lower evasion rates, the Granteed and its overwhelming armor rating makes it better than the other two. As a bonus, because it is an L-sized unit, attack and defense bonuses are increased, with weapons so powerful its second strongest is greater than the final attack of the other originals, not to mention good weapon reach that makes it the best sniper, tanker, and melee attacker out of all three.
** The ''actual'' balance comes in with how the protagonist receives a different set of Spirit Commands depending on whether they're piloting the Granteed or not. On a first playthrough, if the male pilot uses the Granteed, he receives the "Accelerate" Spirit Command [[note]]Increase movement by three for one turn[[/note]], which doesn't quite compensate for the unit's base movement of five. When it finally arrives on the frontlines (or within range of it), it's the best of the three and solidifies its position as the top-tier super, but not before.
*** And even that can be rectified on a NewGamePlus, as, for finishing the game for the first time, the player gets access to the Spirit Edit screen. [[ExactlyWhatItSaysOnTheTin As the name implies]], it allows for customization of which spirit commands do the chosen protagonist gets access to at pre-set levels. [[GameBreaker Wanna have Accel and Love as the starting spirits? Go right ahead!]]
** The same can be said for the secret fourth unit [[spoiler: The Laftkranz]] which has the qualities of all three other originals. It's an L-Sized unit, meaning it has the firepower and defense of the Granteed. It's also quite dodgy thanks to the Orgone Cloud (which is even available on its predecessor unit the [[spoiler: Vorlent]]) and has a variety of long ranged weapons and a MAP attack. Finally, it isn't lacking in close range attack either, having a Combo Attack and a strong melee attack comparable to the Granteed's, albeit for more EN.
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* ShoutOut: The animation for the "Burning Punch" from the [[Anime/MobileFighterGGundam Gundam Maxter]] ends with a [[StreetFighter Shoryu]][[{{Shoryuken}} reppa]]. Bonta-kun's melee attack also incorporates the same punch.

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* ShoutOut: The animation for the "Burning Punch" from the [[Anime/MobileFighterGGundam Gundam Maxter]] ends with a [[StreetFighter [[Franchise/StreetFighter Shoryu]][[{{Shoryuken}} reppa]]. Bonta-kun's melee attack also incorporates the same punch.
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Loud Last Name is no longer a trope


** To a lesser extent, Touya's initial choice to desert the crew after his first skirmish regardless of the consequences causes Kouji and Tetsuya to have this reaction. Kouji, in particular, really lays it into Touya, going so far as [[LoudLastName using Touya's surname as opposed to his first]].

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** To a lesser extent, Touya's initial choice to desert the crew after his first skirmish regardless of the consequences causes Kouji and Tetsuya to have this reaction. Kouji, in particular, really lays it into Touya, going so far as [[LoudLastName [[SayMyName using Touya's surname as opposed to his first]].

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* AdaptationalWimp: [[spoiler:[[Anime/{{Mazinkaiser}} The Great General of Darkness]]]] appears in only two scenarios late in ''Judgment'' and only if players pick the correct route (it's possible to miss him entirely). In the first of these, he attacks while players are fighting someone else, something the [[Anime/BlueCometSPTLayzner Gradosians]] and [[Anime/VoltesV Boazanians]] have already tried. In the second encounter, the [[Anime/BrainPowerd Reclaimers]] defeat most of his generals before the heroes even arrive on the scene. Sure, he puts up a fight, but his late, brief appearance, un-original style, and the total failure of his plan just don't convey what he was capable of back in his home series.



** [[Anime/{{Mazinkaiser}} Mazinkaiser vs. the Great General of Darkness]]'s entire plot got merged with the Anime/BrainPowerd finale, so the Mycenae Empire, instead of being the apocalyptic threat it was in the show, is defeated embarrassingly quickly (appearing in a grand total of ''two scenarios'', '''both of which are optional'''). It's almost as if the writers forgot that this series was in the game and just threw it in at the last minute. As if that's not insulting enough, only three of the Seven Generals actually appear as enemies, the other four got killed off-screen by Jonathan.
** ''Anime/{{Dancougar}}'' in general doesn't have many plotlines; aside from the main cast interacting with other shows the only major enemy is Shapiro, who turns his coat for the Gradosians in the absence of any other alien invaders, and the only side character is Alan, who is little more than a MidSeasonUpgrade.

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** [[Anime/{{Mazinkaiser}} Mazinkaiser vs. the Great General of Darkness]]'s entire plot got merged with the Anime/BrainPowerd finale, so the Mycenae Empire, instead of being the apocalyptic threat it was in the show, is defeated embarrassingly quickly (appearing in a are treated as secondary enemies for the grand total of ''two scenarios'', '''both scenarios'' they appear in (both of which are optional'''). It's almost as if the writers forgot that this series was in the game and just threw it in at the last minute. As if that's not insulting enough, optional). On top of that, only three of the Seven Generals actually appear as enemies, the other four got get killed off-screen by Jonathan.
** ''Anime/{{Dancougar}}'' in general doesn't have many plotlines; aside from the main cast interacting with other shows the only major enemy is Shapiro, who turns his coat for the Gradosians in the absence of any other alien invaders, and the only side character is Alan, who shows up on-screen is little more than a MidSeasonUpgrade.Alan.



* VillainDecay: [[spoiler:[[Anime/{{Mazinkaiser}} The Great General of Darkness]]]] appears in only two scenarios late in ''Judgment'' and only if players pick the correct route (it's possible to miss him entirely). In the first of these, he attacks while players are fighting someone else, something the [[Anime/BlueCometSPTLayzner Gradosians]] and [[Anime/VoltesV Boazanians]] have already tried. In the second encounter, the [[Anime/BrainPowerd Reclaimers]] defeat most of his generals before the heroes even arrive on the scene. Sure, he puts up a fight, but his late, brief appearance, un-original style, and the total failure of his plan just don't convey what he was capable of back in his home series.

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** The "Love" Spirit Command may grant almost every possible buff in the game, but is still the most expensive Spirit Command in the game at the cost of 90 Spirit Points (for point of comparison, by the end of ''Judgment'', an average pilot will have amassed around 160-200 Spirit Points). Subverted because it's rare a pilot will need all possible Spirit Commands at once, since the player will be saving Spirit Points to cast "Love" against bosses.

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** The "Love" Spirit Command may grant almost every possible buff in the game, but is still the most expensive Spirit Command in the game at the cost of 90 Spirit Points (for point of comparison, by the end of ''Judgment'', an average pilot will have amassed around 160-200 Spirit Points). Subverted because Points), and it's rare a pilot will need all possible Spirit Commands at once, since the player will be saving Spirit Points to cast "Love" once. Even if it's used solely against bosses.bosses, the Accel movement boost is usually wasted.



* AxCrazy: [[Characters/SuperRobotWarsJudgment Jua-Mu Dalby]], after his promotion to full Knight, and [[Anime/BlueCometSPTLayzner Gosterro]]

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* AxCrazy: [[Characters/SuperRobotWarsJudgment Jua-Mu Dalby]], after getting shot down for the first time and recieving his promotion to full Knight, and [[Anime/BlueCometSPTLayzner Gosterro]]



* BoringButPractical: Aside from pilot stats, Spirit Commands, and [[Anime/BrainPowerd Nanga's]] air support, eight out of ten ''Brain Powerd'' units carry the same abilities: good mobility, a barrier, a variant on "Mirror Image" [[note]]At 130 Will, gain a 50% chance of evading any attack[[/note]], A-ranking for performance underwater, decent melee weapon, and reliable long-ranged {{Combination Attack}}s. Their practicality is only limited by low health and energy reserves, both of which regenerate quickly.
*** Emphasis on "boring", all units use the exact same sprites, animations, and loadouts. No player can be blamed for turning battle animations off when fielding more than a few of them, due to how repetitive it can get watching the same thing over and over under a different PaletteSwap.
** To a lesser extent the [[Anime/MartianSuccessorNadesico Aestivalis Units]]. Decent mobility, a nice barrier, as long as they are in range of the Nadesico they refill their energy each turn. Later they get a Barrier ignoring melee attack. Ryoko, Hikaru and Izumi also have some nice team attacks you can easily spam after upgrading their energy a bit.

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* BoringButPractical: BoringButPractical:
**
Aside from pilot stats, Spirit Commands, and [[Anime/BrainPowerd Nanga's]] air support, eight out of ten ''Brain Powerd'' units carry the same abilities: good mobility, a barrier, a variant on "Mirror Image" [[note]]At 130 Will, gain a 50% an Ability-modified chance of evading any attack[[/note]], A-ranking for performance underwater, decent melee weapon, relationship boosts with one another, and reliable long-ranged {{Combination Attack}}s. Their practicality is only limited by low health and energy reserves, both of which regenerate quickly.
***
quickly. Emphasis on "boring", all units use the exact same sprites, animations, and loadouts. No player can be blamed for turning battle animations off when fielding more than a few of them, due to how repetitive it can get watching the same thing over and over under a different PaletteSwap.
** To a lesser extent the [[Anime/MartianSuccessorNadesico Aestivalis Units]]. Decent mobility, a nice barrier, as long as they are in range of the Nadesico they refill their energy each turn. Later they get a Barrier ignoring melee attack. Ryoko, Hikaru and Izumi also have some nice team attacks you can easily spam after upgrading their energy a bit.bit, and they all have relationship bonuses with one another and the battleship.



** One of the most powerful Modules in the game just grants a pilot the Hit and Run ability, which can grant a huge amount of extra mobility to many units that aren't supposed to have it.



* DwindlingParty: [[Anime/MobileSuitGundamSEED Natarle Badgiruel, Tolle Koenig, Kuzzey Buskirk, Mu La Flaga]]]] all depart the Archangel over the course of the story; it's why it's generally less powerful than the Nadesico.

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* DwindlingParty: [[spoiler: [[Anime/MobileSuitGundamSEED Natarle Badgiruel, Tolle Koenig, and Kuzzey Buskirk, Mu La Flaga]]]] Buskirk]]]] all depart the Archangel over the course of the story; it's why it's generally less powerful than the Nadesico.

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* DemotedToExtra: [[Anime/{{Mazinkaiser}} Mazinkaiser vs. the Great General of Darkness]]'s entire plot got merged with the Anime/BrainPowerd finale, so the Mycenae Empire, instead of being the apocalyptic threat it was in the show, is defeated embarrassingly quickly (appearing in a grand total of ''two scenarios'', '''both of which are optional'''). It's almost as if the writers forgot that this series was in the game and just threw it in at the last minute.
** As if that's not insulting enough, only three of the Seven Generals actually appear as enemies, the other four got killed off-screen by Jonathan.

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* DemotedToExtra: DemotedToExtra:
**
[[Anime/{{Mazinkaiser}} Mazinkaiser vs. the Great General of Darkness]]'s entire plot got merged with the Anime/BrainPowerd finale, so the Mycenae Empire, instead of being the apocalyptic threat it was in the show, is defeated embarrassingly quickly (appearing in a grand total of ''two scenarios'', '''both of which are optional'''). It's almost as if the writers forgot that this series was in the game and just threw it in at the last minute.
**
minute. As if that's not insulting enough, only three of the Seven Generals actually appear as enemies, the other four got killed off-screen by Jonathan. Jonathan.
** ''Anime/{{Dancougar}}'' in general doesn't have many plotlines; aside from the main cast interacting with other shows the only major enemy is Shapiro, who turns his coat for the Gradosians in the absence of any other alien invaders, and the only side character is Alan, who is little more than a MidSeasonUpgrade.

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I don't think they qualify since some of them are around for most of the game.


* DwindlingParty: [[Anime/MobileSuitGundamSEED Natarle Badgiruel, Tolle Koenig, Kuzzey Buskirk, Mu La Flaga]]]] all depart the Archangel over the course of the story; it's why it's generally less powerful than the Nadesico.



* GlassCannon: The Shuffle Alliance units hit hard thanks to their pilots' stats, but their evasion rate and armor rating are terrible. The exceptions are Dragon Gundam, since it has a variant of "Mirror Image" and an attack that decrease the target's attack, and Bolt Gundam, which is more of a MightyGlacier. Rising Gundam and Nobel Gundam are also an exception.
* GuestStarPartyMember: [[spoiler: [[Anime/MobileSuitGundamSEED Natarle Badgiruel, Tolle Koenig, Kuzzey Buskirk, Mu La Flaga]]]], and the [[spoiler: [[LightNovel/FullMetalPanic Tuatha de Danann]]]]. [[spoiler: Tekkaman Rapier, Balzak and Gai Daigoji]] also count, provided you don't save them.

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* GlassCannon: The Shuffle Alliance units hit hard thanks to their pilots' stats, stats and get stronger the more of a beating they take, but their evasion rate and armor rating are terrible. [[MasterOfNone try to split the difference between Super and Real strategies and end up being great at neither]]. The exceptions are the God Gundam (a MidSeasonUpgrade), which gets God Shadow as defensive ability that works with Domon's high Ability, Dragon Gundam, since it has a its own Mirror Image variant of "Mirror Image" and an attack that decrease decreases the target's attack, and Bolt Gundam, which is more of a MightyGlacier. MightyGlacier than the others. Rising Gundam and Nobel Gundam lean more into dodging and are also an exception.
stronger for it.
* GuestStarPartyMember: [[spoiler: [[Anime/MobileSuitGundamSEED Natarle Badgiruel, Tolle Koenig, Kuzzey Buskirk, Mu La Flaga]]]], and the [[spoiler: The [[LightNovel/FullMetalPanic Tuatha de Danann]]]]. Danann]]]] provides some fire support from the water during the assault on Hell Castle. [[spoiler: Tekkaman Rapier, Balzak Balzak, and Gai Daigoji]] also count, provided you don't save them.



* LethalJokeCharacter: Believe it or not, [[Anime/{{Mazinkaiser}} Boss Borot]] - four parts slots and three pilots with a great set of Spirit Commands each, it's an absolute monster when upgraded. Just make sure to slap a part that enables flight.
** Like most [=SRWs=] that have the Boss Borot as a playable unit, if it gets destroyed in battle, it costs a mere ''10 credits'' to repair, even if it used its [[ActionBomb self-destruct attack]].

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* LethalJokeCharacter: Believe it or not, [[Anime/{{Mazinkaiser}} Boss Borot]] - four parts slots and three pilots with a great set of Spirit Commands each, it's an absolute monster when upgraded. Just make sure to slap a part that enables flight.
** Like
flight. Plus, like most [=SRWs=] that have the Boss Borot as a playable unit, if it gets destroyed in battle, it costs a mere ''10 credits'' to repair, even if it used its [[ActionBomb self-destruct attack]].



** The [[SecretCharacter hidden]] [[spoiler:Vorlent]] unit may seem like an underwhelming original unit with only three attacks, especially considering its requirement (beating the game three times each with a different original mecha). However, its MidSeasonUpgrade is the [[spoiler:Raftclans]], arguably the strongest of the original playable mecha. It also has the Orgone Cloud ability.

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** The [[SecretCharacter hidden]] [[spoiler:Vorlent]] unit may seem like an underwhelming original unit with only three attacks, especially considering its requirement (beating the game three times each with a different original mecha). However, not only does it start out with Orgone Cloud when the other three each require a MidseasonUpgrade to unlock it, its MidSeasonUpgrade enhanced form is the [[spoiler:Raftclans]], arguably the strongest of the original playable mecha. It also has the Orgone Cloud ability.



* OutOfCharacterMoment: [[SmugSnake Ru-Kain]] leads the [[Anime/BlueCometSPTLayzner Gradosian Empire]] in striking an alliance with the [[spoiler: [[Anime/MartianSuccessorNadesico Jovian Federation]]. This is completely antithetical to his [[TheSocialDarwinist in-series beliefs]], where he [[FantasticRacism views all humans as inferior]]. It's partially justified by it playing to his MightMakesRight philosophy, however]]. Several characters do point out the Grandosians would never see the Jovians as equals, and are simply using this alliance to make their invasion of Earth easier before turning on them, to the point of aggravating the war so that the Earthlings and Jovians will wipe each other out. [[spoiler: It also dovetails with his later characterization from the OVA, where he comes to respect at least one human enough to put him in charge while he's out.]]

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* OutOfCharacterMoment: [[SmugSnake Ru-Kain]] leads the [[Anime/BlueCometSPTLayzner Gradosian Empire]] in striking an alliance with the [[spoiler: [[Anime/MartianSuccessorNadesico Jovian Federation]]. This is completely antithetical to his [[TheSocialDarwinist in-series beliefs]], where he [[FantasticRacism views all humans as inferior]]. It's partially justified by it playing to his MightMakesRight philosophy, however]].however, and dovetails with both his CharacterDevelopment throughout the series and the OVA, where he comes to trust and respect some humans who have demonstrated their strength and cunning, to the point of leaving on in charge of Earth's occupation while he goes out to fight Layzner]]. Several characters do point out the Grandosians would never see the Jovians as equals, and are simply using this alliance to make their invasion of Earth easier before turning on them, to the point of aggravating the war so that the Earthlings and Jovians will wipe each other out. [[spoiler: It also dovetails with his later characterization from the OVA, where he comes to respect at least one human enough to put him in charge while he's out.]]



* RedemptionDemotion: Averted with Gale and Julia; they have the same stats they had as bosses if they join you.

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* RedemptionDemotion: Averted with Gale and Julia; they have the same stats they had as bosses if they join you. [[spoiler: And when Al Van zips in for the final battle, he gets all his boss upgrades including a staggering 50,000 HP]].
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* AdaptationalVillainy: While General Colbert has always been a colossal jerk, in [[Anime/TekkamanBlade his original series]] his worst issue was being a possessive and power-hungry military commander, but he still wanted to get rid of the Radam menace as much as the heroes did. Here? He outright forms a BigBadDuumvirate with [[Anime/MobileSuitGundamSEED Muruta Azrael]], sharing his and Blue Cosmos' same genocidal hatred for the Coordinators, and forms alliances with plenty of other villains whenever convenient.

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* AdaptationalVillainy: While General Colbert has always been a colossal jerk, in [[Anime/TekkamanBlade his original series]] his worst issue was being a possessive and power-hungry military commander, but he still wanted to get rid of the Radam menace as much as the heroes did. Here? He outright forms a BigBadDuumvirate with [[Anime/MobileSuitGundamSEED Muruta Azrael]], sharing his and seduced by the ideology of Blue Cosmos' same Cosmos and its attendant genocidal hatred for the Coordinators, and forms alliances with plenty of other villains whenever convenient.
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Moved to Trivia page


* DummiedOut: [[Anime/MobileSuitGundamSEED Justice Gundam]] has an animation for a [[TakingYouWithMe self-destruction attack]], accessible only via debug mode's attack exhibition. Can be seen [[https://www.youtube.com/watch?v=Eqz8jBakGrU here]].
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%% After Eiji suffers a breakdown after being forced to kill Gale, Kira reflects on his situation with Athrun and wonders if the same thing might happen. Mu and the prtoagonist('s cast) fill Cagalli and the Brain Powered pilots in on this. While the circumstances that got Kira involved are slightly different from Eiji's, the crux of the issue is the same.

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%% After Eiji suffers a breakdown after being forced to kill Gale, Kira reflects on his situation with Athrun and wonders if the same thing might happen. Mu and the prtoagonist('s cast) fill Cagalli and the Brain Powered pilots in on this. While the circumstances that got Kira involved are slightly different from Eiji's, the crux of the issue is the same.same.
%% Ruri is amazed that Boss Borot is capable of moving at all [[GiantScrapRobot given what it's made out of]], and that it's able to operate so fluidly when it should've only been able to just once every ten-thousand times on a ''lucky'' day.
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Finished playing the scenario. Might uncover more soon.


** And on the main mission itself, the Aestivalis and Nadesico herself turn into "yellow units" on Turn 3 (and will eject any units loaded inside the Nadesico), attacking all other units indiscriminately except for the player mecha and Combattler V (who also participated in the escape to Mars). On Turn 4, Capt. Teletha Testarossa form Mithril makes contact and offers to hack into Omoikane from her ship, with Ruri's help in regards to what she's supposed to correct. They eventually fix things (albeit temporarily) after taking out the attacking Boazanian forces ''and'' Baron Ashura's Mechabeasts after.

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** And on the main mission itself, the Aestivalis and Nadesico herself turn into "yellow units" on Turn 3 (and will eject any units loaded inside the Nadesico), attacking all other units indiscriminately except for the player mecha and Combattler V (who also participated in the escape to Mars). On Turn 4, Capt. Teletha Testarossa form Mithril makes contact and offers to hack into Omoikane from her ship, with Ruri's help in regards to what she's supposed to correct. They eventually fix things (albeit temporarily) after taking you take out the attacking Boazanian forces ''and'' Baron Ashura's Mechabeasts after.after that.
Is there an issue? Send a MessageReason:
Finished playing the scenario. Might uncover more soon.


%% ** And on the main mission itself, the Aestivalis and Nadesico herself turn into "yellow units" on Turn 3 (and will eject any units loaded inside the Nadesico), attacking all other units indiscriminately except for the player mecha and Combattler V (who also participated in the escape to Mars). On Turn 4, Capt. Teletha Testarossa form Mithril makes contact and offers to hack into Omoikane from her ship, with Ruri's help in regards to what she's supposed to correct.

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%% ** And on the main mission itself, the Aestivalis and Nadesico herself turn into "yellow units" on Turn 3 (and will eject any units loaded inside the Nadesico), attacking all other units indiscriminately except for the player mecha and Combattler V (who also participated in the escape to Mars). On Turn 4, Capt. Teletha Testarossa form Mithril makes contact and offers to hack into Omoikane from her ship, with Ruri's help in regards to what she's supposed to correct. They eventually fix things (albeit temporarily) after taking out the attacking Boazanian forces ''and'' Baron Ashura's Mechabeasts after.
Is there an issue? Send a MessageReason:
Currently playing the scenario.


%% ** And on the main mission itself, the Aestivalis and Nadesico herself turn into "yellow units" on Turn 3 (and will eject any units loaded inside the Nadesico), attacking all other units indiscriminately except for the player mecha and Combattler V (who also participated in the escape to Mars).

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%% ** And on the main mission itself, the Aestivalis and Nadesico herself turn into "yellow units" on Turn 3 (and will eject any units loaded inside the Nadesico), attacking all other units indiscriminately except for the player mecha and Combattler V (who also participated in the escape to Mars). On Turn 4, Capt. Teletha Testarossa form Mithril makes contact and offers to hack into Omoikane from her ship, with Ruri's help in regards to what she's supposed to correct.
Is there an issue? Send a MessageReason:
Currently playing the scenario.

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%% ** And on the main mission itself, the Aestivalis and Nadesico herself turn into "yellow units" on Turn 3 (and will eject any units loaded inside the Nadesico), attacking all other units indiscriminately except for the player mecha and Combattler V (who also participated in the escape to Mars).
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So much data undiscovered...

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* AIIsACrapshoot: The Nadesico's main computer system Omoikane suffers a malfunction at the start of Chapter 15 (in the route split where you stay with the Nadesico instead of transferring to the Archangel), which resulted in the Aestivalis units (which rely on it for targeting information and other data) and Nadesico treating Dancougar, Shining Gundam, and UEFA as enemy units. The Dancougar crew were naturally not amused by this.
** That said, it did not simply "run amok"; it was integrated with a sophisticated learning program which Omoikane uses to decide the best moves to make autonomously. The problem however lies with the learning program, as the Nadesico had to fight the UEFA to get to Mars near the start of the game. However, the reason it did not give trouble at Heliopolis, fought alongside the [[Anime/MobileSuitGundamSEED Archangel]] without problems, and doesn't recognize the patrol units surrounding the Nadesico after the mess was handled, not to mention attacking Dancougar despite it not even being part of the army, Inez explains that it's a result of Omoikane essentially undergoing stress with all the surfeit of information it's had to take. As such, it has a reset system, which explains its non-aggression against the Archangel, though it only side-stepped the problem. Because its first memories are of fighting the UEFA, it still has a lingering resentment against them, and that is why it snapped during that joint operation, and in order to protect the Nadesico and its crew, it reverted its decision-making basis to its pre-Mars state. The reason the player's mecha was spared was because it had fought alongside the Nadesico and was thus marked as an ally.
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I'm not sure which trope this applies to. I hope someone finds a good trope for it.


----

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--------

%% After Eiji suffers a breakdown after being forced to kill Gale, Kira reflects on his situation with Athrun and wonders if the same thing might happen. Mu and the prtoagonist('s cast) fill Cagalli and the Brain Powered pilots in on this. While the circumstances that got Kira involved are slightly different from Eiji's, the crux of the issue is the same.
Is there an issue? Send a MessageReason:
No links to romhacks


A FanTranslation has been released by the Romhacking Aerie and is available [[https://www.romhacking.net/translations/1577/ here]].

to:

A FanTranslation has been released by the Romhacking Aerie and is available [[https://www.romhacking.net/translations/1577/ here]].
Aerie.
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None

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* SecretAIMoves:
** The Great Zeorymer fought as a boss to unlock it as a player unit doesn't have the signature Hades Attack of the original, but does have Omzack's Proton Thunder as a substitute MAP attack.
** The Raftclans has two different attack animations for each of its moves, with Fu-Lu getting a flashier Orgone Rifle than the normal one, Al-Van the Sword, and Jua-Mu the Claw. The player Raftclans gets all three of the flashier moves, but none of the basic ones. This trait is carried over in ''The Moon Dwellers'' for Al-Van and Fu-Lu, while the Orgone Claw specialty goes to Karo-Ran.
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The Romhacking Aerie was a team. Kingcom was part of the team, but it definitely wasn't a one-person show.


A FanTranslation has been released by Kingcom and is available [[https://www.romhacking.net/translations/1577/ here]].

to:

A FanTranslation has been released by Kingcom the Romhacking Aerie and is available [[https://www.romhacking.net/translations/1577/ here]].
Is there an issue? Send a MessageReason:
None


''Judgment'' generated considerable controversy in the ''Super Robot Wars'' fandom. The game was announced mere ''weeks after'' the release of ''[[VideoGame/SuperRobotWarsAlpha Super Robot Wars Alpha 3]]'' with ''Judgment'' launching less than ''a month'' post-announcement[[note]]No two [=SRW=] installments have had such a narrow release window between them[[/note]]. Secondly, ''Judgment'' broke tradition by excluding Universal Century ''Franchise/{{Gundam}}'' and ''Manga/GetterRobo'', which disappointed some of the [=SRW=] veterans (to date, only ''Anime/{{Mazinger|Z}}'' has appeared in every non-original [=SRW=]). Finally, the inclusion of ''Anime/TekkamanBlade'' was seen as a violation by some, as the series uses PoweredArmor rather than HumongousMecha (fans, however, note this demonstrates Banpresto's willingness to expand upon the definition of "robot" for the franchise).

A translation patch has been released by the Romhacking Aerie. It is available [[http://aerie.wingdreams.net/?p=154 here]].

''Judgment'' is an excellent introduction to the series for Western newcomers, with its beautiful visuals and tunes, buttery-smooth difficulty curve that stands in stark contrast to [[NintendoHard other games in the series]], accessible game mechanics and a cast of characters from shows that were both localized for and popular with the Western market, with the added bonus of being one of the few translated [=SRWs=]. However, take care: most of the other translated ''Super Robot Wars'' titles are more primitive by comparison in design, interface, and presentation, and it can have the unintentional effect of [[SeinfeldIsUnfunny making its predecessors seem dated and ugly]].

to:

''Judgment'' generated considerable controversy in the ''Super Robot Wars'' fandom. The game was announced mere ''weeks after'' the release of ''[[VideoGame/SuperRobotWarsAlpha Super Robot Wars Alpha 3]]'' with ''Judgment'' launching less than ''a month'' post-announcement[[note]]No two [=SRW=] ''Super Robot Wars'' installments have had such a narrow release window between them[[/note]]. Secondly, ''Judgment'' broke tradition by excluding Universal Century ''Franchise/{{Gundam}}'' and ''Manga/GetterRobo'', which disappointed some of the [=SRW=] franchise veterans (to date, only ''Anime/{{Mazinger|Z}}'' has appeared in every non-original [=SRW=]).licensed-''Super Robot Wars'' game). Finally, the inclusion of ''Anime/TekkamanBlade'' was seen as a violation by some, as the series uses PoweredArmor rather than HumongousMecha (fans, however, note this demonstrates Banpresto's willingness to expand upon the definition of "robot" for the franchise).

A translation patch FanTranslation has been released by the Romhacking Aerie. It Kingcom and is available [[http://aerie.wingdreams.net/?p=154 here]].

[[https://www.romhacking.net/translations/1577/ here]].

''Judgment'' is an excellent introduction to the series for Western newcomers, with its beautiful visuals and tunes, buttery-smooth difficulty curve that stands in stark contrast to [[NintendoHard other games in the series]], accessible game mechanics and a cast of characters from shows that were both localized for and popular with the Western market, with the added bonus of being one of the few translated [=SRWs=].titles. However, take care: most of the other translated ''Super Robot Wars'' titles are more primitive by comparison in design, interface, and presentation, and it can have the unintentional effect of [[SeinfeldIsUnfunny making its predecessors seem dated and ugly]].






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None


* StoryBranching: At the end of Stage 10, the player gets to choose between transferring with the Archangel or staying with the Nadesico. They merge again around Stage 15.

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* StoryBranching: At the end of Stage 10, multiple points, the player gets to choose between transferring going with the Archangel or staying with the Nadesico. Nadesico and various teams of units. They merge again around Stage 15.after a few stages each time, but which paths the player takes determine unlocks for secrets.
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* BreakingOldTrends: This game is the first to exclude every series featured in ''VideoGame/SuperRobotWars1''. The classic ''Mazinger'' units are playable in this game, but only because the ''Mazinkaiser'' [=OVA=] is utilized. ''VideoGame/SuperRobotWarsUX'' would later one-up ''Judgement'' in this regard by using [[Anime/MazinkaiserSKL a Mazinger series]] that doesn't feature Mazinger Z or Koji Kabuto.

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