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* UnusuallyUninterestingSight: Snapping photographs of any enemies other than bosses results in a paltry sum from the Daily Bugle for "stock photos". This includes the freakish, obviously non-human mutants that Spidey finds in the sewer system.

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* UnusuallyUninterestingSight: Snapping photographs of any enemies other than bosses results in a paltry sum much smaller cash payout from the Daily Bugle for "stock photos". Bugle. This includes the freakish, obviously non-human mutants that Spidey finds in the sewer system.system, which apparently are about as remarkable as a random crook driving a forklift.

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* UnusuallyUninterestingSight: Snapping photographs of any enemies other than bosses results in a paltry sum from the Daily Bugle for "stock photos". This includes the freakish, obviously non-human mutants that Spidey finds in the sewer system.


The premise of the game is that ComicBook/TheKingpin turns the city against ComicBook/SpiderMan by framing him for stealing a nuclear bomb, which he intends to use on UsefulNotes/NewYorkCity in an attempt to TakeOverTheWorld. It is up to Spidey to clear his name and defuse the bomb before 24 hours have passed.

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The premise of the game is that ComicBook/TheKingpin [[Characters/MarvelComicsTheKingpin The Kingpin]] turns the city against ComicBook/SpiderMan by framing him for stealing a nuclear bomb, which he intends to use on UsefulNotes/NewYorkCity in an attempt to TakeOverTheWorld. It is up to Spidey to clear his name and defuse the bomb before 24 hours have passed.passed, but many villains stand in his way, including Dr. Octopus, Venom, Sandman, the Vulture, Hobgoblin, Mysterio, the Lizard, and Electro.


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* PressXToDie: If you input the codes to defuse the nuclear bomb incorrectly, it detonates immediately, causing an instant game over.

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* EvilOverlooker: The Sega CD version's cover art depicts Kingpin looking down at Spider-Man.


The premise of the game is that ComicBook/TheKingpin turns the city against ComicBook/SpiderMan by framing him for stealing a nuclear bomb, which he intends to use on New York City in an attempt to TakeOverTheWorld. It is up to Spidey to clear his name and defuse the bomb before 24 hours have passed.

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The premise of the game is that ComicBook/TheKingpin turns the city against ComicBook/SpiderMan by framing him for stealing a nuclear bomb, which he intends to use on New York City UsefulNotes/NewYorkCity in an attempt to TakeOverTheWorld. It is up to Spidey to clear his name and defuse the bomb before 24 hours have passed.



* {{Crossover}}: This incarnation of Spider-Man also appeared in Sega's 1989 Genesis game ''VideoGame/TheRevengeOfShinobi'' as a boss. Originally, this was [[LawyerFriendlyCameo unofficial]], to the point of having his suit's design slightly changed. But once Sega got the Spider-Man license in 1990, and was granted permission from Marvel to use him in ''Shinobi'', his suit was changed again to match the official design, and stayed that way until 2009, when he was changed once again, due to Activision and Capcom both holding the Spider-Man game rights at the time.

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* {{Crossover}}: This incarnation of Spider-Man also appeared in Sega's 1989 Genesis game ''VideoGame/TheRevengeOfShinobi'' as a boss. Originally, this was [[LawyerFriendlyCameo unofficial]], to the point of having his suit's design slightly changed. But once Sega Creator/{{Sega}} got the Spider-Man license in 1990, and was granted permission from Marvel Creator/{{Marvel}} to use him in ''Shinobi'', his suit was changed again to match the official design, and stayed that way until 2009, when he was changed once again, due to Activision Creator/{{Activision}} and Capcom Creator/{{Capcom}} both holding the Spider-Man game rights at the time.



* GiantSpaceFleaFromNowhere: Spider Man faces a KillerGorilla as a boss fight in Central Park. A gorilla is in Central Park, and is trying to kill Spider Man.
* TheGuardsMustBeCrazy: If you lose a life and get caught by the police, Spider-Man escapes effortlessly if you choose to continue. It gets even sillier in the Sega CD remake where they take precautions on subsequent captures, only for you to just keep escaping.

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* GiantSpaceFleaFromNowhere: Spider Man Spider-Man faces a KillerGorilla as a boss fight in Central Park. A gorilla is in Central Park, and is trying to kill Spider Man.
Spider-Man.
* TheGuardsMustBeCrazy: If you lose a life and get caught by the police, Spider-Man escapes effortlessly if you choose to continue. It gets even sillier in the Sega CD remake remake, where they take precautions on subsequent captures, only for you to just keep escaping.



* MultipleEndings: The Sega CD version gives multiple endings depending on the outcome of the final level.

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* MultipleEndings: The Sega CD version gives multiple endings endings, depending on the outcome of the final level.


* ColdHam: Kingpin in the Sega CD version speaks in a husky, soft tone akin to what would eventually be his incarnation in ''Series/Daredevil2015'' - although, he still has an arsenal of almost cartoonishly evil lines.

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* ColdHam: Kingpin in the Sega CD version speaks in a husky, soft tone akin to what would eventually be his incarnation in ''Series/Daredevil2015'' the Franchise/MarvelCinematicUniverse portrayed by Creator/VincentDOnofrio - although, he still has an arsenal of almost cartoonishly evil lines.


** The Lizard is conscious all the time and in the paybook of Kingpin in the Genesis version. This is rectified in the Sega CD version, where the Lizard is once again Curt Connors' SuperpoweredEvilSide, and when Curt regains control of himself, he willingly hands over the key to defuse the bomb before the Lizard took over again. Likewise, the Lizard is no longer part of the boss marathon in the last level unlike the Genesis version.

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** The Lizard is conscious all the time and in the paybook of Kingpin in the Genesis version. This is rectified in the Sega CD version, where the Lizard is once again Curt Connors' SuperpoweredEvilSide, and when Curt regains control of himself, he willingly hands over the key to defuse the bomb before the Lizard took over again. Likewise, the Lizard is no longer part of the boss marathon BossRush in the last level unlike the Genesis version.


* GameplayAndStoryIntegration: You can take pictures throughout the level to sell to J. Jonah Jameson, which Peter uses to buy web fluid and cartridges.

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* GameplayAndStoryIntegration: GameplayAndStoryIntegration:
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You can take pictures throughout the level to sell to J. Jonah Jameson, which Peter uses to buy web fluid and cartridges.cartridges.
** The game has our hero's spider-sense buzz when he's about to be attacked by someone especially dangerous, like a boss or mini-boss. Venom doesn't trip it, just like he didn't in the comics.


** The Lizard is conscious all the time and in the paybook of Kingpin in this game. Thankfully, this is rectified in the Sega CD version, where the Lizard is once again being Curt Connors' SuperpoweredEvilSide, and when Curt regains control of himself, he willingly hands over the key to defuse the bomb before the Lizard took over again. Likewise, the Lizard is no longer part of the boss marathon in the last level unlike the Genesis version.

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** The Lizard is conscious all the time and in the paybook of Kingpin in this game. Thankfully, this the Genesis version. This is rectified in the Sega CD version, where the Lizard is once again being Curt Connors' SuperpoweredEvilSide, and when Curt regains control of himself, he willingly hands over the key to defuse the bomb before the Lizard took over again. Likewise, the Lizard is no longer part of the boss marathon in the last level unlike the Genesis version.


** This version of the Kingpin lacks any of his nobler traits and is willing to nuke New York as step one of a plan to conquer the world.

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** This The version of the Kingpin in the Sega CD version lacks any of his nobler traits and is willing to nuke New York as step one of a plan to conquer the world.

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* CardboardPrison: If defeated, Spidey is taken to a jail designed for normal criminals. There's no way that's going to hold Spider-Man.


* TheHeroDies: In the 'Kingpin wins' ending of the Sega CD version, Kingpin hangs Spider-Man alogside Mary Jane above a pit of acid and lowers to them to their deaths on-screen.

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* TheHeroDies: In the 'Kingpin wins' ending of the Sega CD version, Kingpin hangs Spider-Man alogside alongside Mary Jane above a pit of acid and lowers to them to their deaths on-screen.


* ColdHam: Kingpin in the Sega CD version actually does not speak in a boisterous, melodramatic tone (that goes to Venom), but instead speaks in a husky, soft tone akin to what would eventually be his incarnation in ''Series/Daredevil2015'' - although, he still has an arsenal of almost cartoonishly evil lines.

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* ColdHam: Kingpin in the Sega CD version actually does not speak in a boisterous, melodramatic tone (that goes to Venom), but instead speaks in a husky, soft tone akin to what would eventually be his incarnation in ''Series/Daredevil2015'' - although, he still has an arsenal of almost cartoonishly evil lines.

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* BookEnd: The final level uses the same music as the title screen in the Genesis version.


* ShoutOut: The brief introductory stage serves as one to ''VideoGame/Atari2600SpiderMan'', where Spidey has to scale the facade of a building while avoiding mooks that pop out of windows to knock him off.

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* ShoutOut: The brief introductory stage serves as one to ''VideoGame/Atari2600SpiderMan'', ''VideoGame/SpiderManAtari2600'', where Spidey has to scale the facade of a building while avoiding mooks that pop out of windows to knock him off.

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